Mixed or average reviews - based on 5 Critics

Critic score distribution:
  1. Positive: 1 out of 5
  2. Negative: 2 out of 5
  1. The Guild 2 - Renaissance is a standalone-add-on for the game The Guild 2. It contains new professions, maps, buildings and countless new possibilities as well as ambiance improvements.
  2. Although far from perfect, this stand-alone add-on delivers at least a thoroughly playable The Guild 2-experience. It adds some new professions and maps to the game that fit perfectly into the system. But most of all, the young developers have managed to eradicate most of the bugs of the main game and the horrible expansion Venice. Plus, the network code now actually works! There are still typical errors like trade carts being stuck or graphical glitches. But the developers have succeeded in carving out the core game experience of The Guild 2 under all of the bugs and design flaws of recent years.
  3. The Guild 2: Renaissance retains the good features of previous editions and includes a few improvements without justifying the existence of this new version. It is still a fun title that does not require the original version to be installed, but should only be considered if you are a true follower of the series. Otherwise, you may have to wait for a collector's edition that may include all the previous titles.
  4. Standalone add-on to a popular merchant simulation suffers from obsolete visuals, technical issues and an overcomplicated user interface. Lack of tutorials discourages any newcomers. [Issue#195]
  5. "Expansions" like this one should be released as patches or included as bonus in reprints of the original game.
User Score

Generally favorable reviews- based on 26 Ratings

User score distribution:
  1. Positive: 9 out of 12
  2. Negative: 1 out of 12
  1. Jan 26, 2011
    I would only and very much recommend this game to anyone who looks for an RTS that isn't trendy. If your more into killing, return
    to C&C or SC. It lightly delivers an RPG feel, has a great economic system, and unique way of going about the game from a military point of view. Not only does it provide objective based rules, there is a sandbox to try out new things for single and multiplayer. However, you have to weigh bugs, your patience, and an absent multiplayer(online) into playability of the game. However, the community has a way around the multiplayer through the use of third party programs that allow players to join games through their Lan. This is the first game I've tried of the series, so I can't compare/contrast of the others, but I have to say its a good play. I've played 75hours. I've paid sale price for this game and I definitely got my money's worth. Any game nearing 100 hours of enjoyable/challenging experience is no doubt in my opinion is something to definitely try out!

    Tutorial on basics, quit whining about absent manual and enjoy gaming.
    Full Review »
  2. Aug 11, 2011
    Yes, The Game is Buggy and the Graphics don't compare to newer games, but I have bought this for myself and 6 other friends and we have loved playing multiplayer together, we have been playing for 50+ hours and when it bugs out of sync we load the last save and keep going (Q is quick save, regular quicksaves solve all problems along with the 4.17 beta patch)

    Anyone who doesn't recognise the brilliance of this game doesn't deserve to play it. I think of it as 50% The Sims, 50% The Settlers with a multiplayer mode and a great sandbox mode. Great Game!
    Full Review »
  3. Jul 9, 2011
    After some patches this is a brilliant game. There are some bugs with npc not obtaining offices, but before you run into one really game-breaking bug you may spend days and days building your dynasty's empire. The gameplay is unique, there is no other title that could compete with this mix of rpg economy simulation. Awesome idea for a game witch some flaws in executions, but overall it is a decent title, significantly better then previous instalment of this title.ââ Full Review »