• Publisher: THQ
  • Release Date: Nov 6, 2007
User Score
9.5 out of 10

Universal acclaim- based on 83 Ratings

User score distribution:
  1. Positive: 80 out of 83
  2. Negative: 2 out of 83

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  1. May 27, 2011
    10
    Supreme Commander is supreme real time strategy game. One of the best RTS games ever created. More than worthy successor of Total Annihilation. With this expansion Forged Alliance,they only further improved the original game. So many units, strategies , tactics, buildings, advance economy, land,air and naval warfare. One word sums it up, epic.
  2. ErtwyuE.
    Jul 7, 2008
    10
    Forged Alliance is a whole different game than Supreme Commander. The balance is much better - no more sitting in your base and building mass fabs for an hour! Map control becomes much more important because you need to control as many mass extractors as you can. Each faction has differences that definitely affect the way they're played. The campaign wasn't too bad, but this game is all about the multiplayer. The game is definitely more enjoyable with actual humans than with AIs. There is also less lag online, since your computer does not have to calculate all of the AIs. The game will take a bit of getting used to, but once you get into it, it's great. If your computer can run it, then you'll love it. (the recommended specs for the game are a bit low - you'll want to have a dual core and 2 gigs of RAM to run the game.) Also, if you have questions about the game, the official forums are a great place to come to. Just make sure you use grammar in your posts, or you won't be taken seriously. Expand
    • 2 of 2 users said yes
  3. Apr 13, 2011
    10
    Greatest RTS ever! Resource system is ingenious, at least i think so. The game is very complex, has so many units, four factions total, GIANT units, great command structure, incredibly massive scale, Naval battles, and air power the likes of which I've never seen in another RTS! But over all, this game is a huge step forward for RTS games, and a glorious, shining example followed by no one : ( If you love RTS games, and your computer is high tech, you will love this game, if only Chris Taylor made supreme commander 2 like this game. I say again, GREATEST RTS EVER!!!!!!!! Expand
  4. JT.
    Nov 9, 2007
    10
    This is more than an expansion, it's a whole new game. This is what the original SupCom should have played like. If anyone was turned off by the original for reasons like to much focus on building Masfab farms, you'll love the changes. Game play is fast paced, and expansion is key. You now have to go out and control territory and mass points. This has completely renewed my faith in the game. Expand
    • 1 of 1 users said yes
  5. RyanM.
    Nov 9, 2007
    10
    A great upgrade to an already awesome game. Forged Alliance adds a new dimension to the game and streamlines Supreme Commander in many ways the fans have been waiting for.
    • 1 of 1 users said yes
  6. TravisL.
    Dec 2, 2007
    10
    Only adding more polish to the already innovative vision of the RTS. The controls are slick, the battles are huge, the options are impressive. The carnage is epic.
    • 1 of 1 users said yes
  7. Iippo
    Jan 18, 2008
    10
    Absolutely the BEST RTS for multiplayer and skirmish. The campaign isnt bad, but thats not the real hook of this expansion. Just about all the vanilla SCs problems have been solved and rebalanced. Supreme!
    • 1 of 1 users said yes
  8. JimJ.
    Jan 5, 2008
    10
    Forged Alliance pretty much fixes all of my complaints about vanilla Supreme Commander. Pathfinding, sim speed, and visuals are vastly improved making it possible for my Pentium D to play a massive 4v4 at full sim speed although my graphic card is now lacking. The most important change in FA is the shift from SimCity style gameplay. Offense is the best defense in Forged Alliance; without initiative, victory is impossible. Mass fabricators are nerfed and mass extractors are now the primary source of mass, thus expansion and aggression is the only way to victory. Superweapons, with the exception of game ending artillery, are all cheaper and easier to produce, introducing a previously missing strategic option. Players now have the ability to build a strategic missile launcher without stalling the economy and unit production. There are far too many changes in FA to list completely but I can say with confidence that balance and gameplay are almost perfect. Expand
    • 1 of 1 users said yes
  9. cris
    Mar 2, 2008
    10
    ITs great for new pepole at RTS's beacuz the totorial show you how to do everything and then the campain (at the begining) show you a bit more ! then there the you can do anything you could want situation like going nuts with 100000 scouts, tanks, walkers even the S-ACU's. and in this game it pretty easy for the resouses and ther emost modes, like Chess, infinate resouses, and then the unit selections in case you dont like Nukes turn them off or one faction turn them off ! this game has inspired me the most. the only BAD thing is that it takes hours and hours to do lots of stuff. Expand
    • 1 of 1 users said yes
  10. GramH.
    Nov 11, 2007
    10
    Great RTS, best ive ever played. good balance great units great multiplayer.
    • 1 of 1 users said yes
  11. UrbanU.
    Nov 8, 2007
    10
    Very good game. A lot better than regular SupCom because of all the gameplay changes they have made. Excellent strategic depth, fun tactical fights, and just a hell of a lot of action. Madness!
    • 1 of 1 users said yes
  12. Novahawk
    Dec 6, 2007
    10
    Simply amazing! If you're in the spirits to play games this holiday's season, 2 games should be mesmerizing your eyes. Supreme Commander: Forge Alliance and The Witcher. They both should be winners of 2007 awards. Both games should be 11 not 10.
    • 1 of 1 users said yes
  13. PeteC.
    Dec 31, 2007
    10
    One of the, maybe the best, strategy game ive ever played. The AI is fast and responsive. The scale and carnage is great. The balance between the 4 factions is perfect. I think the critics totally under-rated this game. I hope the next expansion adds alot more kick-ass content to an already kick-ass game.
    • 1 of 1 users said yes
  14. Apr 1, 2011
    10
    This game is amazing. The single player campaign is amazing. This game doesn't encourage one to turtle but expand or die. It's smart use of resources is pivotal to winning a game. RTS junkies, who dream of tactical missile launches, nuclear strikes, and giant robots will find their heaven.
  15. Sep 30, 2011
    10
    I believe that supreme commander forged alliance is the game that follows Supreme commander and I love this game more than supreme commander 2, I find this game great for the difficulty going up until the end of the game where its very hard for a player like me. The two new factions that was added into the game makes for a interesting story line, Then there's the battle modes included in the skirmish mode allowing you to take off level 3 units and factory's or remove the air and naval forces from the game makes it quite interesting 10/10 Expand
  16. Dec 8, 2011
    10
    This game is THE BEST RTS EVER. There is no set BO you have to do and no you have to use this unit to counter this unit You dont have to babysit factories as you can leave them on repeat forever. Completley the oposite of starcrat. It has a drain rate based economy where you have to spend resorces as you get them and as you build things. This game is about stratergy not APM. There are no ends to the stratergies you can do. It is the most complex RTS ever produced. 4 years on I still see stratergies I have not seen before. This game is also cheap. £5 from Amazon for gold edition that includes vanilla SC as well. AT release this game required a very decent computer to run but now most computers are able to run it with a few thousand units onscreen with no lad As a beginner online you will be steamrolled online as the AI sucks hardand those turtling tactics dont work. This is not much of a problem however as you can get AI mods and play against people of your own rating. GPG net aint so good but you can use forged alliance forever that is a fanmade, fixes bugs and dont crash so buggy and slow GPG net is also a non issue. It still has a few hundred active players. I have to stress this game is not for people who are knew to RTS games. It is as I said the most complex RTS ever and when you lose if your commander is not sniped you get steamrolled. It has quite a steep learning curve. Once you get past this however an get to an average level online it becomes much more Fun. Dont be suprised if you lose your first ten games completley online. It will happen. I lost my first 7 games online and got steamrolled. But now I am in the top 50 players. http://www.faforever.com/ The gameplay is also completley diferent from all other RTS games I have played. The units cost ranges from 8 mass to 300000. The unit cap is normaly 1000 units online not 100 like other RTS games. This makes games all the more epic and exiting as hudge armys face each other off.Completley unique. The maps are raning from 25km2 to 6561 km2. The time games last depends on maps. Games normaly last anywhere from 15 to 45 mins. There is up to 12 players in one match online with forged allaince forever. A MUST HAVE for any RTS gamer Expand
  17. Dec 28, 2011
    10
    Supreme Commander is the BEST RTS ever made, and this stand alone expansion lives up to the original. Expanding on the original, adding new units and buildings it rounds of the original into a more balanced. The game is just epic on every level. Might I suggest to people that they download the SORIAN AI mod for more balanced AI gameplay. If only other RTS games were even 50% of this game...... EPIC!! Expand
  18. Geoff
    Apr 9, 2008
    7
    I really love SupCom, for all the reasons posted by other reviewers allready. The UI improvements are the biggest change to me, and nothing could help more in a heated online game fight to control your forces. If you are a single-player gamer, id say definatly pass on this expansion. The AI has some issues where it takes up vast vast amounts of your system resources, and since I wont get into my systems specs here i'll just say I built my own super-system for $6000 in December '07. SupCom FA bogs down horribly in single play on any system, where as the original SupCom does not. Seems like some internal software issue they havent worked out yet, according to the forums and my personal programming experience. Multi-player is awesome, and the new units are a whole lot of fun, not to mention a lot of the new balance changes to keep players from spamming lots of engineers to end a large map game. However, if you are running a high-end system like me, you will be disappointed with this game in another way. The graphics have been toned down a lot, and the game no longer supports DX10. Might not seem like a big deal, but after viewing the comparison screen shots & FRAPS videos first hand, on max settings it doesnt hold up to the original SupCom. Check the web, there are some comparison shots. Understandably, it was toned down to match the average game player. Was a bit silly to cater towards a small percentage of the market with higher-end systems. For a single-player gamer, and/or someone with a high-end PC looking for good graphics, id reccomend the original SupCom. The new software makes it is playable, but not very enjoyable. 5/10 for them. For the multi-player strategist, id definatly reccomend it (no-AI players or you'll shoot yourself in the foot online!), because its the best thing since sliced bread, 10/10 for them. Expand
    • 0 of 0 users said yes
  19. DominickM.
    Dec 22, 2007
    7
    I like the changes, but continue to dislike the single player campaign. This is one of the few games that I can't complete single player for; not because its difficult, I'm a TA vet so SC is cake, but rather, its so god awfully dull. I'm just not interested enough to care. To put this in perspective, I'm a Hearts of Iron 2 player, and a huge fan of all strategy, both turn based and RTS. This is the first series whose single player truly just doesn't grip me. Multiplayer rocks though. Expand
    • 0 of 0 users said yes
  20. Meestyk
    Nov 19, 2007
    9
    Has its flaws. However, the game is quite promising in what it claims to have. One of the best RTS for its time and place. There are several other titles out there who claim to be better, and I gotta say, stick with this one for a "loving it" experience. One of the best expansions this year, and it should be for 2007.
    • 0 of 0 users said yes
  21. AllyourbasesArebelong2us
    Nov 21, 2007
    9
    Forged Alliance is a good game. It's what SupCom should have been when it shipped. Look at the quick turn around time on it. Obviously, everything that wasn't finished in time for the original SupCom got pushed back and saved for the expansion. You shouldn't have to pay for what is essentially a decent patch. That all aside, Forged Alliance is a great game. Compared to the original, the pace is kicked up a notch- perhaps a little much. The A.I. is much quicker and nimbler, you'll find it heading directly for key choke spots around your bases. Expand
    • 0 of 0 users said yes
  22. May 12, 2011
    5
    A rather sad expansion to a great RTS. FA is to Homeworld 2 as Supreme commander is to the original Homeworld, in that you will spend most of your game time repelling invasions and rebuilding, and not actually playing the bloody game. Only until you build experimentals do you actually stand a chance at pushing forward... and at this point, the campaign missions are over in a hurry. Speaking of experimentals, there is not one mission where you don't fight an experimental, or have to repel an experimentals early in the game. Resource management is just as stupid to manage in FA as it was in SupCom; however, it is even more so in FA as the enemy loves to rush, and without adequate resources in the first place, you will be unable to defend yourself. Being able to choose a campaign and go through that faction's unique story and struggle has disappeared in favor of a single, similar story (and missions for all three factions) with the option to be different factions during said mission. The only difference in these missions might be one objective. The Dev's have unlocked the tech tree for you (no progressing as you complete the campaign anymore) and have given free rein on how the player approaches the mission. But given the amount of rushing that the A.I. does, the only choice is to spam units of your own, turtle, or build experimentals. Tactics have gone the way of the Dodo, and brute force has taken it's place. In regards to the story, it's worse than the original. Unlike the original, battle plans on how to defeat the enemy are not discussed; it's just "go here, turtle up, steamroll the enemy, and gate off planet". Other story elements are weak and predictable and don't convey much of a story, let alone a unique FA universe. Just "oh no! we're losing! hold the line!" like many other sci-fi stories that have come before FA. The A.I. is horrible, often targeting the same three defenses over and over again. Often, it will take 20 failed raids before the A.I. realizes the strategy isn't working, and will spam new units against another section of defenses until it slowly realizes once again that said strategy isn't working. Because the A.I. is too stupid to target wall sections, all one has to do is build a wall surrounding your base and laugh as they sit there like hungry puppies at a door. Once tech 2 turrets are up, you can snipe said puppies. And don't get me started on performance. The damn game requires modifications to run properly on multi-core systems; otherwise you get massive slow down. Modifications help to alleviate this problem and turn an average game into a good one; however, i must judge the game on what the Dev's did, and not what modders can do. Expand
  23. Oct 15, 2010
    10
    Yes, this is the pinnacle of Real Time Strategy, even at the end of 2010. Not without flaws, like the horrible voice-acting and story (they really, finally need some talent there). It takes days to become a good, and weeks to become a supreme commander, but when you do, you can take on the whole galaxy. No other RTS (I played them all) gives me this kind of satisfaction. Just a few RTS-games are eternal. This one is... I hope I'll ever see an even better one. Expand
  24. Nov 12, 2011
    3
    An interesting attempt to rebalance the great original game in this expansion pack ultimately killed it - Forged alliance multiplayer features tech 1 (out of 4 tech levels), and nothing else. Game ruined by a crying community. Real shame.
  25. Mar 9, 2012
    10
    This game is AMAZING. The graphics, the tactics, the game play .. Hands down, this is what a game is all about. Having fun and being in a bit of awe at awesomeness. The scale of the battles makes me giddy like a little girl just WATCHING it. This game is advanced by the standards of 2012, and is definitely worth buying. They should re-launch it in stores again and advertise it. I think it would still do pretty darn well. And get it on steam or something like that for auto-updates & better multiplayer integration. Expand
Metascore

Generally favorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 31 out of 35
  2. Negative: 0 out of 35
  1. What's impressive is the amount of stuff that developer Gas Powered Games has managed to squeeze into the standalone expansion in relatively little time.
  2. Of course, I think THQ and Gas Powered Games probably realized early on that their fan base has been dwindling, so this seems more to be an honest effort. It's damn good, but it's just not quite enough to rekindle interest in their game.
  3. For SupCom owners, Forged Alliance is a must-have expansion. [Holiday 2007, p.70]