- Publisher: Electronic Arts
- Release Date: Jan 13, 2009
- Also On: DS, PlayStation 3, Xbox 360
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The Lord of the Rings: Conquest has some good movielike moments but overall suffers from a boring and difficult single player mode and lousy controls on the PC. The multiplayer is decent enough if you're into epic but rather simple fantasy action. [Feb 2009]
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Lord of the Rings Conquest succeeds in bringing Tolkien's fans a solid videogame, with intense action and a good representation of battles. But there is a strong difference between playing it multiplayer and single player, less fun than the former. Solo players should think twice the purchase.
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It's the "Battlefront" sequel we wanted, but it noticeably reduces the LOTR mythology to a boots-first brawler. [Issue#16, p.54]
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70Standing at the gates of Mordor, listening to epic music and feeling as a part of a huge battle – these are the great moments in Conquest. Unfortunately the unbalanced difficulty, repetitive missions and dated graphics kill these moments.
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70Lord of the Rings: Conquest is a videogame too far from excellence to be recommendable without making some kind of warning marks before. Those who don't like the senseless button smashing will not enjoy this game, but if you are a fan of both the Tolkien universe and the online battles you will find here an honest but reiterative entertainment.
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68With unimaginative gameplay and occasionally confusing controls, Conquest isn’t going to be conquering Middle Earth any time soon.
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64Except fpr some passages, the campaign sucks and the multiplayer-mode isn’t able to convince, either. This game simply offers no motivation to keep playing.
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61Competent swords-and-sorcery excursion minus vital soul. [Mar 2009, p.69]
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60Lord of the Rings: Conquest is indeed awesome, but it’s the kind of awesome derived from watching people falling out of trees on YouTube or seeing your friend get punched in the nuts at a party. It’s the sort of game nobody in their right mind can take seriously, but because it’s so ludicrous, it winds up being fun.
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60Unless you fall in love with the deathmatch modes, the main draw here is the two campaigns - and most gamers will be able to cut their way through both in under five hours. Even if you're a massive fan of the series, we'd advise you to approach this game with caution.
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The concepts that work in an online shooter not necessarily translate directly to a game consisting of swordplay, archery and area spells, as this example proves. The simplified and shallow rules don't leave much room for skill development that is crucial in every game that aims to foster longtime online competition. [Mar 2009]
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Lord Sauron campaign and the possibility to play as famous heroes are the only things keeping Conquest above a grey and a boring average. Yeah and killing the Olyphants too. [Feb 2009]
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59This game is nothing but a plain insult to all Fans of The Lord of the Rings as well as all other gamers.
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58The basic idea behind Conquest is cool: play the largest battles from Lord of the Rings from the perspective of a soldier. The out-of-date graphics, bad class balance and stubborn controls would be no problem if this was a mod for Battlefront or Battlefield, but this is a full price game. The only thing worthy of the big license is the soundtrack and that's available for less.
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While Pandemic Studios has attempted to bring their applauded formula to The Lord of the Rings in Conquest, the game is just missing too much finesse to impress most audiences.
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I simply can’t recommend The Lord of the Rings: Conquest. The game is riddled with both minor and major mistakes, the camera is awful, it looks like a PlayStation 2-game, and the gameplay consists of little more than mindless hacking and slashing of countless enemies. The only positive aspect is the decent multiplayer-mode, but even that feels outdated, compared to Call of Duty 4, Gears of War 2 or anything in that direction.
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50We were hoping for more from The Lord of the Rings: Conquest, and we're disappointed that the game didn't do more with such a powerful license. Star Wars: Battlefront hasn't aged very well, and to get essentially the same game with a different theme left us wanting more.
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While fans of the franchise will get a kick out of re-enacting their personal favorite battles, most folks will probably be wishing that hacking up hobbits was more like blasting Ewoks. And even if you do get a kick out of it, much like dating a crazy hot chick, the enjoyment will be short-lived once you start to look beyond the surface and see the glaring flaws.
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49Conquest isn't a very fun game. Thanks to all the aforementioned drawbacks, there's virtually nothing to enjoy about the single-player (we strongly advise you skip that).
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A fantasy version of "Star Wars: Battlefront 2" with all the boredom intact. It’s like a poorly made pasty – too little jam, too much unleavened dough.
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48Tolkien must be revolving speedily in his grave. [Apr 2009, p.48]
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43LOTR deserves a better action game than this, and with the rich source material available to them, Pandemic and EA should be ashamed of themselves for unleashing this on the general public - even if we know it'll go straight to the top of the charts regardless. [Apr 2009, p.52]
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40There's some limited fun to be had with The Lord of the Rings: Conquest, and there are even times when the great game it could have been almost shine through, but plagued with such gaping flaws and wasted potential, the small amount of enjoyment that you might be able to gain never seems to justify the time you spend trying to discover it.
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Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.