Mixed or average reviews - based on 64 Critics What's this?

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Mixed or average reviews- based on 2020 Ratings

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  • Summary: Experience this epic adventure on your own or together with your friends, guild mates, and thousands of alliance members. Explore dangerous caves and dungeons, embark upon adventurous quests across Tamriel, and engage in massive player versus player battles, where the victors reap the spoils of war.
Score distribution:
  1. Positive: 27 out of 64
  2. Negative: 1 out of 64
  1. 90
    A few bugs and balance issues aside, it genuinely feels like its single-player predecessors rather than a cookie cutter MMO, and that in itself is enough to draw back in the weary crowd yearning for something fresh from the genre.
  2. Apr 17, 2014
    Zenimax had a steep mountain to climb: They had to cater to both the expectations of fans of Offline-Tamriel as well as demands of online-mechanics. And even though the result is far from perfect and seems to lose focus here or there, I don’t regret any of the rather large amount of time I’ve spent with TESO.
  3. Apr 15, 2014
    The Elder Scrolls Online is a remarkable MMORPG that keeps the essence of the original series. The game could have been more original in the design of its missions, but its PvP mode and the high quality of its contents are very good.
  4. Apr 15, 2014
    Under the surface, not enough has changed to the formula that separates The Elder Scrolls Online from existing free or established properties, and I would find it genuinely hard to recommend to anyone seeking an experience outside of a cosy, well presented, box.
  5. May 16, 2014
    Something good is being brewed here by Zenimax. The Elder Scrolls Online definitely needs a lot of work just to be able to reach other MMOs, but by playing this game you get a feeling that the online version of this franchise could become a milestone for the genre.
  6. May 5, 2014
    The Elder Scrolls Online is a big game with a lot of work put into its creation. ZeniMax Online has created a large world with many quests and a cool PvP mode. The game tries to satisfy both solo gamers and MMO lovers, but the end result is short of expectations. TESO can be recommended only to the fans of the genre, who accept its flaws: repetitiveness, not very exciting combat and lots of simplifications. This "Skyrim online" is well made, but not very original.
  7. Apr 29, 2014
    Apparently existing only to serve as a strawman for future arguments against the whole genre, Elder Scrolls Online is a game of exposed weaknesses and failed potential. If you’re hankering for Scrolls, I recommend modded Skyrim. If you’re after an MMO, I recommend any other.

See all 64 Critic Reviews

Score distribution:
  1. Jun 26, 2014
    I would like to start off by disagreeing with everyone calling TESO "a standard MMO" as it clearly isn't. Zenimax and Bethesda have made great strides in the MMO world to provide us with that classic Elder Scrolls feel, but with all the amenities an MMO has to offer. People who don't understand the somewhat more single player feel while leveling but with added MMO options like group PvP, group dungeons, public dungeons, and newly integrated open world PvP zones, obviously aren't true fans that have been playing Elder Scrolls games for years. TESO is a true testament to ultimate customization of play in comparison to any other MMO I've come across (trust me I've played a lot recently). I finally don't have to keep surfing through the FTP MMOs out there to find one that fits my needs as a gamer; TESO on its own hits all the necessary criteria of a great game. I'd almost consider it to still be in Beta due to the multitude of content that has still yet to be released. I can hardly wait for content such as the Dark Brotherhood and the Thieves Guild to finally be here. Thank you Bethesda and Zenimax for doing it right. Expand
  2. Apr 15, 2014
    The questing is intriguing and fun. The game developers put a work into it. Very enjoyable playing in the game world. Alliance vs alliance battle is a lot of fun.

    Zenimax stick to their vision of the game but still listen to the playing community to make good improvements. Some bugs are to be expected in the first couple months of a new MMO launch. They have been moving very quick to address the issues.

    For those who hating on the subscription model, you do know in life you get what you are paying for. This game is worth it.
  3. Apr 4, 2014
    Did you ever play WoW and wished it wouldn't be so boring levelling up? Welcome to the Elder Scrolls Online. It plays very differently from traditional MMOs in the sense that there are not quest hubs. This means that it is up to you to find and explore and by doing so level up. The combat is fantastic, there are no cool down timers. It is up to you to dodge, block, interrupt, cast, heal. It's very hectic and very fun, but also true to the Elder Scrolls Combat formula. Being able to play in first person adds immersion. The graphics are fantastic. All quest texts are voiced. The list goes on and on, in short I couldn't be happier with this game. Collapse
  4. May 4, 2014
    The game is great, but I just feel the price to play the game and repetition of gameplay isn't worth my time anymore. I've been playing the game since beta and from initial release, but exactly one month later I'm quite frankly bored of the game. The look and feel of Elder Scrolls is definitely there, but it lacks the interesting NPC's and everything feels too non-interactive and unrealistic. For example, characters show no facial expression and the quests they give you aren't interesting at all. It quite literally consists of speaking to someone, walking somewhere, collecting some stuff, killing a few people, then going back to the person you talked to. This is all the PvE seems to offer, over and over again. Personally I'm not a WvW or PvP fan either, so that doesn't interest me anyway. I'm also a solo gamer, and this game is definitely tedious if you don't have friends to play it with.

    I'm not going to slate the game and give it 1/10 just because I don't get along with it, because I know that many people will enjoy this game and I'm sure in a few years it'll be a very solid game. However, I would rather not be paying the subscription fee for what it's worth. If it was like Guild Wars 2 without subscription fees, I'd definitely reconsider playing it. I think I'll probably leave the game for a good few months and perhaps see how it progresses over time, perhaps they'll reduce/eliminate fees or make vast changes to the game.
  5. Jul 22, 2014
    The idea of combining TES series with MMO genre is fascinating, but it is as fascinating as combining cats and dogs, for instance: interesting, breathtaking and with a humble hope to get something really worth as a result. So here we have just the same situation - TES's unimitatable depth and spirit combined with MMO's primitiveness gives us a very strange and mixed product.

    Is it worth to play? Undoubtedly, yes. Is it the game of high quality? Yes, indeed. It is much more interesting and well-looking than many MMOs, but it seriously lacks the very essence of TES - the thoughtful and deep gameplay. It does not look like the proper Elder Scrolls game we have seen before...

    Maybe, this attempt is not so bad (as it is very difficult to combine almost incompatible things), maybe all of us needed to feel it how to play TES not only in the SP mode, but... I hope that Bethesda and Zenimax will finally come around and make us a truly Elder Scrolls game. TES VI. Please. We are all waiting for it.
  6. May 23, 2014
    As an Elder Scrolls fan and player of MMO's I am disappointed in this game in both aspects.
    I nearly stopped playing immediately, but
    continued. The recent craiglorn patch has made things even worse, unfortunately.

    Main negative aspects:
    -Many bots, even on the higher maps and strong reliance on the client for security. There is no focus on removing this problem.
    -Laggy combat; laggiest that I have ever seen in an MMO. (I played SWTOR, Flyff and some others)
    -No way to effectively grind; 2 exp per enemy when grinding, 50 when you kill a lone enemy, or a continuous 20 exp per kill when grinding with 2 players. That is insane.
    -Only 5 hotbar-able skills that me long back to SWTOR, when I strung many skills together
    -Few if any buffs for healers to cast on teammates.

    -Main positive aspects:
    -Good, spoken, dialogues on many if not all characters.
    -Interesting quests, very few repetitive 'kill X of Y' or Gather 'X of Z' quests.
    -Familiar TES environments

    The main 'distinguishing' feature combat and gameplay wise from other MMO's is that you need to aim and can miss. However, I find this a large downside, since it is hard to play this way and far more straining on your mouse arm.
  7. Sep 8, 2014
    Autoaim?.... really??? A ELDER SCROLLS WITH AUTOAIM!???

    Is at least disappointing, coming from the heritage of a game series that dared to
    be different from the crowd and define its own genre of open fps rpg gaming like.
    Nice scenery and crafting is good, everything else is just generic,dull and poorly executed. What an absolute disappointment!!!

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