- Publisher: LucasArts
- Release Date: Oct 24, 2006
- Critic Score
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90A great new dimension is brought to the already stimulating Empire at War game. With more units more missions and a whole new faction to play with this game is great. Now go corrupt the galaxy.
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90What it does best isn't the way it adds a creative, original third side to the classic two, nor the decent added campaign or the extra units all round. No, Forces of Corruption's best feature is exploding Ewoks.
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85Those who disliked the repetitiveness of the original game will definitely appreciate the new faction, the new campaign and the units and abilities.
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83A great expansion pack to a great real-time strategy game. Having a third faction that can stand up to the other two factions really helps give this game new life in the single player, and let's not forget the multiplayer.
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81Forces of Corruption is a great addition to the Empire at War saga thanks to an interesting new faction that offers up a different way to conquer the galaxy.
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80Much better than the original game. There have been a few minor tweaks here and there, although the same problems exist such as the lame ground battles and useless galactic map. However the addition of the Zann Consortium is a masterstroke indeed.
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The Consortium changes the way the game is played and adds a bunch of replay value.
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80Empire at War did a great job of bringing the Star Wars universe to the RTS genre. Corruption continues its legacy offering a brand new, oft ignored, faction into play whilst also adding some extremely new and engadging gamplay to the series.
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Star Wars Empires at War: Forces of Corruption does a pretty good job of adding a third party to a two-party conflict. Planetary battles are still neither good nor exciting. [Dec 2006]
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Forces of Corruption is an absolute must-have for fans of Empire At War, it adds great new features and fantastic new units.
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80Star Wars: Empire at War: Forces of Corruption brings a new dimension to the EaW series, and provides a novel perspective of playing as the underground criminal element in the game.
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But Forces of Corruption is a great expansion. And once you've splattered a few Ewoks into hellish party streamers and done a few doughnuts in the Executer, you'll admit it could be much, much worse. [Feb. 2007, p.66]
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80Forces of Corruption, like most expansion packs, is not going to redefine what was already there, but it does put a reasonably interesting twist on what was an already interesting RTS.
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80The new faction adds a great new way to play, and every mode of gameplay, including multiplayer, has been reborn with nearly everything a gamer could ask for.
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80In all, Petroglyph did a commendable job bringing in a new faction and fresh features and units to an already enjoyable game.
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While it certainly doesn't feel like we need a third faction in the Galactic Civil War, the balancing has been well conceived. The Zann Consortium manages to be a worthwhile addition, even if their campaign is a tad bland.
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70A bit of a boost for exhausted gameplay, and a stack of new content for those people wanted to send more crawling, floating, bleeping Star Wars things to their death. That's going to be more than enough for the thousands who were thrilled by the original, but for the rest of the world this is simply another commercial footnote.
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70Petroglyph have done a nice little job on expanding what was already a good game. Granted it isn't the same as all the other RTS games out there, but isn't that what you want a little diversity? If the first game left you wanting more, which it certainly did for me, Forces of Corruption will most certainly fill a void in your Star Wars craving.
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70The biggest issue with the single player campaign was that half way through, we started earning money faster than we could spend it and had massive space stations, capable of repelling nearly any attack, at every world. That said, if there's a Star Wars fan out there who doesn't want more ships, vehicles, and heroes to play with, we haven't met him yet.
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70It doesn't fix the fundamental design issues that marred Empire at War, but all the fun new stuff it adds and the strategic wrinkles it introduces might make it worth the effort to get past them.
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68EoW fans should pick up this expansion for its space battles and new multiplayer units, but the campaign is forgettable. [Jan. 2007, p.83]
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60Simply put, if you disliked Empire at War, Forces of Corruption isn't going to change your mind. However, if you want to get a little more life out of this quirky little strategy game set in the Star Wars universe, Forces of Corruption is a perfectly adequate expansion pack.
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59Unless you can't get enough of the original game or you're a Star Wars fanatic who's been hankering for some new plot developments, then it simply isn't worth corrupting your hard disk with what has sadly turned out to be another promising but ultimately inadequate add-on.
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58A lazy, uninspired update. [Christmas 2006, p.84]
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54A less than appealing rehash of an uninspiring game. [Christmas 2006, p.104]
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User score distribution:
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Positive: 12 out of 14
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Mixed: 1 out of 14
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Negative: 1 out of 14
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Novi4ekNone10good game
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3
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RayM.10