The Elder Scrolls III: Morrowind Image

Generally favorable reviews - based on 30 Critics What's this?

User Score

Universal acclaim- based on 802 Ratings

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  • Summary: An epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. [Bethesda Softworks] Expand
Score distribution:
  1. Positive: 28 out of 30
  2. Negative: 0 out of 30
  1. The most engrossing, deepest and open-ended videogame you’ll see for a very long time, at times it feels like more then a videogame, something to get completely caught up in and realise that time has no importance when you’re playing it.
  2. 100
    One of the largest and most richly detailed fantasy worlds ever to wear a set of polygons. There are literally hundreds of hours of gameplay.
  3. 94
    Shows more planning, talent (aesthetic, programming, and design) and creative vision than anything I've played in a very long time.
  4. Comes close to being the massive, sprawling, open-ended, role-playing epic you've always dreamed of. [August 2002, p.68]
  5. An impressive project, and I have an ocean full of respect and admiration for the ambition, energy, and devotion that the developers poured into this game.
  6. 89
    It ranks right up there with recent classics such as "Baldur's Gate," "Fallout," "Arcanum," and "Planescape: Torment" in terms of sheer enjoyment, and is a game every role-playing fan needs to own.
  7. At times this sense of freedom is overwhelming, and attending to the minutiae can be tiresome.

See all 30 Critic Reviews

Score distribution:
  1. Negative: 9 out of 163
  1. Mar 11, 2011
    Fantastic. Best Action-RPG I've ever played. Story was intricate and there was seemingly no limit to where you could explore. The variety of weapons is nice. I played this game long before oblivion, and I'm disappointed to see that oblivion didn't have spears or throwing weapons. Expand
  2. Nov 10, 2011
    Morrowind has a couple of features that make it stand out above any other RPG I have played. First the story is intertwined with history as set out in books and quests and is just like reading human history. There are different accounts, different opinions, ambiguous reports. The picture you build up is incomplete and often makes you revise your judgements about which historical characters are good and which are evil. Eventually you realize that just as in real life, there is often no clear boundary. Second, the game world is so convincing and lifelike, it draws you in until you feel like you have actually been there and witnessed the events. All RPGs try to do this but Morrowind (and Oblivion) do it better because the physics is better. Most games impose limits on what a character can do e.g. there is an object, therefore you cannot go there. In Morrowind, you can move anything if it is light enough and not fastened, jump on anything if your jumping skill is good enough, climb any terrain if your you have the capability. You have to try this. It is very realistic, and fun. Expand
  3. Jun 8, 2013
    Game offers large variety of armor and weapons, huge load of different gameplay aspects and a large island to explore. Some people consider the ''must make'' choices as cons for the game, but I prefer them as replay value. The DLC's add nice touch and the modding community keeps the game still very alive. Expand
  4. Oct 10, 2010
    Morrowind is for passionate gamers who like the idea of deep role play. If you were to feel proud when you have served a faction or ordinary citizen, confronted and destroyed evil deities, uncovered conspiracies in religions, like the idea of fantasy politics, and more, get this game if you are a storyline centered person. If your first experience was with Oblivion and now you feel as if you have run out of things to do, get Morrowind. Expand
  5. Jan 10, 2012
    What the people don't understand who are writing bad comments about this game is that the game was designed that way, the hit and miss combat style was a common combat style for games in 2002 and the glitches, its hard to patch a game WITH NO ONLINE its not like its connected to steam, and this game didnt have voice actors so if its SO HARD to read thats your problem, go to school kids, I personally find this game to actually be a challenge unlike the casual scrub game SKYRIM with its **** 4 hour story line that has the EASIEST boss fight I'VE EVER, so with that I conclude all negative reviews are scrub kids! Expand
  6. May 7, 2011
    Truly impressive. The game is dated, but features some elements that Oblivion lacks. And while Oblivion gives a few of those moral choices quests, Morrowind really features them like you'd expect. The world feels so real and authentic With some of the patches and mods available, the game can look more like you'd hope for this day and age. Some things like lockpicking and fistfighting are unbalanced and lack compared to Oblivion, but both games are truly great. If they could be combined with the best features of both, we would have RPG perfection. Expand
  7. Dec 15, 2010
    Morrowind's combat is broken. It has no quest system. To get into cities you have to levitate into them-not walk through a door. There is no fast travel. It is a tedious and **** game, do not recommend to anyone. Expand

See all 163 User Reviews

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