- Publisher: Superbrothers
- Release Date: Apr 16, 2012
- Also On: iPhone/iPad
User Score
6.2
out of 10
Mixed or average reviews- based on 154 Ratings
User score distribution:
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Positive: 85 out of 154
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Mixed: 25 out of 154
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Negative: 44 out of 154
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Jul 6, 20125
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Aug 19, 20125
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Jun 2, 20128Excellent pixel-art graphics and music. Maybe too twiter-oriented and controls are not very comfortable, but still a nice indie game worth buying and playing.
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Jun 24, 20120I generally like art projects in game industry but this is not even a game. It is strange for me to see it rated so high.
Go play Machinarium or Botanicula if you want to see how point-and-click art-based adventures can be done. And they don't even ask your social network accounts to be 100 times more entertaining. Amazing. -
Jun 25, 20120
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Jun 1, 20125GREAT music and stylish visuals, but as far as gameplay goes there isn't much to do here. The quest is repetitive and has such a boooooring pace. Came curious about the hype, and left extremely disapointed.
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Jun 3, 20127This game is quite bizarre, but the strange puzzles, graphics and storyline are simply pleasing. For no real reason, the game is quite enjoyable. The music sets the ambiance well, whether you are peacefully trotting to your next destination, or fighting a golden triangle. It's eclectically experimental, and that's what makes it's unique charm worth the time and money.
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Aug 15, 20126This review contains spoilers, click expand to view.
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Apr 28, 201210This game is the most stupendous amazingly incredible experience I've had in ages. Any fan of good things owes it to themselves to play this game; it's just that good.
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Jun 5, 20120
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Sep 21, 20122What a horrible game. The only redeeming quality this game has is its fantastic music/sounds. Everything else, from the graphics to the having to wait a whole lunar month to actually play a game, is just god awful. Stay away from this train wreck.
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Jun 7, 20123
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Jun 3, 20128A very solid game that I'm glad I bought. A beautiful soundtrack and great story. Anyone commenting on the graphics is looking at the genre of game wrong, unless they're saying that the art style and graphic display of that style fit the game well. Combat is generic and loses its novelty quickly, but still a very good game overall.
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Oct 10, 20125This is a weird game to review, because it does a few things really well, and a few things really poorly. The soundtrack is great, and they get a lot of mileage out of the 8 bit graphics. Some of the puzzles are okay, but the combat is painful. It's a game that looks and sounds nice, but just isn't fun.
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Jun 5, 20129This game is visually amazing! Nice story (maybe a little bit strange) with wonderful music. In fact, I think the music fits like a glove. I liked the Zelda similarities.
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Dec 12, 20125
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May 1, 201210These is an amazing game! It's the complete package. The visuals, the story, the tone, the wonderful soundtrack all come together to give you a completely immersive experience with only the simplest of gestures when it comes to the controls and even through the choice of pixel art. This is a game that will be on my favorites list for all time.
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Apr 17, 20128
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Jul 30, 20126
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May 17, 20121I knew something was desperately wrong when the game prompted me to enter my twitter login details to auto post a vacuous end of level monologue after I'd spaz clicked my way thru the 1st level. Ridiculous. Hipster. Trash.
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Feb 5, 20138Wonderful, unique game, everything is well integrated. It would be better if it was a bit longer. But I think It is one of the best Indie games and worth every penny you pay for it.
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Jul 22, 20125This game has amazing art and awesome sound, however the gameplay just doesn't cut it i'm afraid. After playing 10 minutes you kinda feel like you either want to see something really amazing or just end the level so you can move onto another game.
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Apr 30, 201210
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May 4, 20122
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May 6, 20122
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May 14, 20129
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May 15, 20126I enjoyed the historical references and music in this game, but the actual gameplay was extremely disappointing and boring with quick time event combat.
The interface hasn't been improved for the PC and reeks of being ported from an iOS without much effort to really use the PC platform as much as possible. -
Jun 3, 20120
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Jun 22, 20123While this game has some great ideas, most of them are poorly executed. 70% of the time you're expected to figure out what to do with vague clues that really don't make any sense. To top it off there are some incredibly frustrating bugs. Have fun watching your character walk aimlessly for large amounts of time.
Game looks awesome and sounds awesome, but it doesn't make up for poor design. -
Jun 15, 20120
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Jun 3, 20126
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Jun 6, 20120
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Jun 1, 20120Hipster garbage. Another game that focuses on a stupid gimmick rather than being fun. Might be better on a mobile/touchscreen platform, but is extremely unsatisfying on the PC.
Was considering giving it a 2 because the visuals and music were -okay-; but then I remembered that it wanted me to sign into twitter so the game can advertise itself on my feed. -
Jun 2, 20122
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Jun 24, 20129I'm going with the whole "short and sweet" review standpoint here, because that's really what it is. The game was somehow touching, mostly through its music it managed to immerse me in a sidescrolling pixelated work of art.
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Jun 3, 20120
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Jun 3, 20123
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Jun 4, 20126
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Jun 5, 20129
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Jun 5, 20122
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Jun 12, 20120Pretentious BS. This is not a game. This is a 'lulz, we so chilled/cool, bro, and we haz a liberal arts degree'. Glad I got it w/ the bundle and didn't spend money on it.
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Jun 14, 201210Most of the kids here gave this game a low score due to the fact this isn't Cawadooty 16 or baddlefield -3. The fighting mechanic, exploration, story, and game pacing is fine. The music and visuals are very unique and amazing. I'm happy I spent the money on this title. I got a very good experience out of it. Well worth it. inb4 "hurr durr dev trying to defend gaem hurrrrrrrrfagetrrrrr"
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Jun 18, 20126Este título supone un cambio radical a todo lo visto hasta ahora. Su innovadora manera de contar una historia tan particular hace que resalte por sobre otras obras recientes, y sumando esto a su cuidada banda sonora y a su particular estilo gráfico obtenemos esta experiencia tan fuera de lo común.
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Jun 23, 20124Yeah, this game has very interesting cues, but...that's just not enough to make a good videogame, in my opinion. All this indie wave of success lacks practical confirmations in most cases. I found the gameplay annoying and boring. User-enemy.
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Jun 25, 20129
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Jun 29, 20129
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Jul 17, 20126
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Jul 21, 20120
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Aug 6, 20128
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Aug 19, 20121
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Aug 28, 20129This review contains spoilers, click expand to view.
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Sep 8, 20124
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Sep 27, 20121Who did this had big plans, but something went wrong, you can hardly call this "game";looks like a musical experiment.Luckily I got it with a bundle.
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Sep 25, 201210
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Oct 2, 20125
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Nov 13, 20129
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Mar 23, 201310I loved this game. Excellent art and music.
The controls aren't that annoying. I prefer the PC version to the mobile version.
I didn't use the Twitter integration at all, and I don't know why everybody was so annoyed by it. This game, in my opinion, should have received a much higher user score.
Headphones recommended. -
Jun 8, 20139Amazing and beautiful, the soundtrack is enough to buy outright. The first 15 minuets had me worried, but when the music kicks in wow. Its a must by for any gamer. Short and sweet
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Jun 19, 201270Sworcery is worth a look for the presentation and music, but despite the upgrade to HD the mobile version is still the one to go for. [Aug 2012, p.77]
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Jun 18, 201290Best definition of what an indie game should be: stylish, original, intellectually stimulating and an amusing adventure. [June 2012]
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Jun 12, 201270Superbrothers is a unique audio-visual experience that turns an old cliché into a refreshing and intriguing adventure, though it sacrifices gameplay to achieve it.