Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 6 out of 10
  2. Negative: 0 out of 10
  1. 80
    The very first flight simulator capable of attracting gamers who always ignored this genre. Two large maps and plenty of missions with detailed models of helicopters make you a fan of flying. [Dec 2011]
  2. Oct 31, 2011
    Take on Helicopters will entertain all of you thinking that DCS: Ka-50 Black Shark simulator is too complicated or that Apache Air Assault is too arcade-oriented and militarily specialized. Take on Helicopters stands in the middle bringing half-done campaign and not so many machines, but on the other hand we can't leave out its future evolvement that now lies in the hands of the skilled community.
  3. Mar 30, 2012
    A challenging helicopter simulator not as hardcore as another flight simulators but still fun to play. Brings a different Career approach focused on drama.
  4. Nov 26, 2011
    Exhilarating flying over fine scenery, but the story needed to be stronger and longer. Buy ToH for the thrills. Not the dialogue.
  5. Dec 15, 2011
    Quotation forthcoming.
  6. Nov 10, 2011
    Take On Helicopters is packed with lots of modes and missions that will entertain all the helicopter sims fans out there. You need to spend some hours learning how it works, so don't expect an arcade experience at all, even at the lowest difficulty level.
  7. Feb 9, 2012
    Take on Helicopters doesn't revolutionize the simulator genre but most definitely will go down in gaming history as an interesting experiment. Have the developers focused more on the "simulator" part, the game could gain more recognition among hardcore fans.
  8. Jan 19, 2012
    Take on Helicopters is an attempt to prove that civil aviation does not have to be boring. The problem of this game is that it sits on a fence between mass accessibility and hardcore simulation. It's competent in both cases but I'm not sure it can win over either group of players. [February 2012, p.56]
  9. Nov 18, 2011
    This game will satisfy those eager for aerial simulation, but will result in a little approachable game for the rest of players, if not just plain boring. It is a good simulator, very demanding and with plenty of content to enjoy for hours. However, its poor narrative and lackluster optimization let mixed sensations.
  10. Jan 9, 2012
    Neither hardcore sim nor arcade fun, Take On Helicopters can't even get in the air. [Jan 2012, p.46]
User Score

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 6 out of 9
  2. Negative: 2 out of 9
  1. Nov 5, 2011
    Massive bugs, broken career mode missions, awful controls and unrealistic flight dynamics make this anything but a simulator. You will experience hours of frustration trying to tackle missions that have broken scripts. You will facepalm when you realize that it's easier to control the copters with mouse and keyboard than it is with a joystick, because the game registers joystick inputs incorrectly. You will be disappointed by the limited **** interactivity. The only good thing in this typical poor attempt from Bohemia is the beautifully detailed, but limited Seattle scenery. Beware of this turd.

    If you're into flying civilian choppers, FSX is still the best thing on the market, has better controls, functionality and more available third-party content.
    Full Review »
  2. Nov 24, 2011
    After more than 200 hours on different planes & helicopters in different version of MS FSX I have to agree 100% with feda1. Graphics is indeed excellent but the feeling you have with the joystick is very very bad and frustrating. So for serious flying I would still recommend FSX and since there are a lot of missions there you can have great fun. Full Review »
  3. Jan 11, 2012
    An easy going game that gets where no civil simulator has gone before: Getting a story and drama mixed with the flying around. The game's easy going and the campaign pretty much takes you from total novice to feeling yourself pretty much in control of the different choppers, which is pretty much to say. The game also puts you in a great deal of the real situations chopper pilots face in their day to day operations, but spicing them with the interest of the story-driven campaign. This keeps the interest up and will surely meet the needs of users that are attracted to flight sims but keep their distance because of this type of games difficulty and lack of objective. The visuals are just gorgeous and the terrains, while constraint to 'just' 20 thousand square kilometers of Seattle and South Asia territory, are more than enough (after all, we're not flying supersonic jets but helicopters: Much less speed and altitude). Regarding the flight model... After several thousand hours using simulators with realistic flight models (and that excludes FSX for the sake of choppers), I can say that the different difficulty levels excel in allowing you to face a flight model that can go from *very* realistic (and thus, a hell of a challenge to master) to *very* comfortable (while keeping the sensation you're in a sim and not in a fast paced simplified arcade). What I also found really fantastic is that the game can be enjoyed with just keyboard and mouse, but it will also accept a 360 pad and, of course, a full fledged joystick/throttle/pedals set up. It might need a little tampering with the joystick configuration, though, to get it working comfortably, as the initial settings for control sticks are a bit clumsy.

    So, basically, I found it a great game that offers very interesting perks to simulation fans (without pretending to be a hardcore simulator) and will engage players that are more casual sim players or even that are looking for "some place to start". Worth the while for sure.
    Full Review »