Metascore
74

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 15 out of 23
  2. Negative: 0 out of 23
  1. Mar 25, 2013
    90
    The Bridge is a rare gem in terms of style and game design; the value of which, however, is overshadowed by a slightly oversized selling price.
  2. Mar 7, 2013
    90
    An experience that I haven't had since P.B. Winterbottom and Braid, and it gives both of them a run for their money. Together, these three games now constitute my Holy Trinity of puzzle games.
  3. Feb 18, 2013
    90
    It offers almost everything you could ask from a puzzle game: it's easy to play, intellectually challenging, fresh and visually appealing. We would have like it a little bit longer, but still it's a great choice for those who want to challenge themselves.
  4. Apr 2, 2013
    88
    The Bridge is brilliantly designed to test one's wits without frustrating him/her in the least bit.
  5. Feb 25, 2013
    82
    An amazing and original puzzles game with a wonderful art style.
  6. Feb 22, 2013
    81
    Overall, The Bridge manages to avoid crossing that fine line between challenging and frustrating, making you work to solve each puzzle without wanting to break your keyboard in the process. It’s an enjoyable experience that encourages you to think differently, and then rewards you for doing so.
  7. May 7, 2013
    80
    A good idea + a pinch of genius = a refreshing game. [CD-Action 05/2013, p.72]
  8. Mar 22, 2013
    80
    There's enough new – even outside of is sombre atmosphere and unique art style – to make The Bridge an entertaining puzzle game.
  9. Feb 28, 2013
    80
    A puzzle title with the same careful attention to subverting perception, while adhering to its own strange set of rules, as the Escher drawings it emulates.
  10. Feb 25, 2013
    80
    There really isn’t anything bad about the game, although the audio may not be to everyone’s liking, and the very nature of this being full of logic puzzles means it’s not going to be for everyone. If you’re prone to rage-quitting, this may not be the game for you, although perhaps its relaxed feel will put your mind at ease a bit and help you enjoy the experience.
  11. Jun 10, 2013
    79
    Bridging the chasm between the subtle complexity of Braid and the abstract genius of Closure, fleshed out by the unique perspective of M.C. Escher. [April 2013]
  12. Feb 19, 2013
    79
    Despite a few flaws, The Bridge is a very good puzzle game.
  13. Apr 10, 2013
    75
    The Bridge is a great treat for fans of M.C. Escher-style labyrinths. It is not dry and repetitive as Echochrome, but at the same time, unlike the unpredictable Antichamber, follows a set of internal rules. Smart, stylish, exciting.
  14. Mar 1, 2013
    75
    Although rage-inducing difficulty spikes exist, The Bridge generally offers a middle path that should appeal both to newcomers and to expert puzzle solvers.
  15. Feb 26, 2013
    75
    While all of the puzzles don't reach the same level of excellence as The Bridge's impressive visuals, recommending this game to indie fans is still an easy call. Despite some difficulty spikes, patient players will be pleasantly engaged in The Bridge's surreal, black-and-white world.
  16. Mar 22, 2013
    73
    You’ll encounter fascinating puzzles in “impossible” labyrinths. Unfortunately most of the time trial-and-error will win over logic.
  17. May 17, 2013
    70
    For a game that was created by just two students, it’s an accomplishment to be incredibly proud of and I know that I’ll be gifting a few of my friends this game throughout the year, even if it is only to drive them crazy with confusion too.
  18. Mar 11, 2013
    70
    The formula of this super indie puzzle game is centered on the gravity and some levels will test your patience, although it does not come to spikes of pure frustration.
  19. Apr 24, 2013
    69
    It's lovely to look at, but the process of puzzle-solving feels pedestrian. [May 2013, p.61]
  20. Apr 23, 2013
    60
    The Bridge is a very competent puzzle game that is set in a beautiful world that really draws you in. However, when you’re there you get a slight feeling of emptiness due to the lack of story.
  21. Mar 1, 2013
    60
    With obvious debts to such indie hits as Braid, Limbo and The Misadventures of P.B. Winterbottom, The Bridge ultimately feels like a truncated compilation of iconic motifs rather than a fully-fledged experience in its own right.
  22. Feb 21, 2013
    60
    The Bridge is also relatively short, but at the same time it doesn't outstay its welcome. It's for the most part enjoyable while it lasts, and provides a decent thought-provoking time.
  23. Mar 30, 2013
    50
    A cool concept without much game behind it that's ready to be tossed into the growing pile of Braid-a-likes. [Apr 2013, p.84]
User Score
7.8

Generally favorable reviews- based on 53 Ratings

User score distribution:
  1. Positive: 8 out of 10
  2. Negative: 1 out of 10
  1. May 14, 2013
    5
    Super disappointed in this game. The art style and the setup seemed really interesting. However over the course of the game it began to feel more like a poor man's Braid. I don't like to compare games to other so directly but this felt like it was living in Braid's shadow a little too closely and it was all the worse for it. Most of the puzzles ended up being more a matter of keep poking them until they were solved than me actually figuring them out and the storytelling just felt very lacking. A real shame. Full Review »
  2. Aug 13, 2013
    8
    Brilliant game with very clever mechanisms and puzzles. Very nice artwork too. A lot of potential. I would have rated 10 if puzzles were not that easy. I finished the full game in one seating of less than 6 hours, obtaining all the achievements but 1 (out of 16). If the game gets upgrades or DLCs with additional puzzles, I'll change my score to 10. Full Review »
  3. Jun 16, 2013
    9
    This review contains spoilers, click full review link to view. The Bridge is an independent puzzle game set in an M. C. Escher-like world. Your basic controls consist of walking and turning the world. The game's ad states that no two puzzles are similar, which sounds like an interesting challenge. Unfortunately, it does not quite live up to these expectations.

    SPOILERS AHEAD.
    The puzzles are divided into four chapters, each having six puzzles and the "mirrored" versions of each and every world, 48 total. While the first half is, say, realistic, the second half is quite disjointed forward puzzles are intertwined with really odd ones. The most difficult part was figuring out the locations of the so-called "wisps". According to the forum discussions it took an entire community quite some time to find all of them and the "hints" at these are really complex.

    The frustration part was a little too much for my taste, but overall it is a very nicely designed game. It can be played well with a controller, but I'd say that its current retail price of 14 is a tad too much.
    Full Review »