Generally favorable reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 11 out of 18
  2. Negative: 0 out of 18
  1. 82
    While both games offer unique experiences, the overall effect of Starfleet Command is much less engaging than that of "Bridge Commander."
  2. A great game overall. Its voice acting, with the exception of the Borg, is superb--the game even features Patrick Stewart as Captain Picard, who provides voice-over for the game's tutorials.
  3. Where the game excels in its gameplay mechanics, it lacks in its visual presentation.
  4. Well written and expertly implemented. [Jan 2003, p.119]
  5. 89
    By far the most straightforward and enjoyable version of the series.
  6. If Taldren could take care of the unwieldy camera and add a little more Star Trek weirdness, Starfleet Command might truly take Trek games where they’ve never gone before: into 'A' range.
  7. 60
    The campaigns are too dry, too random, and the combat too long and thoughtful by half.
  8. It hurts to see an awesome game in a series I love be diminished by bugs. With some good patching, SFC III will be an excellent game. [Feb 2003, p.64]
  9. An excellent game that will appeal to the hardcore sim-freaks, but only those who have large amounts of time to spend gaming.
  10. A slightly improved Star Trek tactical simulator, but that's pretty much all it is. The production values are still bland, and the user interface is just slightly better than before.
  11. The visual display of space and the ships is still badly executed but with tightened up control methods and an enjoyable plot to wage war through as the Federation develops a station that can detect cloaked vessels.
  12. Easily the most accessible and beautiful Trek combat simulator yet. Ultimately, though, it's only a small upgrade from the previous mission. [Feb 2003, p.72]
  13. Although the controls can still be difficult to manage at first, Starfleet Command III is worth the effort.
  14. A deep-involving and highly addictive space-combat sim. The game's sharp learning curve and its complexity shouldn't be unrightfully misinterpreted as a game flaw, but rather as an essential part of the whole experience.
  15. Advanced players and long time fans of "Starfleet Battles" will rue the simplifications of the rule set, though the great sense of online community still remains.
  16. Unfortunately, this stellar tactical engine serves as the only highlight in a game with a lifeless campaign and enough technical problems to give Data a run for his money. [Mar 2003, p.100]
  17. The camera view still needs some work and a 3rd dimension would greatly enhance gameplay and combat but they still are saddled with a game that, in the end is boring.
  18. A disappointment. Not as good as the original. This is a series that has definitely lost something from its Interplay roots.
User Score

Generally favorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. NikE.
    Feb 24, 2003
    I think this version has good game play minus the bugs. I feel that a little less all combat and more inter- action with leaders and opposing I think this version has good game play minus the bugs. I feel that a little less all combat and more inter- action with leaders and opposing leaders to resove conflict as well as engage in it. Haveing more control of the entire fleet and dictations for their actions. To have total control of the selected Empire. Full Review »
  2. MORT
    Nov 26, 2002
    Three words: GE THE BORG.