User Score
8.2

Generally favorable reviews- based on 1284 Ratings

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  1. Jul 7, 2012
    9
    As an admitted Blizzard fanboy I can honestly say that TSW has effectively pulled me away from the monotony of Diablo 3. Developers should pay close attention to what Funcom has done with this game as it is a stroke of genius. The story is immersive, the graphics are top notch for an MMO of such scale, and the combat is action-packed. If you want a game in which the developer dictates theAs an admitted Blizzard fanboy I can honestly say that TSW has effectively pulled me away from the monotony of Diablo 3. Developers should pay close attention to what Funcom has done with this game as it is a stroke of genius. The story is immersive, the graphics are top notch for an MMO of such scale, and the combat is action-packed. If you want a game in which the developer dictates the manner in which you play, by all means D3 is for you; if you want something vastly different than a never ending loot grind then you should definitely try TSW. Even if you decide not to subscribe, you will find the game worthy of a $50 investment. Expand
  2. Jul 9, 2012
    8
    I purchased this game without knowing much about it. And now i must say : i am a happy customer. The Secret world takes questing to a whole new level by introducing investigation for the first time in a MMo. Forget the typical kill 5 wolves quest. This game will not take you by the hand as it forces you to think. It's a clever game and other developers should learn from this quest system.I purchased this game without knowing much about it. And now i must say : i am a happy customer. The Secret world takes questing to a whole new level by introducing investigation for the first time in a MMo. Forget the typical kill 5 wolves quest. This game will not take you by the hand as it forces you to think. It's a clever game and other developers should learn from this quest system. The ability system is also well though and allows you to customise your play-style to create a unique character. Dungeons look nice and also offer a good challenge with proper rewards. My only complains are the poor character animations and PvP. PvP at this point is not the backbone of this game as it offers nothing new to the table, and is rather unstable at the moment. If you are looking for an MMo to do quests and dungeons, the secret world is the game you're looking for. If PvP is the only thing you are after, don't bother, GW2 is just around the corner and they are other games such as EvE online that offer a much better PvP experience than TSW. Expand
  3. Jul 5, 2012
    10
    Look at the few vidiots giving this game a zero. Dated graphics my ass, these graphics are state of the art. It appears to me it's the WoW fanboys, they complain because they cant just go out and zerg easymode quests by the dozen. This is the best mmo on the market right now. **** idiots.
  4. Jul 30, 2012
    6
    Equal parts enjoyable and frustrating, but at the end of the day the questing and combat system made me move on.

    The first few hours of the Secret World are so distinct from anything else I've played in the MMORPG world that it kept my attention for a while. Unfortunately, the punishing combat system, frustrating questing and limited gear options lost my interest over time. The game
    Equal parts enjoyable and frustrating, but at the end of the day the questing and combat system made me move on.

    The first few hours of the Secret World are so distinct from anything else I've played in the MMORPG world that it kept my attention for a while. Unfortunately, the punishing combat system, frustrating questing and limited gear options lost my interest over time.

    The game itself is not as open ended or "level-less" as advertised. You will follow quest chains that send you across zones, and while you do have a diverse amount of options for what weapons you invest in, the abilities are still broken down into the traditional MMO categories (tanking, damage, healing, CC and hybrid). I created three characters and did not feel I developed a competent character until my third. While you are "free" to invest in anything, if you choose not to focus on a particular skill set early on you will find it difficult to push past your current zone. So really, at least initially, you need to pick a skill set and stay with it, or you will be forced to redo quests gaining back experience to compensate for your lack of focus. This is made easier by having "decks" which you can choose from, which provide general (although not necessarily the best for early leveling) guidelines.

    The quests are intriguing, especially initially. The voice acting is fine, the writing is fine, no real complaints there. The quests can be tricky and the puzzles will often force you to use Google, unless you want to punish yourself for hours attempting to figure it out. They provide an in game browser for such purposes.

    The instances are very linear, involve little trash, and can be cleared relatively quickly. I had a few wipes here and there, but usually could clear the instances in under half an hour. They were enjoyable the first time through, but became increasingly repetitive with each subsequent run through. There was nothing really fun or dynamic about them, but nothing fundamentally flawed either.

    As for PvP, I did not try it, which is odd since I almost always play games for PvP over anything else. This is a testament to the interesting world created in TSW.

    All that said, I did not continue my subscription and I don't see myself playing TSW any longer, and here is why:

    The combat is not very fun to me. As you progress through zones, even if you chose to focus on a deck, you're likely to find yourself having to intently focus on every battle or risk death. I don't mind a challenge, but TSW makes it frustrating, not challenging. This is coupled with the frustration of the questing system, which while narrated well, has mechanics that require mundane and repetitious tasks. So, you have mobs that can take a good thirty seconds or more to kill and involve either significant kiting or downtime between fights, and quests that will send you across half the map, with hundreds of said enemies, all so you can grab something. You're basically faced with running and hoping nothing catches you, or investing a tremendous amount of time into fighting everything. Once you get there, even if you turn in the quest via the mobile turn-in, you will have to make the run back to get the rest of the quest givers' tasks.

    Also, several quests are broken. I will say that Funcom GM's have been terrific about responding and fixing problems, but they are broken nonetheless. It ruins the immersion and frankly I don't like having to petition a GM multiple times to complete a zones quests, especially since there are so few of them in a zone. While there is an open ended style to the investment of skill points, the skills themselves are starkly similar to one another and share much of the same mechanics. This makes the variety of abilities feel less diverse. Granted there are differences between each tree, but they are not distinct ability sets so much as part of a mold that is reused across all the skills. The voice acting is done well, but I do feel they used the same three actors to voice each character. That does not diminish their acting ability, but when the Templar quest giver voices are the same as the Dragon quest giver voices, it once again ruins the immersion. Also, while the story aspect is well done, I can see it becoming repetitive, especially if you plan on playing the game for months or years. Overall, TSW is a fun diversion for a couple weeks, but the ultimate failure by Funcom is that while they made an interesting world paired with intriguing game mechanics, the game does not remain fun past the first few zones. Unnecessarily tedious combat scaling and poorly designed quests sucked the fun out of it for me, and I eventually lost interest.
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  5. Sep 18, 2012
    3
    If I had to choose one word to describe this game, it would be "bipolar". While it has clear aspirations to be one thing, the implementation of game often seems to be quite the opposite. Starting with the story, the setting and the tone it sets, it felt like a breath of fresh air in the MMO landscape. But then it chose to give your character no voice, literally or figuratively. In all theIf I had to choose one word to describe this game, it would be "bipolar". While it has clear aspirations to be one thing, the implementation of game often seems to be quite the opposite. Starting with the story, the setting and the tone it sets, it felt like a breath of fresh air in the MMO landscape. But then it chose to give your character no voice, literally or figuratively. In all the quests and cut-scenes, there is almost no input from you, or even your character, who stands mute and emotionless during the monologues of the quest giver (or dialogues, in the few cases where the giver is more than one person). I felt less involvement and immersion with my character, than I have in most FPS games, much less one that is supposed to be an RPG. (Even the characters you play in Left4Dead have more personality.) At the end of the first chapter, I was afforded a choice, which took me aback. But even here, I felt I lacked the information I needed to make it, and afterwards, I felt little repercussions from it. Also, I found that contrary to the setting and premise, there's very little exploration of the conflict between the secret societies. For the most part, it's filled with "monster-of-the-moment" quests, with little flexibility as to achieving the goal--and after you do so, the lack of interacting with the quest giver again often feels like there is a lack of closure to the mini-story. After finishing the first chapter, looking back it just didn't feel like a cohesive and engrossing plot line--just a string of connected events. The "subterfuge" type quests promised different gameplay, and in one sense it does as you try to avoid combat, but without any stealth mechanics in the game (not even the ability to crouch behind things ala Deus Ex: HR), "sneaking around" means just staying out of aggro range. You cross open areas with enemies in plain sight, but just not close enough for them to engage. I guess they are all very nearsighted and lack glasses.... The investigation-type quests also had potential, but since this takes up a slot as your one allowed main mission, you feel "frozen" as you have it, and instead of keeping it in the back of your mind as you explore, I found myself getting very impatient with them. The game touts itself as "leveless", but it only meets that literally. You have to buy abilities with AP and some skills with SP. Tied with bonuses due to gear, this means that the game has a very definite progression, perhaps less than in some leveled systems, but still very pronounced. Plus, the ability system seems to reach "plateaus" of effectiveness, meaning that there are often huge stair-steps in your progression. Eventually, about 2/3 of the way through the first chapter, I found that I had pretty much max'ed out a build, and that to try to achieve something better would mean trashing and reformulating my build, all the while not getting any "better". Gameplay itself, while promising to be fresh, plays that way to begin, but then devolves into monotony, as with only 7 active abilities at one time there's very little tactical selection when playing solo. You end up using the same rotations over and over. As a final comment, since this game uses a subscription model, you are constantly reminded of the fun-vs-cost ratio that must be maintained for your own satisfaction. In my opinion, it doesn't come close to meeting my bar for such. If you are looking for a story experience, SW:TOR delivers far better. If you are looking for gameplay, many others are more entertaining. Expand
  6. Jul 31, 2012
    4
    Much like StarWars: the old republic the game is more like singleplayer with benefits than a real MMO. With all the problems. The story missions are really nice for an MMO, but i wondered regularly how great the experience could have been if the developers had focused purely on this part in a standard singleplayer rpg. The MMO part on the other hand feels shallow and dilutes the story withMuch like StarWars: the old republic the game is more like singleplayer with benefits than a real MMO. With all the problems. The story missions are really nice for an MMO, but i wondered regularly how great the experience could have been if the developers had focused purely on this part in a standard singleplayer rpg. The MMO part on the other hand feels shallow and dilutes the story with unnerving grind in order to be ready for the next region. In the end, the games neither real fun as a story driven experience nor as a progress driven MMO. Two halves don´t always make a whole. Expand
  7. Jul 16, 2012
    3
    Okay people check this game out thorughly BEFORE you buy it. Watch videos on youtube about gameplay and character creation. I took a bit of a risk buying this game, it did not pay off.
    First issue for me is the CC. I think modern day mmos should have excellent chartacter creators, the one in SW is poor. The hairstyles for females are a joke, plenty of mohawks, short boy cuts and some very
    Okay people check this game out thorughly BEFORE you buy it. Watch videos on youtube about gameplay and character creation. I took a bit of a risk buying this game, it did not pay off.
    First issue for me is the CC. I think modern day mmos should have excellent chartacter creators, the one in SW is poor. The hairstyles for females are a joke, plenty of mohawks, short boy cuts and some very messy looking bobs and mid length hair styles (about 3) NO LONG HAIR AT ALL. That stinks. The hair colours are weird and dont match the palette, the make-up otions are awful, two badly done ordinary blush and lip colour selections the rest of the make-up choices are horrendous tattoos and clown faces. The slider selections are limited to face selection, jaw, eye shape (not size) lip shape and nose shape. No sizing for body or face at all. ALL BODIES ARE EXACTLY SAME SIZE AND SHAPE. You get to choose some start off clothes, big thrill (NOT) Only accessory choices are glasses, no hats or any other type of accessory.
    I found the graphics appallingly clunky and chunky, it looks and feels like a game made ten years ago, no details, the clothes are the same, badly drawn and low quality textures. My husband tweaked graphics as much as he could but game is still very poor to look at.
    First taste of fighting was some ridiculous dream sequence, awful fighting mechanics, my character felt heavy and difficult to manage. So far I am nearly hating this game. It feels like a chore and I feel very badly about the money I wasted on it. Am trying to play some more to see if there are any good points. Will come back and add more if I find any.
    PLEASE PLEASE dont believe all the hype you read here, check this game out VERY carefully before you buy.
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  8. Jul 8, 2012
    5
    Ok time for review number 2. After playing a bit longer:
    Quests and atmoshpere are nice, but the engine is so unoptimised its hard to enjoy FPS choppiness in this game's multiplayer aspects... PvP is a lagfest beyond timing controll. The particles seems to give my GPU a heart attack there. Maybe its due to 1920x1200 resolution with v-sync on, but hey... why should it not be playable on
    Ok time for review number 2. After playing a bit longer:
    Quests and atmoshpere are nice, but the engine is so unoptimised its hard to enjoy FPS choppiness in this game's multiplayer aspects... PvP is a lagfest beyond timing controll. The particles seems to give my GPU a heart attack there. Maybe its due to 1920x1200 resolution with v-sync on, but hey... why should it not be playable on gaming rigs? Plenty of players uses monitors bigger than 720p native nowadays so it should be optimised for them aswell. Son in sum...
    With computer like mine:

    - 1920x1200 res with v-sync ON (to get rid of tearing)
    - gtx 480 video card (better than gtx 570 bear in mind)
    - i5 2500K 3,3Ghz overclocked to higher rates by motherboard when its stressed
    - 8 gigs of fast ram

    you will be able to play smoothly only while questing, only with advanced visuals options set to "1" (right next to "0" out of "5"), and light details totally turned off (so no shadows). Seems game is really made for 720p small resolutions and non-demanding players who are satisfied with mediocre FPS and only some pve in a game.
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  9. Jul 4, 2012
    0
    Overhyped, and oversold. Funcom has a history of creating mediocre games, and ultimately, as an MMO, that is what The Secret World is.

    As a single player game, TSW would shine like a beacon. The decision to make it a massively multiplayer game--and one that runs off of both subscriptions and a cash shop--should strike any player as a profit-dominated choice, not a design choice. Every
    Overhyped, and oversold. Funcom has a history of creating mediocre games, and ultimately, as an MMO, that is what The Secret World is.

    As a single player game, TSW would shine like a beacon. The decision to make it a massively multiplayer game--and one that runs off of both subscriptions and a cash shop--should strike any player as a profit-dominated choice, not a design choice. Every MMO aspect in this game only worsens it. So let's get down to what "it" is:

    Like Vampire the Masquerade: Bloodlines, TSW introduces you to a "secret world", and provides a compelling setting and story in which gameplay mechanics come secondary. When it comes to the setting and story, TSW does swell. Not as well as the fanboys may want you to think, but still very nicely. The trouble comes when MMO mechanics and realities are tossed in the mix. Do you like a little "Kill 5 zombies? Great, now kill 5 zombies!"? No? That's right, nobody does. And for all it sells itself as a puzzle game, the puzzles in TSW are far and few between. At their best, the puzzles require a quick Google search (provided in-game) and a click on the very first hit. At their worst, they're completely obvious (cue bad poetry in which each of the puzzle pieces is mentioned explicitly in order: "First, the Skull..."). And then you have "kill 5 zombies" quests disguised as puzzles. Absolutely unfun, and there's a lot of this sort of fluff designed to keep you around long enough to pay $15 a month.

    Trouble is, TSW just doesn't have the content to keep anyone sticking around for a few months. Nobody finds the combat fun, and after the story is consumed, what else is left? A weakly designed crafting system? Repeating WoW-esque quests? Spending in the cash shop?

    Spend your money elsewhere. This game will go F2P fast, and Funcom is just charging you for being impatient. There are plenty of other MMORPGs coming out (most notably Guild Wars 2) which don't charge you for the privilege of wasting your time, and have something beyond a good story and setting to offer you in the long run.
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  10. Jul 4, 2012
    2
    The theme of the game is very nice, but a few things really takes away from the enjoyment. Very few character options. But the glaring problem (for me) is that you so often have to search Google for walk-troughs to quests.. it just ruins the immersion that the game otherwise succeed to provide. Bottom line, if your not a native language is not English and/or have excellent puzzle solvingThe theme of the game is very nice, but a few things really takes away from the enjoyment. Very few character options. But the glaring problem (for me) is that you so often have to search Google for walk-troughs to quests.. it just ruins the immersion that the game otherwise succeed to provide. Bottom line, if your not a native language is not English and/or have excellent puzzle solving skills.. the game gets boring fast. Expand
  11. Jul 7, 2012
    2
    Far too much focus has been placed on the storytelling aspect of this game, which is, after all is said & done, a standard combat MMO. Once the story has been experienced once, it's no longer important, no? So why all the focus on this in a subscription based game we're supposed to play for years? The biggest problem as a result of this mis-focus is unsatisfying combat. Since the playerFar too much focus has been placed on the storytelling aspect of this game, which is, after all is said & done, a standard combat MMO. Once the story has been experienced once, it's no longer important, no? So why all the focus on this in a subscription based game we're supposed to play for years? The biggest problem as a result of this mis-focus is unsatisfying combat. Since the player will spend the majority of his time fighting in a game like this, it's crucial that combat be well thought through. Instead, it appears that no thought whatsoever has been given to this front & centre aspect. As a result, a child could predict that this game will fail. I've given a very low score due to the fact that I know the developers have been aware of the combat issue for a very long time now, but opted for the usual bone-idle denial rather than making corrections that could have easily made the game a success. Such roaring stupidity does not deserve mercy. Expand
  12. Sep 3, 2012
    10
    If you like good story - you should play this game. Unlike childish SW:TOR, plot is written to interest mature people. Cut scenes are directed so well, that you don
  13. Sep 3, 2012
    10
    I have to say one of the best MMOs I have played. No, its not perfect if I'm trying to pick it apart. However, this is a perfect release. I expect changes after the first few months to balance things out. But Overall this is great twist to a diluted genre.
  14. Sep 4, 2012
    10
    I'm playing TSW since release now, and am still motivated enough to play it almost every day, unlike SWTOR, where I lost all interest after my character finished the story and reached max. lvl. I sort of stumbled over the beta-weekends and after reaching Kingsmouth the atmosphere of the game sucked me in. The story, the well-crafted quests (especially the adventure-like InvestigativeI'm playing TSW since release now, and am still motivated enough to play it almost every day, unlike SWTOR, where I lost all interest after my character finished the story and reached max. lvl. I sort of stumbled over the beta-weekends and after reaching Kingsmouth the atmosphere of the game sucked me in. The story, the well-crafted quests (especially the adventure-like Investigative Missions) and the great characters and dialogue turn The Secret World into something special. And while the skill system seemed really chaotic to me in the beginning, I got used to it pretty fast. Graphics and sounds are well done although the characters are pretty low-polygon, which really shows in close-ups. Lighting and shadows are great, especially under DX11. Conclusion: The Secret World is my favorite MMORPG in 2012. Expand
  15. Nov 13, 2014
    9
    IF YOU HAVE A LOT OF FREE TIME, you're VERY PATIENT, and DETERMINED, you will find yourself immersed in a dark, gloomy world that will make you feel immersed & excited just to be there. This game is very heavy on special effects, not necessarily polygon count, but actual effects and lighting, to the point where your graphics card might actually not be able to handle it. However, if youIF YOU HAVE A LOT OF FREE TIME, you're VERY PATIENT, and DETERMINED, you will find yourself immersed in a dark, gloomy world that will make you feel immersed & excited just to be there. This game is very heavy on special effects, not necessarily polygon count, but actual effects and lighting, to the point where your graphics card might actually not be able to handle it. However, if you have dual GPUs, this game looks gorgeous on max, the lighting & special effects make it really a treat unlike any other MMO I've seen.

    As far as the abilities go, it's a little bit clunky since the indication of using skills is not exactly clear, you will probably find yourself button mashing a few times to make sure you used an ability. Once you get beyond that though, you'll find a multitude of hauntingly beautiful stories and puzzles to solve, with a plethora of cut-scenes, and the atmosphere is chilling.

    THERE ARE NO "CHARACTER LEVELS" *BUT* there IS a lot of "LEVELING" of SKILLS, so it's indirectly saying yes you have to level, just not officially saying it. You choose general weapons from shotgun, assault rifle, swords, magic (chaos/blood), and get new spells/abilities as you level up, your choice as to what skills. There's also miscellaneous skills to get such as taunt for "tanks" and heals, but it's all up to you as to what you want to get. There are pre-set templates though to use if you want a guide. Eventually you CAN get every skill on one character, so you don't need to level more than one character.

    The nice thing about the world in this game is it's modeled exactly after the real-life cities & towns, so it's like you are actually there, plus the gloom and doom of demons & zombies of course, but you might find your house if you happen to live in one of those areas in real life, that's how close it resembles the real thing.

    I have not actually gone very deep into the game, even though I've had the game for a while now, because I'm a big WoW player and League of Legends player, and have other things as well, so haven't had as much "urge" to play this game, but I get around to it every now and then. If I had some friends to play with it would be 10x more awesome, but for now I just play it solo and it's fine for a few puzzles / quests here and there just to get my end-of-the-world zombie apocalypse fix.

    They just added a new area: Tokyo, and I heard it's really fun.

    There's also PvP, but again I'm very newbish and can't even hold a stick against the enemy team. All in all, if you have little cash to spend, this is a good game if you have a lot of time & maybe a friend to come with you, but make sure you go in with an open mind and you try to actually immerse yourself, otherwise you'll take it at face value & it won't be fun to you.
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  16. Nov 23, 2013
    10
    i played many mmo's and this is the most innovative i've ever played. the game is not perfect but it DESERVES a 10.

    If like me you can't force yourself to go back to your wow account because when you play it again you're bored because it's always the same stuff, and because it is now a "fast food rpg", secret world is for you. Plus, the maps are well done, the voice acting is
    i played many mmo's and this is the most innovative i've ever played. the game is not perfect but it DESERVES a 10.

    If like me you can't force yourself to go back to your wow account because when you play it again you're bored because it's always the same stuff, and because it is now a "fast food rpg", secret world is for you.

    Plus, the maps are well done, the voice acting is immersive, the quests are interesting (and you can skip the (rare) "kill x mobs" quests if you want. The dungeons are well made (interesting boss fights, no 999 trash mobs the xp system is great too you do what you want, not like some mmo's where leveling is automatic ...

    a fresh breeze in the world of wow and wow-clones
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  17. Nov 29, 2013
    9
    This is an AWESOME MMO! The one thing I have seen that may turn off some players is that this is NOT an easy game that holds your hand like WOW does for example, it's actually challenging. And that is why I love this game. One unique thing that I like is how you can change roles from healer to tank to DPS by simply switching builds...if you so choose. Heh...just DPS alone has tons ofThis is an AWESOME MMO! The one thing I have seen that may turn off some players is that this is NOT an easy game that holds your hand like WOW does for example, it's actually challenging. And that is why I love this game. One unique thing that I like is how you can change roles from healer to tank to DPS by simply switching builds...if you so choose. Heh...just DPS alone has tons of choices as to how you want to DPS....pure caster, pure melee, ranged or any combination of those. Although some may argue, there is no cookie cutter build that everyone and their dog is using. It's more a matter of preference.

    And the story line is AMAZING...if you take the time to follow it.
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  18. Feb 2, 2014
    7
    The story and idea are intriguing. The letdown is in the grinding whether this is pvp or dungeons, or even mission grinding. In other words there is little replayability once you have gone through things the first time. Also I find it hard to believe how the secret world can remain secret for very long the way characters are flinging magical firepower around.
  19. Jun 19, 2014
    9
    X-files on crack, modernized and made into an MMORPG. Similar humor. Urban fantasy would be the most apt genre description here.

    Puzzle quests. Like RE puzzles? These go well beyond those in difficulty. Look stuff up on fake web pages designed around the game. Riddles. Codes. Biblical clues. Ciphers. Some are tedious, yes, but once you get the gist you can cheat if you like
    X-files on crack, modernized and made into an MMORPG. Similar humor. Urban fantasy would be the most apt genre description here.

    Puzzle quests. Like RE puzzles? These go well beyond those in difficulty. Look stuff up on fake web pages designed around the game. Riddles. Codes. Biblical clues. Ciphers. Some are tedious, yes, but once you get the gist you can cheat if you like rather than plugging away at the mechanics of the cipher you already figured out. Solve the puzzle, leave the tedious mechanics to someone else, or not, as you like.

    I honestly don't know why reviews weren't better. I think the monthly fee sticker shock may have turned people off. Or the near simultaneous release of GW2 influenced reviewers in a bad way, the big company does have a lot of money to throw around. If you're going to charge, at least bring it down to the Netflix going rate of $8, not $15. Now on a proper buy the game once then play for free, with an opt in to pay what, $10? for each new content installment. Cash shop is mostly clothes over Pay To Win.

    I hate MMORPG questing. It feels like running through a hamster wheel and is boring. Dungeons are where it's at, EXCEPT with this game. The questing here is unique and enjoyable. Bonus, call in your turn-in on a cellphone instead of hiking back to the questgiver. There are solo dungeons interspersed through the storylines, most being difficult, forcing you to figure out how to develop your toon to win in each scenario. This, I think, properly prepares players for endgame dungeons, a much needed aspect in any MMO.

    Lacks in-game voice system. This game was released in 2012, surely the tech is there for such things when a 2006 game like DDO can have a perfectly clear and nicely done in game voice available on auto upon joining any group. Fail.

    Requires passage through a "gatekeeper" scenario. First you have to complete all the starting endgame dungeons, then you have to solo this guy, not easy. Once you "pass" you can then play endgame. Again, much needed to rout out the whiny gimme cuz I want to ask for it instead of earn it crowd infesting MMOs these days.

    Alts not required. Seriously. I think people start one each faction just to check out the storyline diffs, but you only need one. You can learn and have everything on one toon. Much needed death to altism.

    Want more inventory? Just buy it with ingame currency. No lie. Bank or backpack, have at it.

    Want more ingame currency? Quest. You get it in copious amounts, quite easily.

    Want to play with your buddy who rolled up another faction on another server? Do it. Even guild with him if you like. Servers and factions don't offer any real barriers to gameplay at all, except in PvP.

    It's lack of better ratings is mind-boggling.
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  20. Nov 22, 2014
    9
    I normally don't write reviews but I think this title deserves one.

    This game is in my opinion the most underrated MMO out there. The story is superb, easy to follow and interesting at the same time, it is always giving you more questions than answers but when you follow the story for a bit things slowly falls into place. The graphics is far better than most MMOs out there, giving your
    I normally don't write reviews but I think this title deserves one.

    This game is in my opinion the most underrated MMO out there. The story is superb, easy to follow and interesting at the same time, it is always giving you more questions than answers but when you follow the story for a bit things slowly falls into place.
    The graphics is far better than most MMOs out there, giving your high end computer a run for the money but at the same time scales very well with older harware (I'm currently playing on my laptop gtx 680m).
    The combat is fluid and fun; movement and timing of attacks are more important than bashing buttons (although there is a bit of that as well). The combat never gets overly complicated with only 8 combat moves available at one time, but the variation of moves that can be set up prior to combat is extensive and varied.

    The game is fully playable as a single player only if you so wishes but gets more fun with a group of people in PVE mode. Unfortunately it can sometimes be difficult to find players to join you unless you are a member of a cabal (a guild), but I guess that is true for most MMOs.

    There are three types of missions (aside from dungeons and scenarios which are group missions); the classical seek and destroy, the covert agent missions and the investigation missions. They are all varied and fun to do and seldom feel like a chore. Most of them are repeatable which in my opinion is a good thing. On top of this you have the main story missions which combines all three elements as it follows the progression of your character.

    There is enough endgame material to keep things interesting for a long time and there are regular updates and new content added on. Admittedly it is not the size of WOW yet but it is steadily growing and improving.

    The main criticism I have is the inventory interface, represented by tiles that all look very similar and you have to hover the mouse over it to find out what it is. A minor annoyance that I have learnt to live with.

    I can't comment on PVP as it doesn't really interest me that much.

    All in all a game that I hope more people will try, because I'm sure you will like it. It is definitely worth the 30 dollars to buy.
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  21. Mar 18, 2015
    9
    I noticed there hasn't been any recent reviews of The Secret World. I bought this game back when it came out and only played a little bit. I'm not even sure why I quit back then, but probably other time commitments and I remember the game being tough early on. Fast forward to now. I recently started playing again. This game is free to play once you buy the game, and for a FTP game, it isI noticed there hasn't been any recent reviews of The Secret World. I bought this game back when it came out and only played a little bit. I'm not even sure why I quit back then, but probably other time commitments and I remember the game being tough early on. Fast forward to now. I recently started playing again. This game is free to play once you buy the game, and for a FTP game, it is really good. You can play and enjoy the game easily without a subscription. I waited over a month before I decided to get one (I ended up doing Lifetime).

    What is good about the game:
    1) New player experience - they've made it easier to start and understand what is going on
    2) You can teleport between anima wells now for a nominal fee, which helps moving around the map a lot easier
    3) The story line is excellent and not the same old fantasy line.
    4) The 3 "secret world" types are unique in their own right; templar, illuminati and dragons. (I play templar)
    5) The game has a TON of content. I'm still in the first areas (Solomon island) and have been playing a few weeks now (I'm not a power player though) few hours here and there.
    6) Sanctuary Channel - you type /chat join sanctuary is great community channel and help for players

    Drawbacks/Cons
    1) It isn't your standard MMO, so there is a bit of a learning curve. I highly recommend reading up online about good survivial builds to get yourself off to a good start.
    2) I'm not sure the Cabal scene (guilds) is as active as it use to be, but players are very helpful, especially to new players

    You don't ever have to restart, so if you don't like your setup, just keep questing and put your points elsewhere. You'll eventually get all the skills and abilities. My first, homemade build was decent, but started to make play difficult. I just looked up a good survival build using some of my current skills and added the ones I needed. Now I'm really doing a lot better with questing and holding my own.

    Also, you'll find the questing isn't run of the mill either. There are regular type quests, investigation quests (which require you to think and use logic) and even another type of quest. There is a built in web browser so you can do web searches while on a mission. Really very creative and the game is extremely atmospheric.

    If you're in the mood for something different and a robust MMO with great story, then give the Secret World a try. I haven't even scratched the surface on any of the add on content yet.
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  22. Apr 8, 2015
    10
    Let me start with saying this game has amazing quests. Rather than your run of the mill go out and kill these bad guys kinda quests. Every quest I play in this game feels like part of the game's lore and story are coming to life!

    The combat is very interesting, and you don't have to feel tortured with a class lock. In the end you can mix and match all the abilities of the game, provided
    Let me start with saying this game has amazing quests. Rather than your run of the mill go out and kill these bad guys kinda quests. Every quest I play in this game feels like part of the game's lore and story are coming to life!

    The combat is very interesting, and you don't have to feel tortured with a class lock. In the end you can mix and match all the abilities of the game, provided you are wielding the corresponding weapon(s). I find this a very refreshing and relaxing take on skill systems.

    If I had to throw one con out there, it would be that the game can be a little buggy sometimes. Perhaps this is a low budget problem? Also their customer support can be kind of EXTREMELY dumb, but hey! That isn't part of the game. (;
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  23. Sep 28, 2012
    9
    I've been playing this game since beta. This is not your average MMO. This is not the game for your if you don't enjoy THINKING as well as fighting. I've seen people complain here about having to use google. There's an in-game browser for research missions. (Again, they are also optional.) The three societies are great, each one has its own unique story. I have been lucky enough toI've been playing this game since beta. This is not your average MMO. This is not the game for your if you don't enjoy THINKING as well as fighting. I've seen people complain here about having to use google. There's an in-game browser for research missions. (Again, they are also optional.) The three societies are great, each one has its own unique story. I have been lucky enough to play with a lot of people from around the world and the social experience once you've joined a cabal(guild) is fantastic. No, it's not perfect but the developers are dedicated to delivering original content and an original experience. Right now, the game is even on sale. It's worth it, I'm a lifetime sub owner. Expand
  24. May 26, 2013
    7
    Quick Review: Probably the only mmorpg I have played after leaving WoW that does not feel like a game that copied or aspired to be something like WoW. It is just its own game.
    Pros: Excellent world, story, art and theme.
    Cons: Lame, though intuitive, combat system.
    Loses points for having a box price. Any mmo like this should be F2P, especially when there is a micro transaction store in-game.
  25. Jul 11, 2013
    8
    Very cool game could've been done better. I like the sound and gameplay mechanics even thought a bit out dated. Loved the class system seemed balanced and very deep. Equipment could have had more added to it i think. Otherwise very cool story and lore. give it an 8.
  26. Dec 19, 2012
    10
    I am totally in love of the game. I had not tried early because of the monthly subscription payments (I am pretty busy and did not want to pay for months that I may not even login once), but with the new one time payment and DLC models, it's was hard not to give it a try. And I absolutely addicted to it. Whoever likes the kind of modern/science fiction/horror universe should definitely goI am totally in love of the game. I had not tried early because of the monthly subscription payments (I am pretty busy and did not want to pay for months that I may not even login once), but with the new one time payment and DLC models, it's was hard not to give it a try. And I absolutely addicted to it. Whoever likes the kind of modern/science fiction/horror universe should definitely go for it.
    I feel for this game the same way as when I read a great book and watch an awesome moive: I just want other people to experience it too.
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  27. Sep 2, 2012
    10
    10/10... The adventurers and theorycrafters wet dream!

    TSW is the best MMO i have played since the first year of WoW, it is different, challenging and beautiful. The mission system is really awesome and simple, but can be very hard to understand if you expect another hub quest system... You do the missions YOU want to do, and there are lot's of them, in all different types and
    10/10... The adventurers and theorycrafters wet dream!

    TSW is the best MMO i have played since the first year of WoW, it is different, challenging and beautiful.
    The mission system is really awesome and simple, but can be very hard to understand if you expect another hub quest system... You do the missions YOU want to do, and there are lot's of them, in all different types and difficulty! Investigation missions are absolutely amazing and i have not enjoyed a puzzle as much since the old Lucasarts games...
    The puzzles are completely voluntary and gives the same xp as doing pvp, dungeons or mob grinding would do, this really makes you able to have the fun YOU want, with the exception of the main story and faction story.
    The main story is coupled with a faction specific mission chain of which there are 3 different, one for each faction, they were much more exciting then the SWToR class stories or any other mmorpg story i have ever played.
    The DX11 engine is BRILLIANT, the atmosphere and styled theme this thing can pull off left me absolutely breathless, my 460gtx does medium settings at 60fps and there is no input lag or any other kind of lag. The characters are normal humans but the ability to customize your looks and clothing as you see fit is awesome, the gear you have to wear no longer decide your looks, YOU DO!
    The Dungeons in TSW are the best i have EVER played, there is zero trash and the stories and replayability is awesome, bosses are open to be beaten in various different ways which makes the encounters fresh and appealing kill after kill. There are 3 different dungeon difficulties, Normal mode that starts at the end of the first area, Elite which takes over where Normal left off as an intro to endgame which is Nightmare Dungeons. Every difficulty adds new mechanics and tools that both Tank, healer and dps need to use to beat bosses.
    There are tons of achievements, lore and rare boss collections that can unlock new and rare clothing for those that wish to do that, there is also open world Lair bosses which is for players that can't or don't want to do elite/nightmare dungeons.
    The launch was flawless and the bugs that were present were not game breaking and are steadily being fixed in weekly patch updates.
    Funcom are releasing monthly content updates of which the first one contained a bunch of Investigation missions that people have been asking for and 2 new Nightmare dungeons.
    The next content patch has the same PLUS a new type of weapon that will add depth to combat, this time it was a Rocket Launcher and rumors tells of a chainsaw coming next month.
    October will bring a raid in the middle of New York and in 2013 we will get downtown Tokyo as a completely new mission/story zone.
    There have been alot of Funcom bashing going on, TSW is nothing like the disaster Age of Conan, but have some great roots in Funcom's Anarchy Online which is their first mmo, still running after 11 years!

    TSW is by far the most underhyped mmo i have ever played and they have me hooked!
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  28. Aug 25, 2012
    10
    I have problem understanding why people would rate this game low. Yes, there have been some initial release bugs and yes, they can be frustrating. But find me an MMO that didn't suffer from this. Any other World or Warcraft initial release players out there??? I didn't think so. But let's take a look at the entire game, not just the problems they've had on launch. Being a "real"I have problem understanding why people would rate this game low. Yes, there have been some initial release bugs and yes, they can be frustrating. But find me an MMO that didn't suffer from this. Any other World or Warcraft initial release players out there??? I didn't think so. But let's take a look at the entire game, not just the problems they've had on launch. Being a "real" adult (48-years-old), I've played my share of WoW, LOTRO, Eve Online, Star Trek Online, etc., and I must admit that this is the FIRST MMO that I felt was written and created for adults. I'm not talking about swearing and nudity, I'm talking about an incredibly written storyline, and first-rate voice acting. The game immerses you in the story, and regardless what you think of the combat system or leveling system, the game is a masterpiece. I played for the free month and then bought a lifetime subscription. I play most evenings and have NEVER been disappointed with content or originality. The first FREE content release provided not only some upper-level quests, but added to the lower-level quests as well which is unprecedented in MMO content releases. If they continue this schedule (which they promise to do), this game will continue to improve. The investigation quests are amazing (although, the in-game web browser now brings up walkthroughs for game searches rather than intended content :(), the stealth missions are a lot of fun, and the "found" missions add an extra level of adventure to the game.

    I don't mean to be a TSW cheerleader, but I've found little to complain about in the game. If I had to make some complaints, it would be that I think I have the best dual-weapons combinations and actions and now I don't know how to spend my ability points. A small complaint for all the enjoyment I've gotten from this game.

    I hope Funcom continues to update the game on multiple levels, and I hope they don't feel the need to go F2P before it's time. This is a fantastic game made for adults and those with a more mature sense of what a MMO should do.
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  29. Aug 28, 2012
    10
    Love the graphics, but do get yourself a Nividia GTX670 or better, or you can't run the game in all its beauty and glory. Love the world, the missions, the skill system. It's all very well designed.
  30. Aug 31, 2012
    10
    In short: This is the only MMORPG that I have ever found worth playing, and not for lack of trying. The quest design is impeccable (a lot of SP RPGs aren't as good!), the system is fresh and interesting, and the setting and atmosphere is absolutely great. So far, the game is absolutely worth its retail price. For me, it remains to be seen if I'll keep playing, as I am not usually an MMOIn short: This is the only MMORPG that I have ever found worth playing, and not for lack of trying. The quest design is impeccable (a lot of SP RPGs aren't as good!), the system is fresh and interesting, and the setting and atmosphere is absolutely great. So far, the game is absolutely worth its retail price. For me, it remains to be seen if I'll keep playing, as I am not usually an MMO player, but I am confident. The Raids are interesting (especially with the mutable skill sets - your group doesn't succeed with a boss? Change your tactics on the fly! Hell, change your CLASS on the fly!). PVP is a bit chaotic as of yet, but remedy seems to be underway. Also, I find a bit of chaos more to my liking than having static battles that all work the same. While the graphics are mostly okay, the animations are a bit awkward. The design of the world is beautiful and adds a lot to the fantastic atmosphere. There are likable characters throughout the story, which are all completely voiced by good voice actors. All in all it's a 9/10, corrected to 10 to offset some of the ridiculously low ratings. Expand
  31. Sep 5, 2012
    10
    A new approach to MMO genre and a step forward for the gaming community .Everything about TSW is new and innovative .Yes it has a few rough edges but with 7 years of planned content with monthly updates .i have no doubt this game will do very well.
  32. Sep 5, 2012
    10
    While it is true that Funcom has not solved the "play alone together" problem all MMORPGs seem to face, the number of other MMORPG problems Funcom has addressed is remarkable.

    The class-less/level-less system allows for both more character individualization and alt-less play ala guildwars. Any character can learn any build at any time. The environment is creepy and foreboding. The
    While it is true that Funcom has not solved the "play alone together" problem all MMORPGs seem to face, the number of other MMORPG problems Funcom has addressed is remarkable.

    The class-less/level-less system allows for both more character individualization and alt-less play ala guildwars. Any character can learn any build at any time.

    The environment is creepy and foreboding. The modern day setting makes it feel familiar... but only familiar in the way an HP lovecraft story is familiar. The horror element and continual suprises always keep you on edge and engaged.

    The gameplay, story elements and puzzles are remarkably well integrated. Unless you read and think about the story, you wont succeed. This will likely turn off grind-oriented players but for those of us who were turned off by the grind, this is a breath of fresh air. You are always learning something new *and significant* about the world around you and how to deal with it.

    This is not a mass market game. Its a thinkers game. And a game for those who prefer "street level" heroes to world-shaking power-fantasies. But its a big breath of fresh air and depth in a market that has been on a steady march to bland and shallow crowd pleasers for a long time now.
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  33. Jan 21, 2013
    9
    The Secret World is a hidden gem in the MMO landscape. The quests are brilliant and very few are simply fetch X of this and kill Y of that. They have a lot of thought put into them and the resulting questing experience is really enjoyable and has a lot of flow. Some of the investigation quests are down right devious and you'll be finding yourself using the ingame web browser to help solveThe Secret World is a hidden gem in the MMO landscape. The quests are brilliant and very few are simply fetch X of this and kill Y of that. They have a lot of thought put into them and the resulting questing experience is really enjoyable and has a lot of flow. Some of the investigation quests are down right devious and you'll be finding yourself using the ingame web browser to help solve them, or if you are up for a bigger challenge, spending a couple of hours trying to crack the code yourself. For instance, one quest involves deciphering morse code to figure out a location to go to. Not so hard if it was written down, but the morse code is audio. Of course the answer is freely available on the internet if you wish to go that way, or decipher yourself if you're really up for a challenge.

    The dungeons are also well paced and thought out and offer a good challenge, very minimal trash so the action really flows.

    There are no "levels" as such but you'll need to complete quests to gain XP to allow you to wear better armour and gain access to better skills.

    Given that this game has dropped the monthly subscription (I'd be surprised to see any major MMOs launch with a monthly subscription in the future btw - I think the micro transaction model is the way of the future) it is well worth the purchase up front for hours and hours of gameplay.
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  34. m3k
    Sep 2, 2012
    9
    Ive been playing mmos forever and ive played probably 90% of the more popular ones and I can tell you as Im sure some of you reading this know and have felt, I was completely burnt out. Until. This game is amazing. I am hooked and I honestly can not believe it. To start with you cant play this on a run of the mill pc. You can't play this on a semi built i-5 laptop either. If you wantIve been playing mmos forever and ive played probably 90% of the more popular ones and I can tell you as Im sure some of you reading this know and have felt, I was completely burnt out. Until. This game is amazing. I am hooked and I honestly can not believe it. To start with you cant play this on a run of the mill pc. You can't play this on a semi built i-5 laptop either. If you want to run this game in its glory you better be packing at least a desktop 2500k oc with a 560 ti at min, not saying you need that to get it to run on low, that setup is to run it on close to max / ultra, and I must say what a gorgeous game. To those people saying that the graphics need work or the animations look off, I will say your pc is your issue or you are the issue the game is stunning. Secondly, if your expecting something like wow or gw2, it is not a fantasy game of that genre, it is not set in the medieval, it is set in the here and now, current world, example, London, Tokyo, Transylvania, raid upcoming in New York city. GW2 actually is doing things that TSW is doing and I have to say was doing first do to the fact that its been out for 2 months. Example, you can use any skill while moving, and active dodge, but TSW does it better because you get to double click for the dodge, also the screen shake and the using of the dual weapon switch system in combat looking for synergy in skills and builds. TSW just happens to do these things in a non over bright cartoon way but actually the complete opposite due to the game being more of a horror based mmo and much darker atmosphere, not saying the game is dark, it is very HD in a dark setting if you have the pc to maximize what your looking at. Skill setting in this game is a nice change. You can not go into this game like anything you've played before. The skill wheel makes things very interesting and you have to be a little smarter then the average bear to actually understand what your looking at. It is not cut and paste, build my tank, healer, dps. It is not Rift with its switch out from tank to heal to dps on the fly. Everything you do is based on the weapons you have equipped, but passive skill sets can be used from any of the weapons skills trees (clever). You get 7 active and 7 passive and yes I want more but only because I don't want to think so much, tbh. I spend some serious time looking through my wheel trying to find synergy and usually find myself itching for 50 more AP points (they come quick further along) so I can get to that next skill I think nobodies found but me yet and unlock that super special secret synergy that I know doesnt exist.... or does it :). The quest system is fresh and is not the same as usual yet it is familiar. You have the typical npc standing around with the quest icon or two or three but the interaction and cut scenes are special. I played SWTOR and I am not a big story line person but I heard so many good things about star wars and its story line that you just had to watch it. Well that was disappointing to say the least, I actually quit swtor because I could not esc through the story line (before the first patch) and the cut scenes are so horrible it was truly disappointing. This game however has me watching every single cut scene. The voice overs are great, the story line is as good as any sit down book that pulls you and and you don't want to put it down. I actually found myself in a state of anger after I trained through a bunch of mobs and found a quest giver only to have my cut scene cut off by being hit by a random mob that just happen to have the right distance to hit me 1 time before it broke off. Don't be surprised if you play this game and find yourself watching instead of mashing the esc key. Investigation quest lines are a nice change of pace also. I wont spoil those but if you don't use a walk through site you are in for a serious treat and challenge, very little that is meant to be hard is handed to you in this game. The only reason I can not give this game a 10 is the lack of group play and the lack of social interaction. Some may find that nice, I like the solo gig as much as the next guy and I have solo'd my way up to the max quality level of gear (green). Green being good, Blue being better, Purple being best. I have to say though that getting the really good gear requires doing the 5 man dungeons and doing them in (hard) mode and I have yet to get a group for that or experience the glory that this must be. The game had issues at the start with chat being messed up and communication being the main problem that did not help its launch, but other then that and a few very misguided beta reviews from reviewers that were working with out dated pc's and out dated thinking it has been a pretty flawless ride and I haven't touched pvp or dungeons and that just seems crazy to me. The negative reviews are a little Expand
  35. Sep 5, 2012
    9
    The Secret World breaks all the rules of mass market MMOs: It aims to make you think, rather than handing you answers on a plate and focuses on story and content rather than button mashing.

    The game has a modern world setting, focusing on occultism and conspiracy theories for its action rather than good and evil, elves and skeletons. There are a few genuine scares and the characters are
    The Secret World breaks all the rules of mass market MMOs: It aims to make you think, rather than handing you answers on a plate and focuses on story and content rather than button mashing.

    The game has a modern world setting, focusing on occultism and conspiracy theories for its action rather than good and evil, elves and skeletons. There are a few genuine scares and the characters are very human and relatable rather than mindless quest donors - I felt so bad for some wandering monsters I was almost in tears. The game has many nods to beloved pop culture sources - plenty of Lovecraft, Stephen King, George Romero, Wes Craven, Robert Anton Wilson, Dan Brown and Neil Gaiman - locations so true to life that you can find your way around them as a real-world local, and dialogue so beautiful you could stand and play it over and over again for days.

    Quests come in three main flavours - red combat missions, where you can solve most of your problems with violence; yellow sabotage missions, where you sneak about and avoid violence at all costs, and green investigation missions, which are where the game shines. While at this point, it's quite possible to find solutions for every quest on the internet, the sheer thrill of thinking your way through an investigation - applying your general knowledge or using the in-game browser as a reference library - is second to none. They've also gone to substantial lengths to deepen a player's immersion by incorporating ARG elements such as websites for certain in-game organizations and youtube clips. While the amount of content in the game is currently only just beyond the point where you can see everything at least once in the span of a month, with 5 years of ARG behind it, there is probably 6 months to a year of engrossing material for someone inclined to look deeper, and content updates occur roughly once every month.

    There are still a few bugs in the game; some are annoying, but Funcom have been responsive to bug reports so far and there is nothing to make the game unplayable for any but the most tantrum-prone.

    The community so far is overall excellent - friendly and helpful, welcoming to newbies, and very team oriented, despite most of the content being quite accessible to a skilled or careful solo player. Elements that discourage team work in other games, such as "kill stealing" simply aren't possible in TSW, so a player is quite welcome to charge to the rescue of someone being mobbed - which deepens the immersion substantially - and the player you help with a difficult quest today will be the one who saves your skin next week with the rewards he or she obtained.

    One very pivotal factor for me was how woman-friendly the game is. Rather than shoving away a large proportion of its potential player base by turning every female character into a mandatory sex object, you are free to choose from a range of perfectly plausible styles of dress and be as sexy or as practical as you choose. Character customization is still somewhat limited - face and hair only, with clothing "limited" to the rather huge range available between the in-game clothing stores and the vanity-item-only cash shop - you can't design your own clothes yet, but there is the possibility of that, and body customization, in future. Bodies for both sexes are presently uniformly athletic but neither overly thin nor Mr Universe proportions - they look like people who spend a lot of time every day running and fighting, which is about right. And the mandatory F-cups and biceps aren't so wearying because you can put a coat on if you want.

    There are no annoying gold sellers at all. All in all, I have not regretted one single penny I have spent on this game. It will always be niche, as there are many who don't want to think or be challenged in their game-play, but it's a niche that needed filling and one that I love.
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  36. Jan 19, 2013
    9
    For being an MMO, the storyline is amazing. It's very deep and well written, and the graphics is probably the best in it's genre. There are a few bugs here and there, but overall it's a great experience. Best part is that the subscription is gone. Pay once and play as much as you want. This game doesn't suffer from what other F2P games does. There's no "Pay to win" in this game at all. AllFor being an MMO, the storyline is amazing. It's very deep and well written, and the graphics is probably the best in it's genre. There are a few bugs here and there, but overall it's a great experience. Best part is that the subscription is gone. Pay once and play as much as you want. This game doesn't suffer from what other F2P games does. There's no "Pay to win" in this game at all. All you can purchase are more item and character slots and a few boosts that makes you level up faster, but that's more to help you progress faster and it won't effect your gameplay experience if you choose not to pay for extra stuff. Considering that you can get the game for about $20-30, being completely fee-free and offers the player alot of fun, I highly recommend this game. Expand
  37. Jul 15, 2012
    10
    Fun questing, some of the coolest instances I have ever done, and engaging pvp-battles between the factions is what makes this game one of the most fun I have played for a long time! I will play this game as long as Funcom keep updating it, and with a plan with updates every month, I guess I will stay for a while!
  38. Jul 12, 2012
    10
    Truly unique MMO among all MMOs, kudos to Funcom for taking the genre to a new level. Do yourself a favour and give it a try you will not be disappointed, and its only going to get better.
  39. Jan 10, 2013
    10
    Great constantly growing singeplayer+MMO.
    Just try it if you have somewhat powerful PC. It definitely worth more than its price (B2P now) just for singleplayer content. So just try.
  40. Oct 8, 2012
    10
    Lots of fun, amazing lore, lots of content, something new, deep combat & leveling system.

    Fun: Combat is challenging, but not frustrating. There's plenty of easier content to run through if you are in the mood for a casual day. Plenty of really tough stuff to run through if you are in the mood for a challenge, too. The game does a great job of making you feel like more of a bad-ass as
    Lots of fun, amazing lore, lots of content, something new, deep combat & leveling system.

    Fun: Combat is challenging, but not frustrating. There's plenty of easier content to run through if you are in the mood for a casual day. Plenty of really tough stuff to run through if you are in the mood for a challenge, too. The game does a great job of making you feel like more of a bad-ass as you level up, as well. Lore: It is like a good novel. Interesting characters, some pretty intense situations, very few pulled punches, extremely creative. The writing and voice overs are top notch. Even if you aren't interested in getting sucked into a MMO, I'd encourage you to consider playing through this game like a single player game.

    Content: There's a pretty huge amount of content. Lots of quests, lots of land to explore. I do repeat quests that I find fun, but you could progress very far into this game without ever repeating a quest if you so choose.

    Something New: Really love the investigation quests. Puzzles are very challenging, require some modern tools (like google, through an in-game browser), and help isn't hard to find when you get stuck. As a side-note, the community is pretty great. Deep Combat & Classes: I love to build. I've been a D&D addict for a long time for that very reason -- it is a fairly complex system that lets you get creative. TSW is exactly the same! You can mix and match abilities from a variety of trees to create a build that compliments your play style. You can literally learn every skill on the same character given time, as well, so your build doesn't need to get stale. Just pick up a new weapon when you want something fresh. Learning abilities is fairly quick, so you do not need to go through the chore of grinding for weeks & weeks to do so, either.

    Overall, great game, highly recommended.
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  41. Oct 10, 2012
    10
    One of the best mmo's I have played. And it keeps getting better every month.
    Its unique, its fresh and its fun!
    I have gone through hundreds of mmos most didnt even last one month, TSW? I just cant stop playing it
  42. Aug 26, 2012
    10
    Best mmo ever for a long time.
    Graphism, new gamplay, storyline and quests are on top.
    It's mostly a PVE game. A great one, and a new one. Few bugs.
    I play on a good PC with 60 FPS, even in the mass PVP zone.
    The only problem is that this is a mature and adult game.
  43. Sep 1, 2012
    10
    The game has the best ambiance and quests of any of the MMO's I've played to date. Combat is lively and centered around timing, movement, and your knowledge of builds. The game system and content is both very deep and challenging. It's story line is really first rate. The writing is both mature and filled with humor. On top of this, the game is really quite a bit different inThe game has the best ambiance and quests of any of the MMO's I've played to date. Combat is lively and centered around timing, movement, and your knowledge of builds. The game system and content is both very deep and challenging. It's story line is really first rate. The writing is both mature and filled with humor. On top of this, the game is really quite a bit different in substantial ways from the games common to the genre. As an aside I found many of the critic reviews to be quite odd. Many seem to have been written on either minimal exposure to the game or exposure only to the games beta. The developer has offered a number of free trials, some of which I believe are still ongoing. There is honestly little reason to depend on critics for information anymore. Just see with your own eyes. A side benefit will be knowing which of the critics provide solid reviews and which ones are just fishing for page counts or filing articles to meet deadlines. Expand
  44. Sep 2, 2012
    10
    Simply fantastic. Quest, skill, and endgame design are just about perfect. The only caveat I have is that the final part of endgame, raids, haven't yet been implemented; that said, the gearing process is the best I've ever worked with (played WoW, SWTOR, TERRA, and GW2), and the dungeon designs are great. There are some bugs still being ironed out, though on that score the launch isSimply fantastic. Quest, skill, and endgame design are just about perfect. The only caveat I have is that the final part of endgame, raids, haven't yet been implemented; that said, the gearing process is the best I've ever worked with (played WoW, SWTOR, TERRA, and GW2), and the dungeon designs are great. There are some bugs still being ironed out, though on that score the launch is significantly better than either WoW or SWTOR--the active response from the devs is the reason I don't deduct a point, here. They've been great at listening and responding to community feedback. Expand
  45. Sep 6, 2012
    10
    What a surprise ! This game is certainly the best MMO I ever played since 2004... Great world, mature content ! Amazing quests, lot of enigmas, you need to seek answers everywhere ! Full of animations and voices : the leveling part is funnier than swtor ! Thanks funcom !
  46. Oct 7, 2012
    9
    +
    -At last something different.
    -Not just braindead hack and slash and get your reward and your gear and your level up. -Not just stand in a dungeon and press your 400 abilities to spam some boss. -Not have have to chose your destiny before playing... -Not have to create several chars to try different playstyles. be anything you like. -A wery challenging endgame that keeps you
    +
    -At last something different.
    -Not just braindead hack and slash and get your reward and your gear and your level up.
    -Not just stand in a dungeon and press your 400 abilities to spam some boss.
    -Not have have to chose your destiny before playing...
    -Not have to create several chars to try different playstyles. be anything you like.
    -A wery challenging endgame that keeps you experimenting a lot and have groupmembers actually cominucate whats the smart thing to do.
    -You have to think. (i find this refreshing)

    -
    -The Zones before endgame is like singleplayer game.
    -The Endgame is very much repeat same dungeon over and over many times before you are geared/skilled enough to move on to next one. Should haven been many more dungeon with a smoother progression in how difficult they are. -You have to think (some dont like to think)
    -Should have pve areas that clearly without doubt rewards grouping.
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  47. Oct 10, 2012
    9
    What a fantastic MMO. Best experience I ever had, challenging, immersion is top notch, storytelling is a dream, graphics and engine are top notch bleeding edge. Got tesselation in my MMO? Hell yeah! Well, I´m not much of a PvPer but the only thing that keeps TSW from a 10 is a little work invested into PvP, but that´s what they already plan. Also a lot do and a lot to come forWhat a fantastic MMO. Best experience I ever had, challenging, immersion is top notch, storytelling is a dream, graphics and engine are top notch bleeding edge. Got tesselation in my MMO? Hell yeah! Well, I´m not much of a PvPer but the only thing that keeps TSW from a 10 is a little work invested into PvP, but that´s what they already plan. Also a lot do and a lot to come for RPers as well. So, this gets a clean honest 9 from me. Thanks for putting brain back into gaming and looking forward to many years of fun in my new MMO home. Expand
  48. Feb 15, 2013
    9
    The other best mmrpg out there. The best being Warhammer online, of course. Yeh, perhaps the density of monsters is too high in some areas, but altogether everything else in this game is right and might.
  49. Jan 13, 2013
    10
    It been since bc wow that I've lost track of time where 4 hours feels like 1 cause playing is so much fun. I loved it in beta and it's come a long way since then and keeps getting better.
  50. Jan 15, 2013
    10
    A game with original background and gameplay. Numerous and various missions. A must have when u love MMos. Puzzles in MMos are refreshing and bring a new blood in these kind of games.
  51. May 2, 2013
    6
    This is a great game that many would find fun, but it wasn't for me. It looks good, and lets you freely mix and match skills. Unfortunately, aside from the occasional puzzle to shake things up, it pretty much plays like every other MMO. 1, 2, 3, 4, mob dead, next mob. For contrast, something like DDO (DDO.com) lets me, as a mage, use spells that will clear an entire room at once, with oneThis is a great game that many would find fun, but it wasn't for me. It looks good, and lets you freely mix and match skills. Unfortunately, aside from the occasional puzzle to shake things up, it pretty much plays like every other MMO. 1, 2, 3, 4, mob dead, next mob. For contrast, something like DDO (DDO.com) lets me, as a mage, use spells that will clear an entire room at once, with one spell. They give me the flexibility to have truly powerful and unique abilities something TSW simply doesn't provide, as far as I've seen. The story is interesting, the class system is interesting, but ultimately the game plays pretty much the same as every other MMO. Sad, really, considering the high hopes I had for the game after my first few hours of play. Expand
  52. Nov 6, 2013
    10
    I'm an avid fan of H.P. Lovecraft, Stephen King, zombies, and all things that go bump, and I was immediately drawn to The Secret World because of the obvious influence the horror genre has had on its sensibilities. I'd never played any MMORG's before TSW but that didn't hinder me from immediately becoming immersed into its elaborate world.

    The game proper begins in Kingsmouth, Maine, an
    I'm an avid fan of H.P. Lovecraft, Stephen King, zombies, and all things that go bump, and I was immediately drawn to The Secret World because of the obvious influence the horror genre has had on its sensibilities. I'd never played any MMORG's before TSW but that didn't hinder me from immediately becoming immersed into its elaborate world.

    The game proper begins in Kingsmouth, Maine, an isolated community on Solomon Island (although one can travel to any map from here provided they know the way). Once idyllic, this Arkham inspired New England town is now overrun by zombies, sea monsters, and cosmic horrors. The few remaining holdouts provide the lion's share of the quests available on the island, though there are plenty scattered throughout. The individual quest lines conjoin to build an encompassing island narrative of what went wrong in their community, and there is so much that did. Solomon Island is a haunted, insane place, and I've greatly enjoyed uncovering its' secrets.

    The strong emphasis on story telling and NPC personality really shines in TSW and the voice acting is always top notch. One of my favorites is Hayden Montag, played by Jeffery Combs, who you may recognize for portraying Herbert West in the cult horror film series Re-Animator (Re-Animator was based on H.P. Lovecraft's famous novel). Many of the characters are very aware of common horror tropes, and will casually refer to them in a very self aware, wink to the audience, breaking the fourth wall kind of way that I find incredibly endearing. This is one game where I really pay attention to what every character has to say; every single idiosyncratic word.

    I am also very pleased by how much TSW plays like a dedicated adventure survival horror PC game. There are the riddles, puzzles, and the exploration familiar to adventure gamers and they are all intelligently designed and well presented, many of them requiring research, for example, into Latin, Morse code, Medieval history, even musical composition. If you take the time to figure out things on your own, you can actually learn a lot!

    Having never really played any on-line cooperative games before, I really wanted more of a solo gaming experience going at my own pace, instead of a group one just running around from one checkpoint to the next, but with the option of testing the waters of team play once I had some time under my belt to become familiar with the gameplay. So far I have been able to do exactly that. None of the initial missions are too difficult to be done alone, and once most quests for one map are completed my character was well developed enough to go on alone to the next map. There are missions that are impossible to be done single-handed, but nothing that would hinder the player from progressing from area to area and going back later with a group for the rest. And missions that were first done in a group can always be replayed solo after a cooling off period if you are so inclined.

    The Secret World is huge. At the time of this review there are maps in Maine, New York City, Seoul, Transylvania, Egypt, London, one in Tokyo being released soon, and more, with many locations having multiple maps themselves. They are constantly expanding their universe and it is safe to say there is enough content to last for months or years. I've played for about 60 hours so far and I haven't even made it out of New England yet!

    The game does have its annoyances, but most, if not all, can be resolved throughout the learning curve. Read the stickies in the Newcomer forum on The Secret World message board as they can cut that curve in half. http://forums.thesecretworld.com/forumdisplay.php?f=6 My only major complaint about the gameplay is that when sticking to the same weapons, which you must do in order to level them up, the fighting can get very repetitive.

    I have thoroughly enjoyed The Secret World. It's fun, imaginative, ambitious and unpredictable. Now that it's gone free to play (no monthly subscription) I highly recommend it to anyone who loves adventure games, horror stories, or role playing. In The Secret World, death is just the beginning. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
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  53. Jul 10, 2012
    9
    If you want to run from A to B and just kill stuff dont even bother to pick up this game...go back to whatever old mmorpg you are playing.

    I wil go so far to call this a mmorpg for adults, the missions you are doing are so wel presented it would be a singleplayer RPG game. The world is so interesting and well designed and it's is a JOY to finaly feel the urge to walk around the next
    If you want to run from A to B and just kill stuff dont even bother to pick up this game...go back to whatever old mmorpg you are playing.

    I wil go so far to call this a mmorpg for adults, the missions you are doing are so wel presented it would be a singleplayer RPG game. The world is so interesting and well designed and it's is a JOY to finaly feel the urge to walk around the next corner to take a peek....and the next and the...wel you know.

    This game wil get alot of hate becaus it does things diffrent, and it wil not be the next fix for many mmo players out there that are stuck in old school mmo style games. This is just 1 of a handfull of new mmorgp games that are making way to the future of mmorpg games.

    And I urge you to take the trip in The Secret World as it is a journey like non before.
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  54. Jul 8, 2012
    10
    Best MMO since i played Everquest 1. Very great Storyline and Lore, well i love the mix between HP. Lovecraft, Steven King, Conspiracy and Bedtime Horror Stories.
    The Combat-System has very smooth Animations, it's really Fun to watch. It's easy to play too if you got into the Skills. 7 Active and Passive Skills makes the Stuff very easy to Handle. The Skill-Wheel is a bit hard to
    Best MMO since i played Everquest 1. Very great Storyline and Lore, well i love the mix between HP. Lovecraft, Steven King, Conspiracy and Bedtime Horror Stories.
    The Combat-System has very smooth Animations, it's really Fun to watch. It's easy to play too if you got into the Skills. 7 Active and Passive Skills makes the Stuff very easy to Handle. The Skill-Wheel is a bit hard to understand if you're not reading the Description from each Skill.

    All in all : Really one of the Best MMO's since a long very long Time. Thanks Funcom !
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  55. Jul 10, 2012
    10
    THIS GAME IS EVERYTHING I DIDN'T THINK I COULD GET IN AN MMORPG!!!!
    This game has got to get a 10 from me. The subject matter is great, the setting is excellent, and the missions are fresh and well crafted. The combat, although admittedly not the strongest aspect of the game, is still very responsive and fun as well as easy to learn but hard to master. This is not an MMO for people who
    THIS GAME IS EVERYTHING I DIDN'T THINK I COULD GET IN AN MMORPG!!!!
    This game has got to get a 10 from me. The subject matter is great, the setting is excellent, and the missions are fresh and well crafted. The combat, although admittedly not the strongest aspect of the game, is still very responsive and fun as well as easy to learn but hard to master. This is not an MMO for people who want another WoW clone that holds your hand through quests and allows you to slam your face on the keyboard to beat every enemy that comes your way (aka the people that give this game a bad rating) People claim they want innovation in video games, well The Secret World has innovation in spades. So far some of the biggest complaints I have heard are that it is hard, there are bugs, and that it is story based. Yes this harder than most MMOs but thats what makes it fun. The fighting makes you think out your battles before you run in guns blazing (sometimes literally in this game) and because of this feels more rewarding when you do succeed. As for the puzzles and investigative missions, THEY ARE PHENOMENAL!!! They are tough and definitely make you think but they are such a new twist on the normal quests you see in the genre and are extremely fun to play through. They are hard and are meant to challenge you, that is why FunCom put a web browser in game. As for the bugs issue, what new MMO have they played that was released completely bug free?? The fact of the matter is that MMOs are difficult to make and it is impossible to foretell bugs that might be found in the game, on the other hand FunCom has done an EXCELLENT job in addressing these issues and has already had one fixer patch put into place and is already planning for another patch to come out soon. They are responding quickly to problems that the players point out and that shows that they genuinely are doing their best to make the experience the best that it can be for the players. As for the complaints about it being story driven, I don't know what else to say other than to go back to WoW. If you don't want a very interesting story with great voice acting then this is not the game for you. The game is replayable with the 3 different factions and even if the missions are inherently the same between the 3 there is so much content and the game is so fun that it is easily replayable, not to mention the elite and nightmare dungeons, lairs, 24 world bosses, and 3 regional bosses that are there for endgame content or the fact that FunCom has 7 YEARS of content planned for release. They have thought ahead and plan to expand on an already vast and interesting world. There are also plenty of achievements to strive for for achievement hunters as well as hundreds of pieces of "lore" (this games version of collectibles) to hunt for and learn more about the urban legends and history of the locations in game. I can't say enough good things about this game and I sincerely hope it does well. There are definitely shortcomings with bugs and the combat but the overall experience definitely outweighs these. I implore you to give this game a try and see that MMOs can be deep enjoyable experiences and more than just WoW clones. I love WoW but it is nice to finally see something new in the genre, I just hope the fact that it is "different" doesn't scare gamers away, GO TRY THIS GAME NOW!!!!:)
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  56. Sep 3, 2012
    10
    I'm playing this game for two months in casual style and it remains as interesting as before. Very nice graphics, story and ability wheel system. Great community.
  57. Jul 10, 2012
    10
    This game is beautiful !!! No game can be compare !!!! Its a unique one !! I would recommend this to all people who is mmo fan and want hard play and have fun with good people !!! Try it its excellent !!!!!
  58. Jul 12, 2012
    10
    Amazing MMO, had me hooked from the go! Now bought the Grand Master pack and can see myself playing this for years to come! I'm looking forward to the upcoming content patch, should be really interesting to see what else they can do.

    This is the first MMO in which I've actually been afraid when exploring an incredibly dark cave with only the torch of my mining helmet or flares. Amazing
    Amazing MMO, had me hooked from the go! Now bought the Grand Master pack and can see myself playing this for years to come! I'm looking forward to the upcoming content patch, should be really interesting to see what else they can do.

    This is the first MMO in which I've actually been afraid when exploring an incredibly dark cave with only the torch of my mining helmet or flares. Amazing atmosphere and the cutscenes are much better than SWToR aside from the lack of interaction; but they don't need interaction, they tell you what yo need to do and are written very well. I definitely recommend anyone who loves there games making them think and use their brain to try this game, it's awesome.
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  59. Jul 13, 2012
    10
    This is a very mixed thing-it's a top notch classic RPG with a good story,however as MMO it's a bit disappointing-it's all about the story really. Anyway-8 out of 10 oh god,8 out of 10,go buy five months subscription,it will worth every dime.
  60. Sep 30, 2012
    10
    Great MMO, awesome new fresh take to the mmo genre! It has story, adventure, solving mysteries an quests!~ Nothing is just handed to you on a platter you gotta WORK for it like a mmo should be. Missions where you must think not some guide that just tells you how to do it all.
  61. Aug 9, 2012
    9
    The most refreshing and daring MMO I've seen in years. The Secret World offers you something you have never seen before. A classless and innovative game that opens for thousands upon thousands of unique combinations. Be it clothing, skills, abilities and the option to change decks on the fly makes this game incredibly deep. With over 500 skills(!) you can either make it simple by selectingThe most refreshing and daring MMO I've seen in years. The Secret World offers you something you have never seen before. A classless and innovative game that opens for thousands upon thousands of unique combinations. Be it clothing, skills, abilities and the option to change decks on the fly makes this game incredibly deep. With over 500 skills(!) you can either make it simple by selecting one of the pre-made decks (that also unlocks some really awesome outfits to wear) or spend hours and hours during your gametime to tweak and customize your abilities to make a truly unique character.

    The world is set in today's modern society with real-life locations like parts of London, New York, Soul and much more, but twists it with its horror theme making it very exciting (and sometimes utterly scary!) to explore and progress through. I find myself scouring every little hidden location, dungeon what have you in search of secrets and rewards that the game has to offer. And there's so much of it! The areas are huge, but I only wish it was more. Much more! I simply can't get enough of this.
    The beauty of this game is that no gear or skills defines your look in the traditional way. Everybody I see in-game has they're own different and distinct look. This is because of the stats system which increases your characters strength through talismans rather than gear which is in its own separate menu. Thus allowing every player to look whatever he/she wants to look like. And the choices of clothing are vast. Earn your clothes through mission unlocks, rewards from completing dungeons or maybe you want go shopping for clothes in London?

    The missions are really something else. Aside from the traditional missions you've seen before there's also investigation/sabotage missions that really makes you think. Funcom has created loads of fictional but "real" websites that you have to visit by googling them via the in-game browser to look for clues to advance your mission tiers. It's really fun to actually use your head, to think and learn about stuff you probably never knew about before. Scary stuff like occultism or arts and famous painters come to life in these many missions that offers hours and hours of gameplay.

    Take a chance with The Secret World and I promise you that you won't be disappointed. Without knowing it you have been waiting for a game like this. Trust me. It's worth it.
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  62. Aug 10, 2012
    9
    I have had little interest in any MMO, until I started following this game. The story is engaging, the skills are interesting, and some of the quests actually require thought! The thing that knocked it down from a 10 is the lack of meaningful PvP content, which is hopefully coming with one of the monthly content patches.
  63. Jul 7, 2012
    9
    I'll just chime in here. For an atmospheric, mature storyline, you can't find a better MMO out there. Cutscenes are top-quality and set the mood for a dark romp through modern-day horror, whether in H. P. Lovecraft's universe, the world of Dracula, or Egypt.

    Is the game perfect? Nope. That's why it gets a 9 instead of a 10. The character creator is sub-par, and that's why the developer
    I'll just chime in here. For an atmospheric, mature storyline, you can't find a better MMO out there. Cutscenes are top-quality and set the mood for a dark romp through modern-day horror, whether in H. P. Lovecraft's universe, the world of Dracula, or Egypt.

    Is the game perfect? Nope. That's why it gets a 9 instead of a 10. The character creator is sub-par, and that's why the developer has already said, several times, that a barber shop/tattoo parlor will be in the game soon. Is the game revolutionary? Nope. You still have to kill a lot of stuff and do so by pressing numbers on your keyboard/mouse. However, it takes many steps forward with the investigation (no killing required) and sabotage (sneaking is optimal) quest types. Additionally, even when killing ten foozles, it's presented in a way that's less grindy. The grind isn't completely gone, but it's less than any other MMO I've played.

    In conclusion, the game is _absolutely worth_ your $50 for a month. You'll get some of the best storyline ever (comparable with SW:tOR's main story) and lots of interesting questing during that time period.
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  64. Jul 8, 2012
    10
    Best MMOs in years! Very nice setting, cool quest et cetera. And the best lauch of them all. Since its a Funcom game, I guess you can say practice made perfect!
  65. Jul 11, 2012
    10
    On the message boards for every "failed" (read: disappointing) MMO of the last 5 years, you could read one common complaint; "I'm tired of the same thing, MMOs are all boring now". Well, if you were serious and actually wanted something new and different, something that challenged you and wasn't a carbon copy of the last 5 MMOs you played, The Secret World is it. The detractors for thisOn the message boards for every "failed" (read: disappointing) MMO of the last 5 years, you could read one common complaint; "I'm tired of the same thing, MMOs are all boring now". Well, if you were serious and actually wanted something new and different, something that challenged you and wasn't a carbon copy of the last 5 MMOs you played, The Secret World is it. The detractors for this game all mention many of the same tired old complaints; it doesn't have this, it doesn't let me do that, and so forth. TO BE CLEAR: If you think an MMO absolutely must have all the "convenience" and "features" of games like World of Warcraft, this game is not for you *and I am fine with that*. To me, The Secret World has the most entertaining and challenging questing in any MMO, ever. That's more than enough for me; I don't care about PvP, and I don't care about ENDGAME, that poisonous concept that ruins every MMO it's grafted onto. Bottom line? The Secret World is a journey with awesome areas to explore, and fantastic investigation quests that challenge you and make you think BIG TIME. If you're the kind of player who has to be the first to get to the end of a game, this isn't for you. If you want to exploit overpowered abilities and look like a demigod, this isn't for you. The Secret World is for people who want to explore and use their noggins. Period. Expand
  66. Aug 5, 2012
    10
    I've been an avid gamer pretty much all my life; i started playing Dr Mario with my grandmother on her NES when I was little. Unfortunately, by the time I had a computer that was good enough to run a MMO WOW had come out. I was never really a fan. TSW is the first MMO to come out since that I've actually gotten excited about. I was even willing to break my "I don't pay monthly fees forI've been an avid gamer pretty much all my life; i started playing Dr Mario with my grandmother on her NES when I was little. Unfortunately, by the time I had a computer that was good enough to run a MMO WOW had come out. I was never really a fan. TSW is the first MMO to come out since that I've actually gotten excited about. I was even willing to break my "I don't pay monthly fees for video games" rule for it. It has a marvelous and fantastical story, innovative gameplay, and just the best community I've ever encountered in a game. Expand
  67. Jul 9, 2012
    10
    This is a great game for grown ups. Has content for both solo and team play. Fun quests and interesting character development. A lot to learn about. Must have!
  68. Jul 9, 2012
    9
    This game is amazing! It is original, difficult, interesting, and engrossing. I think of The Secret World as an alternate reality. You will complete quests in real world locales where urban legends come to life. Additionally, quests in the game feel like they have real meaning. Not just a random quest to grind and level up. Story telling and voice overs are fantastic. Some questsThis game is amazing! It is original, difficult, interesting, and engrossing. I think of The Secret World as an alternate reality. You will complete quests in real world locales where urban legends come to life. Additionally, quests in the game feel like they have real meaning. Not just a random quest to grind and level up. Story telling and voice overs are fantastic. Some quests also require external research. You might be asked about something concerning a famous real world composer (which you can research with the in-game browser) or be asked to decode real Morse code. Of course you can cheat and look up the answers but sometimes doing some true critical thinking to solve the investigations and riddles is 1/2 the fun in this game. Only reason I didn't give the game a 10 is that it is lacking certain features that have become common place in MMO's like a looking for group system for dungeons and there are still some glitches being worked out. However, the good greatly outpaces the bad. This game is very polished considering the state that most MMO's launch in and is absolutely worth the price. As long as the game continues to develop as ingeniously as the original content I will be a player for years to come. Expand
  69. Jul 10, 2012
    9
    Created an account just to put my two cents in on this game. It's pretty great. The size and depth of the skill system makes skill builds comparable to constructing a Magic:The Gathering deck. NPC dialogue and voicing is uniformly excellent, which I have never said about any game. I actually want to listen to the NPCs. It's amazing how much this adds to an already well-done atmosphereCreated an account just to put my two cents in on this game. It's pretty great. The size and depth of the skill system makes skill builds comparable to constructing a Magic:The Gathering deck. NPC dialogue and voicing is uniformly excellent, which I have never said about any game. I actually want to listen to the NPCs. It's amazing how much this adds to an already well-done atmosphere and visual style. Tons of content. The game systems and UI are complex and explained poorly or not at all in-game, and there are a few buggy quests, which is all that keeps me from giving a straight 10. I expect these issues to be fixed quickly, given how smoothly launch has gone. Game has HUGE potential. If you're interested, trust the user scores and not the critics. Game is flat-out fun to play. Expand
  70. Nov 28, 2012
    10
    Great game with great potential. Fun, innovatory, educative and most of all - very immersive. Everybody is crying for new ways in MMO but if there is such game, everybody is crying thats too much new ;) Game mechanics arent easy to understand but if you go deeper - you are rewarded.;)Try trial!
  71. Aug 10, 2012
    10
    The Secret World is in my humble opinion the best MMO on the market per 2012. If you like pandas and cuddly toons, this game is probably not for you. I've played for 250 hours and looking forward to playing hundreds more!
  72. Aug 30, 2012
    9
    This game offers awesome game-play, graphics that are fresh and imaginative, sound and music tracks which set the mood extremely well and game-play that is fresh and innovative. The quests offer investigation missions for those who love scouring the web, covert missions for those who enjoy being stealthy, and missions for those who love crashing through doors screaming, "BRING IT ONThis game offers awesome game-play, graphics that are fresh and imaginative, sound and music tracks which set the mood extremely well and game-play that is fresh and innovative. The quests offer investigation missions for those who love scouring the web, covert missions for those who enjoy being stealthy, and missions for those who love crashing through doors screaming, "BRING IT ON SUCKERS, THE TERMINATOR IS HERE!"

    THe voice acting of the npcs (from many recognisable top actors/actresses) is superb and tells the story in a wonderfully rich way which draws you in, the game lore is scattered about the game areas for those who love Easter egg hunts, there are achievements to gain for those who love to keep count of their kills and the places they have been. The single virtual server structure means you can play with anyone in the world with a chance to form groups at almost any time of day because Europe and the USA servers aren't segregated it is one big melting pot.

    To put it bluntly this game is the best current offering in current months and offers the freshest experience I have seen in a long time, give it a go, make it a WoW beater.
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  73. Oct 11, 2012
    10
    This game came out of nowhere for me, I have never been a fan of King or Lovecraft either, but it has turned me into one, I love the modern setting, great story, kills SWTOR on voice acting, the skill wheel is an amazing innovation to the MMO genre. Don't let the naysayers fool you, this game gets better as you go deeper in. The difficulty level is prefect, you are challenged constantly,This game came out of nowhere for me, I have never been a fan of King or Lovecraft either, but it has turned me into one, I love the modern setting, great story, kills SWTOR on voice acting, the skill wheel is an amazing innovation to the MMO genre. Don't let the naysayers fool you, this game gets better as you go deeper in. The difficulty level is prefect, you are challenged constantly, need to adapt your builds to suit, but everything can be overcome. There are a few minor bugs and glitches but that is to be expected in any new MMO, nothing has been gamebreaking for me anyways. PVE wise this game is my game of choice. Expand
  74. Oct 12, 2012
    8
    This game was a lot of fun. I played it for 2 months did everything i could that wasn't a dull grind and then moved on with my life. I loved the investigation missions and the atmosphere of the game. PVP being terrible is the only reason why i didn't give this game a 9. I will be back time and time again as they put out new updates to the awesome world.
  75. Oct 29, 2012
    10
    I absolutely love this game! The combat system is not as simple as World of Warcraft and not as complicated as Age of Conan. And the possibilities are endless! I can make a healer, tank and summoner on the same character. A few more clicks and BAM, you got an entirely new build. The graphic is amazing (even on my low-end laptop, which isn't even supposed to handle the game, but somehow itI absolutely love this game! The combat system is not as simple as World of Warcraft and not as complicated as Age of Conan. And the possibilities are endless! I can make a healer, tank and summoner on the same character. A few more clicks and BAM, you got an entirely new build. The graphic is amazing (even on my low-end laptop, which isn't even supposed to handle the game, but somehow it does). The cut-scenes and the storytelling is mindblowing, it is so well adapted so I don't care that my character never says a word (like in Age of Conan or SWTOR, when you can have full conversations with NPC;s). I applaude Funcom for this innovative game. Just a final note: How the hell could this masterpiece get so low metascore? Expand
  76. Dec 20, 2012
    8
    If you're tired of the traditional-style MMO, TSW is the game for you. The dungeons are amazing, they focus more on the boss fights than the amount of trash-mobs; the cut-scenes are fun to listen to (they also have some awesome voice actors;) ) Investigation/Sabotage missions can take a while to complete and even require some outside information, or even Google; with a built-in web browserIf you're tired of the traditional-style MMO, TSW is the game for you. The dungeons are amazing, they focus more on the boss fights than the amount of trash-mobs; the cut-scenes are fun to listen to (they also have some awesome voice actors;) ) Investigation/Sabotage missions can take a while to complete and even require some outside information, or even Google; with a built-in web browser in-game it does not take away from the immersion to use a search engine (if you role-play, think of your toon using a smart-phone). The graphics are amazing, you can see the glitter of a road's asphalt in Kingsmouth Town; the structures of the game look picturesque. Each Society (or faction) has their own storyline to it, and their own way of getting things done, adding a unique feeling to each of them. There are some issues in the game (quest bugs, chat issues; many bugs that plague most MMOs to-date) you can get stuck on a quest tier, have issues with chat, have some tooltip errors or missing items. I must say, Funcom has some of the most hospitable GMs I've ever seen (from my experiences) they get everything done as fast as they can, always are in a good mood, fun to talk to sometimes to :). The combat is certainly interesting. The combinations of passive/active abilities are difficult to decide which one(s) you want in those slots, some skills are just that good. The passive/active abilities can work in harmony to create some devastating effects, like high penetration hits (which do massive damage, more than criticals I believe) or massive healing boosts/damage mitigation. Each skill tree has their strength: Hammers can benefit from Impairment (knock-down, stunning) to increase damage/defense; Blood Magic benefits from DoTs to increase penetration rating/heal/apply DoTs; and so on, so forth. You get one elite active and one elite passive, both of which can turn the tables in any fight, the tough thing is deciding which on you want to use. The Secret World is definitely a breath of fresh air from the traditional MMOs. The modern-day setting is really amazing: from the dark streets of Kingsmouth to the conflict-ridden dunes of Egypt to the gloomy woods of Transylvania; The Secret World does an excellent job at setting the mood for each of the zones and dungeons. The Secret World is definitely a game worth trying, especially if you are a fan of some famous authors ;). Expand
  77. Jul 11, 2012
    10
    A lot of quests in TSW feels like a short story that could stand on it's own. I love the writing, the props, the atmosphere and the sound. I like how they mix in a lot of different mechanics into the quests to keep the game fun. The graphics are really great with dx11 and tessellation and I am running a 6 year old machine where I have only upgraded memory and graphics card.
  78. Jul 12, 2012
    10
    The secret world is out. On metacritic it's getting positive/mixed reviews from reviewers but is getting very positive scores from players. None of the big websites have rated it yet though so time will tell. I'm jumping on the wagon as well by saying that this is the best MMO I have ever played, and I do not say that lightly. It is amazing, but it's very different from most MMOs in termsThe secret world is out. On metacritic it's getting positive/mixed reviews from reviewers but is getting very positive scores from players. None of the big websites have rated it yet though so time will tell. I'm jumping on the wagon as well by saying that this is the best MMO I have ever played, and I do not say that lightly. It is amazing, but it's very different from most MMOs in terms of pace and focus, which is good for me but may not attract the casuals or completionists (not to say either of those groups are bad). 
    It's not a game for people who just want to powerlevel and get to end game raids just to get new gear. Dont misunderstand, the staples of an MMO are all here, and The Secret World innovates and alters these mechanics in very unique, positive ways, but It's more story and atmosphere focused than any MMO I've seen, much more like a single player rpg or an modern Lovecraft story.
    It's not like TOR, which has an entertaining story but it's really just there to keep the raiding and grinding interesting. It's a game built AROUND this mythos and setting
    And the quests are very different and may be difficult for hardcore MMOers to get into. Like investigating clues hidden throughout cities, answering riddles and finding answers. Sometimes you even use real-world websites and phone numbers. There's even an in-game web browser to support this. This game was made for roleplayers tired of the clichèd medieval fantasy, and the sci-fi cyberpunk saga, players who want to explore a different sort of setting. They're adding new content every month. From balancing to raids to customization to pvp, adding a plastic surgeon and a barber, there's a lot going on here.
     Put simply, the secret world is amazing. If this remotely interests you, please support this game and review it as well. Companies sell what consumers will buy. We need to tell EA and Funcom that THIS is the standard we want, that not every game needs to be an fps or a traditional mmo for us to like it. 
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  79. Jul 11, 2012
    10
    The Secret World is a breath of fresh air from traditional MMOs, I love the story focused quests, and I am highly enjoying the DANGER that lurks around every corner. Im actually DYING ...in an MMO! hasnt happened since EQ1. The quests are well thought out, the story is amazing, the investigation quests have me ripping my hair out in frustration (in a good way!). The deck system is great,The Secret World is a breath of fresh air from traditional MMOs, I love the story focused quests, and I am highly enjoying the DANGER that lurks around every corner. Im actually DYING ...in an MMO! hasnt happened since EQ1. The quests are well thought out, the story is amazing, the investigation quests have me ripping my hair out in frustration (in a good way!). The deck system is great, at first it seemed so lame, now I cant settle on ONE build I like, I want sooo many things and theres SO many ways to build what I want! Using pistols, assault rifles, and passives shotguns, blood, and blades.

    Now that they just announced they will be updating the game MONTHLY, and gave us a huge sneak peak to drool over, I think FunCom has outdone itself. Its absolutely amazing.

    The only negative thing I can say about this game so far is that some of the animations are HIDEOUS, and chat keeps crapping out on me. Id complain about quest bugs, but they fixed most of em in one fell swoop :P
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  80. Jul 17, 2012
    10
    Don't listen to the haters. You will enjoy this game if you like unconventional quests, a grim modern setting, adventure-like riddles, a dark story, shotguns and magic, fast gamemaster support, rock solid servers, ctuluh, dark humor, world of darkness rpg and being taken as an adult by a game designer. If you are interested in this game, try it out! It is a great experience.

    You will
    Don't listen to the haters. You will enjoy this game if you like unconventional quests, a grim modern setting, adventure-like riddles, a dark story, shotguns and magic, fast gamemaster support, rock solid servers, ctuluh, dark humor, world of darkness rpg and being taken as an adult by a game designer. If you are interested in this game, try it out! It is a great experience.

    You will dislike this game if you are a progress-raid hardcore gamer, an asian-grinder, a generally innocent person who dislikes horror movies, a game-critic who expects some kind of 'next-gen-mmo', a very competitive gamer who wants to show his 'pro-whatever-ness', or a world of warcraft fanboy (really, this game is not for you. Don't try it, don't waste your money and don't whine about it. Just leave it alone).
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  81. Jul 7, 2012
    9
    I was pleasantly surprised by The Secret World. While in some ways it greatly resembles the EQ/WoW style MMOs of the past, the setting, excellent writing, decent lore, and outstanding character customization set it apart. Time will tell if it is worth keeping a subscription for many months but a week or so in and I feel as though I've more than got my money's worth.

    Check it out if
    I was pleasantly surprised by The Secret World. While in some ways it greatly resembles the EQ/WoW style MMOs of the past, the setting, excellent writing, decent lore, and outstanding character customization set it apart. Time will tell if it is worth keeping a subscription for many months but a week or so in and I feel as though I've more than got my money's worth.

    Check it out if you're sick of swords and elves and want a game with great character customization (as far as builds go, anyways).
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  82. Jul 9, 2012
    10
    Simply Put: Great Game with lots of innovation. The Best MMORPG I've played to date. That list includes Warhammer Online, Eve Online, World Of Warcraft, Vanguard Saga of Heroes, SWTOR, Tera, Rift and probably a few more.

    Character customisation is amazingly thorough - You have hundreds of abilities you can pick and choose from, and every player in the game is limited to 7 active and 7
    Simply Put: Great Game with lots of innovation. The Best MMORPG I've played to date. That list includes Warhammer Online, Eve Online, World Of Warcraft, Vanguard Saga of Heroes, SWTOR, Tera, Rift and probably a few more.

    Character customisation is amazingly thorough - You have hundreds of abilities you can pick and choose from, and every player in the game is limited to 7 active and 7 passive abilites to equalise players and to force people to choose roles - although you can change your role as soon as you're out of combat. So One Minute you're a healer, the next you're the Main Tank and a few moments later you're the highest DPS character out there - and its all the same character!. You can pick and choose exactly what abilities you want to have, and exactly where you're strengths and weaknesses are. I chose an AOE Tank (Swords + Chaos) where my weaknesses were single target DPS, healing and ranged attacks. My mate chose healing and single target ranged DPS (Blood and Pistols) where his weakness was primarily AOE DPS and Damage Mitigation. That said, a few hours of gameplay to get more points, and We could completely swap roles. That being said, expect to spend some time wondering "what is the next ability I want to unlock"... At one stage I had 102 points I hadn't put into skills because I couldnt make up my mind (the cheapest skills are 1 point, the most expensive are 50 points)

    Hostile creatures also display their AOE shapes and ranges which permits an effective use of the "dodge" system where you can double tap a directional arrow (or shift+WASD) to quickly roll out of the way. This allows any player, regardless of how much experience they have in the game or with that particular creature, to fight effectively. You don't need to "Learn the Fight" as much as previous MMORPG's, and thus you can lose yourself in the fight a lot easier, not having to worry about what else is happening around you - its all on your screen right there in front of you!

    You can wear a good variety of clothing (which has nothing to do with stats) and your gear that gives you stats are NOT visible - except your weapons - so you choose your look, keep it, change it... whatever. I played a female, bought a nice leather coat (with in-game money - not RL money), new boots, jeans, shirt and sunnies, and now she's breaking hearts AND bones.

    Then theres the quest system - theres thousands of quests and all neatly organised into Tiers. For example - you pick up a quest and it says "Dawn of the Endless Night 1/16" which lets you know the quest name, and that there's 16 missions in that chain - which all auto update as you complete each section. There is a questlog, although you rarely need to use it as you're restricted in the number of quests you can hold - but this should be considered a feature. In all my time playing, i've never felt restricted by this, but actually felt more organised as it does away with all the clutter of quests you forget about. Theres an amazing variety too - the normal "kill people" or "Pickup these objects" but theres also "Dodge the landmines", "Use these clues and the Internet to work out the answer", "Find the hidden objects", "climb the geography" and a myriad of other quest types not normally found in MMORPG's. Add that to the fact you can easily go back and re-complete most quests again (after a day or two cooldown) for a significant amount of XP, It allows you to introduce new friends to the game without rolling new alts.

    Meeting up with freinds is easy, just right click their name and select "meet up" and you'll teleport to the nearest Anima well (AKA: Graveyard) to them. You'll also teleport to their Dimension (AKA: Server) if they are on another Dimension.

    There are a number of bugs, but that is to be expected in any new release. None are game breaking and most of the quest related bugs can be worked around by changing dimension (similar to changing server - except you can do it in-game without logging out)

    Overall: A Solid Game which will only get better. If you enjoy the MMORPG Genre this is definately a Must-Get, even if only to see all the innovation which can be brought into the genre.
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  83. Jul 15, 2012
    10
    Great game! Amazing atmosphere and I just love the questing! So tired of the fantasy settings, so this was a breath of fresh air! If you have doubts about this game, I can assure you that after some hours of playing, you will fall in love with it :) Buy it!! :))
  84. Dec 17, 2012
    10
    A really great alternative to the current blockbuster MMO's. Its a great mechanics and an awesome story.. well worth the new price point - and now subscription free which gives this 'new' TSW a perfect 10.
  85. Aug 10, 2012
    10
    This game is absolutely top notch!! It is unlike any other MMO you have played. The game has great atmosphere, amazing story and great zones to play through. It also has a really unique leveling system, with no levels. This game definitely deserves a reward!! 10/10
  86. Aug 12, 2012
    10
    A refreshing setting. Quests that feel meaningful and challenging. And a solid base for improvement after a smoothest launch in recent years. It tells a story unlike I have encountered in an MMO. It has potential to last, but only time will tell if Funcom can utilize it to fullest. It's main fault and blessing is that it does not try to please everybody.
  87. Sep 11, 2012
    9
    I have played WOW, SWTOR,AOC,EVERQUEST 1& 2 this was by far the game thats kept my interest the most. Love the story and atmosphere, only reason i wouldnt give it a 9.5 was the fighting takes some getting used to.
  88. Jul 9, 2012
    10
    Been playing this game for almost 80 hours now (and only about 1/4 done) and have to say it is has been one of the most thrilling mmo experience i have ever had.
    Also the playerbase atleast on Arcadia seems to be mostly mature and very little whiners and gold spammers (atleast yet). Congratulations are in order to both Ragnar and Funcom for delivering this masterpiece :-) A++
  89. Jul 11, 2012
    8
    Not perfect, but it's very good. Downsides are character creator, animations... Everything else is good to great. The quests are interactive, and investigation quests will sometimes make you bang your head against the wall they are so hard...
  90. Jul 12, 2012
    9
    Secret societies, challenging cryptic puzzles, breath taking scenes and mind-numblingly rich character stories, dungeons and literally thousands of skill combinations to play with. I have been simply stunned by the depth of content and enjoyability of the game. Its a masterpiece, well almost.. The only thing that works against the game is the PvP system which needs some work. For aSecret societies, challenging cryptic puzzles, breath taking scenes and mind-numblingly rich character stories, dungeons and literally thousands of skill combinations to play with. I have been simply stunned by the depth of content and enjoyability of the game. Its a masterpiece, well almost.. The only thing that works against the game is the PvP system which needs some work. For a game just released it is remarkably robust. Yes, there are bugs on some quests, and with the game.. but what game didn't have them when released? As I predicted from my beta reviews this game is going to be huge simply because its the best mmo out there.. and its different too. Where other software houses have done little in the way of innovation over the years; spewing out wow clones, Funcom has created a new style of MMO that is original and incredibly absorbing.

    The future of this game is extremely bright, and I would have given it 10/10 but for the PvP and they might not try hard enough to keep up the level of amazing game-play if I did that. Now, if you don't mind I have to finish learning Morse code to complete a quest.

    ... --- ...
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  91. Jul 14, 2012
    10
    I've played a lot of MMO's and while I did not find there was a lot of innovation besides the class system in MMO style of play, I was completely taken in by the atmosphere and immersion. The story telling aspect is top notch and the dungeons require a lot of thought and teamwork. There are plenty of solo quests to keep you busy if that's your thing as well. I heard that there is newI've played a lot of MMO's and while I did not find there was a lot of innovation besides the class system in MMO style of play, I was completely taken in by the atmosphere and immersion. The story telling aspect is top notch and the dungeons require a lot of thought and teamwork. There are plenty of solo quests to keep you busy if that's your thing as well. I heard that there is new content already planned and the upcoming stories sound interesting. I can tell right away that I will be sticking to this one and look forward to seeing how it improves over time. If your on the fence I'd say give it a shot. Expand
  92. Jul 8, 2012
    8
    Most of the people dont understand the game, i blame at a certain point Funcom for not giving a proper tour to the world in what really is TSW, and i think TSW is ahead of time and is really a unique genre inside the mmo universe these days. And reading ignorant reviews form suposed trusted sites confirms that the game is not for "donkeys", pardon my language.

    This is not just a
    Most of the people dont understand the game, i blame at a certain point Funcom for not giving a proper tour to the world in what really is TSW, and i think TSW is ahead of time and is really a unique genre inside the mmo universe these days. And reading ignorant reviews form suposed trusted sites confirms that the game is not for "donkeys", pardon my language.

    This is not just a ordinary and common mmo, sure it takes alot of the common mechanics and structure of others but if wasnt like that you couldnt called a mmo, and thats where ends the similarity.

    We have no levels, a ton of skills to build the most variety of decks, every mob is unique and people have to read their buffs and debuffs to understand in how to safely kill it, for example i had this quest in the starting zone to kill few npc´s, theres one of them who had a particular debuff that always killed me...until i look at it and understand that if i do the opposite was a easy kill, now how many mmos out there works with this kind of mechanics in a simple mob in todays market?

    Puzzles, investigation quests, TSW is a game that you have to immerse yourself into it to understand, its like thoes games from old where they dont "hold your hand" and you have to use your brain to survive, every kill is a reward, little nuincances here and there that is contantly testing you, great story, most interactive characters have their own personalities and the game have a great story to follow.

    Im in The City Of The Sun God at this point, and i tried to make a new character just to see how replayable was the content i left behind from a new character, and to my surprise wasnt boring, in fact i dicover new quests that i didnt made, i got into new places and find myself to add markers in the map so i didnt forget things, thats how big the world is and detailed, every corner of the game is a box of surprises, i personaly love the game for what it is and what it can be, i played so many games at this point that most of the new ones todays i usualy click out of story so i can pass to action asap, i was doing the same with TSW but at a certain point i stoped rushing, not because was boring, because all detalis i was leaving behind was making aitch in my brain of curiosity, and taking a slow pace i was smilling for all that content that i wasnt paying attention.

    And what about dungeons? Oh boy, they are smart and will kill you if you dont use your brain to understand how it works, off course most people might want to zerg the content and get to the end, its ok and i can get that, but TSW is not a common "lollypop" mmo where you OP everything, and im glad for it, the more i respect the game the more im rewarded, and i feel good and enjoy the journey that Funcom provived, i just hope the game is given the proper support and Funcom keeps working in fixing and improving the game, this a rought diamond here that now just needs to be polished.

    Pardon my english, not my native language.
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  93. Jul 8, 2012
    10
    A reviewer named 'samdean' gave this game 0 because he thinks it has classes, levels, and is linear. Well, earning skill points ad infinitum that you can spend anywhere and theoretically do anything the game allows isn't 'classes and levels.' Further, I haven't TOUCHED the main quest on the island yet, I just keep running across new side things to do. It's really great! Finally this guyA reviewer named 'samdean' gave this game 0 because he thinks it has classes, levels, and is linear. Well, earning skill points ad infinitum that you can spend anywhere and theoretically do anything the game allows isn't 'classes and levels.' Further, I haven't TOUCHED the main quest on the island yet, I just keep running across new side things to do. It's really great! Finally this guy who gave the game a zero said he's going back to Diablo III. Hilarious! That game is terrrrrible! Zero funs! I uninstalled after like a month! And I played Diablo II for years, and even Diablo. Anyway, just had to counter that terrible review with the truth. This game is amazing. Combine Left 4 Dead with Alan Wake and make it an MMO and this is what you have. Don't believe the AstroTurf on this site, and don't believe the terribly written euro pro reviews. Expand
  94. Jul 8, 2012
    10
    No, this game is not for everyone but it is for those who seek a strong story, powerful atmosphere, a helpful and growing community and puzzling quests that will stretch your mind. As with any launch, there have been bugs but they have been fixing the glitches. Anyone worried about the cash shop should know it is clothes, vanity pets and vanity titles only. There are no potions or weaponsNo, this game is not for everyone but it is for those who seek a strong story, powerful atmosphere, a helpful and growing community and puzzling quests that will stretch your mind. As with any launch, there have been bugs but they have been fixing the glitches. Anyone worried about the cash shop should know it is clothes, vanity pets and vanity titles only. There are no potions or weapons or armor to P2P. Expand
  95. Jul 8, 2012
    10
    I have played MMOs since UO. By the early days of WoW, I was burned out. Nothing was new. This game brought me back to MMOs, and the overall quality will keep me for a while. It is unlike anything else out there in the MMO-space. Sure, there are problems. Every game has them. As I am writing this just 6-days after release, it is the smoothest MMO release I have ever seen. Most importantly,I have played MMOs since UO. By the early days of WoW, I was burned out. Nothing was new. This game brought me back to MMOs, and the overall quality will keep me for a while. It is unlike anything else out there in the MMO-space. Sure, there are problems. Every game has them. As I am writing this just 6-days after release, it is the smoothest MMO release I have ever seen. Most importantly, they recognize and have acknowledged some of the game's biggest remaining issues. Which means, they will get fixed. That level of support for a game is refreshing. Having gone through too many game release debacles, from PC games to PS3 to XBox360, I am pleased to not see it here. They have acknowledged the problems, and will not let them build. Expand
  96. Jul 8, 2012
    10
    The Secret World is a very unique Massively-Multiplayer Online game that I have enjoyed playing more than any other MMO to date. As such, I give it a 10!

    The imaginative life breathed into the game world really impressed me. I have never seen a game that was this well executed before. Launch-day issues seem also to be very minimal compared with other recent releases, so they've
    The Secret World is a very unique Massively-Multiplayer Online game that I have enjoyed playing more than any other MMO to date. As such, I give it a 10!

    The imaginative life breathed into the game world really impressed me. I have never seen a game that was this well executed before. Launch-day issues seem also to be very minimal compared with other recent releases, so they've really pulled it all together and were able to deliver.

    If you don't know, much of the vision behind the Secret World came from Ragnar Tornquist and his team, the people who created The Longest Journey and Dreamfall. Those were, to date, two of the best adventure games on the market, known for their remarkable story and environments. So, when they announced an MMO and picked up a crew experienced in creating them, I was of course very interested to see how it would turn out. The, let us call it "adventure-focus", translated into some really exceptional and unique quests that are very fun to complete, and a meaningful world replete with characters and monsters that are not arbitrarily placed.

    One of the areas I was concerned about was combat, since adventure games typically don't focus on that and it's such an important element of MMOs. Well, after playing about 12 hours and dispatching countless minions of darkness, I can say that they delivered! It shocked me that the combat system was so well thought out and executed, it's actually engaging and fun - something I haven't experienced at all in other MMOs. There are currently just over 500 abilities you can train and build your skill deck with (which can consist of seven active and seven passive skills at a time). For different combat situations, you may need to use different skill builds with different synergies to accommodate.

    The crafting system is quite different than other MMOs, and is one system which perhaps could use some expanding. There are no gathering professions, per say, and everyone can break down items into their raw materials and then combine those raw materials to upgrade their quality or create different items. I haven't spent too much time there, yet, so I will reserve my judgment on it.

    Overall, a great and unique MMO. If you haven't tried it yet, I encourage you to take the plunge!
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  97. Jul 8, 2012
    10
    An incredible new spin in an increasingly stale genre. Like the fluid mechanics of Guild Wars 2 mated with the environment of Silent Hill, all while wearing a tinfoil hat. It may not be the WoW-killer everyone seems to so desperately need, but it does one better: It does it's own thing and allows all the WoW-clones to limp about their sorry business undisturbed. If nothing else, give it aAn incredible new spin in an increasingly stale genre. Like the fluid mechanics of Guild Wars 2 mated with the environment of Silent Hill, all while wearing a tinfoil hat. It may not be the WoW-killer everyone seems to so desperately need, but it does one better: It does it's own thing and allows all the WoW-clones to limp about their sorry business undisturbed. If nothing else, give it a shot right up until the first Investigation quest. From then on, Im confident you will be hooked. Expand
  98. Jul 10, 2012
    10
    I couldnt really believe it - Funcom released a close to flawless game(!) I couldnt hardly find any bugs, and no major ones. The history, missions, great voice acting, the skill-tree, crafting and the modern world setting is both original and intriguing, so this game works for me! I did only try one beta weekend before the launch and ive been playing about +/- 100hrs so far. I recommend it!
  99. Jul 11, 2012
    10
    So far logged about 20 hours and having a blast playing this game. Lots of nice quest out of the ordinary, not just "go there, kill **** and afterwards go to that place and pick up small rocks or something like that. Investigation missions really are a struggle and keeps you on your toes. Takes a while to get used to the "deck" system they use for skills, but there are allready starting toSo far logged about 20 hours and having a blast playing this game. Lots of nice quest out of the ordinary, not just "go there, kill **** and afterwards go to that place and pick up small rocks or something like that. Investigation missions really are a struggle and keeps you on your toes. Takes a while to get used to the "deck" system they use for skills, but there are allready starting to come around some nice starter guides that explain it, because honestly, the tutorial is chanceless in explaining the full implications of how the system works :) Expand
  100. Jul 26, 2012
    8
    My second review...

    ...still think this game is great, but need much better sound i.e. when you upgrade your guns a new sound to go with these would make if feel like you had actually "levelled up". Same gun noises, just different graphics makes it feel rather cheap. Combat is indeed rather repetitive, circle strafing around target with the odd dodge thrown in. BUT great
    My second review...

    ...still think this game is great, but need much better sound i.e. when you upgrade your guns a new sound to go with these would make if feel like you had actually "levelled up". Same gun noises, just different graphics makes it feel rather cheap.

    Combat is indeed rather repetitive, circle strafing around target with the odd dodge thrown in.

    BUT great atmosphere, enthralling plot and excellent investigation missions.

    Sabotage missions are a waste of time to be fair though as avoiding detection involves the same device as avoiding aggroing a mob, just keep a certain distance from people. They can be looking right at you, but if you are 1mm away from their aggro zone they wont "see" you.

    There are many skills, but many are obviously fillers and lack any real use.

    Sorry for the negatives, still a great game though,
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Metascore
74

Mixed or average reviews - based on 55 Critics

Critic score distribution:
  1. Positive: 32 out of 55
  2. Negative: 1 out of 55
  1. Oct 22, 2013
    90
    The Secret World delivers an MMO experience that's distinctly different from its competitors, and it's likely going to remain the standard for future games in the horror/supernatural genre.
  2. Dec 17, 2012
    81
    I am really looking forward to the next mission, the next dialog, the next puzzle. As in a solo role-playing game flat. And this is not an error but a boon.
  3. Sep 18, 2012
    76
    I like the open character development where I don't have to wear a class straitjacket as well as the quiet discovery of mysterious dangers. But more often that it wants to, The Secret World is "just" an ordinary MMO.