Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 11 out of 22
  2. Negative: 0 out of 22
  1. Jan 31, 2014
    Strike Vector is a fast paced, high customizable old school space shooter that will blow you away with its gorgeous graphics and its satisfying and frenzied gameplay.
  2. Jan 31, 2014
    While a bit rough around the edges and not exactly great when it comes to content, this is probably the best arena shooter we've played in years. With an hard to master and brilliant high-speed gameplay, Ragequit's game has the ability to awaken the competitive spirit of every veteran of the genre, doesn't matter how shriveled it is by today's standards. Quite the amazing feat.
  3. Feb 13, 2014
    Although Strike Vector is enjoyable to play then, its current range of content hardly represents stellar value at a launch price of £18.99 - even if it is all available up front. RageQuit is promising frequent, and entirely free updates over the coming months however, so if you consider that lump sum a gamble on a lifetime membership to a subscription service then it becomes a little more palatable.
  4. Feb 5, 2014
    Strike Vector delivers a hardcore multiplayer experience that's easy to learn but difficult to master.
  5. Feb 1, 2014
    Strike Vector is a unique, must-consider offering for all those who wish to experience something competitive fast, balanced and damn hard.
  6. Feb 1, 2014
    Strike Vector is definitely well crafted, it just needs more variety to really shine.
  7. Jan 29, 2014
    Strike Vector is an excellent online flight shooter that requires rapidity and dexterity.
  8. Feb 5, 2014
    Those players who enjoyed games like Unreal Tournament will find a game with much of its essence, but with spaceships. We expect more content and game modes to expand the experience, but it is a good start.
  9. Feb 12, 2014
    The developers – aptly named Ragequit – focused on the big picture, which is wonderfully captured dogfights between megabots, but they've neglected to tie all its complex pieces together with a useful tutorial.
  10. Mar 18, 2014
    Serving three masters as it does, Strike Vector might not have a whole lot of mass-market appeal, but what it lacks in that field, it more than makes up for by being a gorgeous, intensely competitive experience that matches its aesthetic appeal with pure shooter satisfaction.
  11. Feb 10, 2014
    Strike Vector is a game with great ideas, and really breathes some life into a dying genre. The game’s challenge may be a bit too much for casual players, but if you’re looking to scratch that aerial shooter itch with a frantic edge, then take to the skies — but don’t expect to live long.
  12. Feb 12, 2014
    Fast, good looking and mean: Strike Vector offers challenging dogfights and extensive modification. But the modes are just standard, while the number of maps simply is too low.
  13. Feb 13, 2014
    There’s a great twitch game beneath this hostile exterior, but Ragequit can’t afford to test players’ endurance on so many levels if its niche shooter is to thrive.
  14. Feb 12, 2014
    Strike Vector is fast, mechanically sophisticated and fun. I enjoyed my time with it, but it's not sitting at the forefront of my mind the way other more involved shooters have. As successful as it can be in flight, Ragequit can't quite stick the landing.
  15. Feb 7, 2014
    There's a substantive quality to the game's core combat and visuals, even if the rest remains somewhat clumsy.
  16. Feb 2, 2014
    Strike Vector’s aerial combat is brilliant and beautiful, but it needs to be put into a package that does it justice.
  17. Feb 9, 2014
    I had a lot of fun playing Strike Vector. It’s a good game held back by frustrating glitches and a lack of polish.
  18. Feb 11, 2014
    As it stands, it’s a difficult title to recommend at the current asking price, except to those that are die-hard fans of the genre.
  19. Feb 3, 2014
    This is a game for people who want to climb leaderboards, a game for hardcore gamers who relish a challenge and don't mind taking time to get skilled at a unique control scheme.
  20. Feb 21, 2014
    The most pressing issue is the lack of community, with most servers empty at the time of this review. But if the dev can keep the content coming and work out the kinks, this game could really take-off.
  21. Feb 12, 2014
    There’s an audience for Strike Vector, but that audience needs a lot of patience and a high tolerance for failure.
  22. Feb 5, 2014
    Strike Vector deserves more. It deserves a selection of inspired game modes. It deserves a collection of well-balanced, strategic weapon unlocks. It deserves a flight school that’s more than picture boxes and poor spelling.
User Score

Generally favorable reviews- based on 42 Ratings

User score distribution:
  1. Positive: 14 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 1 out of 15
  1. Feb 2, 2014
    Ever wonder what it would be like to be a gundam pilot? This is as close as you're going to get.

    Strike Vector is a fast paced twitch
    shooter with map control elements reminiscent of Quake. There is a significant skill curve and gap, and rightfully so. To excel at this game you have to work to improve skills, otherwise you are just a dead man in a floating coffin.

    In regards to pricing - this is what Tribes Ascend should have done. It is respectful and generous to the players and will guarantee prolonged future success for this game.
    Full Review »
  2. Jan 29, 2014
    Awesome game. Period.

    I haven't seen a game like this since Unreal 2K4 when we used to play PIG and ZARK. It's super fast paced and as one
    other reviewer said, "easy to learn, hard to master". It may be the most unique game I've ever played. RageQuit blended flying and FPS so seamlessly that you are almost left amazed that no one has done this before. It's not the deepest game in the world but it doesn't have to be. It's all about the scoreboard at the end. Brings me back to the golden age of PC gaming. Best $20 I've ever spent. Full Review »
  3. Jan 30, 2014
    On of the most fun arena shooter games I have ever touched. The feeling of flight and hover modes are amazingly responsive. I kind of wish there was a single player campaign mode given how great the mechanics are. Full Review »