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Generally favorable reviews- based on 1120 Ratings

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  1. Apr 27, 2013
    Dumbed down. Dumbed down and dumbed down. Tank rush? MUCH!! What is it with developers? Or does every gamer want a "lowest common denominator" experience these days? Starcraft 3 will likely be a 2 button cover based shooter as that seems to be all the brain dead dolts who buy games these days are capable of enjoying. Thank god for Indie games where gameplay, depth and longevity are still valued by most. This is garbage. Blizzard along with Bioware 2 of the best developers 10 years ago, now both churning out "assemble by numbers" thoughtless dumbed down drivvel like this. Expand
  2. Mar 13, 2013
    As if Diablo 3 was bad enough. Blizzard don't care about the past games and insult greatness once again. They threw Lurkers YES LURKERS into their campaign. Widow Mines, Warhounds, now Lurkers. Another lame attempt to incorporate something from Brood War to try and make their game seem cooler. Why aren't they in the multi-player? They would be totally anti-fun right? Probably too hard to balance like Warhounds. They continually fail to produce an exciting RTS when they cannot even produce a good single-player game. Brutal is a joke and feels like WoL on normal. They even have a Diablo-esque battle which sucks and doesn't relate to what this kind of game is. The storyline is once again mediocre but the units are a lot more interesting this time around. All I can say is, don't stray away from your objective and listen to the you already know because you aren't blind. Collapse
  3. Mar 15, 2013
    Blizzard have made Brood War and Frozen Throne, two of the best RTS expansions of all time, both with jaw-dropping campaigns that were memorable for years to come, and also with changes to multiplayer that COMPLETELY changed the way the game was played. Compared to those, HotS is painfully average. Campaign: The story is okayish, mainly because most of the dialogue is between Zerg characters and has an appropriately odd ring to it, but when it switches back to human dialogue it's once again infuriatingly cliche and facepalm-worthy. The missions vary in quality, there are a couple refreshingly good ones but most of them suffer from the same problem as the WoL missions, i.e. they are extremely gimmicky and serve mainly as a means to introduce a new unit that is super useful for that specific mission and not so much later. There are also extremely frequent time constraints in missions, which don't allow you to enjoy them at your own pace. That's a really lazy way to do challenge. Very rarely will you find a mission that just gives you a giant enemy base and lets you just use your units in your own way and check for weaknesses to kill it, it's all scripted and on a strict timer and feels gimmicky. Very disappointing overall. Multiplayer: Nice additions with clans and replays. The new units however are not that great. Only the Viper can be considered a decent addition, and the hydra speed opens up a couple of more viable army comps, but for the other races it's pretty lackluster. Watch any stream where players are interested in actually winning and not just messing around with the new units, and you 'll see most matchups play similarly to WoL, especially TvT is exactly the same except you start with a couple of mines here and there. Overall, for Blizzard RTS standards, HotS is just meh. It barely shakes things up online, and the campaign is mediocre. Not good enough. Expand
  4. Ndi
    Jun 23, 2013
    DOWNGRADED from a 9 to a 2 after Blizzard remotely killed my game. Updater stalls, installer stalls, everything stalls forever and I'm locked out. I don't WANT the next version, my old version works fine, buzz off.

    That's it. I'm buying the next SC2 installment through Reloaded.
  5. Mar 16, 2013
    I don't see how anyone who that has truly played brood and WOL can say that this is a 10, the campaign is very bland and only tries to act like is multilayer, WOL has much more interesting and dynamic campaign compared to this with lots of different mission types and side stories which can't be compared to the kereagan quest things. Multi player attempts to fix some of the problems of 2.0, at least we have our F**** win loss ratio back, HOLY COW THAT ONLY TOOK 40$. And still it seems like a foreign idea for blizzard to let users play community made maps on ladder, or at least on the unranked ladder. As far as balance goes, it seems like they are trying some interesting things but this isn't really all the different from WOL, I can easily see Blizzard slip back into their old pattern of balancing for play only on 6 blizzard made maps. Which is why I stopped playing WOL in the first place.
    Overall I don't think I can honestly recommend this game, the only positive is that it fixed some of the GUI/Ladder problems but still not addressing the major problems of balance. Its like north korea, you like it only because its the only RTS around not because its actually good, and blizzard maintains absolute dominance of the game which is only hurting the community.
  6. May 8, 2013
    Heart of the Swarm is not so much a game as a guided tour. The game holds your hand and carefully walks you through every stage like your a 5 year old. It's actually pretty insulting--like one big extended tutorial for stupid people. How far have we fallen from the tense and frantic game play of Warcraft 3? Remember that? Apparently Blizzard thinks its customers have lost half their IQ points in the past 11 years. Expand
  7. Mar 15, 2013
    Very average. I think most of these 9 & 10 reviews are based off people still on the hype train. The writing, average, the story average, the game mechanics average and nothing excelling or pushing the boundaries. That said nothing is bad about this game, its just it never seems to go anywhere. Everything is predictable. The cinematic videos are superb but this is a game and not a movie. They do redeem this from scoring lower. A lot of potential wasted, a buy for the true fans or people, an easy skip for everyone else. Expand
  8. Mar 12, 2013
    Give it zero because my CE key isnt working.. Simple.. Amazing..
    Pay 100$ and get nothing good policy.. ''Burn, pity russians, burn in hell", Blizzard said.
  9. Sep 22, 2014
    Your review must be at least 150 characters long." .
  10. Mar 18, 2013
    The same things I didn't like about StarCraft 2 wings of liberty are back again for Heart of the swarm (which Ill just refer to as HOS) only in greater quantity this time. Don't get me wrong HOS still has that great polish that Blizzard puts into all of their games, a good balance for the races, a fleshed out storyline and the usual quality they put into their products but it is still lacking in several areas with their old trappings from SC2 back again, only much more this time around.

    I really don't like how HOS is constantly holding your hand the entire time. I never felt like I got to really chose my own strategies and I constantly felt like Blizzard was right there holding my hand and telling me what to do. Every mission you are guided along being told which place you need to build on, which unit to use, how to use it, what you need to accomplish and such. Some missions do give you a bit of freedom but for the most part you are directed on what to do. I just wish I had more freedom in more stages of the game because to me that's what a strategy game is, getting to use strategy and come up with ways to win and it just isn't that much fun when the game is always telling me what strategy to use. I never felt like I got to stretch the old brain out and flex it somewhat with the game doing your thinking for you. You can definitely tell this is from Blizzard because hand holding has become their thing even like World of Warcraft is based around quests and dialogue that guide you, tell you exactly where to go and what to do when you get there with even raid encounters telling you what to do and warning you before a boss does some special attack. The entire time I'm playing HOS I just feel like it's one great big training level that never fully removes the training wheels. Age of empires or civilization would hold your hand but it wasn't long before those games would let go and let you go off on your own. HOS feels like an overprotective mother that won't stop looking over your shoulder.

    The storyline which at its core was good and an interesting continuation it feels overly padded that gets a little long in the tooth after awhile. It had some great ideas in it that I enjoyed but there was too much of it constantly being shoved in my face. I don't always need every single detail of everything that's happening no matter how insignificant explained to me. The problem is a lot of the dialogue in the game just feels so needless and doesn't make me feel like I'm learning anything because it just feels pointless a lot of the time. I'm all for extra story and dialogue if it helps you feel more "in the games universe" because characterization is important but when it just seems like filler to pad out the game it means nothing to me.

    I felt too rushed in most missions. It always seemed like there was a timer, or there was always something forcing me to constantly be moving ahead. Either I'm going to be destroyed, some beam is going to kill me unless I slow it down, a giant ship is heading my way, the enemy is going to escape, I have to gather something before the enemy does or something else. Which being rushed goes back to lack of freedom and lack of the ability to use strategy since those missions usually just mean you bulk up on troops and run out as fast as you can. I mean a good timed mission can invoke a sense of urgency and make you sweat a little but when you get 4 or 5 of them in a row, or every other mission is timed it gets old real fast.

    This is a game worth playing but I can't recommend it for more than 20 bucks.
  11. Mar 14, 2013
    This review contains spoilers, click expand to view. I'm rating this as an expansion, not as a game. Starcraft 2 is a great and fun game. Heart of the Swarm added nothing positive. To the contrary, the path that Blizzard opted to follow with the campaign's story is really quite bad. The Zerg were a lot more interesting as mindless killing machines. Choosing to make them muppets was a bad call. Reinfesting Kerrigan pretty much undid the entire plot of Wings of Liberty. And this whole prophesy storyline is so played out. It's obvious to the point of nausea that the end of the trilogy will feature a Protoss+Zerg+Terran vs. Amon battle royale. You did that already, Blizzard. It was called Warcraft 3. And it was lame then too. Blizzard has some truly untalented and uncreative people doing their writing these days. First Diablo and now Starcraft have been ruined with this trite drivel. What a shame. Expand
  12. Mar 15, 2013
    In the HOTS campaign, my very own intelligence was insulted. I managed to finish the whole game with barely a base defence. I hardly even touched an upgrade in the evolution chamber. most missions a few handful of zerglings was enough to get the job done. I didn't even have to think. I didn't even have to plan. I was even on the phone to my friend with one hand and with the other clicking away aimlessly and before I knew it....MISSION SUCCESSFUL. I don't think there was even a mission that wasn't complete in less than 30 minutes. But it just doesn't stop at the poorly thought out difficulty curve (which treats us like babies who've just developed an opposing thumb). The HOTS story carried the same childish, cliché, predictable, and cringe worthy moments that were dished out to us from WOL. No momentum was lost in the declining storyline. No brain cell was spared either for all of mine were lost just witnessing it. Expand
  13. Mar 24, 2013
    This game just made me miss brood war even more. What the happened to blizzard's writers? Why the are there boss battles? Why do the primal zergs look like naga from warcraft 3? What happened to the factions battling for survival? Now they just fight over who is a bigger jerkface and who kills more and there is some sort of wuv story. The gameplay is still a gimick fest. Who's deathball can kill the opposing deathball first. Who's unit can puke some gimicky ability to pull some nonsensical to exploit an otherwise sensical situation. Why can a flying zerg act like some sort of frog on a massive unit like a colluses. I know its a game but that is just taking it too far. At least be in the realm of believable. WoL was mediocre, but this is just terrible. Points for polished cinematics i guess... Luckily I borrowed a friends account to play so jokes on you blizzard. I enjoyed the fact that I got to enjoy your labor for a minor enjoyment out of your product Expand
  14. Mar 18, 2013
    Average expansion. Over hyped. Just what you would expect from BLizzard lately. What you get out of this for the money is just bad value. Few stupid MP units and average campaign. With stupid story.
  15. Jun 28, 2013
    To be honest, I think this game is nothing more than copy and paste of the Wings of Liberty campaign. However, this game has a horrible story along with it's cheesy lines from the queen of blades. Graphically nothing is new from starcraft 2. The new units introduced are alright but bland at best.

    Can't believe all the positive reviews.
  16. Apr 2, 2013
    A two because: This is still Starcraft (original) with turd-polish. You already paid $60 for this game. (now they want $60 more... and what of chapter 3? $60 more I think) I hate time limits...I play to relax. Time limits mean lazy game-making. The meta-game blows chunks. Leads to mono-tactics. The graphics still lag modern computers. Enough of all this negativity...I thinks I'll go try Duke Nukem Forever now. After all these years, surely they have had the time to make a spectacular sequel...right? Expand
  17. Mar 23, 2013
    Rather than actually base Starcraft II upon Starcraft I, which is, a game about Strategry and Military Tactics, they decided to base Heart of the Swarm upon timed console gaming garbage like Legend of Zelda. Most of the missions are more "Race against the clock" to win trash.

    Avoid this garbage like the plage, it's about console style beat the clock and is nothing like the original Starcraft
  18. Mar 18, 2013
    This expansion does nothing to improve on the fundamental flaws of Starcraft, it only adds a few gimmicky units. I would not recommend this expansion to anyone it's as much a waste of money as the original game.
  19. Mar 12, 2013
    For my taste, Heart of the Swarm's gameplay has been focused way too much on e-sports. It's not "playing" a game anymore but learning modes of behavior to win. Even within the singleplayer campaign, 99% of the missions seem to be about getting used to the way the race of the zerg is supposed to be played in multiplayer-mode: Gameplay is frantic, almost every mission has some kind of timelimit and you're supposed to be clicking everywhere on the map at once. Building a base with nice defences? None here, that's "not the way the zerg are played". In Starcraft 2, the campaign was the only fun part of the game for me, because it wasn't always frantic and hectic... Since there are no good RTS-alternatives right now, it's a shame that SC2:HotS is so monotonously action-oriented. The GUI and menus of the game strengthen these aspects: You access the campaign/story of HotS via a generic button within an e-sports-oriented interface. Expand
  20. Mar 15, 2013
    A truly disapointing expension pack at a huge price. The new campaing is way too short and quickly over and generally feels uninspired. If you wan't to play custom games there is not much new stuff being added.

    I wouldn't have complained if it was priced somewhere around half of what it is not and even that is fairly high for what you get. With the price they actually charge this is a
    rip-off. Definitely not worth it. Expand
  21. Apr 30, 2013
    i dont know why people like this game, compare to other game it doesnt have that much to offer its the same old game but different pant. i think this game is just for the fans of the old one
  22. Jul 30, 2013
    Remember when you could turtle in your base, build defenses, build a powerful upgraded army, advance tactically and slowly towards the enemy base while taking all the time you need? Well Blizzard doesn't! This horses**t of a campaign is nothing but timed missions, it's all rush rush rush. No more experimenting with awesome new units and playing around with them, no more playing at your own pace and formulating attack and defense strategies, now you have FREE and UNLIMITED units and all you have to do to win a mission is select them and press "A" at the enemy base; and even if you don't want to do this, you have no choice since every mission is a race against the clock and is annoyingly scripted. I can't even remember building a single base defense in the entire campaign. "This is how you are supposed to play the zerg" Blizzard says, well in that case please don't call this piece of fecal matter an RTS game because it has absolutely no relation to classical RTS games (especially starcraft 1). It plays more like Call of Duty.

    And that's not even the worst part. The story looks like it was written by a ten year old. There are no more plot twists, everything is predictable and cliche, and the dialogue is cringe inducing (example: "My queen, your hatred is burning like a star"). The days when you would play a mission for hours and then near its end start to foam at the mouth while you await the awesome revelation in the story, they are gone. You feel more and more boredom as you click "next mission", and your only motivation to finish is a feeling that you just want to get this s**t over with. There is absolutely nothing to like about this story, it's all about the angry girlfriend on a quest for revenge. How the heck can anyone even relate to her? Who cares about some hysterical b*tch and her love driven rampages?
    And why the heck are zerg humanized? Why do they spare civilians? What happened to the mindless swarm that ravages human populations across the galaxies? Now they feel like nothing but a tool for some b*tch's personal vendettas.
    And speaking of the star of the show, do you remember when Kerrigan was a cynical badass "Queen b*tch of the Universe" who cared for nothing but power, expansion, and the glory of the swarm? Well now she's a sensitive Queen heroine who cares about saving humanity, and of course her paramour Jim Raynor. Here's a summary of the game's dialogue without giving away spoilers:
    "O Raynor, Raynor! wherefore art thou Raynor?"
    "But, soft! what light through yonder window breaks?
    It is the east, where Char is burning."
    And even this incredibly simple story managed to have more plotholes than Swiss cheese. I can't even call them plotholes since they're absolutely nonsensical and serve nothing but to advance the story to the predictable and hurried ending.

    If you are a fan of the original series, then do yourself a favor and stay away from this game.
  23. Aug 28, 2013
    The matchmaking is literally broken beyond repair. It is completely unreal how uneven matches will get. Every Tryhard on Battlenet will defend the matchmaking with by just blindly spraying off the term "MMR." "It's perfect, you don't even know about mmr do you?"

    This is not the perfect system people convince themselves it is. It does not take into consideration if you leave a game
    within, say, 90 seconds of it beginning, or if your starting building is destroyed by your own units. It can be manipulated to work in people's favor because it only counts win/losses. That's it. If you get good with one race, and try to play off-race, then without a doubt you will lose countless games before it evens back out. There is nothing that tracks your stats per individual race to know if you should have easier matches if you are playing a race you are not familiar with. It's a very broken system and needs immediate attention before this game's multiplayer can be considered anything other than a crying shame. Expand
  24. Mar 13, 2013
    This game is suicide-bomber inspired. Its all about banelings and widow mines. I dont know what happened to blizzard development team. This is a dumb-downed version of wings of liberty.
  25. Mar 31, 2013
    you are paying 10$ per new unit they added
  26. Mar 25, 2013
    At first I wanted to be kind and remind me that's a beautiful game anyway, and probably really good except for the solo campaign. And then I remember that Blizzard created for this game a silly, inconsistent, shallow story that bored me from the beginning to the end. Nice shot. It wouldn't be THAT terrible if that wasn't the sequel of Starcraft "let's make a great story for a great game" Broodwar. Unfortunately it is.
    To put it in a nutshell: unworthy.
  27. Mar 13, 2013
    THE BAD--Heart of the Swarm goes down the dreaded path of "the prophecy" storyline. Attention writers: Prophecies are OVERUSED and are LAME! They are cliche and in this case the prophecy featured in SC2 retcons the original Starcraft and BroodWar, yielding many of the plot elements in both games nonsensical and convoluted. Game is also WAY TOO EASY. In the original Starcraft some of the later levels make you sweat. In this one the AI never cloaks, NEVER, for example. Lastly, the game is designed for casual players, which means everything is watered down and dumbed down.

    THE GOOD-- Cool cinematics. Nice graphics. The beginning of HoS pretty cool, which subsequently leads you on, makes you think that maybe the writers up at Blizzard learned from their mistakes with Wings of Liberty, but then after the 4th level the game falls flat on its face. Game has good multiplayer, but the expansion only adds a few new units that nobody wanted.
  28. Mar 19, 2013
    It is a poorly paced game, seems like most games are failing this time around like sim city. It is a total waste of money, this game is not even worth getting second hand
  29. Mar 16, 2013
    Look at all the paid shills giving 10/10 reviews. None of them even have spelling errors, like they've all been cut and pasted or computer generated based on Blizzard press releases, HOW FAR HAVE U FALLEN BLIZZARD!!!

    The game: Dumbed DOWN, gimmick RIDDEN, braincell KILLING, mind numbing, boring.

    None of the game units make sense, they're all based on the two retards, Dustin Browder
    and David Kim's, mistaken preconception of WHAT's COOOOOOOOOL, that only ends up being an ill conceived exercise in poor design and contrived mechanisms. But it doesn't matter to them as long as it makes the 13yo kids scream into their mics. Expand
  30. Mar 21, 2013
    Honestly I was bored, the addition of new units and story really didn't keep me interested. I fear this is the new trend for blizzard resting their lack of New gameplay and compelling story on its laurels.
  31. Mar 12, 2013
    the story of heart of swarm is very bad, but the cinematics are very good. Heart of the Swarm's gameplay has been focused way too much on e-sports and multiplayer. They oblivion de people who play singlepalyer
  32. Mar 12, 2013
    what happened to you blizzard, you can´t say simply we did this game, period. people expect in us to do a good job and they don't forgive us if we act like we dont mean it.

    In a narrative game their soul is THE story not only the programming, if don't is like a beautiful girl with no brain, you can f..r but not marry her, i'm not trying to offend women. Just blizzard must take the path
    again i wish that they had the talent and i hope they have it yet. Expand
  33. Mar 12, 2013
    we wait more than 10 years for this, f--k very much blizzard, was sc2 a bad space soup opera a bad hollywood story, what happened with the dark intelligent story of sc1.

    All the technology and good visual art, can´t hide the junk story is sc2, respect the old fans and new fans with a good story that will last not something who will rise and dissapear fast like coca cola Froth. Greedy
    pays more than art i supossed.

    Did they spent the whole budget in the game except to have a good writer.
  34. Mar 12, 2013
    Here's the trouble. Nevermind the paid reviews flodding metacritic (and there will be more). Nevermind the ad dollar scraps thrown out at the "gaming journalists" to buy their opinions. Nevermind the massive hype that Blizzard/Activision has pushed and will continue to push from Youtube to the Super Bowl. At the end of the day, the play of this game is a rehash of the last chapter, shot through with more plot holes than a shotgun to swiss cheese, and wrapped up with gorgeously empty cinematics. This game is certainly everything that they promised it would be. It's also a complete perversion of everything that they once promised in games. The scenarios play out just like Wings of Liberty, in that they teach you basic mechanics you picked up already in the last game, pushing you to choose certain paths that ultimately have no impact on the ending. The play does not translate over to multiplayer either, same as Wings of Liberty did not. The writing is depressingly cliche, while the voice actors inflect with a sort of "I can't believe we're saying this stuff" vibe. And as of yet, we'll have to see how multiplayer shakes out, but the previews of units and live gameplay show that there will be an awful lot to tweak on the dev's side. All of this for a price that so many other games can beat. You have to ask yourself if this truly is the best that one of the largest gaming corps can do. There will be a moment in HotS and you will see many that get close when the naive twelve-year-old inside you that once thrived on cool and interesting gameplay, dies once again, and the bittersweet aftertaste of nostalgia will never be washed away by all the dew and doritos in the world. I won't spoil it for you, but if you're so interested to see what's become of the "point" of modern gaming, you can look at gameplay videos on Youtube or just check out the other franchises drained of fun by BlizzActi: SC2, WoW, and D3. It will be the last time I buy a product from Blizzard, as I should've done long ago. Expand
  35. Mar 12, 2013
    Bigots work in Blizzard. I don't know how many times thousands of gamers in Russia were had by Blizzard, but Blizzard did it again. You pay money and get nothing. I don't think, that it's the last time they do it with us, so I give this game zero that's my mark for game, that can't be activated because of greedy publishers.

    Blizzard isn't worrying about Russian gamers. Publishers
    always complain about piracy on PC, but they do everything to make honest PC gamers to go and play cracked version of the game. OMG, you are paying 100$ for CE of the game, that doesn't work, and are reading how pirates are playing in cracked version. Or how people in other countries are playing this game. The only problem for me is that I've decided to buy this awful game with zero service and support that doesn't answer. Expand
  36. Mar 13, 2013
    so stale, but the cinematic are very fantastic. lol that's all. heart of swarm are not better than wings of liberty blizzard so many habitual behavior
  37. Mar 15, 2013
    This review contains spoilers, click expand to view. I'm disappointed on multiple counts. First, understand that I'm a relatively casual gamer. I'm 27. I used to be quite good at warcraft 3, some years ago; but I'm not a no-life teenager anymore. When I buy a game now, it's not in the hope of making it a full-time occupation. So, from this point of view, the problem is that the game is not enjoyable if you do not train yourself intensively: dozens of keyboard shortcuts, ridiculously high APM, boring but time-intensive resource management (why can't the optimal production of workers be automated??) are necessary before you can start thinking about strategy beyond "make an army and rush". I don't want to train for days for a game, I want to start playing and enjoying it almost immediately; in Starcraft II that's not possible, and the campaign doesn't help. That is what I dislike about the multiplayer. But you already know that if you own WoL.

    So I have to rate this extension based on the campaign, gameplay, and story, from the point of view of an older and more casual gamer. Well, if you fit my profile: WoL is okay, but HotS is not worth your time and money. The atmosphere is a bit of a mix between the original Starcraft, Jersey shore (steroid-pumped Raynor, high-heels/smooth-buttocks Kerrigan, nonsensical/trashy love stories, everybody acts irrationally) and dragon ball Z (power levels, Kamehameha fights, martial arts abilities, anthropomorphic Zergs that speak English, but make grammar mistakes). It's clearly written for teens. And the ending is strongly anti-climactic. In addition to this, many of the missions are worthless filler (evolution missions) and a lot of them are not very enjoyable...

    If I can indulge: the Zerg have lost their soul when they lost the Overmind at the end of the original Starcraft. Kerrigan does not compare. Ideally, in HotS, Mengsk would have been thrown away by the people following the events in WoL, Kerrigan would have definitely re-joined the Terrans, a new (different and possibly non-enslaved) Overmind would have spawned, the swarm would have killed and eaten Raynor instead of searching for him in the name of love, and Kerrigan would have emerged as the new human leader... Altogether providing an ideal set-up for the upcoming Protoss campaign. That was my fantasy. It's much too late for any of that now.
  38. Mar 19, 2013
    As the story is a major aspect for me, I unfortunately have to give the game a bad rating: the story is boring, illogical and without unexpected turns. A total disappointment! Why did it take so long to produce this? Also there are fewer missions than in Wings of Liberty I don't count the evolution mission... They are 5 min each and I don't get their point. Just small videos like in WoL would have been better to show the results of an upgrade. At least you can hear Abathor talk... Multiplayer is OK I haven't played it a lot and so far ti seems it is as good as in WoL. Another reason not to buy this game. Expand
  39. Mar 20, 2013
    An uninspiring continuation to the SC saga; the campaign is formulaic and short (any solid RTS player will probably take less than 8 hours to complete), and the plot is without great vision or scope. Probably a requirement for online play since the majority of players will migrate over to HotS, but not worth the price as a single player experience.
  40. Mar 22, 2013
    As usual, unbalanced game play. Funnily easy campaign in brutal mode, but the ai is shamelessly cheater in versus mode. Constant server side lagg in my region, annoying...
  41. Apr 13, 2013
    I agree with some of the other comments about "beating the clock" This is a miserable sequel [like wings of liberty was because of the race the clock missions] to the original Starcraft.

    The original was about tactics. This one is basically Blizzard breathing down your neck, dictating to you how you must EXACTLY play the map they designed. They do this by having 90% of the
    missions force you to race against some arbitray timer, taking away all the fun of base building, defense, rushing, tactics, ya know, what actually made Starcraft, well, Starcraft.

    Don't waste your 40 bucks on a bunch of missions that grab you by the neck and scream "GO GO GO RUSH, BEAT THE CLOCK, GOOOOOOOOOOOOOO, WE DEMAND YOU PLAY THIS OUR WAY"

    This is a pathetic sequel to Starcraft. I hope Blizzard sacks the entire console-loving devs who made this garbage when they get around to Starcraft 3 and turn the game back into a true RTS, instead of a mad rush to beat a clock.
  42. Dec 8, 2013
    The online matchmaking is dreadful. I stopped playing for a few months, started again and was put into Silver league. My first 6 matches were against:- - Gold - Gold - Platinum - Diamond - Gold - Gold and guess what...I lost them all because I'm A SILVER PLAYER WHO SHOULD BE PLAYING SILVER PLAYERS NOT PLATINUM OR DIAMOND PLAYERS. Don't waste your time on the campaign either, it's pointless. Expand
  43. Jan 17, 2014
    Nothing like Starcraft: Brood War when it comes to Custom Games/Chat System/Friends... The entire feel has changed. I had issues playing this without the internet. The only singleplayer you can do is Campaign mode, unless you make a Custom Game but make sure to right click the map and select "Host Offline Game". The A.I. is pretty neat, and the art style is still the same. Same game, just more modern, but it was a turn for the worse. Hardly ANY players are on during the night, but you can find plenty of Arcade games being hosted during the day. No Custom Games, hardly ever. Matchmaking? If you like playing against computers, good luck trying to find a partner. It's either you play ranked, or you play alone. Or go to arcade and disappoint yourself with the horrible maps. I've tried just about every RPG/ORPG that is hosted, and it doesn't compare to any maps you may have played on wc3 or sc1. The mapmakers just we not digging SC2, or something. Some maps are neat, but they need so much more work done to them. A lot of maps that seemed fun were abandoned by the mapmaker, so its hard to find any versions that aren't in BETA. Just not the game for me... Nothing like WC3 or SC1 when it comes to the Custom Games.. That's what I loved. Expand
  44. Mar 13, 2013
    As if Diablo 3 was bad enough. Blizzard don't care about the past games and insult greatness once again. They threw Lurkers YES LURKERS into their campaign. Widow Mines, Warhounds, now Lurkers. Another lame attempt to incorporate something from Brood War to try and make their game seem cooler. Why aren't they in the multi-player? They would be totally anti-fun right? Probably too hard to balance like Warhounds. They continually fail to produce an exciting RTS when they cannot even produce a good single-player game. Brutal is a joke and feels like WoL on normal. They even have a Diablo-esque battle which sucks and doesn't relate to what this kind of game is. The storyline is once again mediocre but the units are a lot more interesting this time around. All I can say is, don't stray away from your objective and listen to the you already know because you aren't blind. Collapse

Generally favorable reviews - based on 68 Critics

Critic score distribution:
  1. Positive: 66 out of 68
  2. Negative: 1 out of 68
  1. Jun 10, 2013
    The tutorials and the A.I have been improved, giving newcomers the chance to calmly try new tactics… before playing against experienced players that will go straight to their jugular. [April 2013]
  2. May 9, 2013
    Accomplished, if not exactly groundbreaking. [June 2013, p.80]
  3. May 9, 2013
    Heart of the Swarm is ScarCraft made better. Welcoming to newcomers, but never dumbed-down, the franchise at its best. [June 2013, p.66]