Apr 4, 2014Did you ever play WoW and wished it wouldn't be so boring levelling up? Welcome to the Elder Scrolls Online. It plays very differently from traditional MMOs in the sense that there are not quest hubs. This means that it is up to you to find and explore and by doing so level up. The combat is fantastic, there are no cool down timers. It is up to you to dodge, block, interrupt, cast, heal. It's very hectic and very fun, but also true to the Elder Scrolls Combat formula. Being able to play in first person adds immersion. The graphics are fantastic. All quest texts are voiced. The list goes on and on, in short I couldn't be happier with this game.… Expand
Apr 4, 2014Its not terrible, its just very disappointing coming from the heritage of a game series that dared to be different from the crowd and define its own genre of open sandbox rpg gaming. Elderscrolls online just leaves me feeling like the makers really just wanted to make a new RvR game in the same mould as DAoC or WAR. Its so standard MMO, so been there done that, so uninspired it just hurts. Where there is an attempt to incorporate some of the elements of the single player games it feels clunky or doesn't quite work because the fundamental starting point was your bog standard MMO the like of which we've seen time and again for the last 10 years. Take questing. full voice, lots of effort put into back story you say? Well yes, but because the questing and character advancement model is essentially the same as most MMOs (That being you advance by completing quests which give you xp to spend on level ups), the world is necessarily packed with quest givers, most of whom give 5 min quests which we've all done a million of before, kill 5 bears, pick 10 flowers, blah blah blah. The end result is all the fancy voice acting and back story just wastes your time because the fundamental activity is so mindless. I could go on and on about the disappointments in ESO, but it all boils down to one thing. Its nothing new, its not in the spirit of the single player games, its just another near enough carbon copy of a gameplay model that doesn't fit with the IP that's been forced into it. Come on Devs, can't you be a bit braver than this. If Bethesda had just copied the successful model of the time then Arena would of been a scripted on rails experience like Final Fantasy. The MMORPG world is crying out for something new, something different. Enough with the era of the WoW-a-like.… Expand
Apr 11, 2014Re-reviewing this game after a week of normal play and it is still disappointing.
As to be expected with the release of games these days there are a ton of bugs, some that are seriously crippling, like everything in your bank disappearing or that really cool epic armor on your head just disappearing. Quests are broken and it seems that the higher level you get the less testing seems to have been done, which makes sense as they had a limited beta.
It doesn't even have the feel of a normal MMO because they gave it the base Elder Scrolls GUI but then cut back on its functionality. You have 7 slots attached to keyboard keys, 1-5, Q, R, 1 special R which is really lame as the power builds up while you fight and drops when you are not which means you rarely use it in PvE. The 7 slot Q is attached to a quick slot which means you can have several items on that, but can only use them one at a time and there is a cool-down timer on them. So that epic battle in Skyrim where you clicked through 30 potions, not going to happen in ESO.
The limited key functionality and simplicity that they have is clearly been done to make the titles transition to consoles easier. The greatness of the Elder Scrolls series is the graphics and how fantastic the game looks. ESO misses this mark completely, the graphics just are not there and seem like they maybe that way for console release.
The interesting thing about player and bank inventory space is that you can see where they could put a F2P or P2W system in place immediately without having to adjust game mechanics. It is almost like the expect this game to go F2P at some point.
With that in mind, there is no ground breaking systems here that are just the best thing ever, there are gold farmers, bots and spammers in the chat. With nothing really holding people other than the PvP which again is not ground breaking, and the hope of future releases of new lands I do not see a financial sustainability in the 15 dollars a month plan. I suspect before the one year mark either an announcement or the actually change to a F2P model. I hope that Bethesda sees this not as a title to build off of, but as a third part release for the MMO market.… Expand
Apr 4, 2014I'm very disappointed by this MMO. PvE is so badly unbalanced. Its just frustrating. In some key quests, you fight mobs alone easily, but when you touch a boss, you need a group or be 10 levels ahead. That's just so frustrating. The fighting is just bad. You cannot really focus on one enemy. The server often lag too much so blocking or evading attacks is just a roll of dice. The weaponry and armor is boring and the _very good_ voice overs cannot compensate the repetitiveness of the quests. I will not go further than the 30 days included with the high price for the game, unless there are a lot of bugfixes and balancings.… Expand
Apr 4, 2014If you buy you this game you continue to support the degradation of not only MMO's, but games in general. This is the most shallow cash grab attempt to come out of an AAA developer in some time.
The game tries horribly to combine the SP game and MMO together. Unfortunately since the developers already had a vision of the MMO they wanted to create, which had nothing to do with Elder Scrolls gameplay, they managed to take the worst possible elements of each to come up with this garbage.
The game is linear, without an open world, no real exploration, with bad MMO elements to boot. Everything is forced so the developers could create their PvP game with an ES skin. The PvP isn’t even that good. The game is completely on rails, and doesn’t try to hide it. Level 50 mudcrabs? I mean come on, you just took the same level 1, level 4, level 10, level 16....ect mudcrab skin and put it in a zone and level scaled it to the area. Lazy. This is the way it is with all the mobs though, if you’re in x area, everything is x level. Trash mobs are facerollable without even thinking. Skills are limited, there is no real magic. Classes are forced, and designed poorly. No utility spells, skills or anything like that to give depth to the game. Garbage game, don't contribute to this crappiness.
The marketing and customer service is even worse, just go to the official forums if you want to see what I mean. What is up with the cash shop? It’s stupid on top of a sub game, and they charge 15 bucks for a horse? I smell desperation to try to turn a profit on this game before free to play.… Expand
Apr 4, 2014Nice thought but ultimately horrific and shabby attempt.. The whole game is just essentially a short term cash cow.
Made me laugh that people have capped their toons already and founs there is nothing to do because there is no endgame apart from pvp (endgame is not even being tested).
Nice scenery and crafting is good, everything else is just generic,dull and poorly executed. What an absolute disappointment… Expand
Apr 4, 2014Disappointing, to say the least. It doesn't deliver a Skyrim level experience, nor does it offer the open world feeling of WoW (and every other MMO). End game content is nonexistent. Animations and combat are wonky. The art style is what you would expect from an Elder Scrolls game, but it ends up looking like a washed-out, brown mess most of the time. It has it's moments, but they are few and far between.… Expand
Apr 4, 2014I honestly made an account just to say, it's really good game, I'm not much of a fan of MMO's, nor do I often enjoy them, However this is one of the few that really makes it really special, the world is beautiful, the combat is great, PvP has been awesome so far, it has quests that aren't always find or kill, it does vary, Character Creation is great, story plays out well and even the community is mature, the subscription fee does put people off but it's still great, I'd almost give it a 10 if it wasn't for the sub fee, I truly believe this is the MMO that Elder Scrolls deserve, that's coming from a fan who has been playing since Daggerfall… Expand
Apr 4, 2014It is by far the best MMO available right now. But it's not only an MMO, it's a true Elder Scrolls game. If you played Skyrim, Oblivion or Morrowind, you will feel right at home with this game. Combat system is amazing, much more evolved than in other games, the graphics are top notch and yet the game runs perfectly even on lower laptops. There are over 10000 NPCs in the games and all dialogs are spoken! Make no mistake, this is a very high quality MMO, with an amazing quest system. I can honestly say this is the PERFECT MMO!… Expand
Apr 4, 2014Finished the head start and into general release. Move on, Nothing to see here. A warcraft reskin but with some aspects of Rift, Warhamer and others thrown in. (Not the best bits though sadly).
It IS less grindy to level which is nice but frankly the quests were so dull and unmoving that this really did not matter. The Usual very safe looking characters, great graphics but dead, lifeless NPCs. Beautiful vistas, water, architecture all very detailed yet somehow it feels cartoonish still. This IN NO WAY Feels like an Elder Scrolls game whatsoever. Elder scrolls games never had the best combat mechanics in the world (and I love modding elder scrolls games) but this, is another two dimension point click and mash some buttons effort. Massively limited options in combat making it easy, balanced at present because everyone is in the same boat but my god it is dull.
This is about 10% the game I was hoping for. No one thing about it stands out. I cant even pick on something because it is absolutely terrible, it doesnt even stand out that much. . I guess one of the worst things for me is the UI in my opinion. 20 years of MMos and somehow they made a UI that people who have played this games for a generation find it frustrating and have to look things up.
Combat is probably the most poor aspect of the game. Very like wow only even more limited and less involving. (unless you like the button mashing thing).
The lack of PvP integration may not bother many people but this world feels dead and 2 dimensional so the PVE is utterly lifeless and the mobs you fight are so scripted and dull that it is either a you can beat it or you cant because your not meant to yet and what you do matters little. In fact, this is pretty characteristic of the whole game so far. Its vapid and banal.
It is very pretty for an MMO. However, not Skyrim pretty (particularly not modded or HD pack skyrim)
Still a fair few bugs but not terrible by any means and in fact better than most MMO at launch.
I predict a free to play whenver someone decides enough is enough and decides to cut their losses. This IS NOT an Elder Scrolls game it is a generic MMO unit shifter of the same type and even content as most of us have seen countless times before, personally I am sick of these releases. 5 Million people played beta, wonder how long they stay. I wont even be bothering to subscribe past the free month.… Expand
Jun 20, 2014Played since launch. Good, but incomplete. Game crashes frequently, and has so many hair pulling bugs. Many core mechanics are inspired and fun, but the game built on top of those mechanics isn't complete. Another game rushed to retail unfinished. PROS: Good core combat mechanics, great pvp mechanics, very fun group play in Cyrodiil. Pretty graphics. CONS: -No balancing, two classes that are good, two classes that are very bad.
-BUGS, so many quests will go unfinished, even main ones. Expect this a lot.
-Closed world. Feels less open than every mmo and every Elder Scrolls game I have ever played. Big zones with invisible walls everywhere, don't expect immersion that comes from other Elder scrolls games or other MMOS.
-Cheaters, with so many bugs running in the game it's no surprise some of those bugs got abused by players to get a head. Many first guilds used exploits to max characters day one, no punishment for any of those. This is because they lost so many subscribers early on if they kicked the cheaters they would probably cut down player base by half.… Expand
Apr 16, 2014I've been playing this game now since the launch date and it's an incredible experience, the amount of content involved in this game is phenomenal. However, the game does have its downfalls but they are minor, specially considering how bad people review this game. The game is being slated for such stupid reasons, therefore I am writing this review.
Bad stuff first:
Price you pay.. they could at least make the game itself £30 or F2P after purchasing. Generally I do not like spending more than £20 for a game, though I made Elder Scrolls an accept ion and was pretty surprised. Yeah, it's good fun; but you should not buy this game if you're going in for "a new WoW MMO". You will be disappointed.
I personally prefer playing this game alone and questing. The multiplayer is somewhat irrelevant, boring and frustrating at times, specially when players are doing the quests you are playing.
World bosses are scattered around the lands and they are easy, boring and give very little satisfaction.
PvP is good, but it's basically a world vs world cut from GW2. Hopefully Zenimax will apply world PvP or some unique hack and slash arena content later to this game to make PvP more exhilarating.
Combat mechanics are really good and it's a new implement to an MMO, I like not using a cursor to click and attack, its a major bonus to the game.
I have only stumbled across one bug and people say "the game is very buggy". This is Bollo****. It doesn't make the game bad at all, the developers will obviously fix these minor issues so stop typing nonsense. The bug I encountered was a quest NPC who instead of speaking English, spoke German; it was quite funny tbh.
The landscapes are beautiful and you can tell they put a lot of time in to creating this.
So many quests are on the menu to choose from which are voiced and have decent story lines to them. Some of the quests include single player boss fights which separate you from other players and I really enjoyed this as there is tactical fights which are fairly hard.
All in all, I have had a really good experience in this game and I would recommend this to anyone who likes fantasy adventure. Do not enter this game expecting an amazing MMORPG, because in all fairness; for the price you pay, it's really not.… Expand
Apr 4, 2014I've played Daggerfall, Redguard, Morrowind, Oblivion and Skyrim. Elder Scrolls Online bears little in common with them aside from art and lore. With that said, it is still a unique game in its own right. I've seen people claim the leveling system is similar to other games, but it does allow a good amount of customization at the cost of grinding. It is very unlikely you'll find two characters with the same build unless they're running a cookie cutter spec from a forum post. Quests are usually close together and generally have a story tied to them. Sure, there are fetch quests, etc. but there the story sets it apart from the elephant in the room (WoW). The quest/story concept has more in common SWTOR.
A criticism and a boon (depending on the side of the fence you're on) is the phasing system. If you make a choice during a quest, your instance of that quest will differ from others. You may receive NPC help, or be fighting a different mob. It also allows you to have quest affect the area around you. If you're into solo play or you group before you begin quest and make the same choices, this is great. If you've already started a quest, others will have to catch up to join you. If you've already completed a quest, you're out of luck...
This is a shame as you're not able to join up with friends in some instances. Sure, there are other places to go, etc. but it would be nice to be able to repeat quests at reduced xp / no xp.
ESO is a good game, but know what you're getting into. Don't believe the hype and safely ignore the whiny "it isn't what I wanted" group. Taken as its own game, it is an above average MMO and will consume a good deal of your time. Even if you don't plan on sticking around, it will hold you over until another game comes along. I don't believe the subscription model is obsolete, I believe commitment to a specific game is.… Expand
Apr 4, 2014About as good as an Elder Scrolls MMO can be. The crafting is deep and rewarding, the world is large and very alive, the quests are well written and well voice acted, and the combat is fun. For the most part you really can make your own build and play however you want. I'm a melee templar wearing a mix of cloth and plate (think of the vigilants of stendarr in the elder scrolls lore) and it works very well.
I started out hating this game from my experiences in the early beta but the developers listened and really pulled it together in the end. I love this game.… Expand
Apr 4, 2014I have been playing this game for several days already, and I can say with no doubt: this is an MMO that I have always dreamed to play. The quests are really very interesting and different, and the main storyline is as epic as the storyline in Skyrim. The game is fully voiced, the music is fantastic. TESO is so atmospheric! But what I like most of all is exploration.
The game is awesome, If you really like good MMOs then jus try it!… Expand
Apr 4, 2014If you want to enjoy TESO, please do not compare it to the usual Elder Scrolls Games and don't compare it to an MMO like WoW etc.
The game looks nice and made for adults, fantasy like it was before WoW etc.
The Story is sometimes really great and exploring the world is interesting and full of content. Quests are as usual, but with a nice story etc.
I don't really like the combat system, it's okay and sometimes fun, but I would prefere more skills to use etc.
Some things are too old fashioned and made too complicated for 2014, but it is a good game if you play PVE. Not a great game. I would give 7/10 points for the PVE part.
If you liked RvR, this is your game. I've had massive battles with the other fractions and they were so much fun, it really reminds me of DAoC.
So for the PvP part I would give 9/10 (maybe it could go up to 10/10, I'm just lvl 20 right now)
All in all: 8/10… Expand
Apr 4, 2014This game is the worst $60 I've spent in years. It's not even a bad WoW knock-off. It's more like a bad LOTRO knock-off. Don't believe the semi-hype and don't waste your money. There are many, better, completely free MMOs out there. The ENTIRE time I was playing, all I could think was "I'd rather be playing WoW" and I've not played WoW in years. The combat is a dumbed-down version of Age of Conan and every thing else is ripped from LOTRO, D & D Online, WoW, and a host of other games. The VERY few original ideas this game does have are unilaterally bad. Just don't do it.… Expand
Apr 5, 2014First I will get two important points out of the way.
1. ESO is an MMO. This means if you don't like MMOs you will likely not like this game. If your haven't tried MMOs but are fans of the ES universe then you just might like it.
2. Pay model is monthly subscription. You may or may not like it but rating a game up or down several points based on this alone is ridiculous.
Rating scale: (++++I stand in awe, +++ Excellent, ++Great, +Good, ~So-so, -Poor, --Bad, ---Terrible and ----Pure crap)
Graphics +++ Compared to other MMOs ESO has perhaps the best.
Art ++++ The detail and variety of art work is amazing. The artist quality of this game is 2nd to none.
View Distance +++ The large VD makes the areas feel big. Hi/Lo texture transitions blended smoothly.
User Interface+++ Clean and efficient. I especially like how the compass is used. For +or- there is no mini map.
Graphics scaling +++ If your computer runs 21/2 year old Skyrim well, it will run ESO well.
Graphic Options+++ ESO allows considerable tweaking including options like "Depth of Field".
Voice acting++The voice acting is quite good. Occasional audio glitches mutes the voice over.
Music+++ ESO music like other ES games is top notch and implemented nicely.
Ambient Sounds +++ Be it footsteps, NPCs, casting or etc ESO's soundscape it immersive.
Accessibility+++Hot keys and shortcut keys are straight forward. Just remember the "E" key is affirmative and is used a lot.
Combat++For an MMO, ESO has great combat controls. It is not overly complex yet there is a rewarding learning curve. I do feel a few changes and or tweaking could make this go from great to excellent.
RPG and Character Development
Skill trees++++I feel Zenimax nailed this. Race, class, armor, weapon and misc skill trees distinctly affect your character but no single set defines your play style or role.
Leveling+++You gain experience and skills through exploring, questing and using skills/equipment.
Customization++ There are quite a lot of choices at character creation to customize your face/body. Though each race has a different style of armors and weapons there are no color schemes you can customize them with.
Game world+++ ESO's Tamriel is large and open. Lootable containers bookshelves etc are everywhere. There are many nooks and crannies that can be explored.
PVE+++I think I might be playing a different game them those that complain about boring quests. This game's quest are creative, varied and entertaining. ESO uses phasing quite well to make you feel your actions matter. Will you still have to complete 100s of quest to level to 50 yes.
PVP+++ I would like to experience more PVP, but the siege battles are epic and the three faction dynamic really adds depth to the PVP. The PVP in ESO is shaping up to be the best since Dark Age of Camelot. Though I need more time to tell and Zenimax will need to continue to evolve ESO's PVP.
Life draining+++ My wife and really enjoy playing ESO. We've played in beta and early access. We've spent way to many hours playing various MMO's. We like both PVE and PVP. We haven't been pulled into an MMO like this since Burning Crusade came out for WoW.
There are many other fun and refreshing aspects of the game like lock picking. I will not cover them all.
If you like MMOs and the Elder Scrolls universe this game is intoxicating. If you want a single player romp like Skyrim wait for TES VI. There is nothing earth shattering new or different about ESO compared to other MMOs. Yet small unique things like a very lootable world, 3 faction PVP, locking picking along with the other refined elements makes ESO a joy to play.
I rank ESO at a 9.4. Overall its an excellent game. It used to be Metacritic was a great place to see gamers opinions. Now too many axe grinding trolls found the site and flippantly give a 0 with little to no reasoning why. That leaves users users that actually care the choice to rank the game higher to offset the trolls or give what they honestly feel is a reasonable score.… Expand
Apr 4, 2014Bugged quests, clunky combat, bland environments, bland spell effects, clunky looking animations, bad voice acting, cookie cutter classes...the list of bad things in this game go on and on.
I will give Bethesda a nod for making an attempt, but the game does not feel immersive at all. But I am disappointed that they would put out such a crap product.
Some series are just not meant to be made into an MMO..… Expand
Apr 4, 2014this game is not for everyone. if you like the elder scrolls series and MMORPGs, and would like to play a game that combine those two, then you are in for a treat. The game is basically skyrim with a different leveling system. Personally, I loved the classes and weapons, and they give a great margin for experimentation. Most combinations work, and thats very impressive. Quests are a little confusing at times, but overall they are different from other mmorpgs, with lots of story and awesome voice acting.
If you play this expecting it to be elder scrolls 6, you're gonna have a bad time. This is a very unique game, if you go far enough to see for yourself, and I hadn't been so hooked up on a game for a long time.
(best launch i've seen on any mmo. most crucial bugs were fixed 2 days after the server opened, and now you can play silky smooth)… Expand
Apr 4, 2014The game is amazing. Both for MMO and Elder Scrolls players. Zenimax has found a perfect balance of a mix of The Elder Scrolls and the MMO genre. The quests vary from several activities and the dialogues are sublime! Also worth mentioning: the voice acting. The voice acting is amazing and definetely worth listening to, and it's definetely not cheap. If you're bored of PVE then just go to Cyrodiil for some PvP.
The massive battles with trebuchetes and catapults deliver a great fight for keeps.
And then you can also capture the keeps around the Imperial City, which let's you crown an emperor.… Expand
Apr 4, 2014Go into this game expecting Skyrim, expect to be hugely unsatisfied. However, if you come to ESO with a love for Elder Scrolls elements in an MMO setting, expect to be blown away. I'm only at level 17 so there's a lot more to discover. I feel the monthly fee has already been justified as i've clocked in almost 40 hours already. Granted, I'm not going to be able to put that much time in on an average week but if I can put that many hours in on a monthly basis, i'll be very happy. Best MMO on the market. Beautiful graphics for an MMO, but yes Skyrim does look a lot better even unmodded, but Skyrim doesn't have to render a whole world, it only renders what's around you so that's totally understandable. Anyway, can't give much of a review, need to get back to it.
In a nutshell, if you want an MMO that trys and succeeds at new things (interesting quests, brilliant crafting etc) set in a beautiful looking world with Elder Scrolls elements, then definitely pick this one up.… Expand
Apr 5, 2014EXTREMELY disappointing. This game does still have huge potential to be worth playing, but at launch there are some major issues spoiling it:
- For an MMO, it feels BARREN. There is little interactivity with other players due to the nature of the chat set up. It is very confusing to see who sent a message, and all you see is 'shells' of other players darting around. You are mostly ignored if you try to interact with them. Sure, you can join guilds and clubs, but unless you know the person, every other player is an annoying distraction that can't or won't interact with you.
- For an RPG - the character development is linear and confusing. You feel like you are controlling something that already has its path laid out ahead, rather than having control of its destiny.
- The quests are EXTREMELY BUGGED, at least 1/3 quests have NPCs missing, or they are doing something so that you can't forward the quest. The quests themselves are mostly childish 'put this here' 'take that there' kind of affairs. Even Runescape has more engaging and challenging quests.
- The enemies and bosses are virtually impossible to beat without dying several times over each time, which makes continuity impossible. It's like water torture trying to kill some of them (doing the same routine 20 times over, until you feel like punching your PC monitor). Mudcrabs level up along side you?? Really? All of a sudden the mudcrabs that were lvl 2 when you were lvl 2 are suddenly lvl 20 ... just as you hit lvl 20. This is the same for all PVM - There's no advantage in leveling combat skills.
- There's little interactivity with the game world. You ask why your character can't pick up the countless weapons, armor and supplies that are just sitting around for the taking, while you struggle to find the right stuff to make a lvl 2 iron knife. Ridiculous.
- Lag spikes are common. The servers seem to like them
- There are too many items than you can pick up, store or bank, without any indication as to whether they are useful. The tooltips are pathetic. This will be OK for seasoned players, but for newbies it is very testing.
On the plus side, the graphics are gorgeous, the soundtrack/ sound effects are amazing, and there is plenty of scope for personalizing your character.
I was wishing for so much better. It really is a shame.… Expand
Apr 4, 2014Incredible experience. Great graphics and voice acting. Definitely feels like an elder scrolls game. Everyone who's say it's a "disappointment" have obviously played the game for little more than a few minutes. It's amazing how people even say that a few days after early access started when obviously they haven't played the game much. 10/10 from me.
Apr 4, 2014So I've been playing this game for awhile now. And I've determined that I don't really like it. You can't effectively solo this game as a 'every build is a good build' because of how incompetent the developers are. They don't understand how to balance their monsters to make them killable by yourself unless you happen to be a cranked out sorcerer in a VERY specific build.
Dragonknight? Nope. Can we say walking target dummy?
Templar? Unless you go with a healing tree you're pretty much cannonfodder.
Nightblade? You're everyone's punching bag.
And on top of that the consistent and constant issues with the server's stability AS WELL as the fact that they don't even BOTHER to give you forewarning before they decide to go "TAKING DOWN THE SERVER NOW!" so you have to literally drop EVERYTHING at THAT instant, no matter what you're doing.
The numerous bugs and the clunky UI and class system doesn't even make this feel like a true Elder Scrolls game. It feels like a crappy attempt at trying to make an MMO that was different and failing miserably.
I can't even say that there's any kind of perks to crafting your own gear--you'd think that crafting crap would make the game easier, right? WRONG! It only puts you on BARELY even ground with the enemy.
And then there's Tanzelwil. Quite possibly the most unbalanced segment I've ever encountered in any game. Just put a fragging "GROUP" tag next to the quest, because... seriously, you can't solo this crap. The enemies hit way too hard, have way too much health, and you only have split seconds to move out of crap before your health is nuked to NOTHING.
Overall, I have to say that this game is an insult to the Elder Scrolls theme because of very BAD gameplay design. If I want to play another DArk Souls clone, I'll go play Guild Wars 2. Thanks.
I don't recommend this game to anyone until they fix the bugs, unless you like dying repeatedly to complete a so-called solo quest.… Expand
Apr 4, 2014After playing the first two beta weekends I had access to, I swore I would never buy this game. After the final two, I was in love. This is a truly amazing game. The combat is wonderful. This is impressive considering how I didn't care for it in the first beta. Modifications made it a keeper. There is a lot of timing and smart attack sequencing involved.
The quests are typical elder scrolls. Usually quests are part of 3 or 4 part stories. The character development is interesting. Your class, race, weapons, armor types (light/medium/heavy), and guilds all have their own skill lines, apart from many other skill lines. This allows you a lot of customization where any race and class combination can be any play style.
Playing with others is also great. I have done a few dungeons with guildmates and traded them a lot of items. This is my first MMO experience, and I am finding it very enjoyable.
This doesn't include the PvP which is also wonderful.… Expand
May 11, 2014This is a revised review given time to play this large MMO more fully and therefore give it a more apt review.
I am a confessed Elder Scrolls junky - well RPG junky really and a sucker for good lore and story - which is present in this game. The score should be 6.5, but half points are not provided on Metacritic. To fairly review this game one must recognize that THIS IS AN MMO and is only tangentially related to its single player predecessors. However, the standard of the impressive Elder Scrolls games cannot and should not be set aside.
Be warned - THIS IS NOT A SOLO EXPERIENCE EXCLUSSIVELY. In that way it is not fair to compare it to Skyrim or Oblivion, for example. Its an MMO and with that is a big sacrifice to the Elder Scrolls experience. Gone is opportunity for quiet reflection looking over a vista (ala Skyrim...) or that feeling of being the one true hero, despite the moments it provides in the main quest line. So if you are looking for Elder Scrolls VI - its not here. This is definitely an Online Massive Multiplayer version and needs to be viewed and reviewed as such.
With that said the game is mediocre and suffers from an identity crisis. It had a very smooth launch with the megaserver technology, acceptable graphics for an MMO, lots of quests and events, tons of things to do with crafting and fighter, mage and undaunted guilds. PVP is well done and deep (better than GW2 in my book) and as s solo experience its decent EXCEPT it is NOT solo and the solo parts are ruined by the introduction of MASSIVE people doing the same things CONSTANTLY. That is its biggest drawback - it wants to give in depth personal experiences of Elder Scrolls but is unable to deliver. The phasing makes it impossible to group and play with friends in any consistent way as they will never appear to you if you are in separate stages of a quest. Sharing of quests is pointless as if you have done step one but your friend has not gotten the quest yet you are forever separated and unable to play together.
The issues are Zenimax/Bethesda's occasional technical hiccup and the lack of communication and application of standard IT best practices that hampered the early access experience. The boards were afire during the early access and communication with players was not good. Hopefully that will change.
My initial thoughts were that ESO would be measured in years of play - not minutes, hours, days or weeks - but the phasing and how the game is structured completely destroyed that possibility.
Crafting: There is not a good balance there for those who like to craft between materials access and storage. Also absent is a general auction house - instead you must join a guild to be able to sell your wares to other guild members. Quite annoying. Crafting is the only way to get the best gear and that makes craftsmen valuable and crafting valuable (but they really need an auction house - although there are already pure commerce guilds forming).
Combat is decent and the dungeons require skill when they work. First person is horribly hampered by the very narrow and claustrophobic field of view and third person is just awkward.
If you want some pleasant but not entirely fresh MMO air this could be it. It is different but is no different enough to justify a subscription. The multiplayer aspects are very poorly implemented, quest breaking bugs have been present since launch and some are a horrible mess. The best part of the game is the PvP but its too vast with underpopulated campaigns which leaves huge open areas and nothing new to offer nor any better than Guild Wars 2 that has NO SUBSCRIPTION.
This is game had a lot of promise but like Star Wars the Old Republic it simply fails as a multiplayer experience. For one of the first times ever I really have to agree with Angry Joe - skip it or wait for it to go to buy to play and if you miss it entirely you won't miss much. Far better to stay in Skyrim and enjoy the free mods from the vast community that has formed around that game. Or better yet, anticipate the next installment of Fallout or perhaps Elder Scrolls 6 as I hope they will return to what they do best - free roaming player driven narrative games and not this poorly designed MMO.… Expand
Apr 4, 2014This game is not the worst game but it also is very disappointing for an elder scrolls game and furthermore it lowers the standards for all MMO games. If we continue to travel down this road and support these game makers they will continue to take our money and produce horrible games because its just business. I played this game in two Beta trials and my friend just purchased it and I check it out to see what changes they made, and sadly their wasn't any big changes to make a difference from my experience playing. The Story line and lore is great to read if your into that sort of thing, But the gameplay is boring and mechanics feel clunky and appears like drunken apes running around. The time and effort put in to the gear you find is pathetic and when everyone looks like they are wearing the same armor and weapons is just not interesting to say the least. The biggest gripe I have is the skill system its very minimal and every class has the same tree to choose from. This game should get some points but I am through rating horrible titles with what they might deserve It's time to tank their ratings as much as possible and review them for what they are.… Expand
Apr 4, 2014A fantastic game for those that love The Elder Scrolls AND MMO's. Please understand this is an MMO and if you have only played TES games you opinion might vary.
IMO one of the best MMO's in the last 10 years. Quests are fun, exploring is entertaining, and the story is great. Finally, PVP is all you could ask for in an MMO. I highly recommend this title.
Jun 9, 2014If you are an elder scrolls fan you will be definitely disappointed by ESO contrary to the 'critics' supposedly positive reviews. The only reason they are positive is because they are MMO reviewers. Subpar graphics, hardly interactive environment, etc etc.. In fact it seems worse than Skyrim which is sad given how long its been since that has come out. If you love cookie cutter MMO games then this is just the next step up from that. Not worth your money, and just another time waster.… Expand
Apr 4, 2014This game is amazing. Don't listen to all the people complaining about a sub fee. It's better to pay a small amount and not have to buy an item here and an item there, which ends up costing more in the long run anyway. People are just too dumb to realise that. A perfect mix of MMO and TES. Don't expect Skyrim or Oblivion online, because that wouldn't be possible in an MMO. But this is the best MMO I have played since WoW (played thousands of hours), and the only one worth paying for. The graphics are amazing, the art design is fantastic. A few bugs here and there but they are getting fixed. So much of this game has changed over the past year of development and it's changed for the better because the developers listened to the players. The low average score isn't because it's a bad game, because it truly is fantastic! It's because people are happy to pay $4 a day for a coffee or $15 for a movie ticket for a movie that only goes for 90 minutes, but they go psycho about paying 50c a day for something that provides potentially hundreds or even thousands of hours of fun. Those people aren't the types we want playing anyway.… Expand
Apr 4, 2014Best PVE I ever seen on a MMORPG, if you like elder scroll games you will love it. Best RVR since Dark Age of Camelot. Intelligent mix between old school and "new school" mechanics. Seriously, if you like elder scroll games, mmorpg, and real RVR, you have to try it.
Apr 4, 2014This by far the most impressive MMO I have played. Very smooth and responsive character control and combat, excellent visual presentation and a simple interface for new players, with advanced features for the hardcore. Definitely subscription worthy. I don't see myself playing anything else for a long, long time.
Apr 4, 2014I'm a huge Elder Scrolls fan. I've played Arena, Daggerfall, Redguard, that really bad one with the online battles, Morrowind, Oblivion and Skyrim with all DLC and expansions. I've created several mods for the last 3, the most popular of which has received over 14,000 downloads. I'm a casual MMO player. I've played World of Warcraft, Guild Wars, The Old Republic and Dark Ages of Camelot. I stopped played MMOs completely about a year ago. I don't know what happened, but I've come to despise MMORPGs. I swore to myself that I'd never do another fetch quest, or get instantly kicked out of a dungeon due to the class I choose (Ok, so maybe I do know why I dislike them now). I had come to prefer adventuring on my own, and the Elder Scrolls filled the gap when I quit MMOs. I spent countless hours exploring, questing, flighting and crafting in the world of Tamirel, as well as countless more tweaking and redesigning parts of the game to my liking, all without having to deal with some of the most rude and immature I met during my time playing online. Not everyone was like that, and I did meet some really friendly people, but finding them was like finding a needle in a haystack. So when the Elder Scrolls Online was announced back in May 2012, I didn't know how to react. One part of me was happy that another TES game was being released so soon after Skyrim and that I would be able to play with friends. The other half, however, dreaded the thought of having to return to MMOs. Elder Scrolls helped me escape from virtual worlds, and now it was pulling me back. Fast-forward to Janurary 2013. A beta sign up page appeared on the game's official website. I quickly rushed to sign up as fast as I could. The site told me that my chances of being invited were very high, due to my high system specs and experience with the series. So I waited. And waited. And waited. My beta invite never came. So I signed up under a different email. It never came. Almost one year later I was invited to a weekend long stress test in the fifth batch of invites. I was overjoyed, I couldn't believe that I was going to be playing the next TES game so soon! That Friday I sat at my computer all day refreshing the 'New' tab of the Elder Scrolls Online subreddit. 2 hours ahead of schedule, the servers went up. I instantly got in, made my character, and waited to be amazed, my earlier fears about the game simply forgotten. And it sucked. The first area, Coldharbour, was poorly written and lacked the most important feature a video game can have, fun. This was not a TES game, it was bland TES-branded shovelware. But for some reason, I kept playing. Around level 7 I started to warm up to the game, pleased with its lack of fetch quests. When I reached level 10, I could enter Cyrodill and fight for my faction in PVP battles. And it was amazing. Working together with 100+ people to capture a keep, defending it and capturing it again using siege weapons is so fun it cannot be described using words.… Expand
Apr 4, 2014Outstanding, wonderful, magnificent game I love the quest system like skyrim . Nice Personal story, best pvp same as Dark age of Camelot .beautiful graphics .If you like mmos this is one of the best. Really great game Best MMORPG since Wow, don’t let a few negative reviews change your mind, those are mostly people who can't stand a bad launch, and the game itself is awesome. Best gaming experience I had since the start of wow in 2004. I mean all the other competitors on the mmo market. Age of Conan, Warhammer, LotR ,Rift, Guild war 2, Swtor. A solid game that is absolutely worth playing and worth . A few launch glitches but all that will be fix soon , but for a new MMO launch it's really pretty amazing that it went as smoothly as it did. If you love mmo this game for you and if you love elder scroll series also this game for you. Finally this game ESO does things a lot different than the standard mmo. Anything from class building, how you go about your crafting, to stat implementation (which takes a little to understand). Just exploring everywhere and trying different builds alone is incredible, questing is a little different and stay somewhat true to Elder Scrolls style since you can and actually have to find certain quests..i recommend to buy this game was very fun .… Expand
Apr 4, 2014The Good:
It's one of the best AAA MMO's currently available. Large scale PvP is best in class. PvE is quite good, lots of variety, very high quality execution, and there are substantial PvE challenges available for solo and group play. The game looks beautiful. The games crafting system is excellent. It supports extremely varied character customization via its character creator. Lore and storytelling are strong points. For a game with themepark features it does a good job of supporting exploration, esp. once you get past the starter zones. The combat gameplay is very active, situationally driven, and rewards skillful play in many ways. The gameworld evolves substantially as you quest due to phasing. Solid in game LFG function. The level 15+ zones and the PvP zone are massive.
The not so good:
The games richness comes with substantial complexity. Grouping can be awkward for solo PvE content where phasing is involved. Minimalist UI will not appeal to many competitive gamers that want more information access. 1st person is immersive, but largely impractical for PvP and harder PvE content (the forthcoming addition of a PoV slider should change this for the better). The starter islands (currently optional) provide a decent introduction to gameplay, but are more guided and simplistic in their content presentation than the later zones (basically the gameplay opens up with each subsequent zone).
There is a lot of Elderscrolls in it, but it is an MMO. There are many confused reviewers that insist on reviewing it as a single player title (hint, it's not). It has a subscription. On the plus side, this means the developers should be focused on keeping players subscribed rather than being focused on thinking of gimmicks to get players to spend cash in an item shop, on the minus side, well, you need to pay a subscription fee.… Expand
Apr 4, 2014Amazing atmosphere, wonderful leveling experience, public dungeons, RvR. A solid, well performing MMO that is true to the Elder Scrolls name. It runs extremely well, encourages exploration due to finding some really neat quests and other items when out in the world, and has a well written story.
I've been waiting for an Elder Scrolls game for a very long time and I am not dissapointed.
Apr 4, 2014Zenimax has NAILED IT! Best MMO to date. Hands down. Don't buy into the negative comments- Most of them are complaints about paying a sub fee. $15 a month isn't that big of a deal. You spend that at lunch every day I bet. I will gladly pay as this game has proven itself. And if the additional content lives up, then it will be a game for life for me.
Apr 6, 2014Honestly, it's just not very good. It doesn't play or feel like an Elder Scrolls game, combat is awful, and the aesthetics are plasticky and low quality. The lore and questing is mediocre at best, and coming from the TES world, that just isn't acceptable. It has it's moments, but it just isn't worth the box price, let alone the ridiculous monthly fee.
Apr 4, 2014There will always be haters for every game, old elder scrolls fans refusing to accept that Bethesda decided to publish a mmo break their hearts.. either way this game is very fun to play with friends, soloable if you are intrested in that too. I do really recommend you to buy this game.
Apr 4, 2014Pve is a joke. Pvp is ok. Someone complained that the pvp was like doc lol... you wish! Linear pos. This is only for the older WoW generation who wants complete crap for an mmorpg. Yes.. Wow was a POS. I dont care how much it made in its time. I was hoping for more outta this game.
Apr 4, 2014What a money grabbing joke this is! Don't even think about buying this pile of goat **** **** games now a days... fat money hungry developers rubbing their hands!
This game is a crappy C mmo with a bad and ugly attempt to hide it with a EScrolls skin, i hope for Ba****da and the rest of the crew that this **** will rot up in hell in about a month or 2.
Apr 4, 2014ESO sacrifices a two decade old gaming dynasty -- a tradition as rich in imaginings as any other that has used bits and pixels to craft a world -- for the temptation of the riches of cash. This game is derivative. Rather than put an MMO flesh inspired by an Elder Scrolls soul it clothes the sacred Tamriel in hackneyed bug ridden quest hubs. There is little to be found in the characters, the PvP, the crafting. The Lore is no more enriching than the creation of uncreative dungeon master. A world worsely imagined than a Garth Marenghi novel.
If there is one word one should use to describe this trite creation, it is disappointing. And I beg Bethesda to see past the temptation of money and return to the creativity of their past.… Expand
Apr 4, 2014Easily the best mmo I've played in many a year and definitely the most immersive one I've ever played period. Would give this game a 9 but I'm knocking off a point for somewhat questionable business practices in the fact that they locked a race behind the collector's edition and have a cash shop like a f2p game when they said they wouldn't do that.
Game itself though - incredible.
Apr 17, 2014I can't take it anymore. At first I gave this game a positive review after like 2 days of play. I realize the error in my ways because it only took one week for the game to become completely boring. The combat is like dragon age 2 where you just button mash and use random abilities. Ranged combat is pretty much useless(no more sneak attacks from 50 meters away like skyrim) to use the bow you have to be pretty much right ontop of the enemy which defeats the point of using a bow. The world they created is beautiful and has plenty of diverse creatures too bad the only thing to do in it is run around and kill random creatures, you can only interact with certain objects like herbs and ore deposits. The quests are mostly all kill and fetch quests. The leveling and skill system makes no sense at all, the game randomly increases skills that you have equipped on your action bar, even if you don't use them. They totally ruined the simple crafting system that skyrim had implemented. Now you have to find schematics to make certain things and of course they and the materials are really rare, of course you can buy them from other players but why would you they'd probably charge you 10 thousand gold. Its like the developers all sat down an said "Lets take all the positive improvements skyrim implemented and just throw em away. This game is not worth $14.99 a month this game is not worth the $59.99 initial price.… Expand
Apr 4, 2014Honestly one of the closest, most heartfelt games I've played this whole years. People are constantly making mentions of this being a sellout cash cow, but let me tell you, no cash cow would ever dedicate this much coherency, integrity, and closeness to the franchise it's built from. The gameplay itself is also rather unique, with it being completely real time and very open to character builds. While there are few classes, it is very focused on doing whatever the player feels to be fitting for their character or for their playstyle. Mages wear heavy armor, stealthy dps characters can become lifestealing tanks, daedric summoners can also use bows, cc tanks can become healers. Any way you want to play, at least at this point in the game, is effective in the pve so long as you stay coherent to its intentions rather than trying too many things at once.
Fact is, while subscription based mmo's usually fall to microtransaction systems, no matter how it's presented or how you purchase this game, it is a worthy experience and a breath of fresh air for the mmo genre. While no WoW killer, like anything could even kill it, it offers a unique experience while still giving you the nostalgia and wonder of an Elder Scrolls game.… Expand
Jun 27, 2014Good game with nice atmosphere, beautiful sound and sfx. Interesting quests. Yes, it haven`t same liberty as in single TES, but in lore it`s the same. Unusual combat and crafting system.
Bugs are fixable. And we want more content, but it will be in future.
Apr 4, 2014Prepare to have your mind blown. I was skeptical of this game, just like I am of any MMORPG that isn't WoW, and I can tell you that it is 110% better than anything out on the market. I have been playing for the 5 days of early access and my social life has taken a severe hit. GET IT, it is VERY worth the monthly fee (allows them to provide better quality addon content, customer service, etc) ... I am also a fan of the Elder Scrolls games (especially Skyrim and Oblivion) so if you loved the lore or world of those games you will not be disappointed. Why are you still reading this? Go download it.… Expand
Apr 4, 2014Believe the hype. Finally an MMO that can stand up to WoW. Everyone is burned out on that game and ESO is going to give them a run for their money. This is by far the best MMO I have ever played. The world is stunning, the game play is fun and very different from your traditional MMO (and it's about time someone thought outside the box). There is a real sense of community within the game. Well done Zenimax. Way to prove the nay-sayers dead wrong!!… Expand
Apr 4, 2014A quality game that made a lot of people think that it is going to incite a revolution amongst today's MMORPGs, and a lot of people were also convinced they are going to see Skyrim Online. Of course - at the end - they were disappointed.
All in all the game is really good and the scores it's receiving are far too low, unfortunately. I believe the expectations were simply too high. Compared to casual Guild Wars 2, this game is terrific and so much better than the former.
I hope this game stays sub-based and alive for as long as possible, but I also hope that Zenimax will bring us some awesome new expansions.
Oh and by the way, people who only played this game during beta should be restricted from writing reviews. 80% of people that wrote bad reviews are beta-only players and are bashing the game so hard. Disgraceful.… Expand
Apr 4, 2014First off, all the hate coming at this game is totally undeserved. I played the betas and loved it, so I pre-ordered and have been happy with it thusfar. No MMO has ever launched without bugs and after Oblivion and Skyrim's shaky launches, you'd be an idiot to expect this game to ship in perfect condition. The gameworld is simply too big to catch every conceivable issue before the deadline. That said, I've encountered no game-breaking bugs in the 15 or so hours that I've played in early access, so I have no idea what everyone is whining about.
Gameplay-wise, it feels far more like previous Elder Scrolls games than I had thought an MMO could. It's much like playing Oblivion or Skyrim. The environments are breath-taking, like seriously I stopped and stared and admired the detail of the sun rays cast through the pink tree canopy in the Dominion starting area for like 10 minutes, it's easily the prettiest MMO I've ever played. The combat is just as engaging, but more skill-based than the hack-and-slash approach taken in its single-player predecessors. The NPCs and storylines for each faction are interesting and pull you in to the gameworld.
The crafting is just as fantastic as it was in Skyrim. I love that off the bat, with a new character, I can run out of the city limits, gather materials, and craft myself some nice equipment before carrying on with quests.
Speaking of quests, I've seen "Wah, questing is the same as every other mmo" too much. **** This game is even better voice-acted than Skyrim, first off, each quest-giver delivering a convincing and interesting performance. That said, all the quests feel much more engaging and important than the WoW or GW quest systems this has been compared to. The instancing is also done fantastically. Showing you the devastation of a battle in an encampment that you chose not to defend and saw in fine condition minutes ago was a particularly poignant part of one quest. The experience system is one we've seen before, but too bad, it's a good system, why fix something that's not broken? It's a pillar of RPGs.
In short, because of the Elder Scrolls' storied legacy, people expected far too much from this game and are now bashing on it for being a fun and well-designed MMO instead of some crazy new format of multiplayer gaming that no one has ever seen before. It's like hating on a Ferrari because it doesn't fly and give blow jobs.… Expand
Apr 4, 2014Awesome game, its like the love child of WoW, GW2 and every other decent MMORPG in the last decade. Astonishing in its ambition, and oh boy what a great start on the ride this one will give us. Worth the cover price? yes, worth the subby? surprisingly... yes!
Apr 4, 2014Would give a 10 if it the game wasn't shush a money grab fest. However ill pay the monthly fee cause its worth it more then wow that i played for 4 years. I'm actually reading all the quests texts from NPCs cause they are imersive. Game is what i expected and more. I know even there are a few bugs and the end game isn't still perfect i trust Bethesda to know that they will solve game issues. They worked hard to get the game at an acceptable level at the release and hearing the community was they banner.… Expand
Apr 4, 2014If you are going to play this like an MMO, you may not enjoy it. There is not a huge hotbar, the combat takes actual skill, there's no grinding, classes aren't that dedicated to a certain role etc. If you want an in-depth review, this is it. I've played about 50-60 hours in the game and am level 24 right now.
Questing: Quests are pretty much exactly like an Elder Scrolls game. Fully voice-acted with interesting stories. This is the only MMO I have ever played where I didn't just skip through the quest descriptions, so you remember what your character is actually fighting for. There are also three different factions with their own exclusive areas, meaning that even if you do every quest on your faction, you can make other characters in the other factions and do a ton of different quests as well. The story is actually good and gets you into the quests and the people you meet. It makes you actually care about the world. Rare for MMOs, I know.
Combat: You pick a class which offers different skill trees. These skill trees are unique to your class. However, any class can use any armor and any weapon, and these weapons/armors have their own skills and passives. If you wanted to, you could fill your skill bar completely with Weapon and Guild skills (Skills that are from the Fighters/Mages guild, soon Dark Brotherhood and Thieves guilds too). At this point, your class wouldn't even matter. Want to roll Sorcerer to buff your dual-swords with extra fire damage while wearing full plate armor? Go ahead, being a Sorcerer doesn't limit use. Want to play a Nightblade but be a caster? The Siphoning skill tree allows you to use magic are a range, couple that with Mages Guild abilities, weapon abilities and others, and you can be a Nightblade Caster. There's also Werewolves and Vampires which you can turn into after getting infected (You can reverse the effect in a quest or keep it), unlocked a whole nothing slew of skills.
Combat: Combat is very skill-based in this game. Gear matters, of course, but not like in other MMOs where everything is stats. If your enemy is charging a heavy attack, you can block it and stun them. While stunned, if you hit them with a heavy attack, they will be knocked down. If they are charging an unblockable attack, you can shield-bash (All weapon types can do this though) your opponent to stun them. You can block, dodge roll, do light/heavy attack etc. You have 6 skills per weapon, and can have two weapons that you can swap between, giving you a total of 12 skills to use. Two of these will be an Ultimate, bound to the R key, which are very deadly attacks that use their own resource pool. There are no cool-downs on any abilities, everything is based on resource management. You'll run out of mana in 6 casts or so, so you need to watch your resource costs carefully. Sneaking is in the game, and every class gets it. It even works in PvP. If you are behind a person and are sneaking, they will not see you, even if they are in third person mode. Bonus damage is dealt upon hitting from sneak. Combat uses a soft-lock system, meaning you have to actually aim at your enemies to hit them. Spells and arrows will still home-in, per balance (and latency) reasons, so there is no boredom to be found, even if doing a quest that you may not find too interesting, the combat is always there to enjoy immensely.
Graphics: Quite beautiful. Alongside this, it runs very well. I run at 80-90 frames, and in an area with lots of fighting and 50 others players, I stayed at a constant 80FPS. Large battles in Cyrodill run surprisingly well, as opposed to GW2 where everyone would drop down to 20FPS.
Crafting: Very extensive. You have different levels requiring different materials. You can make different "Styles", which are how your equipment you make looks. It's based on race, and each race starts with their own (You can learn the others later through rare lore-books you find as drops/in cupboards/dressers etc). Not only this, but the rarity (Green, Blue, Purple, Gold) affects how the items look! You can have the exact same item, but improving it to the next level can drastically change the appearance of the item. This allows huge re-playability.
Cyrodiil: Cyrodiill is the Alliance vs. Alliance vs. Alliance mode, reminiscent of Dark Age of Camelot. I don't have much experience right now as it's incredibly unbalanced due to most people just PvEing, but it seems fun.
If you are tired of the run-of-the-mill MMOs and are ready for a revolution in MMO games, this is the game. Elder Scrolls Online is the change the industry needed. I recently hit max level in WoW... again, and I realized that even at Endgame, it just was not fun at all. The journey to endgame is worse than the endgame. But ESO, it's actually a fun journey. It's basically an Elder Scrolls game (Specifically Skyrim), but online. I've played around 60 MMOs, and I have played nothing like this. It is truly worth the subscription fee and base price.… Expand
Apr 4, 2014First, let me just say this is not an Elder Scrolls single player game, it just isn't. For one that would make for a terrible MMO. Could you imagine walking into a building and nothing is in it because you are allowed to pretty much steal everything? That sounds great on paper but once you make something an MMO in general you have to reduce a lot of the features in order to implement other features.
Anyway, now because I clarified that let me say that I have personally had a blast thus far. I think it's different enough with the story telling, combat, and other features to keep you interested. The quests are fun, and the voice acting is top notched. So far the story is quite satisfying and makes you actually fill like you are on an epic adventure; however most MMOs now seem to either have a sandbox setting OR a good story line. Very few games seem to have an epic narrative story line but a sandbox world where you are restricted to separate instances.
This of course leads into instances however where there is serious overcrowding and dozens of people in an area working on the same quest, this can definitely reduce the feel of impact you are making in the world, yet this I believe is a minor thing compared to the atmosphere of the world. So far the villages sometimes change for you when quest happens, and town people might interact with you slightly different based on the quest you have done (not a big change but big enough that it adds flair).
The graphics and the music help immensely with the atmosphere and causes the world to really come alive.
I would give it a ten however there are still some issues, the chat box is hectic, the graphics can sometimes be a little glitchy, and the UI is a bit confusing at first (because it feels a lot different then other mmos).
These of course are just minor things in an overall great game. Hope it will keep my attention for a while.… Expand
Apr 10, 2014I followed this game way from early January 2013 till now...and I am heavily disappointed. The things they promise such as impact-full quest, smooth active combat/game-play, elder scroll's feel, adventuring, player significance in the world and other player feedback during early alpha was not taken into full consideration. The quest in this game is lackluster and doesn't impact the game/npc in anyway, the combat still feels floating and animations are terrible for a 2014 game, elder scroll's feel aspect of it only comes from environment and music and adventuring is heavily controlled not to mention the dungeons mechanics are one of the worst I had seen. Players would rush to loot chest in dungeons and get all the loots instead of helping the group to make it through the dungeon. Even if you were to kick the player, the player will still exist in the same instance of dungeon and will continue to troll you and your group. It is a very terrible experience and it has been happening more frequently now.
I will justify why I only give this game a 4/10
One point is for their soundtrack/in game music.
Second point is for their immense voice acting, which always make an mmorpg more lively.
Third point is for recreating previous ESO game locations and make it look awesome
Fourth point for me fan-boying till now. I really wish the game is more polish, solid and better but it isn't
I can't give it another 6 points because I didn't enjoy any of the beta testing, broken promises which i stated above and the game isn't polished enough. The persistent in-game bugs are one of the worst I had encountered in all the mmorpgs i had played. They even beat GW2 in bugs award. SWTOR, Neverwinter and FFXIVARR were almost bug free even during the beta testing.
I had a group of friends who were hyped up for the game as me but everything just fall flat. It may not be much but 11 of us including me will not be playing this game anymore. Five of us bought it and all of them regretted it.… Expand
Apr 5, 2014I am alredy done with ESO.I played almost every new big mmorpg like aion,swtor,tera .... i was happy on start , i make maximum lvl on my character,but on ESO i feel like i want kill my self.This quests are so long . 3 -5 steps quest on 15 min with so low xp reward and u cant select item reward. I dont want play this game anymore pay2play or Free2play. I dont care,this is boring like hell.
Apr 18, 2014As a single player experience, it's good but still falls very short of Skyrim quality. As a multiplayer experience, it's practically not there! There is absolutely no teamwork involved in the quests, even if you're in a group, you have to finish quests separately. This means that the only thing other players are good for is getting in your way and stealing your resources. Just play Skyrim!
Apr 22, 2014You begin to wonder why MMO developers insist on moving further and further away from the persistent world concepts so fundamental to the roots of the genre. Ultimately, the fragmented world of The Elder Scrolls Online is in stark contrast to the open structure of previous Elder Scrolls titles. The game's engine runs smoothly and presents a beautiful art style and convincing voiceovers. But it feels wasted on what is essentially a lackluster theme park MMORPG experience with a Skyrim skin. The design feels like a compromise where the developers couldn't agree on the direction of the game and ended up with halfway solutions.
The end result is mediocre.… Expand
Apr 5, 2014While being a decent MMO to spent some time on, they are using a shady payment model. You do NOT get 30 days of free gametime if you do not have access to a credit card. People without credit cards need to pay another 15 bucks for the second month of subscription to actually active their game product! As I am not able to fund the second month, I cannot claim the game and gametime I paid for. Support department is not helpful either, their messages do not really answer the question at hand and they are just relaying standardized messages. For anyone without a credit card: avoid this company.… Expand
Apr 4, 2014There is a genuine efforts in creating a TES universe in a template of MMO. This game is visually appealing, with interesting storyline/quests presented by NPC with unique personality. The combat is fast-paced and action-packed. The world is rich with lore and details. Plus the add-on to customized your experience, this game offers something for causal and hardcore gamers alike. This game provide the atmosphere to be an immersive single player game with social function to be a fully-fledged MMO. If the developers can keep delivering meaningful expansion as they promised, I can see this game easily justified its price tag. The game will offer player with lots of entertainment for a long time to come.… Expand
Apr 4, 2014Everything I wanted in an MMO... to me it feels like it takes good things from several other MMO's and combines them into one great game. Non-Tab targeting system (like Tera's system), full voice acting (like SWTOR), great character class customization (like Rift but TESO is its own). It also has great questing that doesn't feel like the normal go here and kill 7 rabbits.
I am addicted... Nuff said!… Expand
Apr 4, 2014Pros:
-It has the story of SWTOR but doesn't handcuff you into being a prisoner of having to actually sit through nothing but story if you don't want to.
-Finally an MMO with next-gen graphics
-There are not multiple servers, one giant NA server (or one EU) that gets phased as you work your way through the story mode or join others.
-Distinct character customization, it has been a long time since an MMO has given the player this much freedom to create a character how they want.
-Easily one of the smoothest pre-launch/launches in MMO recent memories
-You have to work for rewards you really feel like you accomplish something as you level up, complete parts of the story, and get your next item
-Many times it feels like it may as well be a single player game
-The fighting is lest action like and much more 1,2,repeat like
-Itemization needs work, it feels like there is almost a requirement to craft due to lack of AH (no guild markets aren't even close to the same thing)
-Item store, already seeing as you can buy a horse and the cheapest horse you can get in the game is 17k gold I can see how they will have to be really careful not to sway the store towards the P2W aspect.
-You have to work for rewards, some of us can't devote hours of our day to a video game any longer.
Yes having to work for rewards can be both a Pro/Con depending where you are in life/year/month… Expand
Apr 4, 2014Going into the beta almost a year ago, I did not have much hope for this game. I felt that it was clunky, looked rather dull, and the slew of bugs and issues had me pretty disappointed. But over time, I kept hopping back on to the betas when I felt bored, and the game grew on me. They started to improve responsiveness, fixed many bugs, and added in the pretty great voice acting in all of the quests.
The beta weekends convinced me that the game was worth at least a $60 purchase. ESO is fun, unique in many aspects to the MMO market, and has an absolutely staggering amount of quality story quest content. Whether I continue to pay monthly for the game is up to how Zenimax does with their release of the upcoming endgame Adventure Zone- Craglorn, and their Trials 12-man PvE content. As of now, the game is still having some growing pains; there are a few quest bugs, leveling needs to be worked on since grinding is the fastest path to level 50, and overall combat responsiveness could use a bit more work.
All in all, the game is having a pretty strong start, and it is more than clear that Zenimax is capable of handling issues and fixing bugs in a timely manner. Let's hope their content generation teams are up to the task!… Expand
Apr 4, 2014Is this game for everyone? Apparently not, but it would be for a lot more people if they actually gave it a chance. People seem to be turning it away for minute issues such as the box fee, the sub fee, the cash shop, the Imperial Edition "locking away" a race, initial bugs in Beta, etc. I can see their points but this should not detract from them actually trying the game itself. This is by far the best MMORPG I have played.
1) Story/Questing. There are hundreds of quests in this game and almost every one of them is comprised of multiple steps, each one a little mini adventure, and then many of them tying into the larger plot and lore of the region. I do not understand at all why people keep calling it a "WOW clone". Quests in WOW comprise of "go kill 10 of these" or "collect 15 of those". These quests are much more like what you would expect from a single player RPG, including Elder Scrolls games. Many involve multiple locations, multiple NPC's, investigating locations, etc. All of these stories are told with top notch voice acting. It doesn't have the cut scene approach of SWTOR but the quests are more involved and much less WOW like than SWTOR.
2) Graphics. The textures are not as good as a recent RPG like Skyrim, but the world is much more varied and just appears for "magical". I got bored with Skyrim after a while with the constant drab colors and repetitive environments. The art design in my eyes is much more interesting than previous Elder Scrolls games and obviously the locales are much more diverse, from island towns to deserts to swamps to volcanoes to the old Skyrim environment. The lighting and shadows I think are even better than Skyrim and the character models, including NPC's and creatures, are incredibly beautiful and detailed. The armor can look "painted on" sometimes, especially lower level armor but there is a huge variety.
3) PVP. Even the "haters" of this game admit that the PVP in this game is some of the best ever seen in a MMORPG. It is based on DAOC, which most gamers see as the epitome of PVP. Cyrodiil is huge, just as big as Oblivion, and not only offers RVR style PVP with siege weapons and keeps, but the zone offers PVE elements including crafting nodes, treasure maps, chests, dungeons, towns with quests, etc.
4) Crafting. I've never seen such an interesting questing system in an MMORPG. There are 6 different crafting categories in this game, all with their own skill lines, something for everyone. Many other games involve picking a profession or two and as you level them by crafting, you can craft higher tier items...brainless. Provisioning involves finding recipes and then cooking at a fire. Alchemy involves experimenting with ingredients by tasting and combining to create potions. Enchanting involves discovering/translating runes and placing them into items. Woodworking/clothing/blacksmithing is the most involved, with multiple steps: Finding racial style books, researching traits from other items, using different materials, and upgrading the item, either quality or tier.
5) Combat. Combo of real time, like Skyrim, and hotbars like traditional MMORPG's. You can block, roll, interrupt, hit hard, hit light, or use special ability skills from numerous skill lines (class, weapon, armor, guild, PVP, etc.). This makes for a very dynamic system that never gets boring. Combat is often not easy either...not just 1 button mashing.
6) Character development. The game has a very involved character creation system with 10 different races and 4 different classes, with sliders for everything to add a unique look. You then gain XP which gains levels and grants a skill point and an attribute point. There are numerous skill lines including one for each class of armor and each weapon type, each guild (with more to come), PVP, each profession, and unique skill lines for if you become a vampire or werewolf. Any class can use any armor or weapon and can fill the role of DPS, tank, or healer depending on your decisions.
7) Little touches and diverse content. There is so much to do in this world including dark anchors and fissures for group combat, solo dungeons, public group dungeons, instanced group dungeons, world bosses. There is fishing, lore books, notes/journals, small items to pick up, sky shards for extra skill points, locked treasure chests with its own lockpicking minigame, hidden treasure chests with their own treasure maps pointing to them, and small items to pick up like bottles and carrots.
8) The future. ESO is against "raiding" which I love. ESO is going to offer "adventure zones" which are large outdoor areas for small to large groups offering more detailed quests, caves, dungeons, world bosses, etc., for end game, that can be repeated. The developers thus far offer "DLC caliber content release" every 4-6 weeks as well so it will continue to grow. It has its bugs and is not perfect, but like all MMORPG's at launch, it is in its infancy and will continue to improve/grow.… Expand
Apr 4, 2014I am pleasantly surprised in this game. I'm an adventurer by heart, yes, I enjoy a bit of endgame, but grinding the same few instances over and over for loot only to be used on those same instances has lost it's appeal to me. This is exactly why ESO shines for me. This is the most entertaining story and environment rich MMO I've played in a decade. The tutorial area and starter island do not do the final product justice, once you get to level 10+ you will see what I mean. The PVP seems great, but most of my time is spent just exploring and collecting. I'd give this an honest 9, but because of all of the ridiculous 0's... I have to get a little political and throw it a 10.… Expand
Apr 4, 2014It has been years since an MMO released that pushed the genre forwards and did something new, that is what ESO has done. The way that they have created an MMO while staying true to the Elder Scrolls series is just perfect, any true fan of the series will see it straight away. The release went pretty much flawlessly, which is quite rare. I look forward to many years of ESO's many years of success and development, I've been playing MMOs for years and have never been as amazed with any game as I was when I first stepped into the world of ESO. Finally the MMO genre is moving forward and doing something new, proving that all the generic MMOs before it don't have to be that way and hopefully ESO will inspire other MMOs to try something different, because clearly it works.… Expand
Apr 5, 2014This game is amazing. The graphics are not quite at Skyrim quality, but the scope is far bigger. Everything is out in the open, it seems. There are massive corridors with excellent architecture, and the lands are varied and massive. The game world is incredibly big, and there are tons, and tons, and tons of quest in every single region. The gameplay is excellent, too. The combat is surprisingly deep for an MMO and Elder Scrolls game, and the possible builds are truly endless. While you start off with a race and one of four classes (which may not seem like much to choose from at first), it soon becomes apparent that those are just basic templates that can be molded at will. The amount of variation and customization available as you build your character is impressive. The crafting system is deep, as well.
Overall, this is an excellent game with a lot more content on the way. Highly recommended.… Expand
Apr 4, 2014During beta i was left unimpressed, but i decided to get the game anyway. Best decision I've made in a long time, the more you play the more awesome the game becomes, and i don't even like tes games.
I feel they shouldn't had done the beta, because you really need to get up over lvl 15 or even 20 before the game really comes into it's own.
I was pretty vocal about the game being bad from beta experience, but every man can have a standpoint til he takes a new, and i'm glad i decided to get it anyway.
i'm not a TES player although i did play through Skyrim, but i've played almost all (larger) mmorrpg on the marked, and not only is eso an awesome tes game but it is the best mmo i've experienced to date. whether or not this holds true many months from now i can't say, but it's definitely worth the box price.… Expand
Apr 4, 2014The Elder Scrolls Online is great, modern MMORPG. The posts about people maxing their characters are lies. There is more to do in ESO while you're leveling than the majority of MMOs and it is more involved than any WoW quest.
In addition to the great quest system are public dungeons, skyshards, and elite monsters that reward exploration.
Apr 4, 2014We can finally say, a TRUE WoW KILLER! ;) I had tons of doubts leading up to the release and during the betas of TESO, and I honestly didn't plan on purchasing it, but I gave it a shot at the last second; and I am so happy I did! I have played just about every MMO out there since back in the early and good days of WoW, and all of them had me bored within a few hours. I don't know what it was, but I just couldn't stand them. Up until this day, I just continued to play WoW off and on. But I can 100% positively say, WoW no more! I don't know what it is about TESO, but it is just.. amazing! It is finally bringing the challenge, RPG elements, and a beautiful world back into the MMORPG genre. The world is gorgeous and massive, the community is thriving, the first person view is perfect, and the game is very immersing. I haven't been able to get immersed into an MMORPG since TBC in WoW, but this game will get you immersed in no time! Of course the game isn't perfect, but it is by far just about the best if not the best MMORPG on the market. It does have a different feel than other MMOs, but it's a good one. The combat system for instance; people say it is clunky and not good. But I am enjoying it! It has a real, and awesome feel to it. It's basically just like Skyrim's Combat System which I loved. But.. I'm still very new to the game, so I can't speak for tons of the content/dungeons/pvp just yet, but just from questing for a couple of days; surprisingly.. I am LOVING THIS GAME! =)… Expand
Apr 4, 2014I dared to think it would be something different. I was wrong, same old MMO you have already played if you have played any others. Boring generic quests. Poor graphics but not bad compared to competition, however the tone and style is the most dull feeling thing I have ever seen, could use some colour and is so much worse than other MMOs in that regard. First person is nice, but combat is horrible and clunky and not smooth at all. Also the free month playtime is being mis-sold to an extent. You still have to let them charge you for the month even though I am under the impression you receive your money back, it still means you have to have another $15/£9 to spare, which is extremely unfair on users with less money to throw around at an already expensive game. Good customer support. Poor voice acting, but at least all quests are voice acted. Good crafting system.
In short, sickeningly average. I smell corporate greed taking over bethesda.… Expand
May 29, 2014I originally gave this game a better score, but after playing for 2 months, I can say without a doubt that the game at launch is missing a lot of elder scrolls features, but then new features like fishing, which have no reward beside the activity itself, instead of things like crime, thieves guild, dark brotherhood, etc..
This game needs another year of development, or at the very least 6 months, but at the rate they are developing the game, I'm leaning toward a year.… Expand
Apr 4, 2014First of all, this game is not like regular MMOs. If what you like in an MMO is raiding and farming gear this game is probably not for you, on the other hand if you like exploring, questing, crafting this game is for you! The quests are varied, well scripted, you have choices to make who will impact other quests later. You can craft everything, potions, armors, weapons and customize them. Exploring is rewarding you can find treasure chests, hidden quests,...… Expand
Apr 4, 2014Like other reviewers have mentioned, ESO is not a terrible game - it's just incredibly disappointing considering it uses the Elder Scrolls name. It really is just another WoW clone with a PvP system similar to the one used in Dark Age of Camelot. The voice acting is surprisingly good and the graphics are as well. Everything else falls short though which makes me wonder they this game was made in the first place. If Skyrim sold like hot cakes, why not just make another game in the main Elder Scrolls series? I really wonder if the developers are actually proud of their finished product. There's just nothing new or unique here. MMO's don't have to be EverQuest / WoW clones to be successful. Not every MMO has to be a theme park ride that holds your hand at every moment. ESO should have offered more freedom than this.… Expand
Apr 4, 2014This game is incredible. I really think the negative feedback is coming from people who haven't played past beta, or haters who just want this game to be skyrim. Get over it... this is an MMO people! Seriously, give this game a real chance. Definitely the most fun I have had in a long time. Not your cookie cutter MMO and in every good way imaginable.
Apr 4, 2014I was absolutely floored by Elder Scrolls Online for one reason: it made me feel so much immersion I literally forgot where I was for hours at a time, to an extent no other MMO has done for me since Wrath of the Lich King. It has its flaws, glitches, its generic MMOness but this game has definitely done one thing right: it is thoroughly an Elder Scrolls game! I am a veteran of Oblivion and Skyrim and after spending long hours of my youth slaying mudcrabs and reading about Lusty Argonian Maids, I had very high hopes for ESO. I can tell you this: if you are a Lore nazi, you will hate this game. It has a few glaring holes in its Lore consistency. However, if you can live with the explanation that maybe Sheogorath just wiped the memory of every historian living in the era because he felt like it, (which I hope most of you can, that Sheiogorath is a tricky fellow), then jump in and join a living, breathing Tamriel on the scope we have all dreamed of since those dark nights in our parents' basements, wiping cheeto dust from our fingers and staring at our screens in wonder thinking, "This would be so awesome if my friends could join me in Elder Scrolls!"… Expand
Apr 5, 2014MUST HAVE! The game is the best and most addicting MMO i've played in years! And i've played all triple A MMOs that have come out. Great story, impressive graphics, unique combat and crafting system, awesome questing that will not make you get bored at all.
All those zero scores are ether coming from WoW/Wildstar fanboys trying to burn the score of the game, or from people that thought this would be a "single player" game...… Expand
Apr 16, 2014In my opinion this game has the best of everything but falls short on my two major categories. The quests are terribly boring and there is no instant dungeon finder, leaving most of my time spent running back and forth doing verbal quests. I trust they will fix it eventually but until then I can't give it a higher rating.
Apr 4, 2014AMAZING, truly worth of the Elder Scrolls title and a new fierce combatant in the MMO arena, which I think will last due to the fact that it is just so god damn fun to play. While some fans (who have probably not played the game past the opening levels of the BETA, or haven't played it at all) will probably come here just to **** all over the game, but the truth is, it is a deep and complex RPG with an MMO approach and lots Elder Scrolls Mechanics mixed in. It is also important to note that the game looks visually wonderful, however, the best thing about it, besides its fantastic PvP is the story. There has never been so many good stories in an MMO or an Elder Scrolls game. Each of the 15 zones have their own main stories, beside the numerous side quests and these stories are really, really good and even get you invested into the characters and make you think about the decisions, even though they may not affect the gameplay that much.
Boot line; the game is just really, REALLY fun. The quests are fun, group dungeons are fun, the PvP is fun, the combat is engaging past the first zone at least), the graphics are pretty good, the classic TES exploration is there, the story is engaging... I could just go on and on about how good I find this game to be. Yes, it does come with a bugfest and that's pretty much to be expected, since it IS an MMO (and a TES game at that). This game deserves my 10/10.… Expand
Apr 4, 2014The Elder Scrolls Online is a Fantastic game. The game is very immersive with a great world to enjoy. The game feels like a great hybrid between single player RPG's and MMORPG's. If you're a hardcore Elder Scrolls fan you may not like some of the compromises that were made in order to make the game an MMO, but by an large it doesn't in any way pull the game down. The game gives a great sense of character progression that very much feels like you would be playing a single player game. Although it doesn't do to much to innovate the mmo genre it doesn't feel generic. So if you're tire of the same old Warcraft style MMO's, ESO may feel a bit more fresh. The main selling point of this game though is it's absolutely fantastic PvP.
The PvP in ESO is probably the best in any MMO to date. To describe it, it's very much seems to be a spiritual successor to the MMO "Dark Age of Camelot". Think of it as a medevil Planetside 2. The battles are absolutely "Epic" in the truest sense of the word. Imagine three different factions, each with at least two hundred to four hundred people all battling for a single keep. It's honestly something that hast to be experienced. The harsh death penalty and long walks between keeps prevent's zerging and makes every kill matter that much more. What really adds to the PvP though is the skill system and combat. In ESO you have a LOT of freedom when it comes to customizing you're character skills. With three different skill trees for each class plus passives, and weapon skills, racial passives, and armor passives, all of which can be morphed into one of two separate skills. make the possibilities almost endless. It's very intuitive to choose you're class and make YOUR build based around the weapon's armor's that you choose and try and create a synergy! That diversity get's rid of cookie cutter builds and adds for a deep meta-game. There is no best build! Sure some builds will be stronger than other's, but with the amount of choice if someone where to make an overpowered build someone would simply create a counter build thus causing a change in the meta. That system will greatly increase the longevity of this game. Many people would like to bring up that due to the lack of fifty-billion skills you end up "spamming" a lot. I'm happy to report that this is far from what I have persevered. Every skill has a situational use to it and with the addition of having to manage you're manna and stamina, you have to think about what skill you are going to use and how you are going to use it which adds a whole new layer of depth to the already deep skill system. Even with the large battles in ESO you can still feel like you're greatly contributing with you're individual actions. And even if you don't want to always be in these huge epic battles, Cyrodiil which is the huge, massive map that PvP takes place in, is so large that you will often run into solo enemy player's, isolated small groups and isolated combat. There is so SO much to do in Cyrodiil, with not only a large amount of PvP battles but a large amount of PvE content, quests and caves to look for and explore. Another thing that add's to the PvP is the amazing crafting system. Crafting in this game is very meaning full and is truly a step up from past mmo's. Instead of crafting fifty grey copper boot's that you sell to a vendor much of what you make is very useful. It's actually important to have expert crafter's in you're build in order to provide proper gear for everyone. And in fact some of the best gear in the entire game is craftable. Crafter's will have to work to look for locations that add special enchant's to gear and work to get the best ingredients. And all this hard work goes to helping provide good gear to you and you're faction.
In conclusion, The Elder Scrolls Online is a fantastic MMORPG that is worth the buy. Do not get on board the despicable anti-hype train of ignorant people bashing the game, they either haven't played it or only played a little bit off the beta. It's aimless hate that holds no ground. So pick up The Elder Scrolls Online for the best PvP experience every and an all around great MMO!… Expand
Apr 5, 2014This game is amazing. It's everything I've been waiting for and I can't get enough of it. Definitely my favorite game and I plan on playing it a very long time. The people who,don't like the game are looking at it all wrong. It's not supposed to be like other mmo's at all, or even another TES game. It's a unique game and is one of the best games. I highly recommend it and I also recommend not to listed to the misinformed people talking crap or the handful of people that come online to complain and talk crap. They are in the minority. If you don't play this game, you are only missing out and I feel sorry for you. Worth every penny
The devs are also very quick to fix issues and responsive to the community. This game definitely has a big road ahead of it.… Expand
Jul 23, 2014Eight years of development, a team consisting of even 250 people at some points, budget reaching hundreds of millions of dollars. It’s a pity that this ‘Skyrim Online’ disappoints both fans of previous Bethesda games and MMORPG veterans who expected some fresh air in the stale genre. [06/2014, p.44]