Generally favorable reviews - based on 30 Critics What's this?

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Generally favorable reviews- based on 897 Ratings

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  • Summary: Isaac is a roguelike shooter based on the dungeon structure of Zelda (nes). At its core it controls like Smash TV / Robotron in a randomly generated semi RPG world filled with powerups items and special abilities.
Score distribution:
  1. Positive: 28 out of 30
  2. Negative: 0 out of 30
  1. Oct 16, 2011
    The Binding Of Isaac is pitch-black and hard as hell.
  2. Oct 7, 2011
    With Binding, McMillen and Himsl created the rules of the world and then set it in motion. Yet this game is nearly as much fun as Super Meat Boy, and more profound. It proves that there's more than one way to make a masterpiece.
  3. Mar 10, 2012
    One may play for an hour or two, but they're constantly tempted to go back in and uncover the scads of remaining secrets. It's a style of game that really intrigues me, and one I want to see more of
  4. Oct 3, 2011
    I'll put it simply: If you can roll with the macabre toilet humor and if religion jokes don't put you off, AND if you enjoy games with non-optional permadeath, randomized content, tons of secrets and considerable replay value… it's hard to go wrong with The Binding of Isaac. Especially at five dollars.
  5. Mar 19, 2012
    The Binding of Isaac looks like an old school game like the original Zeldas, but with a dark scenario and dark humor. It has the typical difficulty of a McMillen game, which is not found anywhere else these days. This game will motivate you to try and try again in such a simple way – just brilliant. If you like the style and the old school gameplay of The Binding of Isaac, you'll have a lot of fun with it.
  6. Oct 7, 2011
    Funny and miserable, disgusting and endearing, the end result is a game that's smart enough to have things both ways, offering an often brutal critique of certain religious sacraments, while wallowing comfortably inside the rituals of one of gaming's oldest genres.
  7. Oct 2, 2011
    It's a good game, with a surprising amount of content for the price, but it will definitely turn away those who don't like even cartoon gore, and leave a slightly bitter taste in even the most hardened gamer's mouth... and mind.

See all 30 Critic Reviews

Score distribution:
  1. Negative: 31 out of 249
  1. Oct 1, 2013
    Definitely a must-have during Steam Sales, but even at regular retail price I think it's worth the money. I will admit I didn't enjoy the game at first, but over time you will create strategies and learn the nature of each monster, providing you with tens to maybe even hundreds of hours of skill and luck. Edmund McMillen did great on this revival of the dying genre of Rogue-like games, and added his own element of unique and fascinating artwork, similar to his previous title, Super Meat Boy. Overall, this game is great, because it brings together so many great elements for a game to have into one wholesome title, making it enjoyable for everyone except those who don't take time to see the beauty of a game. Expand
  2. Feb 9, 2012
    This game is amazing. Most of the people complaining probably just sucked at it. At first, I did too, but I was hooked. The story is much deeper than it seems (you need to think about it, especially the 11th ending) and the gameplay itself is wonderful. I do admit that it's frustrating when you find items you'd rather not put up with, but nothing feels better than showing up to the final boss room way overpowered and unlocking new items before starting again.

    I have 80 hours put in so far... and for $5 that's not a bad deal at all.
  3. Sep 30, 2011
    This game is awesome, awesome, and more awesome. Obviously the previous guy who rated this a 2 just doesn't "get" the appeal of this kind of game. It's based on an old model of PC gaming (called roguelike) where you die once and the game is over--completely. There are no saves, no continue spots--you're dead and you have to start all over. But that's exactly what makes this game so damn addictive! I have the Battlefield 3 beta on my computer and I've barely played it because The Binding of Isaac is sucking up all of my time. Because every playthrough is completely randomly generated and you'll never play the same levels twice, dying is not a big deal. Death feels the same way it feels in Super Meat Boy; you die, and die, and die again--but you get better each time, and it makes you want to start the game right back up again. Like SMB it's a throwback to a time long ago when you needed actual skill and quick reflexes to complete a game, and it's precisely that which makes it so appealing to me. Oh...that and the absolutely awesome and hilarious abilities and powerups, which I definitely wouldn't want to spoil here. The game is full of surprises and has a very dark tone about it, feeling like a mix between The Legend of Zelda and Splatterhouse. The fact that it's only 5 bucks doesn't hurt either, but it shouldn't give you any indication of the quality of the game. I've paid 50-60 bucks for games that weren't nearly as fun as this. Just buy it, play it, and enjoy some excellent old-meets-new gaming for less than the cost of a sandwich. Expand
  4. Apr 16, 2013
    Great fun, lots of items and replayability, Randomly generated rooms,nice musics,good variety of monsters,cheap DLC with good amount of new content And the best thing, it is cheap for that good indie game. Solid 9. Expand
  5. Dec 27, 2011
    If your age is below 25 then don't buy this game (unless you are a retro gamer). it is purely a blast from the past. This is one of the better retro games that I have played. Expand
  6. Nov 11, 2011
    At 5 dollars, The Binding of Issac is one of those little gems that pays for itself within a few minutes. The initial play through in my opinion is too short. From start to finish it's only about 20 - 25 min in length. Of course that's when you manage to not die over and over and over. After you manage to beat the game the first time, is when Isaac really begins to shine. There are two new levels added that really make the game even more difficult by having you take double the damage of the other levels. Not to mention that there are new bosses, including the four horsemen of the apocalypse. There are several items to start out, but as you beat the game again and again, new items and characters will unlock, providing even more fun. One of the detracting features, as mentioned before, is the difficulty. I personally like a challenging game, but when it takes you two or more hours to beat the game for the first time,considering how small it is, and after dying more times than I can count, it really makes it frustrating, and difficult to buckle down and start from scratch time after time. However, after you do manage to beat it, the feeling of overwhelming accomplishment is more than enough to convince me to keep playing. Another detracting feature is the redundancy of the soundtrack. While the music they have is great, and really sets the tone for the game, they could really benefit from producing more tracks. Expand
  7. Aug 4, 2014
    This game is so ridiculously difficult that it makes Dark Souls set on hard look like a kid's game. You can expect to live about 3 or 4 minutes on average. I don't know how people can think this is a good game when you can only play 3 minutes before dying. It is not even fair how poor the controls are. You have basically no chance to win. Look at the stats. On Steam, 37% of the players couldn't even get the EASIEST of the 84 achievements. How sad is that? Unless you are a masochist, please don't waste your money. Expand

See all 249 User Reviews