SteamWorld Dig PC

SteamWorld Dig Image
Metascore
76

Generally favorable reviews - based on 12 Critics What's this?

User Score
7.1

Mixed or average reviews- based on 79 Ratings

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  • Summary: The clock has stopped around the turn of the 19th century, and humankind has prematurely blown itself to bits. The remaining scraps are huddling in caves beneath the surface, and steam-powered robots have taken over the Wild West.
Score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. Dec 5, 2013
    90
    There’s a lot of good mining in the depths of SteamWorld Dig, and it stays fun from the basic beginnings to its chaotic ending. It’s not a bad little journey for a steambot that didn’t have a pickaxe to call his own when he showed up in town.
  2. Pelit (Finland)
    May 11, 2014
    84
    With a bit more length and better combat, SteamWorld Dig could've been fighting with the big boys of indie platforming for the top spot. Still, it's a fun, addictive and original platformer, and I really wish it gets a sequel. [Feb 2014]
  3. Dec 11, 2013
    80
    For a game about dandy robot businessmen trying to fleece a robo-miner of his hard-earned gains, it’s surprisingly charismatic. A laid-back Dig Dug with a gentle scattering of Metroid.
  4. Dec 6, 2013
    80
    After it became a sleeper hit in Nintendo's eShop for the 3DS, this entertaining platformer found a new home on the PC.
  5. Dec 12, 2013
    80
    A compelling 2D adventure game that resembles the beloved portable incarnations of cult franchises such as Metroid or Castlevania.
  6. Aug 30, 2015
    80
    SteamWorld Dig is a polished and (mostly) a well designed experience that I recommend. With some major flaws in the narrative that is predictable and never reaches it’s full potential. But held up by great addicting game play and flawless presentation with a style not seen in many games. In short…I dig it.
  7. Mar 4, 2014
    60
    SteamWorld Dig is an extract of pure fun from discovering the space beneath our feet. You are going to tremble, rejoice or erupt with anger down there, but unfortunately, your emotions won't last long. The game lacks features as well as value.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 6 out of 11
  2. Negative: 1 out of 11
  1. Jan 21, 2014
    10
    Great Game, why you include a critics rating of under 80 percent without a quote, dragging this game under 80 and therefore out of theGreat Game, why you include a critics rating of under 80 percent without a quote, dragging this game under 80 and therefore out of the consideration of thousands of potential buyers is beyond me. Expand
  2. Dec 7, 2013
    9
    Really fun, detailed and thought through platformer. Precise destribution of upgrades, nice graphics and entertaining levels will not let youReally fun, detailed and thought through platformer. Precise destribution of upgrades, nice graphics and entertaining levels will not let you get bored. Played it for 6 straight hours back on 3DS and did so on PC too! Expand
  3. Dec 9, 2013
    9
    Great game! My first playthrough lasted for over 7 hours and I loved it all the way through. There's a real feel of progression in this gameGreat game! My first playthrough lasted for over 7 hours and I loved it all the way through. There's a real feel of progression in this game as you start just under the surface with a simple mining pick and end up way down with some cool abilities.

    While the game remains challenging all the way through, I would have appreciated some hard boss encounters.
    Expand
  4. Feb 23, 2014
    8
    SteamWorld Dig is a pretty good platformer. It has some puzzle solving elements in secret areas. Leveling-up is not a grind, but the gameSteamWorld Dig is a pretty good platformer. It has some puzzle solving elements in secret areas. Leveling-up is not a grind, but the game is a bit too short. Expand
  5. Jan 23, 2014
    7
    I enjoyed this game, honestly, but 10$ for 3 hours ! And most of these 3 hours are really repetitive. Yeah, you unlock many differentI enjoyed this game, honestly, but 10$ for 3 hours ! And most of these 3 hours are really repetitive. Yeah, you unlock many different upgrades, but the game design is always the same, dig dig dig, find 3 different challenge rooms in the level, plus some optional extra challenge rooms, and go to the next level.
    This game will get maybe an 8 if it was at least 5/6 hours long, but 3 hours is really too short. Starting a game and finishing it in one try is not good enough for me, mostly when mechanics are that repetitive.
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  6. Sep 25, 2014
    7
    Good game - could have been great given a little more effort and time.
    As it was, some of the mechanics (radar for minerals) actually took
    Good game - could have been great given a little more effort and time.
    As it was, some of the mechanics (radar for minerals) actually took away from the game's core values (discovery, exploration) while truncating gameplay.
    Also, you had the feeling that had the game been twice as long and with a more intricate plotline, it could've been gold.
    Expand
  7. Nov 18, 2015
    3
    It's not completely horrible, so let's start with the positive. This game has an interesting idea, and decent art direction. Unfortunately,It's not completely horrible, so let's start with the positive. This game has an interesting idea, and decent art direction. Unfortunately, that's not enough to carry the game at all.
    The plot- It exists. That's all.
    The Gameplay- It feels like this game was trying to be half-metriodvania, half digging game. Unfortunately, those are two great tastes which do not go well together. At least, not in the way that they have been done here. You end up with a half-baked platforming levels, and a digging game that would be at home in old, crappy flash games.
    -Platforming levels- This is where your gear gets to shine. To their credit, some of the later mini-levels are kinda fun, and the controls are nice. Perhaps if the game focused on them, it might actually be fairly nice. Instead...
    -The Dig- This is will take up most of your time. And it's some of the worst I've seen. Sure, you can find mini-platforming levels, but otherwise, you're just digging to get stuff, go back to surface, sell, dig, surface, sell... yeah. Oh, and most of your fun movement-based upgrades are almost worthless. Your dashing upgrade is great, except your primary goal is to go downward, not to the side, as invincible barriers prevent you from going too far to one direction.. Your super-jump upgrade would be nice, if you couldn't already wall jump to your hearts content. And you do eventually get a drill... that's practically the same as your pickaxe, except it's limited by fuel. It does make the grind a bit slower though.
    -Combat- Is lacking, but it wasn't the games selling point, so I'll leave it alone.
    -Upgrades- There are some nice, fun, metroidvania style upgrades. Three of them, to be precise. Almost everything else is boring stat ups, more or less. Almost everything you buy with money or the orbs in the town area is a simple stat-up. More Health, Better digging, longer lasting light, etc.
    -Length- Oh, here's the rich part. Despite having a rather slow grind, and the fact I didn't try to speedrun the game... I finished it in 4 hours. Replaybility is... lacking, as it's the exact same crap you just literally did.

    Final result- Just go buy something else. Like digging? There are more than plenty of games got you covered there.
    Like platforming? Get a platforming game.
    Like Metroidvanias? Get a metroidvania.

    Personal recommendation- if you're looking for a game like this, but the shortcomings of this game bug you, pick up a copy of Terraria. Costs about the same, pretty good combat system, mining is still a bit of a grind but it's better than this. And length of gameplay and variety of upgrades beat this one out of the park.
    Expand

See all 11 User Reviews

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