The Sea Will Claim Everything Image
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  • Summary: You could, if you were so inclined, call The Sea Will Claim Everything an adventure game with an emphasis on characters and storytelling. You could say its gameplay is more about exploration and details than it is about obscure puzzles. You could say it defies categorization and revels in simply being what it wants to be.

    You could, but you'd be wrong, because what it really is is a portal to the Lands of Dream. More specifically, it's a portal to the Fortunate Isles, where the sinister Lord Urizen is using the debt crisis to impose his will on the people, and where the ancient biotechnological dwelling called Underhome is facing foreclosure. Your help is needed. Are you ready for a journey?
Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Aug 31, 2012
    The final picture of the game, as well as the unbelievable, beautiful, emotionally charged adventure that precedes it, are clearly on a league on their own. Kyratzis's writing is edgy and through a Monty Python lens, displays a need for action, for awakening, for breaking a damned sleep that makes people fade away. It's an unforgettable, dreamy journey that every adventure-gamer should experience. [September 2012]
  2. Jun 28, 2012
    The Sea Will Claim Everything asks its player to experience it slowly, immerse themselves in it and enjoy it, richly rewarding those that will actually do so. This is a game to be savoured, rather than powering through, with an excellent narrative, a beautiful art style, and wonderful music that trigger all kinds of memories of dreams we've forgotten or we never knew we had.
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