Metascore
85

Generally favorable reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 19 out of 21
  2. Negative: 0 out of 21
  1. A tremendously valuable expansion to the world of “Morrowind,” adding a new story and an environment of real depth and complexity.
  2. A must-have expansion for those who enjoyed Morrowind with or without Tribunal. In some ways, it is a continuation of a well-loved favorite, in others; it’s like a whole new game.
  3. This is a game that could easily have stood on its own with a little rounding out, but as it is, it is a remarkable addition to the original story.
  4. An expansion pack worth having if there ever was one. [Aug 2003, p.102]
  5. Players who tried "Tribunal" and found it enjoyable but a bit underwhelming, this second expansion is easily the best of the bunch, leapfrogging even the original for buffed-up playability. [Sept 2003, p.70]
  6. 89
    Bloodmoon also adds werewolves and though they're formidable opponents, the real attraction here is that you can actually become a werewolf yourself.
  7. Come prepared for a rousing adventure, as Bloodmoon has reinvigorated the adventures of the Elder Scrolls universe.
  8. Bethesda's latest expansion pack carries the spirit of the first title and in its open-endedness is night and day different from the more scripted, rigid, and story-driven Tribunal expansion.
  9. The Elder Scrolls 3: Bloodmoon is a fine expansion for an already excellent game; it strives to push the Morrowind gameplay system to its limits, adds new good/evil options to quests, and supplies a fully-detailed new island to run around on.
  10. Bloodmoon possesses several new and intriguing elements that include diverse new items, weaponry, indoor and outdoor environments, monsters, etc... True fans shouldn't miss it.
  11. The main storyline is involving, and the arctic setting provides a fresh addition to the lore of the series.
  12. The game executes soundly, and feels more polished than the original Morrowind.
  13. Living as a werewolf is still pretty cool. You can inflict serious damage with those claws, leap amazing distances, and take on more enemies than would be possible in your human form. [Sept 2003, p.74]
  14. Maybe Bloodmoon could have been down as a free, or low cost, download, but the added value of the werewolf alone make the twenty dollar cost seem like a bargain.
  15. 82
    Bugs aside, Bloodmoon is a smart buy for fans of the original game simply because it's not just more-of-the-same; the quests are well designed, and the werewolf slant changes the entire flavor of Morrowind.
  16. By being more open-ended than "Tribunal" and more focused than "Morrowind" itself, Bloodmoon captures the best of both worlds.
  17. If you're a fan, there's no question about it - snap this one up without delay. With its snowy forests, ice-clad lakes, Nord villages and werewolves, Bloodmoon has plenty of new and interesting things to get your teeth into.
  18. The addition of werewolves is interesting, but the implementation isn't very exciting. [Sept 2003, p.96]
  19. Bloodmoon is a quality product that is anything but a way to milk more money from a popular franchise and gives a little more of everything you loved about "Morrowind."
  20. 73
    Those who missed the open-ended questing in "Tribunal" will be pleasantly surprised, and those who wanted to try something new will have the werewolf to play with.
  21. 60
    New scenery, new enemies, and new quests abound for fans of the third Elder Scrolls game, but the familiar story line and lack of any real innovation keeps Bloodmoon from shining too brightly.
User Score
8.5

Generally favorable reviews- based on 75 Ratings

User score distribution:
  1. Positive: 10 out of 13
  2. Negative: 1 out of 13
  1. JackB.
    Feb 19, 2007
    10
    Truly a great game. I enjoy the frozen icy environment that Morrowind was missing, and the idea of building a new city instead of 'Ooh, look, a city that came from nowhere!' is cool. Even if you couldn't be a werewolf, encountering them is cool, they like, growl, and everything! Finally someone worth my Redguard fighter. Unlike in Tribunal, which was worst mod EVUH, this adds a new island which might look small, but it's not, believe me. And if you go to the barrows (Or whatever they are called) you might never leave. I myself, for example, moved over to Solstheim because of stronger monsters, and cool quests. If you're lower level, you shouldn't complain with some wolves or bears, and for higher levels there are those nasty Spriggans (Keep respawning after getting killed! Grah.) For extremely high levels, you might want to seek out some werewolves, and possibly become one yourself, and then kill without being suspected! Best od EVUH! Better than Tribunal all the way! PS: If you wanna real challenge, try Karstaag at the end of the game, he's tough, but Hicine's guile aspect is plain crazy. Full Review »
  2. Rick
    Jul 15, 2003
    10
    The best of the best.
  3. Aug 2, 2014
    6
    As much as I love Morrowind to death and really enjoyed the previous DLC Tribunal that was expanding on the main story, after hearing praise on the Bloodmoon DLC, it left me a bit disappointed. The whole thing seems a bit like Skyrim demo to me, Bethesda was trying out winter environments, mountains, snow, ice, werewolves, Nord lore and while Bloodmoon is still quite enjoyable, it just felt like a Skyrim betatest to me. Unfortunately for Bloodmoon, I played Skyrim before Bloodmoon, so that might have hurt my impressions, as in Skyrim all those elements were even better. Still good, but nevertheless, Bloodmoon was the least favourite part of my entire Morrowind experience, which is otherwise still one of the best RPG's ever created to this day. 6/10 Full Review »