You've survived State of Decay. Now it's time to move forward and tell your own story.
Take on an endless campaign with twists and turns based entirely on your own choices. Build up your score in the face of an ever-escalating zombie threat, and compete with survivors around the world. Complete challenges to unlock new heroes with unique weapons and skills.
The deeper you go, the tougher it gets, and every choice is yours.… Expand
Dec 1, 2013There’s no game like State of Decay for dropping you into a zombie apocalypse, and now there’s no survival game quite like Breakdown’s score-based challenge with its inevitable failure bearing down on you. it’s all futile, but what a grim drama you’ll unfold on the way to your demise.
Dec 11, 2013It brings absolutely nothing new to the existing release besides a slightly updated loot system, but adds a genuinely compulsive survival mode for those who want to play out their zombie apocalypse fantasies without constant calls for help and a mountain of busy-work to get through.
Jul 10, 2014This review contains spoilers, click expand to view. Breakdown is basically State of Decay without the storyline. In stead, your goal is to fix an RV so that you (and a few other survivors) can make it out of the Trumbull County - which then allows you to start on a higher difficulty level.
Personally I had more fun with Breakdown than I had with the basic game. The replay value is greatly increased and various minor balancing changes have made the game much more enjoyable (fewer vehicles standing around means you have to take more care of them, and survivors don't seem to loot as many pain killers while you're not playing as they did in SoD).
Some of the issues that the original game had have not been addressed however. The fuel resources, for instance, is still mostly a memento of a feature that did not quite make it into the game.
All in all a fine game. If you are into SoD, you'll definitely want to play this DLC. If you're just a fan of the zombie circus in general, I recommend playing the basic game first. Chances are that you'll want to play it Breakdown style afterwards.… Expand
Mar 4, 2014Sandbox of what you played in the original with a little more freedom.
I'm hoping in the next game for the ability to upgrade internal home systems (ie bunk beds in the house, better cooking area, etc..) Characters develop better and other traits, (ie using the training area will give better cardio and the number of times used will develop powerhouse and strong back to the character). Also please give the guns their real life names because it can be very confusing.… Expand
Dec 3, 2013State of Decay: Breakdown is quite simply more of the already tried and true State of Decay formula! If you liked State of Decay but felt it was too linear in the apocalypse with it's quest mechanics, then Breakdown is for you. The introduction of Breakdown brings more characters, weapons, and an open ended game mode that allows you to escape Trumbull County in an RV, to a new Trumbull county that has less resources, and more numerous and powerful zombies.
It's really fun. The ability to unlock Heroes in Breakdown Characters from the Original State of Decay, like Black Afro Jesus of the Apocalypse A.K.A Marcus A.K.A Superman creates a drive to play more, as well as there being many new characters to unlock through the Heroes function that were never seen before.
Did you really like State of Decay? Then you'll love Breakdown.… Expand
Dec 16, 2013Loved the game. A few bugs and things to improve, as an explanation about how the resources system works exactly, and more than two members of a survival group acting and fighting together, like a team. But it´s time really to get a game that brings us how an apocaliptic world would really works, not just fighting, but to survive you have to gather food, ammo and other things. Fantastic! They created a fan of the franchise.… Expand
Oct 13, 2014Breakdown is a DLC(downloadable content) for the game State of Decay. Content is somewhat of a misnomer. It might mean more story or background, that is: in the sense of quality content, but in the case of Breakdown that is certainly not the case. The DLC does not add any story elements. In fact it does the opposite: it strips away all the content that was already there.. What it does is allowing you to replay the game on the same map with respawned resources and a select group of survivors that you can take with you a s you move from one map to the next. And that is about it. There is no need to take into account the few extra equipment and mission types.
The main drive for this DLC is the pursuit of achievements. These achievements are related to level(in essence the level equals the amount of maps you have done). There are things like: kill fifty zombies with machine guns on level three or higher or kill five zombies of a certain type starting level six. Or build all improvements for your base. Or discover all technologies.
To give you a challenge the game gets overall harder to play when you rise in level until it tops off at level six or so. The basic zombies get more dangerous and there are more of them, but the most noticeable is the rise in the amounts of special zombies, 'freaks' as the game calls them. In addition the cars get sparser until you will only find a few. It is also said that there are less resources to go around, although I didn't notice that as such.
There is little else to say. The gameplay is the same as for the original game and there is no storyline whatsoever. You can't combine this DLC with the original game, nor do items from the DLC appear in the original game. So there is no crossover between the DLC and the original game.
Due to that fact that the original map is in no way changed you will find yourself limited to a few options. In fact, after a while you are doing the same routine over and over until you get bored with the repetition. Perhaps the biggest challenge is not the achievements but how long you will last before getting so bored that you quit with disgust..I lasted to like level ten or so.. mostly because I was mistaken in the fact that the game would end at level ten.
All in all Breakdown is nothing to write home about. Probably the greatest disappointment is that it adds nothing to the base game, which it certainly requires as the base game itself delivers just about enough to make the game interesting but nothing more. It is a bone that is thrown at the dog so it has something to chew on. Perhaps dog is not the proper word : it is a bone thrown at a zombie so it has something to chew on, until the real meat arrives in the shape of the MMO.
Not that I have any interest in playing the MMO. I played a few MMOs and that cured me from that desire. Who in his right mind is going to pay like fifteen to thirty dollars a month for something that at best is worth 60 dollars in total and for the pleasure of playing with people who have yet to learn what cooperation, tolerance or civility means.… Expand
Aug 14, 2014Este DLC es.... Aun no lo he terminado. Sin embargo casi estoy seguro que no lo jugare completo. El nivel de dificultad a aumentado pero esta desbalanceado, en especial al inicio. Empiezas con 1 personaje, de hay buscas una base, te unes, controlas a 1 personaje mas, buscas suministros, aparte de muchas misiones alternativas que salen antes de tiempo, muchos zombies especiales al inicio como el gordo que al inicio es súper difícil de matar y los suministros en la base se acaban rápido y con solo 2 personajes no puedes avanzar sin cansarte o lesionarte y sin ninguna instalación ni medica ni cocina ni nada... Al final este me decepciono. No innova en nada ni mejora el juego base. Le doy un 05/10 es promedio. Depende de tu opinión personal si llega a ser un 04/10 o un 06/10 pero estoy seguro de que no te dará tanta diversión como el juego base.… Expand
Apr 19, 2014Game is broken. You'll start out with a small group of like you and three people one being the radio person lily and one other friend you can switch too. As soon as you start playing you will be spammed with hordes and random zombies. Once you kill one horde another one insta-spawns like 20 feet away making survival almost impossible. I'm so glad they added "difficulty" to this game.… Expand