The Experiment PC


Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 6 out of 18
  2. Negative: 1 out of 18
Buy On
  1. The game manages to hit every one of the requisite bases to satisfy the core audience that eats, breathes, and sleeps this stuff, yet it does so in a way that's creative and enticing.
  2. No game so desperately needs the input of an experienced writer as much as The Experiment, which creates an intriguing world but fails to create an intriguing character or a satisfactory conclusion.
  3. The cryptic and eerie story adds to the title's appeal and will draw you in almost immediately. If you are looking for the next step in innovation, look no further than The Experiment.
  4. So often during the game, I wished for direct control of Lea instead of being saddled with this novel but frequently frustrating secondary approach. Instead of cluttering the monitor with multiple screens, let Lea do it herself!
  5. Play (Poland)
    Switching the views and the lights, opening the doors, figuring out the puzzles and watching as doctor Lea Nichols solves the mystery of an abandoned secret lab - that's all it takes to get into the mood and experience one of the most remarkable adventures. [July 2008]
  6. The Experiment overcomes its clichéd beginnings with original gameplay.
  7. Whether you crave adventure in itself or seek a twist on the genre, The Experiment just about fits the bill.
  8. The game is totally off kilter in its design and inception, but the good folks at The Adventure Company are on to something here and the next incarnation could be revolutionary.
  9. PC Gamer UK
    A superb idea, let donw by execution. [May 2008, p.86]
  10. So while this game puts up a valiant effort to inject some life into the sometimes mundane adventure genre, it falters with a complex interface and a certain sense of hatred you will develop for the female lead.
  11. 68
    The details of the story surrounding the Tyriade creatures and the researchers studying them are compelling enough to keep you going, especially if they eventually patch the crash bug, so if you're look for an adventure with a very different vibe, you can Experiment with this one.
  12. Given the low $30 street price it’s worth a look for anybody feeling the pure adventure-game genre is dead. I truly hope the developers are encouraged to develop a sequel to the title with some added refinements. The game deserves it.
  13. PC Gamer
    Still, if you can get beyond the cluttered interface and the tedium of reading so much text, ardent adventure fans might find the clever concept worth checking out. [June 2008, p.75]
  14. Although it remains a formula with tremendous potential, this is one experiment that needs to go back to the drawing board.
  15. As intriguing as the concept is, the climax is not as nearly as exciting, and the weak ending makes the problem-plagued trip hardly worth the effort.
  16. Experience 112 has one on the most fresh, innovative and intriguing gameplay so far, but it's all doomed by numerous bugs and a cheesy storyline. It's a shame that this sort of experimental game has been shipped with a lot of issues.
  17. As it stands now, I wouldn’t recommend The Experiment to anybody.
  18. Now I realize that this review seems to have degenerated into a bitch-fest, but I just can’t seem to find any redeeming values in this game.
User Score

Mixed or average reviews- based on 11 Ratings

User score distribution:
  1. Positive: 0 out of 4
  2. Negative: 3 out of 4
  1. DaveTocados
    Sep 23, 2008
    It could have been the game of the year but the interface is awful. How can I play a game when I can't see the main character among allIt could have been the game of the year but the interface is awful. How can I play a game when I can't see the main character among all these cameras, which are overimposed each other. The gameplay is monotonous and the most important thing : nobody can tell me that this game is replayable. I am in the middle of the game and i don't know if i will be able to finish it. Full Review »
  2. MaggieCho
    Feb 21, 2008
    I really liked the idea... and as the game began, I was already getting that "better run to the kitchen to stock up on snacks and drinksI really liked the idea... and as the game began, I was already getting that "better run to the kitchen to stock up on snacks and drinks because I think I'll be addicted to this for a while" feeling.

    Until it crashed after I managed to play an enthralling ten minutes. Could be my computer... who knows. But whatever this glitch is which does not let me get back my second mission... i hope it's fixed soon.
    Full Review »
  3. Apr 24, 2016
    You've got to be very original and creative to think about the concepts and ideas that are shown in The Experiment. You've got to be even moreYou've got to be very original and creative to think about the concepts and ideas that are shown in The Experiment. You've got to be even more original and creative in order to actually make them work. Seeing that I gave this game the score of 4 out of 10, you may guess how well it worked for me.

    The Good: In The Experiment you're not controlling your main character directly, but you communicate with her via the security cameras in the building. This is clearly meant to be an adventure game, but not your same old stuff - something rather new, as you'll have to guide your protagonist and help her out in various ways using only the cameras and access to the files of different people who were the main character's colleagues, until something apparently went wrong. The story is slowly revealed as you're exposed to the different documents&emails of the employees and advancing with Lea throughout the base. The developers did manage to make SOME enthusiastic puzzles during the game just enough to make you feel that you're doing some more than just turning on and off security cameras.

    The Bad: What seems to be an intriguing new kind of adventure, simply does not work. It seems the devs really have tried to give you a diverse experience but eventually it all starts to feel extremely repetitive. For a big part of the game I felt I was doing more research and "office" jobs as I ran through documents and stuff of the kind, looking for information and mainly passwords. You'll rarely encounter any more characters, or any sense of danger or excitement. As I waited for Lea to slowly move from spot to spot, while not letting her get out of my sight by switching on and off another security camera every few seconds, I started to lose my patience and just wanted this to end already. And the gameplay was not the only reason, as much as is hurts to say.

    The Ugly: All that was mentioned above I could forgive if the game offered anything to drive me forward and make me WANT to go on. That didn't happen much. The story does have a potential of being a good one, but ends up feeling tedious and annoying altogether with the gameplay.
    The main character is the one you'll see and hear most of the game, and, she is quite annoying to say the least, with clunky animations and monotonous voice which seemed to lack any sort of emotion even in the most "dramatic" moments of the game (not too many).
    The soundtrack was very rich, yet somewhat bizarre, and ranged from acceptable to slightly annoying at times, but rarely felt like it actually fit the events of the game.
    The graphics also ranged from OK to plain ugly, even in the "exotic" parts of the game (there are some) which ended up looking dead and blunt, and not too interesting to look at.
    All these fact summarize to a very tedious experience, BUT, join the fact that the game is rather buggy in almost every aspect - The interface which is not too friendly and comfortable anyway, will sometimes not yield to your will as you'll beg for Lea to do what you meant her to do while she goes around and does something completely different. That is, IF she moves at all, because at times she'll simply stop moving, and you'll have no idea if that is because of a bug which made her freeze, because she simply "can't" see your signals, or because something just interrupts her actions. And all that may happen just before the game would randomly crush (although to me that happened rarely).
    The lack of friendly interface makes it tough to enjoy even the sections where the gameplay gets some diversity, e.g. you're going to control a robot, you're going to control a sort of submarine, you're going to "communicate" with some sort of alien species in their own language using a language pack, but all these would feel extremely buggy and unpolished like the rest of the game.

    The game rather disappointed me as it COULD be so good, but it simply didn't manage to be any good in almost any aspect. It ended up being a very tiring and time consuming experience for me, and it really felt like the real Experiment here is to figure out how many players would actually get through this game.
    Full Review »