The Elder Scrolls IV: Oblivion Image
Metascore

Universal acclaim - based on 54 Critics What's this?

User Score

Generally favorable reviews- based on 1436 Ratings

  • Summary: Oblivion is a single-player game that takes place in Tamriel's capital province, Cyrodiil. You are given the task of finding the hidden heir to a throne that sits empty, the previous emperor having been killed by an unknown assassin. With no true Emperor, the gates to Oblivion (the equivalent of hell in the world of Tamriel) open, and demons begin to invade Cyrodiil and attack its people and towns. It's up to you to find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel. In keeping with the Elder Scrolls tradition, players have the option to experience the main quest at their own pace, and there are plenty of opportunities to explore the vast world and make your own way. Numerous factions can be joined, such as the thieves or mages guilds, and each contains its own complete storyline and the chance to rise to the head of the faction and reap further rewards. Oblivion features a groundbreaking new AI system, called Radiant AI, which gives non-player characters (NPCs) the ability to make their own choices based on the world around them. They decide where to eat or who to talk to and what they say. They sleep, go to church, and even steal items, all based on their individual characteristics. Full facial animations and lip-synching, combined with full speech for all dialog, allows NPCs to come to life like never before. [Bethesda] Expand
Score distribution:
  1. Positive: 54 out of 54
  2. Mixed: 0 out of 54
  3. Negative: 0 out of 54
  1. Like Homer, once you've begun to consume what this eternity has to offer, you'll have no desire to stop. The fourth Elder Scrolls entry is utterly brilliant and should not be missed by any adventure-spirited gamer.
  2. 100
    The Elder Scrolls IV: Oblivion is less a videogame and more a life in and of itself. The longer I’m away from it the more I come to appreciate it.
  3. 100
    Oblivion's more than just a game -- it's an entire world for the taking, the only single-player RPG that could possibly give a game like World of Warcraft a real run for its money.
  4. Although some aspects of the game can’t be denied – the stupidity of the NPC’s (especially when they try to help you in a fight), the system requirements, the stability issues, the bugs – everything else is open for debate.

See all 54 Critic Reviews

Score distribution:
  1. Negative: 67 out of 438
  1. The awful level-up system and vast number of unfixed bugs prevent me from giving this game a perfect score. Don't let that dissuade you, though - it's a fantastic game which provided me with over 100 hours of gameplay before I became even remotely bored. Expand
  2. 8
    Oblivion is an open world RPG that is great in immersing the player in a fantasy world. The games great elements is allowing a player to build a character the way they want, rather then the way the developers want. The environment is beautiful. There are a few drawbacks. Combat is simplistic, some of the animations (such as jumping) are horrid looking and the ragdoll effects do tend to somewhat break the immersion sometimes.

    However, its in depth storyline and lore can only be competed with by its predecessor, Morrowind. Although possibly accurate in calling it a dumbed down version, Oblivion still carries a lot of elements that many other RPG titles miss.
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  3. Oblivion is a great place to start in Elder Scrolls if you are newer to RPGs or if you want a more laid-back approach. I only gave it a seven because of how much potential it threw away. If you are a fan to the Elder Scrolls series, you know what I am talking about. The graphical changes also kind of annoyed me. I am not one of the people who thinks graphics is the most important in gaming (I still play Mario for the NES) but I think when you go through a drastic change from what they used to be, it kind of ruins a lot. It's like when you change an actor for the same character in a movie. The graphics became cartoony, which made it harder for me to immerse myself into the game. It's a pretty good game in the beginning, and the questline isn't too short. It is annoying to level, however, because of the Major Skill restriction. There aren't minor and miscellaneous skills that you can pull a little bit of level experience off of, like in Morrowind, and you can't pull level experience from every skill, like in Skyrim. The questing system isn't very rounded, either, and some of the questlines can really piss you off because of their restrictions. Like others before me, I would say that it had great bones but started going the wrong way. It lacks relative long term value unless you try every race and every class (but then you are just repeating everything). There are also a lot fewer side-quests to Oblivion than the other Elder Scrolls games.
    Another CON that I have is the fact that they ripped out a lot of good stuff, like Dwemer. Ayleid ruins are nowhere near the same as Dwemer ruins, and there aren't any artifacts based around them.
    Onto the PROS:
    The game is good to be immersed in or just to play as long as you can get by the cons.
    There is actually fast traveling.
    It isn't too easy or too hard to beat and creatures are all leveled with you to some extent (they will replace rats with wolves, and wolves with hogs and bears and trolls and such).
    There is quite a few things to go through and explore even though there aren't as many as the other games.

    All in all, Oblivion is a more laid-back RPG system that is great to play if you haven't played the other Elder Scrolls installments (kinda the same with Skyrim players who are new to the Elder Scrolls universe, I hate them with the burning passion of a thousand lemmings!, although it would help if you played Morrowind before Skyrim and possibly even Oblivion).
    And if you haven't played the other games you won't get the suckerpunch to the kidneys showing that Oblivion is a hell of a difference.
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  4. This game's level-scaling system is ruining everything... There no point in doing anything to raise your level because as you level up, creatures also level up with you simultaneously with all the benefits it brings (even the rats). And the funny part is you can finish the game easier at level 1. There is also an item problem where you fight your way and clean all the badass dungeons to the last level only to find a rusty sword... The game doesn't reward you for anything. Total **** Expand

See all 438 User Reviews