State of Decay: Lifeline puts you into the boots of Greyhound One, a military unit sent into a zombie-infested city to rescue the team of scientists who can put an end to the outbreak.
Lifeline features a new map, new characters, and a new way to play: Defend your base against hordes of zombies, using the best military equipment and personnel your unit can scrape together.… Expand
Aug 1, 2014I liked this DLC as much as I liked the original game.
"Breakdown" was very boring for me because it was just the same map that the original game but with a bit more freedom. But "Lifeline" is really much better than the previous DLC. Here you have a totally new map, and it isn't small, and somethings have been improved and new features added.
Maybe when you have played it about 10 hours it start getting boring because you have already discovered all the map, but the same thing happend to me with the original game, and that 10 hours of gameplay was really ejoyable.… Expand
Aug 14, 2014Este DLC es mucho mejor que el anterior. Aquí han agregado una completa nueva campaña mejor presentada que la del anterior, aparte de que aquí nos muestran una historia que sucede a la ves que la campaña principal y hay un enfoque mayor en las armas. Lo cual lo vuelve mas divertido y también hay un nivel algo alto de dificultad pero con la buena cantidad de munición queda mas baleanciado. Aparte de que nos dan algo del origen y una posible cura de la infección. Le doy un 08/10 me encanto.… Expand
Jun 4, 2014It's fun. It kept me entertained for a while. My biggest complaints, however, are the cheap, glitchy animations, god awful AI, and the SIEGES. I wish there was a way to turn off the sieges, but there's not. You're forced to defend your base from waves of zombies every once in a while (which feels like at least every hour of real time). It sounds like it would be kinda fun, albeit really gimmicky, but it's executed terribly. Most of the stupid AI just stands there and lets themselves get killed during them, and it feels really strange that these stupid zombies managed to organize themselves into wave based attacks after certain intervals. Also, there are obstacles in place specifically designed to prevent you from running over all the siege zombies (and running them over is the easiest way to kill them). Finally, I really don't like how instead of actual cutscenes it's just your character standing there awkwardly talking to the other people. At least animate them better or make it more seamless, so it doesn't look like you're going into a cutscene when there really isn't one.
In short, this game has a lot of potential, but it feels unfinished. With a lot more work, it could be great. It's definitely worth trying out though. Driving around and scavenging is a lot of fun. It'll keep you occupied until you get annoyed at the flaws.
Overall, 6/10. I was leaning towards 7 at first, but that might be a little too generous.… Expand
Jun 16, 2014I enjoyed the first SOD a lot, I found the combination of the action and tactics to be refreshing. I've been looking for a good zombie game for a while but haven't found one yet that is both finished and diverse. yes, there are lots of alpha indie games out there but they all seem to be going nowhere.
After having played SOD Lifeline for about 20 hours I can say I'm not very impressed. basically it's the same game, but set in a small city. I haven't found any improvements or anything new and on the pc the game seemed buggy and laggy. If you played a previous SOD game, you won't find anything new. 4/10… Expand