Generally favorable reviews- based on 633 Ratings
Dec 5, 2010Simply put, the best true platforming game to come out in YEARS. As you can immediately notice, the user scores are quite polarized, and ISimply put, the best true platforming game to come out in YEARS. As you can immediately notice, the user scores are quite polarized, and I believe this is true to the nature of the game. If you find joy in surmounting difficult (But FAIR) platforming challenges, this game is the PERFECT game for you. Let me also state that the 10 I assigned this game was not some knee-jerk reaction to a merely clever indie game. This game is fantastic by ANY standard, it is perfectly executed. There is nothing in the game where I have ever said, man, I wish X existed. In a time where games like Fallout New Vegas and Civ 5 release with the swath of glitches and bugs in the game, it is refreshing to have a game ship out that is immensely bug free, it is absolutely precise. You may even grow to treat this precision as a foe, as there is a razor thin edge between success and death in each level, there is no "give", if you touch a deadly obstacle with any part of your hit-box, you can count on dying. However, this consistency gives rise to the games greatest achievement, the overall fairness of the game. I am astounded that I read other user reviews that actually complained about the controls, they are absolutely astounding. To be fair, I do use a Xbox360 controller, I could see that without one it may take longer to "pick up" but the controls are nevertheless, precise. The character becomes an extension of your will, you'll find sometimes that when an unexpected hazard appears, you react quickly and ably within fractions of a second, as if you were acting out of instinct. I am also disturbed to read some people claiming that this game's difficulty is just a mechanism to lengthen the game. I find it hard to believe we even played the same game. The levels are difficult to be sure, but they are absolutely fair, if you die, it is your fault, there are no invisible traps, your character will not move if you don't tell him to. And even if you die, the levels each can be completed in under a minute, so if you do die (and you will die, often) almost no progress is lost. You will not be spending 5 minutes just to get a chance to practice the spot you died at last time. The other reason I find this explanation difficult to believe is that there are over 300 levels. The game is already massive, it wouldn't need to be lengthened by unnecessary difficulty.
In short: A difficult platformer, but an absolute masterpiece if you are willing to take up the challenge.… Full Review »
Dec 1, 2010Super Meat Boy revives the painful old days of restricted technology that forced game developers to make unintuitive and difficult games toSuper Meat Boy revives the painful old days of restricted technology that forced game developers to make unintuitive and difficult games to make their products last longer. On top of that, it adds silly "features", which might as well be called gimmicks for what they're worth, such as "boss battles" and extra playable characters. The boss battles are nothing more than a regular level with a big object following the character, while extra characters work the exact same way as Meat Boy, with silly, gimmicky "abilities" that nobody will ever use, at the cost of speed.
But unsatisfied with the state of their game, Team Meat has also shipped the game on PC without testing it on different configurations, resulting in missing graphics elements, glitches everywhere, frequent crashes and a lack of support for direct input controllers. Talk about a lack of polish.
The rest of the game consists of jumping, running and avoiding saws. and holes. That's basically it. Story? No big deal, let's just make a short animation at the beginning of the game and call it a day.
There's also the fact that the main character is a piece of meat trying to save a girl made from bandages from a fetus in a jar in a suit. Tasteless. Also reminds me of Super Mario. This game is original, too.
I added two points to it for tricking me into buying it in the first place. But ultimately, Super Meat Boy is an incredibly disappointing "game" (or should I call it a "chore"?).… Full Review »
Jan 31, 2012This game is perfect. First of all, this is as much content as I've EVER seen in a game this price (free roguelikes aside as that would beThis game is perfect. First of all, this is as much content as I've EVER seen in a game this price (free roguelikes aside as that would be completely unfair :D). HUNDREDS of stages, challenges, and unlockable goodies. Also, this game is hardcore. This is a real treat when the general game holds your hand with garbage like a quest compass and regenerating HP... in Super Meat Boy, if you screw up, you die. Usually instantly. And it only gets harder. The learning curve is also fantastically satisfying. You will consistently get better from play. When you are playing the first boss it WILL seem difficult. After playing the next few levels if you go back you'll wonder what was so hard. You will stand back and say, "oh my god, I'm DOING this." The mechanics are very smooth, jumping, wall jumping, dashing, these are fun and for the most part the game seems very fair. When you die you'll know YOU messed up and it wasn't just something stupid due to chance. Point being, if you like video games, get this game. Also, use a controller. This game is a seven with a keyboard, a ten with a controller. Do it.… Full Review »