User Score
6.2 out of 10

Mixed or average reviews- based on 78 Ratings

User score distribution:
  1. Positive: 47 out of 78
  2. Negative: 21 out of 78

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  1. May 4, 2013
    6
    Fajnie zobaczyć wreszcie pojedynek postaci ze Street Fightera a postaci z Tekkena, szkoda tylko że to tylko wrypanie skinów postaci z drugiej gry dodanie nowych mapek, paru nowy kombosów i cyk, bijemy kasę. Nie spodziewałem się że Street Fighter X Tekken będzie nowym Street Figterem który podbije świat, lecz widzę że nie ma w tym nic nowego. Rozumiem jeżeli było by to jako DLC, ale jako peLC, ale jako pełnoprawna nowa gra? Helloo, nie przesadzamy trochę. Za mało nowości żeby uznać to za nową grę. Pomimo tego postacie z Tekkena zostały zrobione naprawdę fajnie, więc tutaj mogę pogratulować, dodano też parę nowości które polepszają grę. Szkoda tylko że gra nie wciąga tak jak klasyczny Tekken, w którym nawet po dłuższym czasie zabawy cieszysz się chociażby biciem leveli. Jedynie na co można czekać to nowe części SF,a p tej klasycznie zapomnieć. Moja ocena 6/10 Expand
  2. Mar 24, 2013
    7
    This should have been the original Street Fighter 4 for PC rather than the bugged kRO bugging mess we've got before, but now you've got button-mashing compatability as well, which is mostly a good thing considering it does not need acupuncture precision with button-pressing timing which becomes very confusing for beginners and rusty fans alike because rather than learning combinations, you were forced to remember by muscle memory rather than with your brain. The bad thing being mandatory button-mash opponents who can be annoying, but not difficult to defeat since YOU CAN BLOCK, SO STOP CRYING ABOUT IT. The game both looks and feels great while revamping the entire concept of fighting games by introducing 2v2, allowing extensive tactics, strategy and timing rather than the old mandatory 1000+ hours of practice before you could beat anyone remotely good which shrugged off a majority of the players. What I don't like with the new one is the possibility of extreme amounts of excessive combos which is constantly finding more use on the online modes, but that's just me. This game throws out some old hardcore-or-gtfo crap and replaces it with daring, new polished material that's much more accessable to a newer audience and I won't hold any grudges for that. Expand
  3. Oct 25, 2012
    7
    Street Fighter X Tekken is an important game in this generation perhaps. While the original Street Fighter IV was simple yet varied, it didn't have a tutorial; although normal trial was the perceived solution for introducing newcomers to the game. SFxT has been solely designed around people who have never played a fighting game before. With a lot of character customisation, Quick Combos and Gems, it's made as appealing as possible to non-fighters. And for the most part, it does a good job. The tutorial isn't long but it does cover everything and isn't boring, glitchy or treat you like a baboon. Capcom finally found a use for Dan! A tutorial buddy. Well unlike most fighting games this game actually tells you what's what, so I have to credit that. It has an Arcade Mode, training mode, online, versus and a few challenge modes and trials- pretty much what you get on Street Fighter IV. But the main difference is the Quick Combos, character customisation and Gems which aim to help players get used to the game. They are balanced, because they burn meter, so there's an incentive to not using them if your execution is on point. One thing to note about this game compared to SFIV is that whilst combos and moves in general are much easier (and thus more accomodating to new players) than in SFIV, the combat feels MUCH more satisfying. Even easy combos only using normal moves are far more rewarding. Overall it is a much more satisfying game because the number of normal moves that can be chained or linked is greater, and execution is easier as there is less timing and less stick-wiggling involved; yuo can even choose whether to use charge motions or flicks. You also get achievements more frequently than SFIV such that you can get a lot of them without even looking at the list to go for them- again more newbie friendly. Unfortunately though, the good points end there. Graphics are definitely A LOT worse than Arcade Edition, and even worse than vanilla SFIV maxxed out on PC. You can't adjust anything but anti-aliasing really, so it's not optimised for PC. The training stage is terrible because in SFIV it was a graph so you can see space and stuff. Here, I can't even read the instructions for trials because of the really bad background. It's a more flashy style of graphics and while it suits the game more, it doesn't actually look good at all compared to SFIV. Nevertheless, it can be excused since it's a fighting game and graphics don't matter. What does matter is the gameplay. I found that the character switch (MP + MK) is really just the replacement for EX Focus Cancel in SFIV because it burns meter and allows you to continue your combo. The Launcher is an acceptable addition as it allows for extended and more flashy combos; something missing from Street Fighter IV which has zero options for air combos and juggling. Pandora mode acts as a replacement for Ultra combos, allowing you to sacrifice one of your characters in order to gain a boost. These elements are all fine individually, but when you combine all of them with the endless options for Gems and Quick Combos (or "perks"- even fighting games are taking inspiration from Call of Duty!) make it too much to handle. SFIV was very simple but this has a too many things to play about with, which can be daunting at first. I also find that some characters feel out of place in this game. Traditionally defensive characters that are made for zoning, like Guile, aren't really fluent here. SFxT is satisfying because it seems to favour the flashy combo characters most, like Akuma (who is never out of place in any game he appears in). One final note before I round off: I can't imagine that someone who is a Street Fighter or Tekken veteran (i.e. is experienced with either game series) is going to feel at home here. My first and only fighting game was SFIV and even though this is the Street Fighter rendition of the game, I still think that anyone who plays Street Fighter a lot or professionally is going to struggle on this. It's not a popular game amongst hardcore fighting fans, and I can definitely see why. It's a bit too cluttered, whereas Street Fighter IV is more focused so people are still playing that rather than this. It's not really a game for the pros, but for those of us who have never dared try a fighting game because of their steep learning curve and unaccomodating difficulty, let alone the lack of any tutorials. In conclusion, SFxT is pretty much only made for newcomers. It plays similar to Street Fighter IV but has many more gameplay elements; something which is not needed when trying to get newbies to buy your game. However, the additions do make it more interesting and varied. It's not as technical or execution-heavy like Street Fighter IV but it is more satisfying due to the fast-paced combos. You can also play it 4 player since it's tag team, so more catered for casual and co-op gamers too. Expand
  4. Oct 6, 2012
    6
    It's nice to see finally a duel with Street Fighter and Tekken characters, just a pity that it is only a added skins from other games adding new maps, a few new combos and bang, beat cash. I did not expect that Street Fighter X Tekken will be the new Street Fighter to conquer the world, but I see that there is nothing new. I understand if it would be as DLC, but as a full new game? Helloo, do not exaggerate a little. Not enough news to consider this as a new game. Despite the Tekken characters have been done really good, so here I congratulate, added a few new products that improve the game. The cool thing is here 2vs2 battles that save this game. It is a pity that the game is not addictive like the classic Tekken, in which, even after a long time of fun even if you enjoy beating levels. Only what can wait this new part of SF, this classically ap forget. My Rating - 6/10 Expand
  5. Sep 20, 2012
    10
    There is one restriction to the pc version: It NEEDS to be played with a x360 controller. I play with a wireless xbox controller @3 displays...resolution 3560x1920 and it look crazy insane high res @60-70 fps...even this game is best on a pc system..that's a fact!
  6. Aug 1, 2012
    7
    Good game, not as good as SSF4:AE.-------------------------The graphics are a letdown for one. The fighting arenas are awful. The online code is very buggy. The gameplay mechanics are needlesly overcomplicated. It just doesn`t have nearly the same intuitiveness of the Street Fighter. This got created to suit both fans of Tekken and SF and what came out is average. The stories are even sillier than in SF. Unfortunately one cannot play 1v1 if the tag thing doesn`t suit him. I don`t see if fans of either series find this one to be as good, and frankly this might be just a short break from the two at best. Probably will play it for few hours, then get back to SF/Tekken. Expand
  7. Jul 27, 2012
    5
    The idea of controlling two different fighters at one time (imagine possibilities of combos!) was exciting even without the fact that this game was going to be a crossover with Tekken series. There are characters from SF4, some new ones (Poison and Hugo from Final Fight, for example) and almost whole cast of Tekken.
    The first thing about changes in general combat that disappointed me: eve
    ry character is able to do same combos. SF4 had strict rules about such thing: you needed to remember even easiest link between hits, and SFxT allows you to do quite big combinations (even connecting them with launchers for the next character to join instead of the previous one) by button-mashing your controller. Thus, even a person that joined the game for the first time is able to do decent combination. In SF4, he would've been punished and send to training room, but in this game he still has a chance to win.
    The second (and the worst) disappointing detail is the fact that Tekken characters are the way easier to control rather than SF characters: remember times when you actually tried to do timing for your combo to successfully be completed? Now you don't need to, just choose a Tekken character. Things are so bad, that every time you see that your opponent plays as Kazuya, you already abandon all hope to win. Thus, you will meet the same pairs of characters almost every single match.
    As a consequence, I would recommend you Super Street Fighter 4 Arcade Edition: it still provides a fun to play without unbalanced characters.
    Expand
  8. Jun 30, 2012
    0
    Worst SF ever. Not because of crossover between the 2 franchise, but.in fact, it alienates both fans of the franchise. I for one, welcome previous crossovers such as Capcom VS SNK or XMen VS SF also Marvel VS Capcom. But this game seems to be confused which direction it want to take. It doesn't have the fast, hectic and combo-chaining gameplay like MVC series. On MVC, Capcom has freedom to create the fighting mechanic and they have gone through XMen series and Marvel superheroes series. They also succeeded better with Capcom VS SNK since both fighters have similar system, but that is not the case with Tekken, both games have totally different game mechanic and Tekken characters play like new SF characters. It won't attract tekken players, and with bunch of alien characters it won't generate much interest from SF players. It would be interesting if only they keep tekken mechanic on the tekken characters but that would cause things like imbalance and such. I guess I'll keep on polishing my SFIV skill instead of this horrible fighter. I do wish they ported MVC 3 on PC instead of this crap. Expand
  9. Jun 7, 2012
    4
    Street Fighter for those who can't play Street Fighter! Bunch of needless technical baggage that was probably supposed to bring the experience on a whole new level but, unfortunately, did exactly the opposite. Personally, I never found this 'tag team' **** entertaining, but I decided to give the game a try anyway. It annoys me that, when playing single player campaign, if I wish to see the proper ending, I must choose my favorite fighter and his/her corresponding partner. I, for example, dig Bison but absolutely hate playing Juri. However, I have to select the **** in order to view the ending cinematic. Okay, there are other decent features in the game, arcade mode is not my only option, right? Weeeeell, not exactly. The more I played it, the more it felt like Street Fighter 4. Now, imagine SF4 with gameplay mechanics adjusted for a 5 YO kid, and you'll get the right idea of what SFxT actually is. Tekken portion of the roster doesn't seem competitive with its SF counterpart. Maybe it's because I never played Tekken, but I see that the most of the community came to a same conclusion. There's the thing with the crappy DLC, the one that makes you clearly see the true, greedy face of Capcom. Online seems to be horribly laggy, but I that's just what I heard and read. I was smart enough to play the pirate version first and, after the lowdown, I certainly won't be buying the real deal. Definitively not worthy of the ridiculous price! Collapse
  10. May 17, 2012
    10
    Best fighting game i've ever player. Thank you Capcom for bringing us a classic fighting game. Best 60 bucks spend in my life!!!!!!! Tekken players aren't the same as the Ps3 version but after some tie you get used to the tricks and character selection. Just perfect for me....
  11. May 15, 2012
    9
    Very difficult controls for most of the characters. But if you have a controller like i do everything is almost perfect (still difficult sometimes) - fun, lot of action, lot of colors and great music.
  12. May 15, 2012
    8
    Street Fighter X Tekken is the best fighting on PC on this moment. But I can not to see big differences from previous game of Street Fighter franchise. New fighters, new fight areas, improved mechanics of fight, beatiful graphics? And all? People want more...
  13. May 14, 2012
    2
    I loved SSF4 on PC because it is a good game and because its a good port. SFxT is far from being as good as is predecessor technically speaking. Online : It lags even with a 4 bars connection even when the guy is in the same region. There is this sound bug that just ruin the game for me. Finally, the graphics are more aliased than SSF4.

    I really want to enjoy playing this game and I look
    forward a patch before playing it more seriously. Expand
  14. May 13, 2012
    5
    I wish it didn't have that anime style and character moves looked more realistic, in other words I want Mortal Kombat on PC. But for that lack of the latter, you could play this I guess if the fact that it's just the same old street fighter with some tweaks and a few new characters doesn't scare you away. I don't like this game, but I have bought it anyway and with all my heart wish it good sales only to promote fighters on PC and to reach the reason of NetherRealm so that they maybe release what PC fans are really waiting for! Expand
  15. May 12, 2012
    10
    Just built an HTPC with this game in mind and installed this game on it with my pre-ordered version. I AM LOVING IT. ABSOLUTELY LOVING IT. Wireless controller XBOX pc version is next on my list.
  16. May 12, 2012
    10
    I have 4 wireless 360 controllers connected to my PC. If you have friends or family that enjoy this genre, then 4 of you can all play together on one PC or online from different locations. 2 against 2 local or online bouts. All on one screen. Tag team, or all at once. This is the best fighting game ever made. It's AWESOME!
Metascore

Generally favorable reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 6 out of 8
  2. Negative: 0 out of 8
  1. Aug 31, 2012
    83
    A decent fighting game, up to par to Capcom's usual quality standards, Street Fighter X Tekken is a sound investment, whether you already own Street Fighter IV, or not. With an extended character roster and rich content, it's guaranteed to keep you hooked for a long time, as you struggle to master its secrets. Some temporary issues however, regarding online functions, refrain us from whole-heartedly recommending it. [July 2012]
  2. Jun 19, 2012
    65
    Has fantastic parts, but isn't the sum of them. Wait for the inevitable remix version, which may fix some of the problems. [Aug 2012, p.55]
  3. 80
    Polished fighting game offers fresh ideas and perfect team play. There is space for more characters but keyboard controls are unusable – thank God for gamepads. [June 2012]