Mixed or average reviews - based on 45 Critics What's this?

User Score

Mixed or average reviews- based on 530 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: It's 1962. John F. Kennedy is the U.S. President and the Cold War has the nation gripped with fear – but a far more viscous and insidious enemy than communism is threatening America. Known only to a scant few, a covet government unit called The Bureau begins investigating and concealing a series of mysterious attacks by an alien enemy. As special agent William Carter, you make the decisions, pull the trigger and lead your squad in a third-person tactical shooter set within a high-stakes, covert war to defend the human race. The Bureau’s mission is clear – survive, adapt and overcome the enemy threat (Heartbreak Ridge-style) to protect the citizens from the truth. Expand
Score distribution:
  1. Positive: 14 out of 45
  2. Negative: 2 out of 45
  1. Aug 27, 2013
    The Bureau: XCOM Declassified is an interesting hybrid between a traditional third-person shooter and a strategic game, with elements of role-playing game; but the impression is a game crippled by a troubled production. If you are in search of a different action videogame, maybe The Bureau is the game are you searching for.
  2. Aug 19, 2013
    Paradoxically, The Bureau: XCOM Declassified feels immediate and inclusive as a strategy game, relying more closely on your rapid-fire commands than the bursts of your rifle. The odd hybrid is far from being fully evolved, but it's well suited to further study.
  3. Aug 22, 2013
    Developer 2K Marin has put everything into creating the best tactical fights possible. Because of this the third person alien shooter is at its best when taking on enemies in combat. Unfortunately everything else is less refined, but despite this The Bureau is still a great addition to the series.
  4. Aug 19, 2013
    2K Marin has done their best with the almost impossible task to create a narrative rich, tactic driven TPS that justifies the name of "XCOM". The result is a decent and professional effort from a team that could have done better without being tied to that name.
  5. Aug 28, 2013
    The Bureau: XCOM Declassified feels confused and half-finished, a hollow but beautiful slog through XCOM’s early years.
  6. Sep 1, 2013
    Like the redacted CIA documents featured so heavily in the game’s marketing, The Bureau comes across as disjointed, baffling and inconsistent. But moments of clarity may well keep you interested in what lies beneath that faltering surface.
  7. Aug 19, 2013
    The Bureau: XCOM Declassified desperately wants to be liked, but by failing to satisfy in any direction, all it succeeds in being is a disappointment. It wants to be a strategy game without being a strategy game, it wants to be a shooter without being a shooter, and it wants to be XCOM without being XCOM. As such, it is nothing. It's an inconsequential waste of time that does nothing for anybody, and saying that makes me feel guilty because its cloying pleas to not be hated are worthy of pity.

See all 45 Critic Reviews

Score distribution:
  1. Positive: 79 out of 151
  2. Negative: 37 out of 151
  1. Aug 20, 2013
    I REAALLYY thought this would just be another shooter but they implemented X-COM's style of strategy so well it actually feels like 3rd person RTS xcom, I dont care about the unsatisfied destructoid review I don't see why in the world he would like how it isnt a shooter or a strategy or an xcom game BECAUSE ITS ALL OF THOSE COMBINED, and that's much more awesome than it sounds

    GamePlay: 9/10
    Story: 8/10
    visuals: 7/10
    Replayabilty: 10/10

    P.S: anyone going into this expecting a carbon copy of XCOM enemy unknown or UFO defense's gameplay is an idiot
  2. Sep 6, 2013
    Hey, guys, you say that the game is very different from the series XCOM, but I can tell you that we should not be so conservative in this world is changing, and if you leave the same series of games, it all quickly get bored. But what about the game, the game I very much liked the first held on the second, then the third and last. All the complexity of the game is revealed at the last level of complexity. This difficulty I have not seen in any game. In general, ten points an excellent game. Expand
  3. Aug 23, 2013
    Fun game with a good story and challenging FPS tactical combat. It could use some polish and a better introduction first mission, but the squad customization and base exploration story telling is worth the play through. Expand
  4. Aug 27, 2013
    If you ignore this being an XCOM game it is a very good game. The combat is crisp and interesting with good progression for your characters, the weapons and powers are satisfying to use and the enemies work well together to make the combat interesting ensuring you have to prioritize targets.

    It operates in a very similar way to mass effect during combat and this is no bad thing. However though it does leave a lot to be desired outside of combat. The time in the base is usually dull with the information (books, voice recordings etc) not being very interesting and adding little to the story itself. Most of the characters also seem to be on steroids as they are all very angry all the time.

    An XCOM game though? Not really. There is no research to be done, little use or development of your team apart from on mission and very little control of what missions to do and the impact they have. It also seems to leave some rather large plot holes if you view it as a prequel to XCOM:EU.

    So essentially a good combat game with good mechanics and ideas, but nothing ground breaking, nothing new and most certainly not XCOM
  5. Nov 1, 2013
    Although mostly a generic thirdperson shooter, it adds some nice spice to the gameplay by having a strategic mode that allows you to command your squadmates. When you're in strategic mode, the gameplay is either paused or drastically slowed down, much like typical XCOM games. While in this mode you can command your squadmates to move about the map, set up flanking positions, and use multiple abilities that synergize very well with your own.

    For example, your commander can use a telekinesis ability that lifts the enemy in the air, pulling them out of cover, then you can order a Sniper squadmate to snipe them out of the air. It's very satisfying and very fun.

    Despite that, the game doesn't feel very loyal to the XCOM franchise. It has some nice things here and there and make you think, "Oh, this is from XCOM" but at the same time it lacks a lot of polish in other areas. The game feels as though it might have been a bit rushed to release. In my opinion this is worth checking out on a sale, you might have a bit of fun.
  6. Dec 21, 2013
    Not a FPS as I know it, Not a XCOM as I know it, strange, completed once, feeling tricked. Glad that I got it discounted. Not my favorite game, bit dissapointed. Love first XCOM and OK with Firaxis's XCOM. Expand
  7. Jul 19, 2014
    Major texture bugs EVERYWHERE! I was standing on clear ground, letting me see through the entire world, the entire world is flashing wildly with weird static effects on all the walls, and many of the textures stretched randomly through the world! Completely unplayable!

    Even if you somehow manage to make the game playable, the guns feel like BB-guns and your AI team-mates are all idiots who never shutup.

    0/10 DO NOT BUY.

See all 151 User Reviews