The Lord of the Rings: The Battle for Middle-Earth Image

Generally favorable reviews - based on 42 Critics

User Score

Generally favorable reviews- based on 206 Ratings

Summary: The Lord of the Rings, The Battle for Middle-earth is an unprecedented real-time strategy game that delivers the epic scope and depth of J.R.R. Tolkien's amazing world. You are in complete control of the epic battles as depicted in all three installments of the blockbuster The Lord of the Rings movie trilogy. From waging all-out combat among Middle-earth’s vast armies to controlling your favorite heroes while managing the resources of your side, the fate of a living, breathing Middle-earth is in your hands. Built upon the acclaimed "Command & Conquer Generals" 3D game engine, The Battle for Middle-earth allows you to command the forces of light or darkness in two separate campaigns. You'll have to choose your forces wisely, since each army has its own unique strengths and weaknesses. Complete with all of the epic music, actor voices, and other film assets seamlessly integrated into the game, The Battle for Middle-earth offers a truly memorable entertainment experience. Command the heroes and armies of Middle-earth in over 25 missions based on all three films. Control one of four unique sides, each with its own playing styles, resource management, and base-building techniques. [Electronic Arts]
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Rating: T
Developer: EA LA
Genre(s): Strategy, Real-Time, Fantasy, General, Fantasy
ESRB Descriptors:Violence
Online Modes:Competitive Team Oriented
Number of Online Players:4 Players Online
Cast Credit
Jose Albanil Artists
Austin Ellis Engineer
Andrew McDonald Engineer
Mark Skaggs Executive Producer
Mical Pedriana Audio Director
Mical Pedriana Script Writer
Randy Casey Engineer
Jason Bender Designer
Todd Owens Designer
Dustin Browder Game Design Director
Bing Gordon Creative Direction And Design
Thomas Jung Artists
Ian Barkley-Yeung Engineer
Shawn Rogers Engineer
Richard Taylor Cinematics Director
Graham Smallwood Engineer
J.R. Register Artists
Harvard Bonin Senior Producer
Richard Kriegler Senior Artist, Concept And Matte Painting
John Ahlquist Lead Engineer
Mark Lorenzen Engineer
Kris Morness Engineer
Paul DeMeo Script Writer
Amer Ajami Associate Producer
Chris Brue Engineer
Amir Rahimi Assistant Producer
Richard Smith Artists
Lutz Latta Engineer
David Richey Engineer
Adam McCarthy Lead Animator
Sean O'Hara Technical Artist
Casey Robinson Artists
Nicholas DeSomov Artists
Jill Donald Design Development Director
Martin Hoffesommer Lead Engineer
John Comes Designer
In Sun Kang Artists
Tse-cheng Lo Artists
Michael Verdu Senior Producer
Matt J. Britton Art Development Director
Chris Corry Development Director
Kenneth Yeast Engineering Development Director
Scott K. Bowen Engineer
John B. Chu Engineer
Paul Edmondson Engineer
Leander Hasty Engineer
Vishwa Ranjan Engineer
Daniel Tah Engineer
Ping Wang Engineer
Nathaniel Yun Engineer
Adam Hayes Designer
Jason Huck Designer
Christopher M. Rubyor Designer
Scott Smith Designer
James Wiggs Designer
Michael D. Jones Lead Effects Artist
Mike Colonnese Artists
Warren Fu Artists
Charles Jacobi Artists
Nick Kononelos Artists
Hui Boon Lee Artists
Jang Chol Lee Artists
Greg S. Luzniak Artists
Kich Thien Ma Artists
Velinda Pelayo Artists
Phelicia Ramlogan Artists
Timothy D. Williams Artists
Ryan Gould Animator
Eugene Cordwell Jarvis Animator
Michael Laygo Animator
Erik Van Pelt Animator
Michael Zimmerman Concept Artist
Christopher Lee Saruman
Christopher Lee Saruman
Designer/Producer/Programmer credits provided by GameFAQs.
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