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Mixed or average reviews - based on 20 Critics What's this?

User Score

Generally favorable reviews- based on 105 Ratings

  • Summary: The Cave is an adventure game from the mind of Ron Gilbert.
Score distribution:
  1. Positive: 6 out of 20
  2. Negative: 1 out of 20
  1. Feb 21, 2013
    81
    The Cave is a disappointment. You're allowed to expect more from the famous industry veterans. [Feb 2013]
  2. Feb 1, 2013
    74
    The Cave is a reasonably entertaining product, giving you a sufficient amount of content for its price tag. While all the adventure and platform elements were fused well together, you'll always somehow find yourself expecting more. It almost seems like the devs were playing it safe, never going that extra mile, never pushing the limit in any way.
  3. Feb 4, 2013
    70
    A small game, but a tricky and clever one that's been made by a video game industry legend who thinks he's still able to surprise you. He is, even though he makes mistakes sometimes.
  4. Jan 31, 2013
    40
    There is some dark-ish humour but it never goes far enough and borders on embarrassingly bad in most places. Those attuned to adventure titles will feel their puzzle sensibilities tickled but definitely not itched.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 11 out of 22
  2. Negative: 5 out of 22
  1. First of all it is important to approach this game for what it is. Don't expect a Monkey Island because its from Gilbert, and keep in mind this is a $15 game.

    With that being said the game is pretty bold in its mix of traditional point and click adventure aspects and jump and run mechanics. You choose 3 out 7 characters, who all come with their unique abilities, background story and areas. You move around by climbing ladders and ropes. There are common areas where you need all three characters to solver puzzles, and specific character areas that need the respective character's ability to be solved. The puzzles are never too easy or hard, but need some critical thinking. The game is not very linear, which will catch many modern gamers by surprise, who are used to heavy handed scripted playing. The humor is dark and entertaining, so are the individual stories behind the characters. The art and mood is amazing in this game. There are also countless references to old Lucasarts Adventure games, such as the Grog machine and Chuck the plant. The annoying part of this game is that you often times have to walk back and forth to solve a puzzle, which is compounded by the fact that you sometimes need to move three characters to a specific location. A character summon function would have been neat here. But that doesn't ruin a excellent gaming experience for a low price. Kudos to Gilbert for trying something money, I hope younger gamers will appreciate it despite lacking the heavy scripting from newer games.
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  2. What the HELL. People who give this game low scores give them only because it's not an ADVENTURE GAME. It never meant to be!

    It HAS adventu
    re elements, like items you can pick up and use with other items in the world. Thanks to this, it has the feeling of a adventure game, but it's NOT an adventure game. It's a puzzle game. People say it has no story (it has), no dialogs (it has!) and no adventuring (IT HAS!!!). I don't understand, they were expecting a point n click classic adventure game? This is NOT the Double Fine Adventure!

    Now, about the story: while it doesn't have a one long story that you unveil, it has many short ones, with funny and absurd characters (I loved the ridiculous miner, who in his anger constantly throws dynamites at you while a the same time demands you bring him his mining carts back), Double Fine style all the way. But personally I think that there is one, continuous story in this game. It's the exploring of the Cave itself. The Cave is a really interesting place, with many various locations and simple, but fun puzzles, and going deeper and deeper makes you feel like you're in a real, authentic old cave.

    The characters you meet remind me of puppets. I think that was the goal, and it works brilliantly. Sometimes it feels like you're participating in a puppet theater, a very witty and funny one. They look very cartoony and small, their animations are stiff and unnatural, like someone is really pulling the strings. Even their jaws move only up and down (mostly, I think).

    As for the Cave, it just talks trash, tries to amuse you or make you laugh, but it tries too hard in my opinion, thus failing in doing so. But at least it isn't annoying and talks very rarely. Overall, it's good that it talks, it gives the game more charm, even if what it says isn't really funny.

    The puzzle and adventure parts are brilliant too. The fact that you can pick up and use items adds so much more possibilities, and combined with your three folks working together, the puzzles are very interesting and fun to solve, and often not that obvious.

    After reading a few reviews and seeing rather mediocre scores, I wasn't expecting this game to be good at all, decent at best. But the hell, is it GOOD. It's brilliant. I give it only 8/10, because of it's size, but if it would be a full, 49$ product, I would give it a 10/10, just like Psychonauts.
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  3. Nice puzzles, loving animations, cute characters with cool voices and a great humor in a big and mysterious cave.
  4. I grew up with Ron Gilbert's adventure but this "adventure" lacks dialogue and story. It is a straightforward puzzle game with three variable stages depending on the three main characters you choose.

    I wouldn't consider it a classic adventure, you just move from puzzle to puzzle. I guess it is an okay puzzle but not an adventure. The humor often seems very forced. So basically I would say it is a good 6-7 for a puzzle but for a Ron Gilbert adventure it is a disappointment.
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See all 22 User Reviews