Generally favorable reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 8 out of 13
  2. Negative: 0 out of 13
  1. Aug 27, 2012
    Although the concept of Symphony is simple, it is one of the most fun and addicting experiences I've had in a good while. Much of the enjoyment comes from the title's ability to incorporate personal music files. Great controls, fun upgrades and a level count that is matched by the number of MP3 files in your collection, Symphony offers a fantastic thrill for a great price.
  2. Sep 4, 2012
    The rhythm videogames are not dead and the software house Empty Clip is here to prove it, with an incredible and adrenalinic shoot'em up. Symphony is a must buy for all music games lovers.
  3. Oct 5, 2012
    Symphony is fun, pure and simple. [Dec 2012, p.75]
  4. Sep 18, 2012
    This well-made musical shoot 'em up probably won't live up to the classics, but it manages to entertain for long hours. Fortunately, some flaws here and there do not bring the gameplay enjoyment down. If you love music and shoot 'em ups at least a bit, you can't go wrong with Symphony.
  5. 80
    It's a unique and fun shooter boasting a far more vibrant color palette and better default soundtrack than Beat Hazard. Vertical shooter fans will adore it, as will those with extensive music collections.
  6. Aug 20, 2012
    I highly recommend this game to those PC gamers out there that love those fast-paced, dodge-everything shoot 'em up games, or those who just love music or retro-style games.
  7. Aug 14, 2012
    Symphony is an exciting mouse-controlled shooter that delivers a dynamic way to enjoy your favorite music.
  8. Aug 27, 2012
    What happens when you mix a modern variant of Space Invaders with your own music track list? Then you'll get Symphony. This colorful, but chaotic game will be a fun experience for those who like their game to random generate levels around their own music. From Chopin to Pantera to The Rolling Stones: be creative! Unfortunately, Symphony is rapidly becoming a broken record, which makes this title perfectly suited for shorter play sessions.
  9. Sep 6, 2012
    I expected more from Symphony. Compared with colorful spectacles like Child of Eden or Gridrunner Revolution this music shooter seems blend. It's nice to see the action develop to your personal soundtrack though…
  10. Aug 31, 2012
    Symphony is a good game, however the longevity of the title will really come down to the depth of your playlist.
  11. Aug 30, 2012
    More variety in the graphics and gameplay modes would have helped, but for those who want to listen to music on a long flight, for example, Symphony provides an excellent way to enhance that experience and get a little gaming satisfaction on the way.
  12. Oct 11, 2012
    Busy and discordant. [Oct 2012, p.76]
  13. Aug 29, 2012
    In its current form Symphony looks more like a beta version than finished game, but it's worth to check in three month whether the lump of coal has turned into a diamond yet. [10/2012, p.72]
User Score

Generally favorable reviews- based on 38 Ratings

User score distribution:
  1. Positive: 12 out of 16
  2. Negative: 2 out of 16
  1. Aug 7, 2012
    Worth all the 9$. Really fun and entertaining, a lot of customization with tons of power up and different weapons. All the level are different and there are a lot of difficult modes (six) , the only downside is that there are not many different enemies. I have played for 2 hours straight and didn't feel it was repetitive at all or anyway not more repetitive than every other game of this genre.
    But anyway it's a really good game for his low price.
    Full Review »
  2. Aug 7, 2012
    Easily worth the entertainment value for only $9 bucks. It does make listening to music that much more enjoyable and each of your songs is it's own level. Get this game. Full Review »
  3. Dec 30, 2012
    Nice game for the first hour, then you will notice that it's always the same and the levels are very similar to each other. You could disable the music and put a random track in the background and feel no difference.
    After the Mezzo-piano difficulty, Mezzo-forte and so on are completely impossible to beat 100% for the 95% of the songs: plenty of enemies, small arena and a big collision box due to the large ship.
    Not mentioning the "cannon balls" fired by the enemies ships that can't be seen when the arena became red (on black background) since they're red or black.
    The story is useless for this type of game and unattractive, the Bosses are easy and only of 5 types. There should be a way to "deactivate" the story mode if I do not want to be interrupted when I'm playing since it doesn't allow you to record a score on the leaderboard because of the extra points you get for the Boss.

    Full Review »