Prepare to experience the original man-on-the-run thriller in a completely new way. This is a digital adaptation of John Buchan's incredible book (inspiration to Ian Fleming's James Bond!). Be transported back to 1914 London, where Richard Hannay finds himself framed for a murder he didn't commit. Now he must escape the Capital and stay alive long enough to solve the riddle of The Thirty-Nine Steps. There are secrets to be discovered, locations to be explored and - above all - an incredible tale to be told in this ground-breaking interactive novel.
- A new form of entertainment, merging the worlds of literature, gaming and film into one visually stunning storyline.
- Faithfully constructed using the original - and best-selling - John Buchan text, first published in 1915.
- Hundreds of hand-painted digital environments, and authentic materials from 1910s Britain.
- 8 different storytelling mechanics, 25 collectible items and 16 awards to be unlocked.
- An original soundtrack by Si Begg and theatrical voice performances, including Ian Hanmore, Greg Hemphill and Benny Young
- Created in Unity4, with a playtime of 5-8 hours.… Collapse
Apr 30, 2013Okay, I'm giving this a 10 on a couple of counts. The first being that this is bold new territory. Seen nothing quite like this. I was immersed in the story, and really enjoyed the experience. Secondly, I think the format created here really shines and I'd love to see how other stories could be transformed in this way. I noticed the developer has pushed this out on desktop and tablet... I'd like to see console too. If there was a criticism, I'd say it would be good to push the interactions a bit further. I'd give anything to actually feel like I was standing in the worlds that are being created. Maybe the next one?… Expand
Mar 6, 2014Rarely we see a story-telling game doing the story telling part right but that's not the case with The 39 Steps. It proves once again that video-games are as capable as other mediums of telling a good story about humans and human problems. It keeps you engaged in the story and the development of it from the beginning until the end without using any video-game cliches such as, for example, ridiculous, out of context puzzles. Unfortunately there where some strange choices in what regards the strange collectibles and the even stranger trophies that we receive through out the game. We should only receive rewards when a difficult challenge is presented to us and we are able to beat it, and not by just playing the game...
On other subject, what many people don't understand is that interactivity doesn't automatically imply choice or free will... Interactive means you can touch the work (so to speak). You can appreciate the work at your own pace and sometimes only what you which to appreciate. You need to understand that your presence in the world of the game doesn't always need to be of an active participant and that you aren't always the main character. Sometimes you are only a observer with limited capabilities. The argument that this and other similar games are movies just baffles me. Not many people watch movies it seems...
Anyways, The 39 Steps it's, in my opinion, a must play to everybody interested in the interactive medium and also to everybody interested in a good crime / mystery story.… Expand
May 18, 2013Definitely different and its quality is comparable to heavy rain, if not better...
the minus point comes from the unnecessary mouse*pad gestures to open doors and stuff. It was not necessary.
The other minus is because this game is basically a pdf game with sounds and animation..
But definitely not a bad thing as it can immerse you into the story and the early 1900s.
Would recommend it to conspiracy fans and people who do not read books...… Expand
Nov 12, 2013While this is definitely not going to be everyone's cup of tea it does have a very enjoyable element to it and for me personally made me want to finish it.
The big deal breaker for this kind of interactive novel is the story they choose to present and for me 39 Steps is a winner.… Expand
Apr 29, 2013Good concept but... for a game about story, one would hope that they have a decent mastery of spelling and grammar. I am no expert on the English language, but, even I feel like I'm being yanked out of the attempted immersion at times due to said spelling errors, common writing pitfalls, and grammatical omissions and errors.… Expand