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Description: The Movies: Stunts & Effects allows players to hone their movie making skills with features that can turn an ordinary script into an extraordinary blockbuster. In addition to stunts and effects, the game introduces new backdrops, costumes and props, as well as upgrades to the Advanced Movie Making mode that lets players take control of even more movie features. Players are further immersed into the Hollywood lifestyle as they train and manage stuntmen, as well as compete for industry awards and achievements by uploading their movies to www.themoviesgame.com for the entire world to see. [Activision]

Overview

Platforms:
  • PC
Initial Release Date: Jun 6, 2006
Developer:
  • Lionhead Studios
Publisher: Activision
Genres:

Credits

Peter Molyneux
Directed By
James Leach
Written By
Mark Hill
Written By
Benedict Caeser
Cast: Additional Voices
Ben Cullum
Cast: Additional Voices
Jamie Cullum
Cast: DJ English Hughie
Kyle Eastwood
Cast: DJ Andy Wright
Kenny Andrews
Cast: DJ Randy Shaw
Louisa Gummer
Cast: Voice
Lillian Paulson
Cast: Additional Voices
William Roberts
Cast: DJ Wally Krunckleburger, Awards Man
Eric Meyers
Cast: Additional Voices
Kerry Shale
Cast: DJ William McDuff, Future News
Laurel Lefkow
Cast: PA Announcer
Patricia Rodriguez
Cast: Adwards Woman
Lorelei King
Cast: Tech News Announcer
Robert O. Smith
Cast: DJ Mad Dog John
Tony Guida
Cast: Current News
John Silke
Cast: Additional Voices
Richard Whetton
Cast: Additional Voices
Georg Backer
Cast: Director
Leiah Bowden
Cast: DJ Whispering Kristen
Benedict Caesar
Cast: Voice
Kristen Guida
Cast: Voice
Martin Alexander Korda
Cast: Additional Voices
Robb Alvey
Produced By: consulting producer
Stephen E. Dinehart
Produced By: consulting producer
Brynley Gibson
Produced By: associate producer
Callum Godfrey
Produced By: associate producer
Marcus Iremonger
Produced By: executive producer
Ben Smedstad
Produced By: producer
Jennifer Stanners
Produced By: assistant producer
James Steer
Produced By: producer
Jeremie Texier
Produced By: assistant producer
Stuart Whyte
Produced By: executive producer
Anastasios Brakis
Sound: audio programmer
Paul Knight
Sound: lead audio technologist
John Silke
Sound: sound designer
Gareth Williams
Sound: audio mastering
Christian Bravery
Art Department: additional art
Phillipe Brolles
Art Department: senior environment artist
David Bruce
Art Department: artist
Marie Colwell
Art Department: scene designer
Nick Dry
Art Department: scene designer
Jamie Durrant
Art Department: senior online designer
Kareem Ettouney
Art Department: conceptual artist
Tadhg Kelly
Art Department: scene designer
Rohan Knuckey
Art Department: senior environment artist
David Le Merrer
Art Department: conceptual artist
Rob Mackenzie
Art Department: scene designer
Adrian Moore
Art Department: lead designer
Rob Watkins
Art Department: artist
Chris White
Art Department: senior environment artist
Mark Williams
Art Department: artist
Wilfried Ayel
Animation: animation leader
Simon Boscaro
Animation: animator
Casey Fulton
Animation: animator
Ceri Herrison
Animation: animator
Mikael Hogstrom
Animation: animator
Caroline Jeffries
Animation: additional animator
Chris Knott
Animation: senior animator
John Lee
Animation: additional animator
Chris Roe
Animation: animator
Ramona Wilhelmsson
Animation: animator
Lawrence Howard Williams
Editorial: post digital media operator
Jon Askew
senior programmer
Georg Backer
on-line and infrastructure manager
Chris Berry
additional game tester
Will Braham
additional game tester
Jonathan Brigden
fixer: big band music
Ben Brooks
additional game tester
James Brown
lead programmer
Jeff Brutus
additional tester
Jaime Bury
additional game tester
Dave Carter
technical scene designer
Matt Chilton
senior programmer
Edward Cieslik
game programmer
Jean-Claude Cottier
engine architect technical lead
Rex Crowle
senior graphic and interface designer
Oliver Dawson
game programmer
Charlton Edwards
lead gameplay tester
James Fitzpatrick
fixer: orchestra music
Tak L. Fung
game programmer
Flax Glor
publicist
Ash Harman
lead scene designer
Cliff Harris
senior programmer
Carson Herrick
additional scene designer
Paul Holden
game programmer
Steven Hood
senior designer
Jonny Hopper
game programmer
Ben Huskins
technical designer
Darren 'Dimes' King
additional game tester
Kevin Lawson
additional tester
Wayne Marx
game tester
Michael Movel
game programmer
Kieran Nee
game programmer
Phil Noyce
production assistant
Oliver Purkiss
technical designer
Efstratios Samaras
additional game tester
Ben Sebire
additional game tester
Greg Stephen
additional tester
Tad Swift
additional tester
Stefano Terry
quality assurance
Ted Timmins
additional game tester
James Unwin
graphic and interface designer
Kevin Watt
additional tester
Mark Webley
executive lead designer
Marcus Welfare
additional game tester
Andrzej Zamoyski
additional game tester
Karl Zielinski
additional tester
Niall Acott
Music Department: music recording engineer: big band music
Jan Holzner
Music Department: music recording engineer: orchestra music
Adam Klemens
Music Department: conductor: orchestra music
Paul Madden
Music Department: music recording engineer: jazz & rock music
Daniel Pemberton
Music Department: conductor: big band music,music producer
Tim Riley
Music Department: music supervisor
Andrew Skeet
Music Department: conductor: jazz & rock music,orchestrator