Mixed or average reviews - based on 10 Critics What's this?

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Mixed or average reviews- based on 17 Ratings

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  • Summary: The game focuses on real events of the World War II. There are four campaigns; two of them are on the Pacific islands, and two of them in Europe. The player is able to play for the American or Japanese armies in the Pacific, and for the Allies or Germans in Europe. This is the first RTS engine to render accurate vast marine and land battlefields (maps contain more than 150 "virtual" square kilometers). The game introduces tight team play between all arms of the fighting forces: Naval battles supported by aviations - There are short- and long-range bomber, torpedo bombers, attack bombers, fighters, and transports. Groups of ships with carriers are a powerful force capable of not only to conduct operations at sea, but also to support the large ground operations (supported by carrier-based aircrafts and large-caliber on-ship guns). Submarines and aviation hunting enemy's transport ships caravans - Using different types of submarines in special operations, one can make sudden strikes on transports and battle ships of opponents; if the strike succeeds, the enemy will lose part of the reinforcement, and will lose opportunity to have significant navy. Radar systems allow players to more successfully defend of air and naval attacks of opponents. [Fireglow] Expand
Score distribution:
  1. Positive: 1 out of 10
  2. Negative: 0 out of 10
  1. Shortcomings aside, Arms for Victory is bound to suck you into its fold in short order. The immense battles with thousands of various units at your command are simply epic.
  2. Due to control problems and pathfinding issues, Sudden Strike 3 is not perfect. However, the scale of the battles and intense firefights make it a marked improvement over its predecessors.
  3. The level design appears to be somewhat lacklustre (there's too much 'take this point! And now this one!'), but it's still an enjoyable romp. [Mar 2008, p.85]
  4. This is good news for the strategy-is-serious-business crowd, but it makes for a game without much character. [June 2008, p.89]
  5. It starts really poorly - even the disgracefully short tutorial uncovers the deficiencies of this title, namely units getting lost and jerky sounds resembling old electronic games. Then the first mission sucks you in for good. Diversity of situations you face precludes any possibility of boredom, but the presentation and unit AI deserved much more attention. [March 2008]
  6. A relatively poor interface and the ongoing need for micromanagement mask the game’s many strengths and risks discouraging both casual players and bored veterans. [Mar 2008, p.59]
  7. It's fine entertainment for an hour at a time, but there are too many niggling problems to keep playing for long.

See all 10 Critic Reviews

Score distribution:
  1. Positive: 2 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 3 out of 5
  1. RTUSA
    Jun 3, 2008
    As of this date, I give it an 8. Shortly, new patch is coming out to modify some of the gameplay issues plus the editor is coming. This game should be a 10 once the new patch is available. If you've never played a Sudden Strike game, it is unique gameplay on large artistic maps and you control individually up to 2000 realistic military units. It's great fun for the armchair general! Expand
  2. AnonymousMC
    Sep 16, 2008
    This game had a big potential but the publishers didn't do a good job, and the developers could have done a little better on the graphics.

    Nevertheless, the game is still great, and you can download the free Add-on (a must!) the multiplayer experience is very good, it will make your heart beat and it will keep you hyper all the time, it's a shame that sales were not that good and the community is rather small, or many of them are playing through private IPs. The game has a dedicated server they added with the add-on to replace the gamespy system which was a terrible mistake. A big plus is the MAP editor, which is awesome, and will expand the game life greatly. You can create really cool maps for multiplayer and singleplayer, there's some people already doing so.

    One of the best games in the genre, with massive battles and pretty nice campaings, some better than others.
  3. D.A/
    Jan 25, 2008
    Weak, resource hog 3D RTS that does not live up to the name Sudden Strike. What a waste!
  4. GrahamEvans
    May 14, 2008
    A great disappointment. Sudden Strike 2 was so good, this is just too big. I let it run for an hour whilst I read the newspaper, as my intervention didn't seem to make much difference, just waves of my troops landing and being wiped out. Who cares who wins? Expand
  5. PaulClarke
    May 25, 2008
    Unit selection and control is a nightmare. IN the heat of battle it's next to impossible to control what really needs to be controlled. Units mix and merge, one arong turn and entire squads are wiped in nano-seconds.

    This may be realistic, but it doesn't make for fun gameplay, and as far as realism goes, other games do it better.

    Overall, could be a decent game, but a very ropey control system ruins the day for all but the most masochitic players.