Metascore

Mixed or average reviews - based on 12 Critics What's this?

User Score

Mixed or average reviews- based on 19 Ratings

  • Summary: In Supreme Ruler 2020: Cold War, players will enter a portrayal of the world in the year 2020 based on recent real-world headlines. Battle economic challenges, unstable governments and worldwide tensions in this grand strategy experience.
Score distribution:
  1. Positive: 0 out of 12
  2. Negative: 0 out of 12
  1. Aug 9, 2011
    71
    A solid strategy game for exciting hours in a historical context.
  2. Jul 20, 2011
    70
    Despite the shallow graphics, the new Supreme Ruler is a solid and incredibly depth strategy game that will appeal to every fan. On the other hand the new players will be overwhelmed by its complexity due to the complete lack of a tutorial.
  3. 70
    Huge and extremely ambitious strategy with exceptional attention to detail. In other words this is not a game for common gamers – it consumes great amounts of time and requires absolute attentiveness. [Issue#208]
  4. Aug 11, 2011
    70
    Supreme Ruler: Cold War is an old strategy game whose gameplay recalls the times when you had to face real difficulties and every videogame was a challenge. Same goes for the technical side, with its graphics and sound that seem to come back from the '90s. Only for fans.

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Score distribution:
  1. Positive: 5 out of 10
  2. Negative: 2 out of 10
  1. 10
    I'd actually like to give this game a 9.5, but that's not possible, so I'll round up... There is a huge amount of greatness in this game - depth, a good user interface, lots of strategy, politics, replayability, tactical battles, strategic planning, and even global nuclear war!

    Yes, there are some weaknesses - a big learning curve, dated graphics, so-so sound... on the other hand there is a huge map, battles with as many units as you can desire, a very detailed combat system that includes supply, indirect fire, terrain, line of sight, and much more. And the economic/resource model is great too... maybe not enough difference between communist and capitalist economies, but the fun is in cornering the market for finished goods, or invading an oil producing country to resolve that pesky shortage!

    I've been playing it for a week now and can't wait to dive in and try something new the next time. There is a LOT here for your money.
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  2. 9
    This game can get a bit scary at first because so much is going on at once, but then when you slow the game speed down a bit you can really get to appreciate the detail and the vast number of choices you get when you play Supreme Ruler ColdWar. I like the military battles side myself, so the improvements over the older Supreme Ruler games with better naval transport, and the option to fight wars as a "proxy" instead of declaring war on everybody, are very big features.

    The Espionage side is a bit boring, but the tech tree is improved and easier to understand, and ties in better with the rest of the game. Diplomacy has some cool new options, and a lot of the other regions (controlled by the AI) seem to have lots of things of their own going on. I'm actually preferring the Sandbox to the Campaign game, but that may change - lots of gameplay and replay value in this game.
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  3. Not quite as difficult as you would think, but definitely a big game. The hardest part is finding any sort of manual or help file (assuming you downloaded it from Steam or other source). The interface is okay, but as far as presenting data efficiently, I believe this game fails. The financials are a classic example as you may see a daily deficit, but for some reason your treasury keeps growing. As it turns out, this has to do with trade and other items, but from the interface this is not immediately apparent. Your political leaning (ie. Conservative, Moderate etc.) has little to do with how you govern. Even if you're a free-market conservative, you're still ultimately controlling directly or indirectly (via ministers) all of the country's production and trade. If you can pick this game up for a download somewhere below $10.00, I'd say go ahead and buy, but otherwise, I'd suggest buying Capitalism II and mix it up with some Civ 5. Expand
  4. The lights are on, but nobody is home. This game appears fantastic, until you play for a few hours, and realize what is missing. An accurate manual, a decent AI, and any sense of challenge, let alone realism.

    The manual is not only woefully light on detail, it refers to features that the developers admit didn't make it into the game, as well as having a lot of obvious mistakes on those features that did make the cut.

    The AI creates a mass of units, then uses them spareingly, if at all - even for self defense. It often seems to ignore air units totally. The AI cannot build new building complexes like the player can, only add to old ones. The game is exceedingly slow, even on relatively fast systems. Every game starts with the French declaring war on North Vietnam, and then the whole of NATO decides to pile into Southeast Asia too. If, playing as the USA, you help to defend South Korea after they are invaded, the UN will hate you (not join in, as in real life), and bizarrely, the South Koreans will hate you too. Oh, and the Suez crisis of 1956 will never happen - Egypt owns the canal in 1956.

    This game is either woefully unfinished, or just terrible. Buy at your own risk.
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