User Score

Generally unfavorable reviews- based on 313 Ratings

User score distribution:
  1. Positive: 64 out of 313

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  1. Nov 25, 2011
    This review contains spoilers, click expand to view. En resumen, un juego muy simple para el siglo en el que vivimos... según mi criterio los chicos te strongnord no trabajaron en lo que tenian que trabajar, mas opciones, mejor gestion de los castillos, cosas nuevas, inovaciones. muy mal, Si me dieran la oportunidad no lo compraria Expand
  2. Dec 6, 2011
    Bugs bugs crashes horses that climb towers , walls that don't protect, unprofessional, possible that FF new partner at fault " 7sixty " previous products were great , this was a mistake
  3. Jan 5, 2012
    I think a constructive review is needed here. I don't normally review any games I buy, but I feel compelled to comment this time.

    There are two main elements I'm disappointed with - The Graphics, and the missing skirmish mode.

    Graphics - I loved the previous Stronghold games, I'm a huge fan. The Stronghold series really impressed simple yet wonderfully designed. The graphics on
    the previous versions were never cutting edge, but they always looked JUST RIGHT, no frills but very nicely and professionally done. All that was needed, after so many years, was an updated version; something that kept the best elements, added to them, and impressed the hell out of us graphically. I mean, this is not a sprawling game in terms of graphics production, so it should have been a simple job.

    Sadly, the graphics are, well, I'm trying to express this without being pointlessly horrible...they're grimy, look unfinished, everything looks dismal, and the quality of the textures is (I'm sorry) really poor. It's hard to imagine that this was done by the same art team as the previous games. The textures generally appear to have some kind of overdone bump or normal map (looks like a bump) which just looks noisy, especially on the castle stone. Everything seems so grey and dark. There is literally NO eye-candy, nothing at all to help immerse the player in the world. It kind of feels like it was made in the dark ages, it might be technically more up to date but the immediate impression (which has to come from the visuals) is that this game took a graphical step back from Stronghold 2. I wanted to create beautiful structures (and knock down beautiful structures). Perhaps the art team felt this 'messy' look added medieval realism, but I'm sorry they didn't quite get it right. Especially when viewed at a distance, it should all smooth out, and the overall appearance should never be so noisy. It's weird, it looks like a hobby project. Even castles still standing today look less messy than the Stronghold 3 structures,'s a game...yes it's great to be accurate but (A) they missed 'accurate' because of the poor quality, and (B) There was room for some artistic licence. Where the hell is the atmosphere? Is there any? When playing a game we want to be immersed, we want to feel uplifted or scared or excited or...something...anything!

    Overall the game looks like a wet weekend at the most depressing derelict castle imaginable. You know, you pay to get in then plod around a muddy site in the rain looking at some bits of old walls while the kids moan and you get soaked through from the drizzle! You wish you'd gone to a better castle. The only people appreciating the one you're at are members of 'time team' and only own wellies. That kind of place!

    The POV doesn't help either, and I couldn't find a way to tilt the camera (although I didn't play that long so maybe I missed something).

    I'm so disappointed, and I really don't understand what happened. There was nothing to stop this being wonderful, budget certainly couldn't be to blame because it's not a case of needing more graphics, they should just have been done better. We could easily have been creating super impressive castles, beautifully crafted stone giants gleaming in the sun by day and glowing by torch light at night. Graphics have come a long way, but even without any amazing shaders this could have looked wonderful. Very easily. I'd mention that a choice of styles would have been nice too, I mean castles don't all look exactly the same (especially from one country to another), but if you can't get one set right then adding more to the mix is maybe a bad idea.

    A careful postmortem is needed, and my little rant certainly isn't that...It's hard to nail exactly why this is so bad without going deeper. It just looks, and also FEELS, horrible...from the noisy mess of the graphics to the horrible non-snapping building placement and terrible camera control.

    Maybe I shouldn't instantly blame the art dept, maybe this all looked wonderful in Max or Maya (actually, no, it didn't), and maybe the code dept did a fantastic job of destroying it. Or maybe they outsourced the bulk to some cheap offshore place and ran out of time and money to fix the mess...who knows...

    Add to this the fact that, in single player, I can't just build and battle it out against NPCs, and I was just (again) so disappointed. And again, I wouldn't normally review games, generally I don't care enough and wouldn't want to knock anyone...but I'd waited for this one, and what I saw (after the endless messing with Steam etc to install it) was just horrible, and for me that put a very final and sad end to what I had previously considered to be the best series of this type of game. So I thought, these guys need to know ... just in case they DO get to make another one, and then maybe next time they'll get it right?
  4. Nov 14, 2011
    Bottomline:Stronghold 3 is a colossal disappointment for the die hard fans who have been waiting for this game for almost 7 years.Instead of improving and building on what made the original so successful they take many steps backward.First of all let me be very specific Firefly did release their game imcomplete(tat was obvious)with a price tag of 1 would imagine of high profile titles like call of duty or Bethesda "Elder scrolls" series(i regret each single penny that i lost).The game is broken full of Bugs,unplayable,extremely tiny map and CAN U BELIEVE IT THE SKIRMISH MODE IS GONE..SIGH! I seriously thinkwhat Firefly was thinking while omitting those features in the game...GRAPHICS are the worst part...extremely dated graphics(of one you'd imagine back in 2002)...An imcomplete and incompetant product for 50$(seriousy guys i threw my money off)........STROGHOLD 3 IS A COMPLETE FIASCO Expand
  5. Feb 11, 2012
    Anyone notice most of the good reviews were all around the same dates in OCT 11?? Firefly employees joined en-mass, to leave a review perhaps? Thanks all - I was going to buy this on STEAM. Will avoid it now and go play outside :P
  6. Feb 29, 2012
    An insult to Stronghold Crusader.
    Let's not even talk about this game, let's talk about a good Stronghold - Crusader, a classic 2D RTS with excellent gameplay mechanics and serviceable graphics, 3 is terrible in every aspect, it doesn't have as much content to be terrible at.
  7. Apr 3, 2012
    Milking of the money teat at its very worst. This game is nothing more than a transparent attempt to bilk money from Stronghold fans by selling the title and not the game. In fact, I'm not sure there is much of a game. Horribly unbalanced, buggy, and ridiculously boring, the campaign is closer to a CIA interrogation than entertainment. Avoid this at all costs - oh, and in my opinion, avoid anything from SouthPeak if this is the kind of drek they foist on people. Expand
  8. Jun 2, 2012
    In my opinion its is nothing like Stronhold 2 which many people feel in love with. It has instead carried on with the same interface gameplay etc. as Stronhold Legends.....which i also thought was rubbish.
  9. Jun 14, 2012
    do not listen to the person called "Lucifercrow" for was hired by firefly to try and get as many sales for this abomination of a game that is called "stronghold 3" his main goal being to sell as much **** as possible before running away

    the reason why this is called for is because of one thing, the game upon 6 months after the disastrous launch it faced (similarly to swords in the stars
    2) is still broken in many areas or missing many features which would be a standard copy and pasting (in terms of design, etc)

    where to begin

    although multiplayer is not a selling point for many people it should be said that if a game announces that it will have it then it will stick to it's promise, what we got instead was a mutliplayer game which cannot even be played because it has extremely poor performance issues which essentially break mutliplayer (not to mention latency spikes when more than around 80 units are on the screen

    a stronghold game without a skirmish mode? well this isn't really stronghold (just stronghold slapped on as a title) stupid designs
    who the hell though it would be a good idea to have every unit (except ranged units) be able to destroy stone walls? i can understand wooden but not stone, walls from not only being rendered useless in stopping an attacking force (without siege units) from entering but they also made walls provide NO BENEFITS to those are stationed on them that's right your archers can be killed even in the tallest tower that is available there are many reasons why this game shouldn't be bought but the biggest reason upon all is provided by Firefly themselves, for the simple reason that will censor anyone whom may speak ill of there game, they have even locked there own forms to prevent people from putting others off this game (or perhaps to prevent them from taking responsibility for the game anymore?)

    and the best thing about firefly, as of the new DLC that was added to the game they have publicly announce they will not SUPPORT it anymore, that's right, they will not fix multiplayer or any other bugs which have been reported numerous amounts of time by the community

    so in all i hope this tiny review helped put you off this abomination, the money can be put towards something else (anything better, even nickleback)
  10. Aug 18, 2013
    Stronghold 3 is buggier than a big bug full of little bugs. Even disregarding the many graphical glitches, sound cut outs and AI that is stupid beyond belief there is still very little to recommend it.

    It looks extraordinarily dated more like a student project than a professional release. The story is forgettable and the campaign is slow. It advances at the same speed as your troops
    moving across the map; which is to say like molasses on slight grade.

    I have not played a previous Stonghold game so I don't know how this compares but the strategy and economics are pretty thoughtful and entertaining (between crashes back to the desktop). Get the combination and order of troops wrong when you assault another castle and you're going to suffer for it. Similarly if you don't tailor your economy to support your chosen troops you're going to lose.

    All in all this is a game that should have been a lot better than it is.
  11. May 26, 2012
    this game is definitely a zero. From the first underdeveloped slew of garbage that entered my computer, it was a nightmare. My primary reason for being so annoyed was that there was no skirmish mode. You could "re-enact historical sieges", but you couldn't generate a skirmish mode? With that aside, I created an account here to complain about the dlc, and how you couldn't just buy it- you had to purchase the game again. So, at 31.99 with 20% off they are trying to re-sell their underdeveloped game, with one addition campaign that nobody will ever play. I have nothing against dlc, but to charge for a whole game that still doesn't contain the basic components of a castle building sim is just ridiculous. Collapse
  12. Dec 8, 2011
    I'm going to receive a lot of hate for this but i liked the game. sure it had its fare share of bugs and it was a bit slow i enjoyed it and the game is being patched every week and its getting better all the the reason i didn't give it higher marks is it is not excusable to send out a buggy and unfinished game to the consumers sure its getting better every patch but firefly should have checked the game for bugs i wouldn't of minded this game being delayed to finish it. Collapse Expand
  13. Aug 30, 2013
    played the game the first time recently because i knew it was bad at launch and i hoped by now they would have fixed all the bugs but no they didn't gameplay is somewhat enjoyable but if many units stay close together i get a weird graphical glitch going that's just nice i have a up to date gaming PC whit all the latest drivers and this badly optimized game still doesn't work properly so long after release EPIC FAIL Expand
  14. Jun 9, 2012
    Really dissapointing sequel. Is it even a sequel. Nothing seems to have changed. Maybe the graphics are a little better. Bland picturecard story telling. Poor line of sight mechanics. Poor troop control.
  15. Jun 11, 2012
    I love the stronghold series but i freaking hated StrongHold 3. It was a complete bugged mess that was so hard to beat it was virtually UN-enjoyable. I hear there is a new patch out that i will try and if it helps the game i will give a better review.
  16. Jul 23, 2012
    As a stronghold fan, I'm really disappointed. This game is unfinished. It's not a finished game, even it's not a beta release. Nearly nothing works in this game. First, the graphics are nearly the same as in Stronghold 2. Second, there is no skirmish. What the hell? Just remember the good skirmishes of Stronghold Crusader. Where is it now? And the campaigns are wasted. Also, the maps are tiny. Maybe much smaller then the maps in Stronghold 2. There are some "historical" castle sieges (such as in the previous Stronghold sequels), but these are really bad too. Finally, the multiplayer. Ahhh..... you can play only in four maps (2 map is 1v1 and 2 map is 2v2, there is no 3v3 or 4v4). The whole game is unplayable. I think there is no more words to say....don't buy it, it's a complete waste of the sea of p.o.o. Expand
  17. Oct 14, 2012
    It pains me to say this because of how much I loved the first game. But everything magical about stronghold was ruined when they went 3-D. Firefly mastered 2-D settings... but.... I can't even play this game without it crashing in the first ten minutes. Besides that.. there is hardly anything resembling an online community..... and they scraped half of the settings that made us all fall in love with SH1 Expand
  18. Jan 4, 2014
    I'm a huge Stronghold Crusader and Stronghold 1 fan but unfortunately, I was very disappointed with this game. The graphics are quite bad, there's no skirmish mode and the game has in overall a lot of bugs. Stronghold 3 feels very unfinished and is really not worth a purchase.
  19. May 26, 2012
    this game is definitely a zero. From the first underdeveloped slew of garbage that entered my computer, it was a nightmare. My primary reason for being so annoyed was that there was no skirmish mode. You could "re-enact historical sieges", but you couldn't generate a skirmish mode? With that aside, I created an account here to complain about the dlc, and how you couldn't just buy it- you had to purchase the game again. So, at 31.99 with 20% off they are trying to re-sell their underdeveloped game, with one addition campaign that nobody will ever play. I have nothing against dlc, but to charge for a whole game that still doesn't contain the basic components of a castle building sim is just ridiculous. Collapse

Generally unfavorable reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 1 out of 29
  2. Negative: 14 out of 29
  1. 40
    Failure of the year – first two games don't deserve such a disappointing sequel as Stronghold 3 did. Few pros cannot hide a pile of bugs and bad design decisions. [Dec 2011]
  2. Dec 24, 2011
    A traditional strategy with many elements which are too old. Fans of the series may like it still. [January 2012, p.72]
  3. Dec 16, 2011
    Stronghold 3 is boring beyond redemption. The blurb on the retail box should have been written along the lines of "We've run out of ideas, our artists forgot how to draw, and our programmers can't produce stable code anymore, but hey, a long, long time ago we made one really great game!"