Super House of Dead Ninjas Image
Metascore
79

Generally favorable reviews - based on 6 Critics What's this?

User Score
8.2

Generally favorable reviews- based on 30 Ratings

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  • Summary: Descend a seemingly-endless tower, wielding an arsenal of deadly ninja weapons and attacks, as the fearsome Crimson Ninja. This 2D action-platformer uses ninja magic to generate every tower randomly, so no two adventures are the same! Based on the hit Flash game from developers Megadev and Adult Swim Games. Collapse
Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Mar 12, 2013
    90
    The instant challenge and frantic pace make it perfect to just pick and play for 15 minutes, while the tight controls and potentially limitless number of floors makes it easy to pour hours into.
  2. Mar 26, 2013
    83
    While based on a free Adult Swim Flash game, Super House Of Dead Ninjas adds more than enough to justify a paid version – graphically, and in terms of new content.
  3. Mar 4, 2013
    80
    Super House of Dead Ninjas is one of those rare games that is meant to serve as an homage to various gaming classics and yet manages to develop its own unique identity.
  4. Mar 7, 2013
    80
    Even though a watered-down version of the game is available to play for free, Super House of Dead Ninjas on Steam is a great time-waster and comes recommended.
  5. Apr 28, 2013
    78
    It's a fun, polished platformer, but a limited one. [May 2003, p.83]
  6. Mar 15, 2013
    65
    Super House of Dead Ninjas is too predictable compared to its predecessor. A game that uses randomly generated levels could keep you entertained for a very long time, and House of Dead Ninjas did that by combining various obstacles. But now, only the order of rooms is random, and their contents are mostly the same all the time.
Score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. Jul 14, 2013
    10
    This game is kinda like if you took super meat boy and ninja gaiden and mixed them together in a rogue like, endless, procedural tower. I dont understand why it isnt godly famous yet... The game design is brilliant, the pixel and especially the animations of the monsters are just amazing, and there is a HUGE variety of ennemies, weapons, sub weapons and fun bonuses to unlock through small achievements that will really affect the way you play. That was a long sentence. I apologize for that.
    Its a ton of fun when you start mastering the game to dash down through the tower, mowing down armies of ennemies into a blind rage (until you die).
    Unlocking new stuff really got me constantly replaying, never getting frustrated at my gory slo-mo deaths. Till late at night. Turning me into a zombie at work for a while. Totally worth it.
    The game is like 7$, and worth a good 15$
    I barely have any complaints. I'd say the range of some weapons didnt seem to match the art getting me frustratingly hit a few times. The jumping takes a little time to get used to its pretty short) but once you master it its fine. Lastly, there s a couple very rare glitch. A couple times I was able to go OUTSIDE the tower, and free fall for eternity. Another time the game crashed. That's about it.

    Sigh. I'm done.
    The musics are great too. And I wouldnt say its a 16 bit game, I'd give it... 20 bits! The animations are closer to Arcade level than SNES.

    Done.
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  2. Aug 16, 2013
    10
    The game's incredibly fast-paced gameplay is what really gets me to rate it a perfect 10. There's a timer in the game and when it reaches zero you'll be chased by an instant-killing wall-ignoring ghost that's faster than you. This feature effectively forces you to constantly move and look for time-resetting pickups.

    SHoDN's developers have certainly not succumbed to the horrors of most modern games' difficulty mechanics. Every single attack and projectile kills you instantly. All that differs from the three available difficulty levels is how many lives you have at your disposal.

    The controls are smooth and unusually responsive. Unlike the large majority of modern games it actually feels like you're in control of your character. There are no gimmicks that get in the way of your control.

    The awesome pace and the great difficulty combined with the perfect animations, art style and responsive controls make for an overall fantastic and unforgettable experience.
    Expand
  3. Feb 27, 2013
    10
    Brutal, great, fantastic, BRUTAL. Blood everywhere I highly recommend playing on max blood settings it adds so much to the game. Hours of fun, frustration (good frustration) and did I mention how BRUTAL it is? Definitely worth the $5. Expand
  4. May 3, 2013
    10
    This game is awesome. If you love a good old fashion platformer, with a good amount of replayability, get this game. It will kick your ass. One bloody hell of a good time! Expand
  5. Mar 23, 2013
    10
    SHoDN is a retro 16-bit game with shades of Metroid and Castlevania. It is also amazingly fun. There is a free flash version of this game which I recommend trying before purchasing this game. What the paid version adds is more weapons, a new tower, fullscreeen support, gamepad support, and other new additions. Best of all, this game is super cheap only costing around 6 dollars. The game also supports user-generated levels and the couple I have played have been quite good. Expand
  6. Jul 22, 2014
    9
    A simple platformer with incredible depth to its gameplay, and incredibly well-made in all regards. The game is based on reasonably quick matches where you need to descend a tower facing a time limit that must continually be expanded by collecting more time items, with all sorts of traps and enemies/bosses in the way. Even better, the level layout is randomly generated, so every match is different, but still manageable as the game's difficulty is quite fair. There's a huge amount of items, power-ups and weapons to be unlocked, which adds to the fun. The very best aspect of the package though is the incredible polish that went into the game, it's a non-stop show of intelligent small design decisions. Definitely recommended if you play games for the sake of playing games. Expand