Generally favorable reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 10 out of 12
  2. Negative: 0 out of 12
  1. This quest line is the biggest yet and keeps you hooked right to the end. While the dungeons are not as big or as maze-like as the previous expansions, the chance to really explore Cyrodiil really makes this quest much more effective and allows for a greater appreciation of the graphical tweaks and new locations.
  2. The beauty of the game, as well as the depth of the immersion and the fun of the gameplay, is still here in abundance. Knights of the Nine is an essential addition for any Elder Scrolls fan.
  3. Yes, it’s a bit on the short side but it’s a compelling quest with all the things we love about the many sub-quests found in the game.
  4. 85
    Knights seamlessly melds a good 6 to 10 hours of highly entertaining gameplay and maintains the level of quality Oblivion is known for.
  5. This retail package containing Bethesda's downloadable content updates for its groundbreaking role-playing game gives you more quality questing for Oblivion for a budget price.
  6. It’s not an adventure that’s going to blow gamers away, but for hardcore Oblivion lovers like myself, it gives us an excuse to keep on playing!
  7. Knights of the Nine isn’t in the same league as stellar Morrowind add-ons like "Tribunal" and "Bloodmoon" but any fresh reason to revisit the world of Oblivion once again is all right by us.
  8. But even with so much free material competing for the attention of Oblivion fans, Knights of the Nine offers a compelling package of polished content. [Mar 2007, p.64]
  9. Just more of the same beautiful game, but will remind you why you loved Oblivion like your own family in the first place. [Jan 2007, p.60]
  10. While Knights of the Nine certainly maintains a high quality of gameplay that you might be expecting, it just doesn't last long enough.
  11. An engrossing but overly geeky sortie. [Jan 2007, p.84]
  12. The problem is that most of the downloadable content is aimed at specific character types: a pure combat character probably won't give a stuff about spell tomes or a Wizard's tower, while the average mage will find the powerful new quest items totally useless. You're far better off just choosing the content you want online, and this works out a hell of a lot cheaper too, even if you buy everything (£12).
User Score

Generally favorable reviews- based on 76 Ratings

User score distribution:
  1. Positive: 7 out of 10
  2. Negative: 2 out of 10
  1. Aug 6, 2012
    Compared with the Bethesda DLC which came before - Bloodmoon, or even Tribunal - KOTN seems disappointingly insubstantial. The quests have some great moments, but they're mostly just a series of fetches with a handful of interesting dungeons. I don't mind the DLC's size, but Knights of the Nine doesn't really offer that great of a questline compared with most available in the main game. The armour set is interesting, but the whole expansion suffers from the same generic vibe that plagued Oblivion: I just find it out of place when terms like "Katana" and "Crusader" are used in what is meant to be a completely different world. KOTN is by no means bad, but I'd have to rate it lower than any other TES DLC I've played. Best to buy it with the GOTY edition. Full Review »
  2. Sebastian
    May 24, 2007
    I think its the best game ever between Morrowind(with Tribunal and Bloodmoon) and World of Warcraft.
  3. Mathew
    Apr 10, 2007
    Bethesda Softworks did an amazing job with this expansion. I've seen a lot of people complain about it, but what do you expect an expansion to be, an entirely new game? That would require them to release The Elder Scrolls V: (insert name here), which they have not done yet. It's an expansion; it expands on the original story with a great set of new options and features. I say, for everyone who liked oblivion check this out. You will not regret it. Full Review »