User Score
8.0

Generally favorable reviews- based on 2098 Ratings

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  1. Sep 30, 2011
    8
    I can really do without a game telling me on screen that I've reached the entrance to a cave when I'm stood 1 foot away from said entrance. A game where levelling up seems more than a bit pointless. A game where I'm thinking 'why don't they get the guards to do this quest - they're obviously more capable'. A game which threw away many of the great things that its predecessor had. But II can really do without a game telling me on screen that I've reached the entrance to a cave when I'm stood 1 foot away from said entrance. A game where levelling up seems more than a bit pointless. A game where I'm thinking 'why don't they get the guards to do this quest - they're obviously more capable'. A game which threw away many of the great things that its predecessor had. But I can't honestly give this game less than an 8. It's entertaining, engaging and has some replayability and if it grabs you, you will probably spend a lot of time with it. Personally, I found it a lot more enjoyable when I finished the game at level 8 as opposed to level 24., which says it all about the levelling system. Still, at today's prices I would consider it a great buy. Expand
  2. Jul 4, 2011
    10
    revolutionary game that sets the bar so high for open world RPG's that it probably wont be beat by any game except its own sequel. A HUGE open world that has a life of its own. You can take almost any action you can think of. Combat is VASTLY improved compared to morrowind and is much more fun. This is as close to the perfect game as it gets.
  3. Jul 13, 2011
    9
    Oblivion is a great game, but has some sizable setbacks. Gameplay is solid and something you can get easily hooked on. The quests, while moderately unoriginal, are presented in a unique way. Unfortunately, combat is smooth but almost too hard, and the leveling system is flawed and may level you faster than you can keep up. In addition to the flawed leveling system, most new players willOblivion is a great game, but has some sizable setbacks. Gameplay is solid and something you can get easily hooked on. The quests, while moderately unoriginal, are presented in a unique way. Unfortunately, combat is smooth but almost too hard, and the leveling system is flawed and may level you faster than you can keep up. In addition to the flawed leveling system, most new players will have no idea what they're doing, as it doesn't tell you what specializing in a skill will do. Overall, the minor flaws can be overlooked by great overall gameplay, and this is a worthwhile game. Expand
  4. Luke
    Mar 10, 2006
    10
    Are you kidding me if anyone gave this game a lower score then at 10 out of 10 they r nuts its just like morowind with a major graphicall over-hall. This game actualy has a physics engine and its over 100 hrs of gameplay which means ill never finish this one just like i never finished morrowind but at least ill have the time of my life plain it
  5. RaghaB.
    Mar 29, 2010
    7
    I love this argument in the PC community about how games are "dumbed down for consoles." Now i'm sure that this argument works for other games, i dont know im relatively new to PC gaming. What I do know is that it does not work for TES games. Remember Morrowind guys? Yeah it came out on the X-box also. On to Oblivion. Being a huge Morrowind fan i was disappointed with Oblivion. While I love this argument in the PC community about how games are "dumbed down for consoles." Now i'm sure that this argument works for other games, i dont know im relatively new to PC gaming. What I do know is that it does not work for TES games. Remember Morrowind guys? Yeah it came out on the X-box also. On to Oblivion. Being a huge Morrowind fan i was disappointed with Oblivion. While the graphics are better (even on my lower end PC) The addition of the Quick Jump makes the world seem MUCH smaller than that of Morrowind. And the main story line is very repetitive. After what felt like the twentieth Oblivion Gate I said forget it and moved on...until i caught Vampirism and gave up all together. I can still pick up morrowind and play for hours but Oblivion was barely aboe to hold my attension for more than a few hours. The combat system upgrades (spell button FTW!!) and the shinnier graphics do not make up for the fact that Oblivion is not as good as its predecessor. If only Bethesda wold release a patch moving Morrowind into Oblivion's graphics and controls. That would be the perfect game. But hey dreamers can only Dream. Overall its a good game, There are just a few things missing from it that should have been kept in the game. Hopefully Bethesda learns from their mistakes and delvers an epic TES:V. Expand
  6. Sep 18, 2011
    10
    Most engaging game I've ever played. The world is immense and the things to do seem unlimited. I've gotten a lot of playability out of this game. A truly good game for me is one where I can beat it in a different way than my friends will. I love the customization and oblivion has plenty.
  7. Nov 21, 2011
    9
    The world of Oblivion is a seemingly live one. Mountains, caves, and a copious amount of missions would keep anyone busy for hours on end. The sheer beauty of this game is sometimes overshadowed by repetitive voice acting and boring level design; there is no denying the brilliance that comes from looking at the night sky while Jeremy Soule's soundtrack plays in your headphones.
  8. Nov 30, 2011
    9
    Elder Scrolls IV: Oblivion is what an RPG should be - compelling story plot, tons of side quest and a large open world to explore. The automatic leveling system leaves something to be desired. But then again, the more you use certain skills, the better you should get at those skills. The graphics leave something to be desired, but eye candy does not make a game great.
  9. Sep 9, 2012
    10
    Amazing game. The plot is nice, nothing we didn't see before, but the freedom of gameplay is something inredible. Your actions really matter and the consequences of yours actions cannot go away. A failed quest iss a failed quest and got its repercussions. Somethings you just can't do, because of class limits. Graphics are outdated, but still very beautiful, and they can be upgraded withAmazing game. The plot is nice, nothing we didn't see before, but the freedom of gameplay is something inredible. Your actions really matter and the consequences of yours actions cannot go away. A failed quest iss a failed quest and got its repercussions. Somethings you just can't do, because of class limits. Graphics are outdated, but still very beautiful, and they can be upgraded with mods. Talking about mods, find some you like from the tons available and that will make you play it for an entire year without repetition. Good deal indeed. Expand
  10. May 24, 2014
    10
    Really awesome,unique RPG game with interesting stories and quests.
    It has great story,graphics,this game can kep you entertained for many many hours.
    And of course,the Expansions,and the moddability launches the game in the sky!
  11. Nov 23, 2011
    10
    I am serious gamer, and for me to have spent 7200+ hours on one game, it must mean that this game is completely perfect. The voice acting is spot on, with all 12 voice actors for the entire game performing perfectly. The animations like combat, speaking and running are all so lifleike, it felt like i was actually in the world of Cyrodill. I recommend this game for casual gamers, seriousI am serious gamer, and for me to have spent 7200+ hours on one game, it must mean that this game is completely perfect. The voice acting is spot on, with all 12 voice actors for the entire game performing perfectly. The animations like combat, speaking and running are all so lifleike, it felt like i was actually in the world of Cyrodill. I recommend this game for casual gamers, serious gamers, posers, people posing to be a poser, kids and beginners, 10/10 Expand
  12. StephenS.
    Dec 9, 2009
    10
    I can honestly say that this is my favorite game possibly created. Amazing graphics and game play, so many possibilities of character creation and everything is reflected on what you do in the game play world. If this was Co-op there would be no other game that could compete with this...
  13. NikitaG
    Jun 19, 2009
    10
    This game is arguably the best game I have ever played in my life. The graphics are amazing, there are many revolutionary features, such as the voice overs, but the thing that really won me over was the depth. I bought this game in 2006, and I still play it today. Unmodded, the game has so much content its just mind blowing, and with along with mods, this game could easily last you This game is arguably the best game I have ever played in my life. The graphics are amazing, there are many revolutionary features, such as the voice overs, but the thing that really won me over was the depth. I bought this game in 2006, and I still play it today. Unmodded, the game has so much content its just mind blowing, and with along with mods, this game could easily last you several years. I have noticed that most people either love this game, or hate it. Oblivion's nonlinear and lack of 'in your face' action makes it boring for some people. But you owe it to yourself, give it a try if you have not. Expand
  14. DavidM
    Jun 23, 2009
    10
    Unmodded the game became tedious with the scaling levling system and I quickly put it down. Months later I modded out the scaling and over 100 hours of play.
  15. EthanKunz
    Jul 28, 2009
    10
    This is probably the best game I've ever played, and I've played them all. While it has some minor flaws in npcs, it makes up for this in almost every other way. What really added to the game for me were the mods that hardcore gamers have been coming up with. I'm still playing it!
  16. MikeM
    Jul 6, 2009
    10
    Amazing game. In order to fully appreciate it though you must have the game for the PC. The mod community is enormous and some mod creators are awesomely talented. 10 out of 10.
  17. LeviA.
    Sep 22, 2009
    10
    This is the best game I have ever played. Ignore the whiny little kids with poor grammar skills that rated it low. They probably played it for about 20 minutes before stopping. The game may also require somewhat of an imagination too play. I have had this game for 4 years and still haven't completed the main quest and I still play it once every week. It is the best game ever made.
  18. BrandonL
    Jan 17, 2010
    10
    The game is simply amazing from start to beginning. Most of the people that rated this game a 0 had never beat the game. People say the leveling system is flawed, It makes it so you don't have to worry about running into a highend area or a lowend area. you are access new gear at higher levels and New weapons. If you never level in this game you will be missing out on everything in The game is simply amazing from start to beginning. Most of the people that rated this game a 0 had never beat the game. People say the leveling system is flawed, It makes it so you don't have to worry about running into a highend area or a lowend area. you are access new gear at higher levels and New weapons. If you never level in this game you will be missing out on everything in the game, well just about..... The combat system is very simple, you can learn new melee moves and spells are a breeze to use. Character customization is very large and creating your own class is a very interesting thing to use. Basically the sky is the limit in this game. Make your own spells and weapons with special abilites. Monsters play very much like you and everything they wear u can take which i really dig that. Quests are very very deep and not just a simple kill this and kill that. the AI plays very well and play similar to you. There is no shortage of things to do. I mean you can beat the game and hundreds and hundreds of quests. Difficulty can be adjusted. The game is user friendly and isn't difficult at all. Works perfectly on a console. It plays unlike any other RPG out there right now, besides fallout of course. PEOPLE WHO GIVE THIS GAME A 0/10 REALLY DON'T KNOW WHAT MAKES A GOOD RPG A GOOD RPG!!! this game is amazing, graphics, voice acting, enviroment, combat system are all perfected and are amazing. Expand
  19. EE
    Nov 18, 2009
    10
    Oblivion is an amazing game that lives up to the expectations set down by bethesda's other games such as morrowind and Fallout 3. Amazing graphics, wonderful performance, and hours of great fun. And when you finish with the game, just install a few mods and it is new again! Completely worth $50.
  20. JohnB
    Oct 12, 2009
    7
    The game has a lot of content and enviroments are beautiful. Unfortunately there are some serious flaws. All the npc- characters in the game are ass ugly, generic and they act like robots. There are only adults in the game, and no one has a beard. I'm glad that they didn't include dwarves in this game since they too would propably be as tall as anyone and without beard. The The game has a lot of content and enviroments are beautiful. Unfortunately there are some serious flaws. All the npc- characters in the game are ass ugly, generic and they act like robots. There are only adults in the game, and no one has a beard. I'm glad that they didn't include dwarves in this game since they too would propably be as tall as anyone and without beard. The voice acting is mostly horrendous, and there are 2 or 3 music tracks in the whole game. Expand
  21. RadekK
    Dec 20, 2009
    10
    A little easier and simpler than Morrowind, but I gave 10. I hope that next Elder Scrolls V will be even better.
  22. Oct 28, 2010
    10
    An excellent game, my favorite RPG of all time and perhaps my favorite game.
    I'll try to keep this as short and to the point as possible:
    Pros -Vast and varied world. Those who say it is repetitive honestly have not played the game. There are Jungles, woods, plains and so on. An example of the vastness of the world is emerging from the sewers in the beginning of the game and seeing a
    An excellent game, my favorite RPG of all time and perhaps my favorite game.
    I'll try to keep this as short and to the point as possible:
    Pros
    -Vast and varied world. Those who say it is repetitive honestly have not played the game. There are Jungles, woods, plains and so on. An example of the vastness of the world is emerging from the sewers in the beginning of the game and seeing a snow-peaked mountain far off in the distance. You can go to the top of this mountain. Along the way you may run into a wolf, an ogre, or a friendly Orc living in a well appointed manner.

    -The awesome questing system. There are literally hundreds of hours of quests to be found here, all interesting. Whether it's climbing the ranks in the sinister Dark Brotherhood, fighting Mehrunes Dagon, or sorting out a crooked merchant you will be entertained for hours.

    -Finally, the graphics and gameplay were amazing for its time. They still look very good unmodded, but modded (specifically with Qarl's texture pack) it looks absolutely amazing. The gameplay is fun, the swordplay is simple but not repetitive, and the magic is entertaining.

    Theres are several negatives to this, none of which prevent it from being a 10, but still are worth being mentioned.

    -Voice actors. They used (for some obtuse reason) a very small group of voice actors. The voices do become repetitive.

    -Dialog system is iffy. Kind of strange

    Overall an excellent game. Highly recommend the PC version to anyone who enjoys RPGs or who wants to try something other than Call of Duty.
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  23. Apr 15, 2011
    5
    This review contains spoilers, click expand to view. It might be a little late to be writing a review of this game, but I have been playing it on-and-off since practically its release day. To this day, I'm still not sure what all the hype was about.

    Let's just say Oblivion was a good game. Good, not great. If you actually play RPGs for the scope and story, probably the biggest drawback of the game is the story. I wouldn't go so far as to call it contrived, but it's not all that great anyways. Actually it's pretty dull, since what you become known for by the citizens of the empire is something you accomplish within the first couple of hours of the game, had no emotional impact or power behind it, and just established the next flaw with Oblivion.

    Oblivion gates. The first time I stepped through one, I thought to myself, "Oh wow, this is actually pretty cool." Then I went through another one. Then another one. Then several more. They all look the same. They all have the same mechanic. If there was one part of Oblivion that was uninspired, this was it. They all consist of getting to the top of the central tower, and pulling out a "Sigil Stone" to close the gate. Alright, now let's cycle that them through 9 maps that all look exactly the same, and you'll begin to dread going through any of these gates ever again.

    I had a few other issues with the game, such as horseback riding being pretty lame, some so-so dungeons (nothing especially hidden away or secret like there was in Morrowind) and the facial animation and voice acting being the crap they were. But the leveling with your character loot and enemies was insulting. In a game that's supposed to be about go anywhere, do anything, this is an atrocity. Limiting the types of enemies you fight and level of loot you can receive at any given level automatically turns this into an extremely structured game. Sure it prevents getting anything gamebreaking at an early level, but the whole point in adventuring is learning what your strengths and limits are. If, at level 1, you can find a way to beat a level 20 monster, I think you deserve some pretty epic loot for doing so. But this leveling also meant that dungeon crawling was pretty stupid, since there was no incentive to explore other than to "see the dungeon," and they all looked essentially the same within about 3 themes (Aleid ruins, old forts, and caverns/mines).

    Now this is not to say Oblivion was a crappy game. Far from it. If you want some excellent story telling and a much better RP experience, check out the... 4 factions. That's right only 4. Thankfully, each questline for the factions was much more enjoyable than the main questline, and each was quite long as well, which makes up for the fact that there are only 4. (I believe that in Morrowind there were upwards of 15, and many of them affected other factions.) And no, I am not counting the Arena. That was not a faction. You just kill people. You can finish it at level 1.

    The region of Cyrodiil was quite beautiful, but only some areas shined. According to lore, Cyrodiil is supposed to be a jungle/swamp type of area. In this fashion, I quite enjoyed the areas around Bravil and Leyawiin in the game (and the snowy mountains of Bruma to the north), and Anvil was very pretty, but the rest was more ho-hum classic fantasy affair, and the cities all looked very fabricated and themed. Overall it was not nearly as immersive as Morrwind's quite alien locale, setting, and culture.

    So overall, Oblivion was an average game. It definitely felt geared towards console players and much more casual gamers, as was obvious through the main storyline, generic hack'n'slash gameplay, and toned-down classic fantasy setting. But it had some obvious merits for those willing to delve deeper, with some pretty amazing faction questlines, along with some other specific side quests.

    I hope 2011's Skyrim shapes up to be more like Morrowind. But if Bethesda stays down the path of Fallout 3, I won't be too irked, since that game was incredibly fun as well. Give us TES fans something good this time, Bethesda!
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  24. Dec 15, 2011
    10
    This is a rare and remarkable achievement--a huge, open-ended, complex, detailed role-playing game that's fun to play and a pleasure to behold. Oblivion not only delivers everything that earned the Elder Scrolls series the devoted loyalty of a huge following of fans, but also significantly improves on the weaknesses of its 2002 predecessor, Morrowind. Morrowind earned recognition for beingThis is a rare and remarkable achievement--a huge, open-ended, complex, detailed role-playing game that's fun to play and a pleasure to behold. Oblivion not only delivers everything that earned the Elder Scrolls series the devoted loyalty of a huge following of fans, but also significantly improves on the weaknesses of its 2002 predecessor, Morrowind. Morrowind earned recognition for being one of the best role-playing games in years, but the immersive and long-lasting experience it provided wasn't for everyone. Oblivion is hands-down better, so much so that even those who'd normally have no interest in a role-playing game should find it hard to resist getting swept up in this big, beautiful, meticulously crafted world. Expand
  25. Kronox
    Dec 1, 2009
    10
    Not even gonna speak long on this game, its virtues are obvious. This is an instant classic and a must own on whatever platform you play. Anyone who thinks this is a bad game simply hasn't a clue as to what a good game is and their review is worthless.
  26. Jul 2, 2011
    10
    Where to begin, Oblivion is one of the best games ever created. The joy of exploring a huge open fantasy world is just delicious indeed. Plus Oblivion is very accessible for all you "dumbed-down" types. Be sure to download the essential mods (50+ of those, 4 being my mods, hehe) to create the most awesome open-world RPG ever. Another must play. Don't talk to me about RPGs until you play this.
  27. Jul 5, 2011
    10
    Well what can i say that everyone hasn't Morrowind (Oblivion) is One of the most complex games out there it may be outdated on Graphics but it surpasses most if not all other Role Playing Games on the market when it comes to a big world with almost endless quests and more gear then you can think of. Great game i cant wait until Skyrim comes out to set the new Standard on Role Playing Games.
  28. Aug 22, 2011
    10
    This is a fantastic game with so much replay value. It is a HUGE improvement over the previous ES game, compared to Morrowind it's 100% better. Amazing main storyline, great voice acting, amazing guild quests and many, many great side quests. This game has kept me entertained for literally hundreds of hours. I've had it bug out a few times but after I removed all my mods andThis is a fantastic game with so much replay value. It is a HUGE improvement over the previous ES game, compared to Morrowind it's 100% better. Amazing main storyline, great voice acting, amazing guild quests and many, many great side quests. This game has kept me entertained for literally hundreds of hours. I've had it bug out a few times but after I removed all my mods and reinstalled it played perfectly so i think it was the mods that were screwing it up (which makes me sad because there's a plethora of really cool mods for this game too). So far in playing the un-modded and officially patched game I've run across no bugs whatsoever so I'm not sure what all the complaining is about. Expand
  29. Jan 13, 2012
    6
    The story for the main quest was pathetic at best, Though the side missions had a lot better stories but none were truely great. A ton of bugs and glitches as well as lag, It doesnt help that the game has only 4 patches that dont even fix a majority of the problems the game suffers from.

    What saves the game is that it can be modded to add a ton of user created, Which is suprisingly
    The story for the main quest was pathetic at best, Though the side missions had a lot better stories but none were truely great. A ton of bugs and glitches as well as lag, It doesnt help that the game has only 4 patches that dont even fix a majority of the problems the game suffers from.

    What saves the game is that it can be modded to add a ton of user created, Which is suprisingly better then most of the content in the game.
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  30. Jul 9, 2012
    10
    My personal favourite... The best game I've ever played and I still play... Amazing felling and great gameplay despite the few bugs and glitches in it. After having played more than 100 houres of the game I still have things to do... A great advantage is also the MODING community which adds new cool stuf even now!! Simply AMAZING!!
  31. Mar 17, 2011
    10
    Oblivion is the greatest game I have ever played. The graphics increase the standards for all future games. It will be a long time till any game beats this and that game will probably be Elder Scrolls V.
  32. Oct 8, 2011
    6
    Still do not understand why this game is so well received. It may be good for newcomers of this series, but it is neither as massive as daggerfall nor as fun as morrowind. The setting in this game is painfully average. The leveling system is broken unless you use mods to fix it. Quests are quite repetitive and there is not much story associated with those quests, so you end up with doingStill do not understand why this game is so well received. It may be good for newcomers of this series, but it is neither as massive as daggerfall nor as fun as morrowind. The setting in this game is painfully average. The leveling system is broken unless you use mods to fix it. Quests are quite repetitive and there is not much story associated with those quests, so you end up with doing the same things over and over again. The setting for the factions in this game is just terrible comparing to morrowind. In morriwind, you can establish social relations with different factions, and you can be smooth and slick with them to achieve a lot of benefits which is tons of fun. The factions in oblivion are just like a bunch of quest generating machines to extend the game time. Overall it's a good entry to elder scroll series but probably the worst elder scroll game. Expand
  33. Dec 30, 2011
    10
    One of the best games ever created. Massive world,massive amount of customization,amazing graphics, beautiful soundtrack and touching story makes Oblivion an experience of lifetime. Oblivion improves everything from Morrowind. Get ready to lose your social life!
  34. kungfucat196
    Mar 21, 2010
    7
    My real vote would be 8.4 Ok lets get it started, the gra[hics were good for 2006, its alright. What makes the force of the game is the realism, EVERY but EVERY actions in the game will have an effect on the other AI surrounding you and there is a multitudes of ways to do the scenario, the world is deep and well made, a lot of efforts were put in, but it stops there. The AI is not good at My real vote would be 8.4 Ok lets get it started, the gra[hics were good for 2006, its alright. What makes the force of the game is the realism, EVERY but EVERY actions in the game will have an effect on the other AI surrounding you and there is a multitudes of ways to do the scenario, the world is deep and well made, a lot of efforts were put in, but it stops there. The AI is not good at all, a supplementary 3 month wouldn't have been too much for the game to fix the AI problems and the Glitches. Also, RTS games are my favorite, and i like wen im immerge in the story, like i was in Dragon age: origins or Kotor. The broken AI and universe dosen't help. You can do whatever you want, there is exacly NO LIMITS, a lot pf players are just playing this game for its mods, but i do not know some1 excepted me who alredy beated this game. too much limit is not good, but not enough too. All those facts dosen't immerse you in the story, well, it didn't for me. I had to force myself to finish this game. I didn't like this game, i gave a 7.5 for all the efforts they putted in and to respect those who liked that, but its not a game for amators of games like Kotor, mass effect and dragon age. Expand
  35. Mar 13, 2012
    6
    I honestly couldn't get into this game after I had played Skyrim. Its dialogue is weird and irritating, the inventory is annoying, the map is also very annoying. The graphics are poor, and I have to say that Doom 3 (a game from 2004) had far better visuals. The combat is fun, but very clunky as it is in the Elder Scrolls games. An okay game, and I admit I would have enjoyed it much more ifI honestly couldn't get into this game after I had played Skyrim. Its dialogue is weird and irritating, the inventory is annoying, the map is also very annoying. The graphics are poor, and I have to say that Doom 3 (a game from 2004) had far better visuals. The combat is fun, but very clunky as it is in the Elder Scrolls games. An okay game, and I admit I would have enjoyed it much more if I hadn't played Skyrim first. Expand
  36. Jul 30, 2012
    10
    this was best game i loved xbox version ps3 version & pc version i love this game so much no glitches no nothing perfect only thing is if they re did this game i hope they make it with compatible with xbox controller
  37. ChristianS.
    Dec 1, 2007
    10
    The graphics of this game is outstanding. the quests is intense. the bugs bring it down, but the mods stand up for that mistake. this game has many of quests. there is 100s of hours of gameplay and you can roam around and get alot of good items.
  38. Mar 11, 2011
    6
    Well, it's nothing compared to Morrowind. The world felt very small in comparison. The quests were very short, with the exception of the mains toryline, which couldn't have been more tedious. Oblivion feels rushed and they really could've brought a lot more things from Morrowind forwards. I was also disappointed to find the Imperial City was actually quite small, and was miniscule comparedWell, it's nothing compared to Morrowind. The world felt very small in comparison. The quests were very short, with the exception of the mains toryline, which couldn't have been more tedious. Oblivion feels rushed and they really could've brought a lot more things from Morrowind forwards. I was also disappointed to find the Imperial City was actually quite small, and was miniscule compared to some of the cities in Morrowind. Expand
  39. Nov 20, 2011
    7
    Picked this up on a recent Steam sale. I had Morrowind on xbox when it came out but I never got into it. It seemed extremely boring and long to get into. Well, years later Oblivion is also extremely long to get into and boring at the beginning, but it sure is worth it. This game is detail on a scale that no other game even approaches much less achieves. From random books scatteredPicked this up on a recent Steam sale. I had Morrowind on xbox when it came out but I never got into it. It seemed extremely boring and long to get into. Well, years later Oblivion is also extremely long to get into and boring at the beginning, but it sure is worth it. This game is detail on a scale that no other game even approaches much less achieves. From random books scattered around the world (that are actually written and can all be read) to thousands of things, just things, strewn all over the place. Each one realized on a scale that makes it almost impossible not to get lost in this game. Imagine taking about a 50 mile square of land in the real world with all the trees, houses, roads, people, animals, water, weather, everything and sticking all of that into a game. That's Oblivion. Houses fully detailed inside and out, random junk that is actually relevant and non-repetitive like people really have. If you want to know what this place you're standing looks like from that mountain top over yonder, hike up the mountain and take a look. You can. In fact, you can basically do anything you want any way you want. It's the most freedom in a game, ever. Period. (notwithstanding other Elder Scrolls games of course) Want to be a spell casting rogue that pick pockets and hides in the shadows? OK. Wanna be a ranger that also swings a gigantic mace? OK. Wanna be a warrior but in leather armor and summoning undead? OK. Whatever you want, there's a way to do it. The game is huge, I'm talking HUGE. Think WoW without the subscription and they probably have about the same content (except this is one release with some xpac content and WoW is constantly updated for the last 7 years). There is a good enjoyable story packed in between all the other side quests and random places to explore also. It's the whole package. This game would easily warrant a perfect 10, except it's not perfect. Unfortunately Bethesda, in all their creative genius, weren't very good at squashing bugs. This game came out in 2006 and despite multiple official patches and DLC content for sale there are literally thousands of bugs in the game they never bothered to fix. The game is so popular that its very talented and committed fan base has created their own mods that patch the game for you correcting many of these bugs, but they shouldn't have to. Bethesda made the money off the game, not the fans, they should be the ones fixing it. So, 7/10 because buggy games deserve ZEROES, but this game really is awesome. Expand
  40. May 22, 2011
    9
    Elder Scrolls IV: Oblivion is fun, engaging and consuming, but its main drawback is that it's pretty repetitive. The game takes place in a vast country, containing 9 cities, and many villages, caves, forts and other landmarks. The landscapes are stunning, eye-candy at its most (if you set the video options to high that is). The ambient music is beautiful too. It actually adds heavily toElder Scrolls IV: Oblivion is fun, engaging and consuming, but its main drawback is that it's pretty repetitive. The game takes place in a vast country, containing 9 cities, and many villages, caves, forts and other landmarks. The landscapes are stunning, eye-candy at its most (if you set the video options to high that is). The ambient music is beautiful too. It actually adds heavily to the atmosphere, making you feel like part of this enormous world. However majority of those locations I've mentioned are pretty repetitive. A lot of caves and other dungeons look the same. Hence the free-roaming does get boring eventually. The character creation feature however is phenomenal. First of all you get to choose one of 10 races (4 races of humans, 3 races of elves, and then also orcs, argonians and khajiit), each one with its own set of pros and cons. After you've chosen a race you customize the character's appearance, all of their facial features, etc. After that you pick a class. Best idea to perhaps customize your own class, because the way it works is that each class favours a certain set of skills and attributes, meaning you get bonuses to those at the start and they are the ones that would contribute to your levelling up. So getting to choose the attributes yourself is the best. The main story is not bad. It does have its good bits and also some boring bits, but all in all worth playing through at least once. The game has a huge amount of side quests too, as well as 4 different factions, all of which have their own story arcs as well - Fighter's guild, Mages' guild, Thieves' guild and The Dark Brotherhood (aka Assassins' guild). There is a good variety of various armors and weapons. However for the most part the better items only start appearing once you reach a certain level, and the levelling up is rather slow. Nevertheless, due to such a big variety of skills, the game can be played in many different ways - a sturdy paladin, a silent archer, a fierce spellcaster, a poison assassin, a hand-to-hand fighter, etc. However playing as the same character for long does get repetitive, and hence I'd say Oblivion is not one of those games you tend to come back to very quickly after completing it. Overall it's a beautiful and very atmospheric game. It's a consuming new world. That's what it is. When you play Oblivion, you find yourself feeling like you're part of it. Expand
  41. Oct 18, 2012
    8
    The game is nice to play, but you don't really feel that you have progressed when you level up, because enemies level up as well. Loot and rewards are leveled as well, so you may have to wait till you're at a greater level before starting some quests in order to better equipment. The leveling system ruins this otherwise beautiful game.
  42. Aug 16, 2012
    7
    The main storyline wasn't the best for me, but the side quests had me playing until I've finished them all. Great graphics (if you ignore the humanoid characters). Not as great as Morrowind or Skyrim, though for obvious reasons.
  43. Dec 9, 2011
    10
    A FREEEEKEN AWESOME GAME! I still play it now and it still brings fun...................................................................................................................................................................................................
  44. Oct 5, 2012
    10
    The advantage of Oblivion over Skyrim is that game takes itself less seriously and has a MUCH better character devlopment system. Strangely enough, the best way to build the character is to place all the most useless skills as your major talents and then deliberately level up as slowly as possible. By doing so you character gains powers acoss all skill areas, and will not be troubled withThe advantage of Oblivion over Skyrim is that game takes itself less seriously and has a MUCH better character devlopment system. Strangely enough, the best way to build the character is to place all the most useless skills as your major talents and then deliberately level up as slowly as possible. By doing so you character gains powers acoss all skill areas, and will not be troubled with difficulty spikes at all. Rather you will need to bump up the game difficulty as you progress to a demi-god mastering all skill areas. Except for superficial graphics, EVERYTHING in Oblivion is better and more fun than Skyrim. Especially the guild quests, but also such things as the NPC's despite the ridculous encounter interface and the use of only 5 voice actors. Yet the core reason it is MUCH better, is that the player can build their character as they like and can master all fields with no penalty. Crafting and magic in this game is far more potent, interesting and worthwhile than in Skyrim. The Elven Ruins have a far better mood than the Dwarven ones. When you consider how perfect the keybingings and the UI are in this game to how poor they are in Skyrim its clear that it is Oblivion, not Morrowind that marks the highpoint of Bethesda fantasy RPG design. Before they start anything else the team owes it to their fans to spend 12 months making a massive patch to bring all that fails so bad in Skyrim back up to the level they had yet lost with Oblivion. Expand
  45. Dec 25, 2012
    5
    The worst of all Elder Scrolls games. Badly designed boring world compared to morrowind or skyrim and an absolute broken level scale system made this game almost uplayable to me. I spent weeks to get a propper mod to get rid of the level scaling, but the mods crippled the game even more. It's unbelievable how Bethesda could release such a mess. For all fans of Skyrim who search anotherThe worst of all Elder Scrolls games. Badly designed boring world compared to morrowind or skyrim and an absolute broken level scale system made this game almost uplayable to me. I spent weeks to get a propper mod to get rid of the level scaling, but the mods crippled the game even more. It's unbelievable how Bethesda could release such a mess. For all fans of Skyrim who search another great elder scrolls expirience: simpyl grab the Morrowind Game Of The Year edition. It's Astronomic Units ahead of this broken moneymaker release called oblivion. Still a better game than most modern titles though. Expand
  46. Nov 11, 2011
    0
    This game's level-scaling system is ruining everything... There no point in doing anything to raise your level because as you level up, creatures also level up with you simultaneously with all the benefits it brings (even the rats). And the funny part is you can finish the game easier at level 1. There is also an item problem where you fight your way and clean all the badass dungeons toThis game's level-scaling system is ruining everything... There no point in doing anything to raise your level because as you level up, creatures also level up with you simultaneously with all the benefits it brings (even the rats). And the funny part is you can finish the game easier at level 1. There is also an item problem where you fight your way and clean all the badass dungeons to the last level only to find a rusty sword... The game doesn't reward you for anything. Total **** Expand
  47. SteephenD.
    Jul 6, 2006
    1
    Developers need to remember gameplay is the most important thing in a game. The graphics are only cool if they improve an already fun game. They don't make a game fun by themselves. No one will care about the graphics if they are too bored to ever star the game. Get it?
  48. SHODAN
    Nov 10, 2007
    2
    Big, blunt vapid world inhabited by simple and shallow characters. Cliche, repetitive plot with no deep or subtle meaning. The game is shiny, but the actual design is poor. Once the bloom fades it can be seen for what it really is: totally uninspiring fast food for the masses.
  49. Marko
    Jun 20, 2006
    0
    The greatest dissapointment of all times and Iam not overreacting. I played all Elder Scroll games and as a great fan I could not wait for this game to come out. Great graphic is great but the whole world is repetitive, Oblivion is 50% bigger than Morrowind but all u have is forrests and hills in Morrowind u had swamps, deserts, islands and many more, dungeons and caves are every 100m and The greatest dissapointment of all times and Iam not overreacting. I played all Elder Scroll games and as a great fan I could not wait for this game to come out. Great graphic is great but the whole world is repetitive, Oblivion is 50% bigger than Morrowind but all u have is forrests and hills in Morrowind u had swamps, deserts, islands and many more, dungeons and caves are every 100m and they all look the same, physics are just for decoration, and level scaling is worst part of the game, why level when the enemy is always same strenght as you and its easier to finish game as level 1 than 30, a game that needs to have 2GB of mods installed to be playable does not deserve anyones attention. Dont play this better wait for Gothic 3 until than play Gothic 2, Arx Fatalis, Morrowind or anything. Expand
  50. Dec 18, 2011
    3
    Oblivion offers a lot of good things on the surface; on the plus side theres a really big world to explore, the story is not linear, all the things we know and love from Morrowind or Fallout.

    Very unfortunately theres a lot of really big bummers especially for people who have been around the genre for a long time. At first glance the levelling system looks great, major skills leading to
    Oblivion offers a lot of good things on the surface; on the plus side theres a really big world to explore, the story is not linear, all the things we know and love from Morrowind or Fallout.

    Very unfortunately theres a lot of really big bummers especially for people who have been around the genre for a long time. At first glance the levelling system looks great, major skills leading to increase of levelling in your chosen class? Damnit that´s awesome -> unfortunately they made the system broken in a way that attributes increase way slower for people who actually stick to their class and mainly use their major skills / chose their major skills and attributes according to their class and thusly giving advantages to people who deliberatly make their most important skills minor skills -> yeah way to go game designers: give the power gamers all the cookies and to hell with people who like to chose a character and actually "roleplay" it.
    This could have been easily avoided by just limiting everyones attribute increase while levelling to the same amount. (for people who haven´t played many RPGs so far: it means by chosing a warrior you should definetly not label any of your combat-oriented as major skills...otherwise you will level very quickly and your attributes increase way slower) This already hit me quite hard...but not hard enough to just deinstall ...

    well yeah...it´s not linear...all the very "creative" side-Quests and dungeons are just totally similar and offer no variation.

    Very disappointing. Could have been a really good one.
    Save your money if you liked the depth of Fallout and older games...go buy it if you like to show of really well-designed boosted chars and pretty shiny items achieved by bizarre and boring game-rape.
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  51. Apr 20, 2011
    6
    Man, I've had a funny relationship with this game over the years. Really really wanted to love it. In fact practically upgraded my PC once just to try to play it as my initial set up could barely get 12 fps with distance drawing off. Downloaded hundreds of mods - all in an attempt to make the most immersive, in-depth fantasy world I possibly could. Ultimately this game is just anMan, I've had a funny relationship with this game over the years. Really really wanted to love it. In fact practically upgraded my PC once just to try to play it as my initial set up could barely get 12 fps with distance drawing off. Downloaded hundreds of mods - all in an attempt to make the most immersive, in-depth fantasy world I possibly could. Ultimately this game is just an unfortunate let down. Even years later after upgrading my PC for a second time, when checking out the game once more, I found myself strangely not enjoying the experience. I mean, I love fantasy, love the idea of an open world. Love RPGs. So why is this game so disappointing? Well, even with pretty good PCs this game will stutter and struggle. The world is very repetitive. Dungeons, extremely so. Combats simplistic. NPCs mostly boring. Plot, okayish. Spells and animations just not good enough. If people like this game, it's almost certainly down to the mods. The community is what made this game in truth. Let's hope they learn from this one (and the modders) and turn out a more polished game for Elder Scrolls V. (And a bigger, more interesting world please). I found myself trying Morrowind because of this game and then strangely hovering in limbo between the two, unable to really get into either - there's Morrowind with it's far more detailed and engaging world, its better systems and story-line - but after Oblivion's combat it's pretty hard fighting in Morrowind. Then after Morrowind it's likewise pretty hard to get into Oblivion's shallow world. Even with the quite outstanding mods out there like OOO, MMM and so many others... nice try, here's hoping someone makes the game I'm waiting for soon .... Expand
  52. mez
    Dec 17, 2011
    5
    This is a bland and soulless game. The world is huge, but there's little variation throughout and it all feels oddly empty (contrast with the fantastic weirdness and variety of Morrowind). The level scaling takes away any sense of danger. The badly animated characters are ugly beyond reason. The voice acting is truly, truly miserable (think Aribeth in Neverwinter Nights levels of bad). TheThis is a bland and soulless game. The world is huge, but there's little variation throughout and it all feels oddly empty (contrast with the fantastic weirdness and variety of Morrowind). The level scaling takes away any sense of danger. The badly animated characters are ugly beyond reason. The voice acting is truly, truly miserable (think Aribeth in Neverwinter Nights levels of bad). The developers clearly used their whole budget hiring Sean Bean and Patrick Stewart and then had to resort to getting random people in off the street. There's no emotional engagement at all because not one of characters has any personality - they're all just generic, interchangeable quest dispensers. The setting has potential though. I understand the modding community has done some great things, but for me the days of spending a whole weekend auditioning mods are long gone. I don't recommend the vanilla game. Expand
  53. GordonP
    Jun 18, 2009
    1
    Worst RPG I ever played. Nice scenery, but....: 1) Huge motivation killer: All enemies are leveling up with you. So you dont have a motivation to level up and improve your character, in order to be able to travel to more diffiult regions, to fight more difficult enemies. => Even the opposite happens: In reality you you are relatively leveling DOWN with each level-"up" you gain, because Worst RPG I ever played. Nice scenery, but....: 1) Huge motivation killer: All enemies are leveling up with you. So you dont have a motivation to level up and improve your character, in order to be able to travel to more diffiult regions, to fight more difficult enemies. => Even the opposite happens: In reality you you are relatively leveling DOWN with each level-"up" you gain, because the monsters are better leveling-up than you (unless you are very very carefull, that you are leveling up only very very slowly). This is the most stupid motivation killing concept you could ever image. To be successfull in this game, you have to think extensive about the leveling-system and rouls. And thats definitely not what I want. If I like such stuff, then I go buying a strategy game. Because of this game mechanic I can not give more than two stars. 2) Small motivation killer for me:: A allways accessible difficulty slider in the game. Instead that improving your character is the only possibility to have a chance against very strong enemies, with that slider you can kill from the first second on the strongest enemies. Of course, I dont have to use this slider - but anyway, I dont like its presence. I like the old games, which were hard and with only one difficult-setting. So you know exactly what you have to do, if you want to succeed. No pain, no gain :-) For this difficulty-slider 1 point discount. Thats why I give a 1 . Expand
  54. AndrewC
    Feb 28, 2010
    6
    A tragically flawed game, saved only by a lovingly obsessive modding community. The real tragedy of Oblivion is not it's instability, the stupid main quest, the non-existent AI, the horrendously flawed leveling system, the annoying voice acting, the merely adequate combat system or even the ugly interface. It's none of these. Its that if you take the effort to download about 10 A tragically flawed game, saved only by a lovingly obsessive modding community. The real tragedy of Oblivion is not it's instability, the stupid main quest, the non-existent AI, the horrendously flawed leveling system, the annoying voice acting, the merely adequate combat system or even the ugly interface. It's none of these. Its that if you take the effort to download about 10 Gigabytes of 3rd party mods, from bug fixes, to complete overhauls that totally change almost every system in the game, you can see what this game could have been if Bethesda had just taken the effort. Then you understand why so many, me included love this game. Expand
  55. DerekL
    Aug 12, 2008
    9
    This gets 9.5 from me. It's an insanely good game, it lets a complete idiot modify the game making new levels, items, spells, etc. The first month or two is fun, adding Shivering Isles gives it about another 2 weeks to 1 month, small mods give about 35 more hours, and large mods give it another week or two (or three), and mods you make get about another couple hours to 3 weeks. But This gets 9.5 from me. It's an insanely good game, it lets a complete idiot modify the game making new levels, items, spells, etc. The first month or two is fun, adding Shivering Isles gives it about another 2 weeks to 1 month, small mods give about 35 more hours, and large mods give it another week or two (or three), and mods you make get about another couple hours to 3 weeks. But after that we get a repetitive game full of boring side quests and dungeons you've already searched. However, if you play a different game for a while Oblivion regains all 100% playability. Expand
  56. BobC
    Jul 24, 2009
    2
    Just thinking of the sheer artistic talent and work that went into designing this game makes me very sad to see how lackluster the story, combat, and well, the entire game are. I have reinstalled Oblivion about 6 times now and tried to force myself to play it. Each time I do the Dark Brotherhood and Thieve's Guild quests and then quickly lose interest. I have never been able to stay Just thinking of the sheer artistic talent and work that went into designing this game makes me very sad to see how lackluster the story, combat, and well, the entire game are. I have reinstalled Oblivion about 6 times now and tried to force myself to play it. Each time I do the Dark Brotherhood and Thieve's Guild quests and then quickly lose interest. I have never been able to stay interested long enough to even finish the main story line but I hear it's about as long as some side quests in the game are. And when you're done you're left with a vast world of copy-pasted tunnels and villages and the same fields of grass over and over again occasionally interrupted by some ruins which rapidly become repetitive as well. Overall, I am giving this game a 2 merely out of how pretty it is. The combat is atrocious (mouse button 1 swing, mouse button 2 block - AMAZING FUN!), the voice acting is mediocre at best, and the UI is utter garbage and it is cumbersome to do anything with it. Oh, yeah - the NPCs are supposed to be extremely interesting with daily needs and things like that. They're still dry and boring, just like Morrowind! Only in this game, they have random impossible-to-believe conversations witih eachother such as follows: NPC 1: Did you hear about that Gray Fox thief? NPC 2: Yes NPC 3: Bye now Wow! Cool! Expand
  57. JuliusB.
    Jul 26, 2007
    0
    An affront to the Elder Scrolls lore. I absolutely loved Morrowind, but Oblivion was a nightmare. Never have I seen a more sterile and apathic world with no personality in a game. The worst part was that it sold so well... I would bet too many people got disappointed.
  58. DavidL
    Aug 17, 2009
    5
    I give this game a 5 because it requires "Fan Made Content' to even make it enjoyable, even after having mods toppled over mods it still don't entertain me as much as my other games do. Morrowind was far better than this game. Morrowind kept you busy even if you where not playing the main plot. The problems with oblivion is every thing that they said was good about it. 1.I I give this game a 5 because it requires "Fan Made Content' to even make it enjoyable, even after having mods toppled over mods it still don't entertain me as much as my other games do. Morrowind was far better than this game. Morrowind kept you busy even if you where not playing the main plot. The problems with oblivion is every thing that they said was good about it. 1.I can't walk up "steep hills" when there really not all that steep. Why can't they have the character crawl up the hill at least with coded textures that make the character do stuff when they touch the texture or some thing that makes sense please. 2.You character can't climb up ledges and pull him/her self up. 3.The magic effects are boring. All i have seen was fire balls, thunder bolts and stuff alike etc. I have not seen any thing epic like a meteor shower or a fire storm or fire arrows or a huge shock wave that shakes the ground and makes cracks and stuff etc. 4.Combat is slow and boring. There is a mod that fixes this, but still with out good maneuverability combat will also fail. (Refer to 1) 5.The story line was great and i give them a 10 for it, but it lacked in game play so it was like watching a movie with a single ending. 6. Random encounters took for ever to re spawn or you won't even fight them because only 1-3 monsters spawn at a time. To get any action you had to look for quests and there hard as heck to find for such a big game. So even though you can go any where you still had to do quests to get any real action so technically the game was linear. 7. Why do you even level up? Why do you even have abilities? Why do you even have any thing for this game when you can beat it at level 1? 8. The character creation concept was awesome, but didn't work right because it takes mins to hours to make a good looking character. The facial hair was a complete rip off because it wasn't facial here it was just coloring. Games that are far older than this had beards and more maneuverability like prince of Persia or dungeon lords. 9.This game has some advantages like being huge (Why is there no MP support?) and the graphics. 10.This game is just a walk in the park. Nothing that caught my eye. I care about game play more than visuals all though i do admit that visuals are very very important for games. So even if a game has bad graphics it can still look nice if it has a lot of detail the objects plus the game play to back it up. Games should be great with many features from the start you shouldn't make your customers do all the work by having to mod the thing inside out. I do love modding i don' t mean to stop make modding tools, i mean make a game that is good enough so that we don't have to make overhauls. This is all my opinion of course. Excuse my typing i,am young and not perfect at English even though it is my own language. Expand
  59. Jun 11, 2012
    7
    Oblivion is a great place to start in Elder Scrolls if you are newer to RPGs or if you want a more laid-back approach. I only gave it a seven because of how much potential it threw away. If you are a fan to the Elder Scrolls series, you know what I am talking about. The graphical changes also kind of annoyed me. I am not one of the people who thinks graphics is the most important in gamingOblivion is a great place to start in Elder Scrolls if you are newer to RPGs or if you want a more laid-back approach. I only gave it a seven because of how much potential it threw away. If you are a fan to the Elder Scrolls series, you know what I am talking about. The graphical changes also kind of annoyed me. I am not one of the people who thinks graphics is the most important in gaming (I still play Mario for the NES) but I think when you go through a drastic change from what they used to be, it kind of ruins a lot. It's like when you change an actor for the same character in a movie. The graphics became cartoony, which made it harder for me to immerse myself into the game. It's a pretty good game in the beginning, and the questline isn't too short. It is annoying to level, however, because of the Major Skill restriction. There aren't minor and miscellaneous skills that you can pull a little bit of level experience off of, like in Morrowind, and you can't pull level experience from every skill, like in Skyrim. The questing system isn't very rounded, either, and some of the questlines can really piss you off because of their restrictions. Like others before me, I would say that it had great bones but started going the wrong way. It lacks relative long term value unless you try every race and every class (but then you are just repeating everything). There are also a lot fewer side-quests to Oblivion than the other Elder Scrolls games.
    Another CON that I have is the fact that they ripped out a lot of good stuff, like Dwemer. Ayleid ruins are nowhere near the same as Dwemer ruins, and there aren't any artifacts based around them.
    Onto the PROS:
    The game is good to be immersed in or just to play as long as you can get by the cons.
    There is actually fast traveling.
    It isn't too easy or too hard to beat and creatures are all leveled with you to some extent (they will replace rats with wolves, and wolves with hogs and bears and trolls and such).
    There is quite a few things to go through and explore even though there aren't as many as the other games.

    All in all, Oblivion is a more laid-back RPG system that is great to play if you haven't played the other Elder Scrolls installments (kinda the same with Skyrim players who are new to the Elder Scrolls universe, I hate them with the burning passion of a thousand lemmings!, although it would help if you played Morrowind before Skyrim and possibly even Oblivion).
    And if you haven't played the other games you won't get the suckerpunch to the kidneys showing that Oblivion is a hell of a difference.
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  60. Oct 4, 2012
    6
    In comparison to Morrowind, the only things that became better are those that HAD to for the next generation: graphics and gameplay. Combat is much more interesting. However, the story is dull, especially when compared to Morrowind, there are close to no hidden special quests and the like, and it doesn't feel as "free" as in Morrowind. The enemies become stronger along with you, soIn comparison to Morrowind, the only things that became better are those that HAD to for the next generation: graphics and gameplay. Combat is much more interesting. However, the story is dull, especially when compared to Morrowind, there are close to no hidden special quests and the like, and it doesn't feel as "free" as in Morrowind. The enemies become stronger along with you, so leveling up doesn't really serve a purpose. Quests are boring and repetitive. Lots of skills were abandoned, the whole game is more straightforward. Exploring caves, ruins etc. is no more fun because they are filled just with generic enemies and treasures - there is no hope you'll find anything special if you're not there for a quest. Still, it's an Elder Scrolls game and therefore worth playing, even with these downsides. Expand
  61. KeithB
    Mar 3, 2009
    2
    Am I crazy? Or is this game 10 years behind a game like Ultima 7? Horrible, broken character leveling system with all monsters and loot leveling up with you? Lame, discount-fantasy-novel story and unmemorable characters and dialogue? This game is even a huge step down from Morrowind and even farther step down from Daggerfall! What is going on here?
  62. Apr 16, 2011
    4
    This is one of those games that seem great at first. But the more you play it, the less you like it. Once the flash wears away, you start to realize that at it's core the game is broken. Without an engaging story and good gameplay mechanics there can be no lasting appeal for me.
  63. Jun 3, 2011
    6
    Lets see; Graphics, they was good back in the days, but now you need mods to make it look decent. NPC faces are creepy and ugly, and thats a big deal since you get zoom in at them every time you talk with them. Luckily it has a great character creation, lets you customize your character any way you want. Story, the main plot is horrible, i would use the console to close the oblivion gates,Lets see; Graphics, they was good back in the days, but now you need mods to make it look decent. NPC faces are creepy and ugly, and thats a big deal since you get zoom in at them every time you talk with them. Luckily it has a great character creation, lets you customize your character any way you want. Story, the main plot is horrible, i would use the console to close the oblivion gates, since it was extremely boring to do it the normal way, over and over again (they were all identical). But it had alot of great side quests, especially the Assassins guild. Class and combat system are almost identical as in Morrowind, which means they are good, but got "simplified" a litte (or dumbed down if you prefer). I really hate how every house, cave and even cities are instanced, doesnt make it feel like a free open world at all. Also no fun skills like levitation, and hearing the same voiceactors all the time is kinda awkward (theres only like few voice actors). I dont really see a point buying this game today, just wait for Skyrim. Expand
  64. Mar 26, 2011
    5
    Ths game isn't bad. Some aspects, like the graphics, are very good. However, gameplay wise, this game falls behind. It begins very well, but it becomes monotonous with time. After about 30 hours of gameplay i was running away from any person who wanted to give me a quest, and some time later, I just ignored most of them. Regardless of what they said you are to do it always came down to "goThs game isn't bad. Some aspects, like the graphics, are very good. However, gameplay wise, this game falls behind. It begins very well, but it becomes monotonous with time. After about 30 hours of gameplay i was running away from any person who wanted to give me a quest, and some time later, I just ignored most of them. Regardless of what they said you are to do it always came down to "go there, kill everybody, find an object, come back." The main quest line also is not enthralling, and, moreover, nor original in any way. After gluing me to the screen for a long time, the game simply became tedious. Expand
  65. Mar 18, 2011
    5
    The phrase that is often used to described Bethesda's games are "free world". It's apt. It's correct. And either you like that aspect or you don't. I don't. To me, it's not an RPG. Playing a role by definition means there is some type of script. While there is technically a major thread in the game it very easy to lose it and never find it again. You can wonder aimlessly for hours.The phrase that is often used to described Bethesda's games are "free world". It's apt. It's correct. And either you like that aspect or you don't. I don't. To me, it's not an RPG. Playing a role by definition means there is some type of script. While there is technically a major thread in the game it very easy to lose it and never find it again. You can wonder aimlessly for hours. Is it fun? Kinda. But it never offers any real sense of accomplishment for me. I never feel like I'm making progress, like I make a difference in the world. I hate to give this game a five because I respect the quality of the work that went into it. But it's just not for me. If you are Bethesda fan-boy you will love this game like you loved all the others. But it's more of the same old boring crap as far as I am concerned. Expand
  66. WTF
    Jul 11, 2008
    1
    Maybe I kill slef. I didn't really give this game that much of a chance, I admit this, but I just could not get into it. I tried so hard to enjoy it, mainly because a friend of mine said it was good, but this was to no avail. The only moment I enjoyed was creating my character, but even that seemed lacking. I apologize to the people who like this type of game, but I think I'dMaybe I kill slef. I didn't really give this game that much of a chance, I admit this, but I just could not get into it. I tried so hard to enjoy it, mainly because a friend of mine said it was good, but this was to no avail. The only moment I enjoyed was creating my character, but even that seemed lacking. I apologize to the people who like this type of game, but I think I'd rather go play in traffic. Expand
  67. Jun 23, 2011
    3
    Having Played Morrowind first and enjoying it a lot, I expected better from Oblivion. The game's killing flaws where 1) enemy scaling with the player making gaining levels pointless, because you do not see any increase in power and 2) lack of levitate (some storyline missions took a half hour longer to reach because I couldn't get up the bloody hill) When a particular bit of storylineHaving Played Morrowind first and enjoying it a lot, I expected better from Oblivion. The game's killing flaws where 1) enemy scaling with the player making gaining levels pointless, because you do not see any increase in power and 2) lack of levitate (some storyline missions took a half hour longer to reach because I couldn't get up the bloody hill) When a particular bit of storyline right by the end got repetitive, I said enough of this and decided I wasn't going back. (buddy playing on xbox at same time said I was ~2 hours from the end)
    Regarding the design choices about leveling: I read a number of things that suggest the true powergamer approach to this game is to stay _at level 1 or 2_ by never sleeping to avoid leveling up... this is not an ideal solution frankly.
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  68. SteveH.
    May 13, 2006
    0
    Way to boring to play for an extended time.
  69. Qis
    Oct 2, 2012
    0
    This game is broken
    1. leveling system is broken - you level up, you become weaker, not stronger while enemies become stronger and stronger. The game give you major skills that give you experience to level up but less attributes when used, minor skill give attributes but no experience to level up, so figure out how bad that is. It means to level up is by using major skills but the more
    This game is broken
    1. leveling system is broken - you level up, you become weaker, not stronger while enemies become stronger and stronger. The game give you major skills that give you experience to level up but less attributes when used, minor skill give attributes but no experience to level up, so figure out how bad that is. It means to level up is by using major skills but the more you use minor skills the more attributes you get at level ups.
    2. AI is bad - NPC have no AI actually, they are programmed like robots, they just do what they are programmed to do and it is repetitive. Your ally NPC will attack enemies without AI, meaning they will chase the enemy into lava, river and they will likely be in front of you when you attack, in front of each other making friendly fire. And worse they will kill each other if there are too many friendly fire among them and turn on you in the middle of combat
    3. Anti-climax lame story - because of bad AI, big event in the game is like nothing happen to NPCs, right after the big event happen, they continue their program as usual. the story is also not worth to mention, no story to tell actually, just missions to do and these missions is not important as the whole. You can play without doing it anyway, so why bother?
    4. boring maps- The maps of caves, ruins and oblivion plane are repetitive, after few times playing you will see the very same thing over and over
    5. game breaking items and skill- Although the leveling system is broken you may carefully create a character that is in "god-mode" as soon as you have certain items and make your own spells. 120% invisibility, go figure out what is that?
    6. boring quests- all quests are boring and lost, A told you to go to B, b told to go to C, doing D or get E then return. Almost all quests are like this. These quests are lame and stupid. You become an errant boy/girl for someone. The background story of quests are also lame and not important.
    7. user interface is bad - everything are in tabs, tabs within tabs
    8. you can eat anything as long as you don't know the second effect could kill you, that is chemistry.
    9. you will end up using spells in the end even you planned to play as warrior or stealth
    10. too many to comment, just saying this game is BROKEN
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  70. GLCarpinter
    Apr 7, 2007
    2
    I can't believe all the fellatio for this game. I played this game for some time, and yes, I had fun. There were a few good points such as: some inspired side-quests, graphics, combat and horses. However, the lack of gameplay started to set in and I'm not going to touch this game again, ever. The things that ruined it for me were: the voice acting (Patrick Stewart being theI can't believe all the fellatio for this game. I played this game for some time, and yes, I had fun. There were a few good points such as: some inspired side-quests, graphics, combat and horses. However, the lack of gameplay started to set in and I'm not going to touch this game again, ever. The things that ruined it for me were: the voice acting (Patrick Stewart being the exception here), a crappy main plot, levelled loot, levelled enemies and a lack of books. It doesn't matter how pants-creamingly awesome your graphics are if the actual game sucks moose dick. If you want to play an awesome RPG, play Baldur's Gate 2 or Planescape: Torment. Expand
  71. AdamC
    Sep 6, 2009
    4
    I wanted really, really badly to like this game. It's absolutely beautiful (if you can run it that way, of course), and it's got some nice IDEAS as far as leveling goes. It's great that the NPCs have conversations with each other, it's great that there are theoretically consequences to your actions, it's wonderful that there are so many places to explore and I wanted really, really badly to like this game. It's absolutely beautiful (if you can run it that way, of course), and it's got some nice IDEAS as far as leveling goes. It's great that the NPCs have conversations with each other, it's great that there are theoretically consequences to your actions, it's wonderful that there are so many places to explore and quest, and the twitch combat is a breath of fresh air for those of us who really don't like watching our characters swing once every five seconds based on a dice roll. Unfortunately, none of these things are well-executed. Leveling based on the skills you use is intuitive and engaging and even if it's not a brand new idea, should have been a really wonderful way to feel like your character was getting stronger. Yet Oblivion has probably the worst leveling system I've ever experienced. Each skill is connected to an attribute. When you level up a skill, you gain a bonus to its connected attribute when you level. That means that to get the max (or close to) bonus for each level, you're going to have to grind away at minor skills (otherwise you'll level too quickly and won't receive a bonus). And if you choose just to play your character without trying to achieve bonuses, then monsters -- which level at the same time as you -- will ultimately surpass you in power. It also means a level one character is potentially the strongest character you can ever create. There's not much incentive to level. Of course if you don't level at all, you won't be able to use any new weapons or armor, because those begin dropping based on your level. And yeah, the highwaymen uses the same kind of armor as that bandit warlord at the end of the dungeon. The storyline begins with wonderful urgency, but as soon as the tutorial is over, you can basically ignore it completely. There are Oblivion Gates opening everywhere, but you could just leave them for like 2 years if you want, go do other things. The invasion will wait until you're good and ready to confront it. I'm all for open-ended and ambiguous, but removing structure entirely means that I really never felt engaged with the world I was playing in. One more problem is with the game's "Radiant AI." It's awesome that they leave their houses and go about town and do various things, but if they're going to have conversations...well...the voice acting for the most part is bad, but most of the conversations sound like Public Service Announcements anywa. "How are things with you?" "The [armor shop] in town makes great armor." "Bye." Spellmaking is a great idea, but there are only about four different spell animations, and although there are an IMMENSE number of spells (because you can make your own), there really aren't very many effects, which means you're basically casting the same four or five spells the entire game long. This isn't so different from other games, but it seems like the system here was setup to be so much more interesting than it turned out to be. Making up your own class is great, especially because if you want to play a warrior, you can't pick any of the preset ones due to the aforementioned leveling system. So essentially there's only one class I'll ever pick: custom. The game is absolutely huge and tried to do so much, but, at least for me, failed to really engage me in any meaningful way. This was a really great engine for an Role-playing game, I just wish there'd been a roleplaying game to play. Expand
  72. Sep 10, 2010
    1
    This review contains spoilers, click expand to view. How Elder Scrolls 4: Oblivion got 94 score, I simply do not understand. When I read the reviews and saw the score, I thought "hey this might be kinda like Dragon age: Origins, just much cheaper", but no.
    As stated by other reviews, I too really wanted to like this game, but unfortunately those little super frustrating events like "lock picking" and various other annoying factors just ruined the feeling of a good game entirely.
    To elaborate: In the Lock picking sequences you have to continuously move your mouse upwards and then click with the left mouse button in order to make the pin "stay in it's slot", however, you have to click the pin when it is at the top, and stays there for half a second - otherwise your lock pick will break. This happens completely random and there's no way what so ever to predict whether it stays in the top or not, there's no pattern, no little noise that goes off, nothing. That in it self is not an issue (annoying, but you can just walk away... or?) the thing is, you can't cancel the sequence, so if you have 100 lock picks, you'll just have to stay there, breaking them all, before the game let's you go. Oh sure fine, there are options in the bottom that says "auto try" and "close".. but you go ahead a try click those buttons with a none existent mouse (and you can't use the arrow keys... not anything to hit them). So last in total frustration i hit escape on the keyboard, causing the game to freeze. *sigh*
    Now that we're talking about the key bindings. In comparison to most other games, where you for example have a key for you map, menu, inventory, quests, reputation, spells, abilities etc. - in oblivion you have 1 - yup, EVERYTHING is wrapped up in one damn tap, that in it self wouldn't be a problem if it had tool tips when you moused over the different items - but it doesn't, you'll have to figure it out yourself.
    Weight is apparently symbolized with a feather, money with the head of a random guy - and after 8 hours of playtime, i still do not know, where to see the quests. And the map is too small (in comparison to the actual size of the game world), and you can't zoom out to locate where you have to go. The worst part is, the feeling of "a big game" disappears with the "fast travel" system - and you already have all the locations from the beginning.
    But the worst part of the entire game is the story telling, it's done so poorly, that you really have to drink 8 cans of redbull to stay awake while the NPC's talk, because the story just isn't compelling at all. You start out in a cell (in jail presumably - though you're never told why), some guy rushes into you cell claiming he's the emperor, (if it's legoland or china - you're never told either) - about 5 mins later he's dead. The voice acting is terrible and the animation is so stiff (sure they have, mad or happy faces, but this is split up in either EXTREME ANGER or SUPER HAPPY, that you can't help but thinking either the guy is a psychopath or a rapist), you can't connect with any characters in the game, 95% of the time I was playing I just went "hmm I wonder what happens if I kill this guy", and finally got bored with it and stopped playing the game.
    The AI is also somewhat ridiculous, they all seemed to have this "Leeroy Jenkins" syndrome in them, charging forward to slay enemies even though they are greatly outnumbered and go down after 2 blows.
    Was hilarious at first, but when the peeps you have to protect from getting killed does the same thing, it just gets annoying.

    So to put it short
    The game play is repetitive, The story telling is **** The AI is suicidal (this only tends to work for the enemy, not so much your allies.)
    Here's a tip, if you liked Dragon Age: Origins, or just good storytelling - go play that instead, there's nothing to be seen here.
    However, if you like Fallout 3, this is probably the game for you, this game pretty much has the same issues. Just replace laser rifle with a bow, aliens with demons, and nuclear bomb with magic.
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  73. Aug 24, 2011
    4
    the game seems to thing that quantity is better then quality, it has few really fun things to do and a LOT of repeating boring quests and the game has only 13 voice actors. the storytelling is terrible, the story could have been good but the story stopped being interesting after i murdered every member of the mythic dawn. the map is huge but all the space is wasted, you have a few dungeonsthe game seems to thing that quantity is better then quality, it has few really fun things to do and a LOT of repeating boring quests and the game has only 13 voice actors. the storytelling is terrible, the story could have been good but the story stopped being interesting after i murdered every member of the mythic dawn. the map is huge but all the space is wasted, you have a few dungeons around but they are boring and there is no point to go in there except for a couple of quests. in summary this game is wasted potential Expand
  74. Nov 27, 2011
    1
    Like another reviewer said, I really tried to like this game. I came to it late however, and was never a fan of the Elder Scrolls series. My RPG experience comes from Baldur's Gate 1/2 and Neverwinter Nights 1/2. I love having free reign to do what I want, but I also need to care about the environment in order to immerse myself in it. In Oblivion I had no idea what to do, so I wandered...Like another reviewer said, I really tried to like this game. I came to it late however, and was never a fan of the Elder Scrolls series. My RPG experience comes from Baldur's Gate 1/2 and Neverwinter Nights 1/2. I love having free reign to do what I want, but I also need to care about the environment in order to immerse myself in it. In Oblivion I had no idea what to do, so I wandered... and nothing was intriguing about the land AT ALL. I was only able to play this game for about 30mins at a time because it just didn't hold my interest. Neverwinter Nights 2 probably has about 5% of the content but I have played it through about 20 times. Others have spent many hours on Oblivion though so I would suggest RPG fans at least try it... the game is quite cheap on steam now. Expand
  75. Vjeran
    Jul 10, 2008
    0
    How can people give this game 10/10. It would mean the game is perfect. Oblivion is far from perfect. From all the bugs, problems with AI where your companions kill eachother, generic world that cannot possibly be compared to the diversity of Morrowind, etc it still gets 10/10 by some people?? And those sites that gave it 100/100?? Just shows what little money can do and how people can How can people give this game 10/10. It would mean the game is perfect. Oblivion is far from perfect. From all the bugs, problems with AI where your companions kill eachother, generic world that cannot possibly be compared to the diversity of Morrowind, etc it still gets 10/10 by some people?? And those sites that gave it 100/100?? Just shows what little money can do and how people can easily be swayed. 0/0 to rectify injustice. Expand
  76. Mareus
    Jul 10, 2008
    0
    I would never give any game 0/10, unless it was really completely unplayable, but Oblivion deserves it just because it is overhyped and those 10/10 scores are also very unrealistic. The game has so many flaws it cannot possibly be 10/10. Even with 16 gb of mods it is still just an average game and the success of this average game due to it's shiny graphic and hype from Bethseda can I would never give any game 0/10, unless it was really completely unplayable, but Oblivion deserves it just because it is overhyped and those 10/10 scores are also very unrealistic. The game has so many flaws it cannot possibly be 10/10. Even with 16 gb of mods it is still just an average game and the success of this average game due to it's shiny graphic and hype from Bethseda can only mean RIP for Fallout 3. Expand
  77. Bruno
    Jul 14, 2007
    0
    No matter how good is everything in Oblivion. The leveling system makes this game unplayable for me. I uninstalled it 2 days after i bought it, because this is the first RPG I ever played that actually wants to stay level 1 to be strongest (setting up major skills those you never use and improve abilities only that can't level your character up -- so you basically stay lvl 1 with No matter how good is everything in Oblivion. The leveling system makes this game unplayable for me. I uninstalled it 2 days after i bought it, because this is the first RPG I ever played that actually wants to stay level 1 to be strongest (setting up major skills those you never use and improve abilities only that can't level your character up -- so you basically stay lvl 1 with maxed out abilities you use) This is extremly broken and it's a reason why there are so many 0% and 100% user scores. Expand
  78. JacobF
    Jul 26, 2009
    3
    Talk about overhyped, by a long shot. Graphically, it's pretty incredible. But all graphics do is sell a game and keep one from poking their eyes out. Anything to with the actual game content is severely lacking. The story is very bland, and honestly, just isn't very good, (which is funny, because it was praised for that). It feels more like a wild goose chase, whether you have Talk about overhyped, by a long shot. Graphically, it's pretty incredible. But all graphics do is sell a game and keep one from poking their eyes out. Anything to with the actual game content is severely lacking. The story is very bland, and honestly, just isn't very good, (which is funny, because it was praised for that). It feels more like a wild goose chase, whether you have to go find someone, or an item. Granted, there are tons of side quests, ruins, and a vast world to explore, which might redeem the problem with the issue, but it does not redeem the gameplay. The gameplay becomes severely repetitive. After you close the fifty-trillionth Oblivion gate, the game becomes very tedious, and is more like a chore than a fun game. In order to expect to go anywhere with success, you must be a spell caster. The incentive to level up is gone, because they scale the enemies to match your level. Yes, this means when you're level 35, with the best sword the game has to offer, you're still going to die trying to fight off a bandit. Also, you're stuck, for the most part, fighting the same lot of enemies the entire game. A couple bandits or wolves here... A few Mystic Dawn cult members there... A heck of a lot of Daedra everywhere... There is very little diversity in what you fight, unless you specifically go looking for something different to fight. The game partially fails in the sound department. Not to say the sounds were bad, by any means, but they were repetitive, and had a few inconsistencies. They used the same actors, over and over. Heck, the one actor they didn't repeat was killed off in the first half-hour of gameplay, and was the best one in the game (Patrick Stewart)! I mentioned some inconsistencies earlier. The conversations and voices often go against the nature of the character. If you talk to a beggar, and she sounds like an uneducated beggar (as she should) at first, wait. Ask her some stuff, and she'll suddenly sound like a well-educated noble. There wasn't a lot of music, but that doesn't bother me as much, since in games like Oblivion and Morrowind, I prefer something a little quiet, just ambience, if at all. Conclusion Overall, Oblivion is a major disappointment, and fails to live up to the hype and praise it's constantly given. The graphics are nice, so I won't deduct points there. The story is crummy, although there are lots of sidequests and things to explore and do. I'll deduct a point for the story anyway, because it can't fully redeem the poorly executed goose chase that Bethesda tried to pass off as a storyline. The gameplay is incredibly repetitive, and is incredibly difficult unless you're a spellcaster. Deduction of two points here. The leveling system is stupid, and has no incentive because of the scaling, so deduction of three points here. The sounds need a little bit of work, due to the inconsistency between conversations, and the overuse of certain actors, and under usage of others (Patrick Stewart, again). They weren't bad, but definitely not perfect. Point deducted here. The lack of tons of music didn't really bother me, so no points were deducted. In short, don't waste your money on this game. It is a blemish to the entire RPG genre, and a proof to the nearsightedness of the entire game critic industry. Expand
  79. Dec 29, 2012
    1
    The absolute worst and most overhyped game I can remember. This game is like a punishment that was secretly made by the religious fanatics who were trying to ban Dungeons and Dragons in the 80's. And everyone giving it a 10 is like one of those people who are now playing online roleplaying games. Massive, massive expanses that are COMPLETELY empty.. void of any life whatsoever.The absolute worst and most overhyped game I can remember. This game is like a punishment that was secretly made by the religious fanatics who were trying to ban Dungeons and Dragons in the 80's. And everyone giving it a 10 is like one of those people who are now playing online roleplaying games. Massive, massive expanses that are COMPLETELY empty.. void of any life whatsoever. Apparently this is considered 'exploration'. I have never seen such a barren and lifeless game environment in my entire life. The 'facial expressions' made me cringe... the 'story' was so cliche.. it also made me cringe. I think this game is more like an instructional video for making facial expressions for people who live in caves. Expand
  80. toeknee
    Jul 6, 2006
    0
    Not fun, simpley a terrible game. Repetitive, leveling system is terrible, the weapons repair thing is terrible, everything looks the same, compass is terrible. Couldn't even play after like 10 minutes because the game is so bad. Do not buy this game. Do not play this game.
  81. g
    Sep 10, 2008
    2
    I can't understand all the 10/10 ratings here. Quests and caves are more interesting than that of Morrowind, but that's where the good parts end. Boring samey world, boring characters, boring story, boring combat and utterly terrible levelling system. Graphics are ok but I suspect they were toned down for actual release to run better on lower end PCs - it takes a while to edit I can't understand all the 10/10 ratings here. Quests and caves are more interesting than that of Morrowind, but that's where the good parts end. Boring samey world, boring characters, boring story, boring combat and utterly terrible levelling system. Graphics are ok but I suspect they were toned down for actual release to run better on lower end PCs - it takes a while to edit the various files and install mods to get it looking great again. Radiant AI is hilariously broken and basically offers the only entertainment this game has to offer, apart from maybe the Dark Brotherhood missions. It's bizarre that they hired Patrick Stewart and Sean Bean to do voices (although both are underused and mostly uninteresting) then hired about three more to do every other voice in the game. Despite all the assurances I'm pretty sure Fallout 3 is gonna end up a massive disappointment for pretty much the same reasons - Bethesda just haven't a clue on how to make a truly engaging and interesting RPG. Expand
  82. Hrco
    Jul 10, 2008
    0
    It really is incredible how games have degraded in the last 10 years.
  83. Mar 9, 2011
    4
    This game looks great, the world is vast and the world is open-ended and interactive. Lots of great potential, with a complex and technically impressive interactive world. The only problem is that there are no appealing characters to interact with and no emotional connection with the game. They made something awesome, but without much of a soul.

    I was soon bored with the game. Find a
    This game looks great, the world is vast and the world is open-ended and interactive. Lots of great potential, with a complex and technically impressive interactive world. The only problem is that there are no appealing characters to interact with and no emotional connection with the game. They made something awesome, but without much of a soul.

    I was soon bored with the game. Find a new place off in the wilderness? Defeat the evil that lurks within? Nobody cares.

    Summary: a game with a lot of potential, but not much substance.
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  84. AamirM.
    Jul 29, 2006
    0
    theres 2 bad things about one is that its boring, complicated and very depressimg and the second is nobody will stop saying its the best game ever and the hype makes me want it even if its crap.
  85. Jan 7, 2011
    0
    A pretty ragdoll. This game is one of the biggest waste of good potential I have seen in a long while. The lush graphics are wasted on an empty shell, on a dull, stiff, rigid, lifeless world where there is little to no compulsion to explore or do anything.

    The same can be said about the settings: the background and settings, very promising and incredibly rich, are completely wasted in
    A pretty ragdoll. This game is one of the biggest waste of good potential I have seen in a long while. The lush graphics are wasted on an empty shell, on a dull, stiff, rigid, lifeless world where there is little to no compulsion to explore or do anything.

    The same can be said about the settings: the background and settings, very promising and incredibly rich, are completely wasted in this carapace devoided of any kind of a soul.

    On top of this, the hefty system requirements.

    Stay clear of this.
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  86. Apr 5, 2011
    2
    One of most overrated games in history. It had nice graphics when it lasted (i bought and played it on release) but honestly... nothing else. Terrible gameplay, fighting, same 2 or 3 voice actors for every character. linearity, terrible character development and world leveling systems, very mediocre plot. Playing as melee classes is boring clicking of one button, well mages do not differOne of most overrated games in history. It had nice graphics when it lasted (i bought and played it on release) but honestly... nothing else. Terrible gameplay, fighting, same 2 or 3 voice actors for every character. linearity, terrible character development and world leveling systems, very mediocre plot. Playing as melee classes is boring clicking of one button, well mages do not differ much from this. I cant understand that unfounded cult surrounding this title. I do not recommend this game to anyone, its boring, anticlimactic and rly overrated.. Expand
  87. JohnyB.Good
    Jul 10, 2008
    0
    This 10/10 crap must be corrected for the sake of future gaming. Fallout 3.. rest in peace. *cries*
  88. UweP.
    Mar 22, 2006
    0
    Tomorrow was pretty cool, but this is way more cool because you get to ride a horse and kidnap young maidens in the woods!
  89. DanielO.
    Jul 6, 2006
    2
    Atrociously bad game. i was real disappointed.
  90. BakaD.
    Jun 22, 2007
    3
    Oblivion is Morrowind with hundreds of bugs fixed. The game also graphically declines, it has loads of the 'good stuff' but it doesn't use it properly leaving environments lackluster and dull. There are a few parts that have an epic 'appeal' but thats only due to the use of lighting. Now I played Morrowind and although the 'level by usage' idea is Oblivion is Morrowind with hundreds of bugs fixed. The game also graphically declines, it has loads of the 'good stuff' but it doesn't use it properly leaving environments lackluster and dull. There are a few parts that have an epic 'appeal' but thats only due to the use of lighting. Now I played Morrowind and although the 'level by usage' idea is innovative... it is very broken. Removing the skill leveling part fixes many problems (Either 5 5 5 level or get screwed. Then there's the problem with spells/magical things in the game. Not only do all things magical share the same animations, but all magical abilities transpher down to alchemy and enchanting... essentally making "gear farming" worthless, or even being a mage since alchemy effects are often more powerful than what you can cast. The game has a very limited selection of voices... most annoying is when I hear barius' voice. Now I don't care if a few civies share the same voice... but don't EVER use the same voice as a main story thingy. There are a few other problems (voices not matching with characters for one) with voices, but there are more pressing issues... like the limited interaction with the environment. use of physics without any USE of them. (Like dropping crates on enemies) infact, physics serves no use except to be there. Vampirism is one of the best things, but I really dislike the way it's done. Having to drink blood just to keep from 'changing' when wandering about, not beingable to sulk in dark corners durring daytime (infact, shade has no effect on health loss) The end result is Oblivion is what Morrowind 'should' have been... but not fully fixed. It's fun... for a while... till you realize that there's nothing else compelling you besides the nagging aspect of the storyline. Expand
  91. TheChosenOne
    Jan 15, 2010
    6
    Lets get one thing straight; Oblivion has clearly been dumbed down for the consoles, and IS easily inferior in every way but graphics to its predeccessors. The plot is simple, dull, repetetive and stinks of a certain well-known film Franchise down to the voice actors, most of the loot is randomised(so stupid its hard to believe), most NPC's have 5 dialog options at best, and the Lets get one thing straight; Oblivion has clearly been dumbed down for the consoles, and IS easily inferior in every way but graphics to its predeccessors. The plot is simple, dull, repetetive and stinks of a certain well-known film Franchise down to the voice actors, most of the loot is randomised(so stupid its hard to believe), most NPC's have 5 dialog options at best, and the combat has been reduced to the depth of a Turded Salt Ayre. The most annoying thing though by far, is the content thats been removed. An RPG without Spears? Come on Bethesda, theres no excuse, its pathetic. Another brilliant series down the drain because of console gamers inert brains. Great. Expand
  92. Jeremy
    Mar 22, 2006
    7
    The economy is still broken. A vendor selling items costing as much as 5000gp only has 1000gp cash on-hand? How does that make sense? I stopped playing Morrowind when I found loot that could not be sold anywhere in the universe. Idiotic.
  93. patchman
    Mar 28, 2006
    5
    i will agree with all the other reviews that this is a great looking game BUT there are some serious issues regarding stability on some PCs. 60% of will play this game with no issues but the other 40% of us are have some mojor crashing problems that just makes the game unplayable. check out the various forums for this game to find out how bad these bugs are, untill oblivion is patched upi will agree with all the other reviews that this is a great looking game BUT there are some serious issues regarding stability on some PCs. 60% of will play this game with no issues but the other 40% of us are have some mojor crashing problems that just makes the game unplayable. check out the various forums for this game to find out how bad these bugs are, untill oblivion is patched up correctly with a proper patch then i can only give this game a 5/10 and thats being generious for a game that i am unable to play. Expand
  94. BasS.
    Jun 6, 2006
    4
    This game dont deserve all marks,it s so boring and his predecessor is really better than this.
  95. GregB.
    Jul 20, 2006
    1
    Boring, feeble control of the character. All you have to do is h the make the character jump into the air to watch him float upwards although he still appears to be standing up in the same exact position, but his body is now above the ground, and then "slowly descend back to the earth". Oh, uh oh, did you fall a bit too far without investing enough "spell points" into your JUmp attribute? Boring, feeble control of the character. All you have to do is h the make the character jump into the air to watch him float upwards although he still appears to be standing up in the same exact position, but his body is now above the ground, and then "slowly descend back to the earth". Oh, uh oh, did you fall a bit too far without investing enough "spell points" into your JUmp attribute? Oh no, did yu take damage? This has to be the most feeble game I have ever played. Completely unrealistic. Perform the same stupid looking sword swing. Lame physics. The same stupid looking enemies to defeat, few and far between. Is this thing in slow motion? Everything is so S...L....O...W. Laughable storyline about, uh-oh, don't say it.. CULTS. A completely dorky game from obviously completely dorky writers. Thank you Jim Henson for the lesson in making every NPC look like a a movie as they tell you the next boring, predictable part of the stoyline. I would have been fine reading it w/o a close up. Am I gay now? where I need to see every person up close, and why does everyone look like an old geezer? Dear lord, learn how to make a game that is not irritating. This game is nothing more than irritating. Expand
  96. MattiM.
    May 18, 2007
    6
    CS:S Rocks.
  97. EdS,
    Jun 29, 2007
    2
    This game is boring and clunky. The movement is slow and bouncy/floaty. You can't sell things without a stupid mercantile skill. Everything is tedious. I can't believe an online mmorpg loads and runs faster than this bloated boring game. Oblivion is terrible.
  98. AnonymousMC
    Jul 2, 2007
    3
    Truly a bad joke of a game. I don't think I can stand another "So, yeah - the current plot hook is [X], so you have to go to the next completely generic [cave/ruin/oblivion gate] [Y], [kill the foozles/retrieve the item [Z]/both]" quest - an this little template has basically described 75% of the quest content of Oblivion. If only the combat system was any good... Well, it's notTruly a bad joke of a game. I don't think I can stand another "So, yeah - the current plot hook is [X], so you have to go to the next completely generic [cave/ruin/oblivion gate] [Y], [kill the foozles/retrieve the item [Z]/both]" quest - an this little template has basically described 75% of the quest content of Oblivion. If only the combat system was any good... Well, it's not - think about your typical FPS, and remove all the fun and the challenge (even if, for some strange reason, you are losing you can always gulp on an unlimited number of healing potions - six every time you open your inventory, with closing and opening of it taking less than a second of game time, since the game pauses on inventory screen). Also, don't kid yourself that it's a good RPG, 'cause it has stats. They don't matter. In fact, the best thing you can do if you want to munchkinize your character is give him the exact opposite of the skills you want to use - that way you will still advance fairly quickly, but not in level. Why is this good? Well, thanks to the oh so brilliant level scaling, the world's monsters will stay in "noob mode", while you are getting more and more powerful. The downside of this is that the scaled random loot will be pretty pathetic, but given how easy it is to outclass the scaled monsters in damage dealt/damage received even with steel equipment, this doesn't matter very much.

    The game has LOTS of issues, like uninspired writing and soul destroying blandness and genericness of the towns (and ignoring previous TES lore to boot - wasn't Cyrodill supposed to be tropical jungle?), terrain and monsters, the supposedly great AI that makes the NPCs emergently admire walls (and it's pretty much all it does), the inconsistent voices of NPCs, the linearity (true, you can do a quest for most of the factions (except for those for which it was deemed you cannot - the Blackwood Company comes to mind as the most illogical of those) at any moment, the quest sequences of those factions are completely linear), the "become the head of the guild and be done with it" factor, the lack of conflict between joinable factions (it goes as far as allowing you to be the guildmaster of all) even though the death of the emperor with no known heir would be THE opportunity for power grabs, the "oh so there are Oblivion gates popping all over the place, but since they're not quest related we all ignore them", the inconsistent [Rumors]/"You are the hero of [town name]!"/[Other option]/"Who are you noob?" dialog, and the dumb minigames (I would nominate the persuasion minigame as a winner here)... I was going to finish this comment with "but I think the boring and repetitive are what killed it for me", but really, all those issues did their part in it - and there's STILL more that I don't care to describe. I'd say - avoid this game.
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  99. SK
    Jul 20, 2007
    3
    Household of four RPG gamers, who had played Morrowind for years. Eagerly snagged Oblivion copies the first week. But....After two months, no one cared to continue. Put aside, with only one person (the stubborn one) finishing the Main Quest. A game that looks great for awhile (hence all the great previews by the magazines) but really doesn't have much depth, just lots of repetition. Household of four RPG gamers, who had played Morrowind for years. Eagerly snagged Oblivion copies the first week. But....After two months, no one cared to continue. Put aside, with only one person (the stubborn one) finishing the Main Quest. A game that looks great for awhile (hence all the great previews by the magazines) but really doesn't have much depth, just lots of repetition. A vapid, showy failure. Perhaps player mods will make something of this. Or the expansion packs. But no one here has loaded the game again. Expand
  100. JG
    Apr 2, 2008
    2
    This game is very boring and very repetitive. Reasons below. Side Quests: Type 1) Fetch an item from dungeons. Type 2) Follow someone and watch what they're doing. Again, and again, and again. Main Quest: Must enter "Oblivion World" and fetch 'sigil stone'. Again and again and again... Levelling: Unintuitive and tedious. Bad combo. Combat: Like a first-person shooter, using This game is very boring and very repetitive. Reasons below. Side Quests: Type 1) Fetch an item from dungeons. Type 2) Follow someone and watch what they're doing. Again, and again, and again. Main Quest: Must enter "Oblivion World" and fetch 'sigil stone'. Again and again and again... Levelling: Unintuitive and tedious. Bad combo. Combat: Like a first-person shooter, using sword or spells instead of a gun. I wanted an RPG, not a shooter. Expand
Metascore
94

Universal acclaim - based on 54 Critics

Critic score distribution:
  1. Positive: 54 out of 54
  2. Mixed: 0 out of 54
  3. Negative: 0 out of 54
  1. It’s just so damned big. That’s what you’ll say after playing Oblivion for more than an hour. Or, for that matter, 50 hours.
  2. Oblivion is by far the closest I have come to playing D&D Sunday afternoons with my friends (yes, I did that, though I’m on medication now), all wrapped up in a stunning package with tens of thousands of lines of spoken dialog and good music.
  3. 100
    I honestly have to say that I am in favour of most of the changes and I think Oblivion is an awesome achievement from Bethesda.