User Score
8.2 out of 10

Generally favorable reviews- based on 1153 Ratings

User score distribution:

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  1. Aug 20, 2012
    10
    Im LOVING The Secret World. I have encountered only a few minor bugs. The story is GREAT and the open builds for the characters is really a fresh idea.
  2. Aug 20, 2012
    10
    Truly a next-gen MMO, Funcom has taken a lot of chances and broken away from the old formula that current MMOs copy and paste from. Everything from the setting to the character building is a breath of fresh air.
    The combat, which seems somewhat simplistic at first, evolves into something spectacular. It is very common that my group will hit a wall on a dungeon boss, and many times rethink
    ing our strategy and retooling our builds (choosing from 500+ skills, editable on the fly) gets us past it. Huge bosses and movement in combat makes things a lot more actiony than most MMOs.
    It didn't take me long to buy a lifetime membership to TSW, and I don't seem myself regretting it. The first content update and the upcoming monthly ones all seem to give more of what the players love about the game.
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  3. Aug 22, 2012
    10
    Definitely a breath of fresh air when it comes to the MMO world. Many reviews say the combat is weak, but i have to disagree with that. Thought it may not be like other MMOs were you stand around slashing back and forth, in this game you actually have to pay attention, move around, know what attacks to pull off next. It's fun and different and believe its great for the game. The unique progression of characters gets rid of the need for alts unless you want to be in a different secret society and get different outfits by building certain decks so it lets you create the character you want to create and make it more YOU. The story and setting are just amazing. It makes me actually want to go around and collect lore and learn more and more about the history of what i'm playing. The games missions feel very fresh and don't really repeat themselves at all and there are three different types of missions that make you think. The voice acting and writing is all great and FunCom seems to fix all bugs very often. One of the best and fresh MMO's I have ever played. Expand
  4. Aug 22, 2012
    10
    Finally, a game that does not treat it`s player base as dumb monkeys, a more mature player base and most important, a monthly update to content. I do not think any other game out there does this.

    Yes, it does have its small errors as in minor bugs and some other nuisances, but such is every MMO out there, especially those that were just released. And if you can look past those, and just
    enjoy the gameplay until they get fixed, you will have a ton of fun and joy in TSW.

    Some complain that it
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  5. Aug 22, 2012
    10
    The Secret World restored my faith in both the genre and developers. This is not a WoW like grindfest, or a rush to get to "endgame" content. The skills and abilities you earn at the beginning of the game can serve you perfectly well through later game content. The skill system doesn't focus on the grind or min/maxing. Instead, the player is treated like an adult, a person who enjoys a good book, a person who wants mature content in a mature world. The world is the most visceral quality in the game, and they have managed to bring every zone to life. The quest system changes your mentality from jumping from quest to quest to actually exploring and seeing the care crafted into it. I look at each quest as a page on my characters story, rather than something I need for experience or loot. I take my time with every bit of content and the pace fits my desire for a mature game. The growing community is patient and educated, mature and confident. Wiping 10 times on a boss in a dungeon isn't something to be ashamed of, it's a challenge. Release was smooth, with quick additions and bug fixes steadily applied. Since starting, I've turned 5 like-minded friends onto the game and each of them feels the same. This isn't a game to rush through, it's not a game to power level. It does not hold your hand and go over every single detail. Investigation missions send you out into the world to figure things out and adapt. This is the first game in a long time I've felt challenges and expects its players to rise to the challenge. With monthly content updates and a long term plan, more than any other MMO before, I feel like my subscription is well spent. Expand
  6. Aug 22, 2012
    10
    This is the first MMORPG that I really enjoyed in the last 5 years, and I played almost every single MMO out there since Ultima Online!

    The history is really amazing, actual and not a tipical franchise of other worlds. Having the history line occurring in a real world and in the current year is just adding icing to the cake. It mixes real history, past myths and secret societies, that f
    eels a mix between lovecraft, the davinci code and the walking dead :)

    Combat and gameplay is quite unique, I really enjoy playing it both solo and doing dungeons with other people. There is tons of options to experiment, improve and you are not stuck to once role or skillset, which is great.

    I've been playing already for 1 month, many hours every day, and I just can't feel bored anytime. There is so much stuff going on that is overwhelming!

    The current score of 72 from Metacritic is just sad, they don't deserve that score, at least they should have a score of 92.
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  7. Aug 22, 2012
    10
    This game is a breath of fresh air to me, a dedicated MMO gamer of many years. It's the first game for a long time that a) makes you use your brain, and b) has no stereotypical levelling structures. You have freedom of how you want to skill up your toons. The scriptwriting, dark humour, and cutscenes are awesome. The monthly sub on this is actually a pleasure to pay for me. I have been so sick of mindless button mashing MMO's for such a long time. Expand
  8. Aug 24, 2012
    10
    A good game, with not too many bugs, and the few bugs I encountered have now been fixed.
    Very nice difference on this game compared to others. Sure a lot is the same (since its an MMO), but compared to some of the other larger ones, there is definitely remarkable differences.
    The investigation missions are fun, some hard, and great.
    I advise NOT to cheat yourself through them if you can
    . Get some hints? Yah you probably do need that on some of them, but the journey in this game is great.

    I have played every major western MMORPG since before that word was coined, and I havn't had as much fun playing them since I did in the days of Asheron's Call, and later the betas and first two years of WoW.

    Missions do not feel repeative (even though almost all quests CAN be repeated as often as you like), the world seem great and interesting, and the fact that you can play across all the servers means you always meet good and interesting people to play with.

    I've had a lot of "Man, I really enjoy this!" moments in this game so far!
    It definatly gets my stamp of approval.
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  9. Aug 25, 2012
    10
    This game is everything I've been waiting for. The storyline and setting sets a mood unlike any other mmo. The potential to social interaction almost outweighs the game itself, with already two online radios organizing live in-game events. The game mechanics are original in almost every aspect and allow you unprecedented freedom in, imagining what your kick ass hero would look like and than making it happen in game. Expand
  10. Aug 25, 2012
    10
    I have no clue why this game got so low of scores. It is a solid game with a fresh take on all the mmo worlds You also get tons of fun conspiratorial view points.
  11. Aug 25, 2012
    10
    I have problem understanding why people would rate this game low. Yes, there have been some initial release bugs and yes, they can be frustrating. But find me an MMO that didn't suffer from this. Any other World or Warcraft initial release players out there??? I didn't think so. But let's take a look at the entire game, not just the problems they've had on launch. Being a "real" adult (48-years-old), I've played my share of WoW, LOTRO, Eve Online, Star Trek Online, etc., and I must admit that this is the FIRST MMO that I felt was written and created for adults. I'm not talking about swearing and nudity, I'm talking about an incredibly written storyline, and first-rate voice acting. The game immerses you in the story, and regardless what you think of the combat system or leveling system, the game is a masterpiece. I played for the free month and then bought a lifetime subscription. I play most evenings and have NEVER been disappointed with content or originality. The first FREE content release provided not only some upper-level quests, but added to the lower-level quests as well which is unprecedented in MMO content releases. If they continue this schedule (which they promise to do), this game will continue to improve. The investigation quests are amazing (although, the in-game web browser now brings up walkthroughs for game searches rather than intended content :(), the stealth missions are a lot of fun, and the "found" missions add an extra level of adventure to the game.

    I don't mean to be a TSW cheerleader, but I've found little to complain about in the game. If I had to make some complaints, it would be that I think I have the best dual-weapons combinations and actions and now I don't know how to spend my ability points. A small complaint for all the enjoyment I've gotten from this game.

    I hope Funcom continues to update the game on multiple levels, and I hope they don't feel the need to go F2P before it's time. This is a fantastic game made for adults and those with a more mature sense of what a MMO should do.
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  12. Aug 26, 2012
    10
    Best mmo ever for a long time.
    Graphism, new gamplay, storyline and quests are on top.
    It's mostly a PVE game. A great one, and a new one. Few bugs.
    I play on a good PC with 60 FPS, even in the mass PVP zone.
    The only problem is that this is a mature and adult game.
  13. Aug 27, 2012
    10
    Awesome game. The modern day setting, the story line of myths and legends brought to life, the skill system - all of it is a much needed breath of fresh air in an otherwise dull and predictable MMO landscape.
  14. Aug 27, 2012
    10
    This review contains spoilers, click expand to view. Some people mention bugs, but when I consider how fresh this awesome MMO is, I would have expected far more. The greatest MMO I have ever tried! YESYESYES... Expand
  15. Aug 28, 2012
    10
    Love the graphics, but do get yourself a Nividia GTX670 or better, or you can't run the game in all its beauty and glory. Love the world, the missions, the skill system. It's all very well designed.
  16. Sep 1, 2012
    10
    The game has the best ambiance and quests of any of the MMO's I've played to date. Combat is lively and centered around timing, movement, and your knowledge of builds. The game system and content is both very deep and challenging. It's story line is really first rate. The writing is both mature and filled with humor. On top of this, the game is really quite a bit different in substantial ways from the games common to the genre. As an aside I found many of the critic reviews to be quite odd. Many seem to have been written on either minimal exposure to the game or exposure only to the games beta. The developer has offered a number of free trials, some of which I believe are still ongoing. There is honestly little reason to depend on critics for information anymore. Just see with your own eyes. A side benefit will be knowing which of the critics provide solid reviews and which ones are just fishing for page counts or filing articles to meet deadlines. Expand
  17. Sep 23, 2012
    10
    Very underestimated game. It is beautiful in visuals, story, lore, investigation missions and setting. NPC animations and voice acting is simply great. Probably the first MMO that has single player experience compared with the best RPG singles. However it is much better then usual single player games in the long run because of guaranteed new monthly content for the next 7 years (as it was promised by Ragnar). Group PVE is also very, very nice since dungeon mechanics is interesting and challenging. Animations, effects are OK for me and I do not understand why some people put so much emphasis to them it their negative reviews. I solved subscription issue by buying lifetime account=) Expand
  18. Aug 31, 2012
    10
    In short: This is the only MMORPG that I have ever found worth playing, and not for lack of trying. The quest design is impeccable (a lot of SP RPGs aren't as good!), the system is fresh and interesting, and the setting and atmosphere is absolutely great. So far, the game is absolutely worth its retail price. For me, it remains to be seen if I'll keep playing, as I am not usually an MMO player, but I am confident. The Raids are interesting (especially with the mutable skill sets - your group doesn't succeed with a boss? Change your tactics on the fly! Hell, change your CLASS on the fly!). PVP is a bit chaotic as of yet, but remedy seems to be underway. Also, I find a bit of chaos more to my liking than having static battles that all work the same. While the graphics are mostly okay, the animations are a bit awkward. The design of the world is beautiful and adds a lot to the fantastic atmosphere. There are likable characters throughout the story, which are all completely voiced by good voice actors. All in all it's a 9/10, corrected to 10 to offset some of the ridiculously low ratings. Expand
  19. Aug 31, 2012
    10
    Secret World is the most fun I've had in an MMORPG in a long time. I'm never been a fan of zombies, monsters, or creepy things. But Secret World does it in such a way that makes it really fun. The combat and the way you can combine various attacks/ability trees lets you really play the character you want.

    Missions/Quests: The writing, humor,and detail on many of the missions is rea
    lly, really good. So going back later and repeating the missions is fun, and about 90% of the missions are repeatable. Other games have "daily" missions, in which you usually grind something boring. But in Secret World you can pick your favorite missions and do THOSE as dailies, which is sooo much more fun. The NPC's in Secret World have their little quirks and actual personality that make them stand out. Character development: I never felt gimped or underpowered when starting new characters. Other games have the level grind, and you need increasingly more and more XP in order to make your character better in some way. Not in the Secret World, because the XP needed for the next ability point stays the same. This allows for fantastic levels of customization as you can consistently unlock new abilities. Progression was steady and well paced. Secret World allows players to eventually unlock every ability/attack/passive bonus in the game. You can only slot 7 active attacks/abilities and 7 passive abilities (14 total). But you can change them around and swap them out at any time, with any ability that you've unlocked. The reasonable XP needed to gain ability points means that you can flesh out your character in ways that are fun. For example, how about an elementalist with some dual pistol attacks tossed in! It gives you a lot or room for creating the character you're looking for.

    Setting and graphics; I'm running an NVidia 275 GTX card, and the graphics are really good. The modern setting feels comfortable, because so much of it is familiar. It also adds to the creepiness in some areas, because of how things are destroyed or affected. I personally don't see anything wrong with the attack animations. In fact, I think some of them look really cool (Like pistols, and the elemenal electric attacks). Overall I'm having a lot of fun, and look forward to playing this game for quite a long time.
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  20. Sep 2, 2012
    10
    10/10... The adventurers and theorycrafters wet dream!

    TSW is the best MMO i have played since the first year of WoW, it is different, challenging and beautiful.
    The mission system is really awesome and simple, but can be very hard to understand if you expect another hub quest system... You do the missions YOU want to do, and there are lot's of them, in all different types and difficul
    ty! Investigation missions are absolutely amazing and i have not enjoyed a puzzle as much since the old Lucasarts games...
    The puzzles are completely voluntary and gives the same xp as doing pvp, dungeons or mob grinding would do, this really makes you able to have the fun YOU want, with the exception of the main story and faction story.
    The main story is coupled with a faction specific mission chain of which there are 3 different, one for each faction, they were much more exciting then the SWToR class stories or any other mmorpg story i have ever played.
    The DX11 engine is BRILLIANT, the atmosphere and styled theme this thing can pull off left me absolutely breathless, my 460gtx does medium settings at 60fps and there is no input lag or any other kind of lag. The characters are normal humans but the ability to customize your looks and clothing as you see fit is awesome, the gear you have to wear no longer decide your looks, YOU DO!
    The Dungeons in TSW are the best i have EVER played, there is zero trash and the stories and replayability is awesome, bosses are open to be beaten in various different ways which makes the encounters fresh and appealing kill after kill. There are 3 different dungeon difficulties, Normal mode that starts at the end of the first area, Elite which takes over where Normal left off as an intro to endgame which is Nightmare Dungeons. Every difficulty adds new mechanics and tools that both Tank, healer and dps need to use to beat bosses.
    There are tons of achievements, lore and rare boss collections that can unlock new and rare clothing for those that wish to do that, there is also open world Lair bosses which is for players that can't or don't want to do elite/nightmare dungeons.
    The launch was flawless and the bugs that were present were not game breaking and are steadily being fixed in weekly patch updates.
    Funcom are releasing monthly content updates of which the first one contained a bunch of Investigation missions that people have been asking for and 2 new Nightmare dungeons.
    The next content patch has the same PLUS a new type of weapon that will add depth to combat, this time it was a Rocket Launcher and rumors tells of a chainsaw coming next month.
    October will bring a raid in the middle of New York and in 2013 we will get downtown Tokyo as a completely new mission/story zone.
    There have been alot of Funcom bashing going on, TSW is nothing like the disaster Age of Conan, but have some great roots in Funcom's Anarchy Online which is their first mmo, still running after 11 years!

    TSW is by far the most underhyped mmo i have ever played and they have me hooked!
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  21. Sep 2, 2012
    10
    Simply fantastic. Quest, skill, and endgame design are just about perfect. The only caveat I have is that the final part of endgame, raids, haven't yet been implemented; that said, the gearing process is the best I've ever worked with (played WoW, SWTOR, TERRA, and GW2), and the dungeon designs are great. There are some bugs still being ironed out, though on that score the launch is significantly better than either WoW or SWTOR--the active response from the devs is the reason I don't deduct a point, here. They've been great at listening and responding to community feedback. Expand
  22. Sep 3, 2012
    10
    If you like good story - you should play this game. Unlike childish SW:TOR, plot is written to interest mature people. Cut scenes are directed so well, that you don
  23. Sep 3, 2012
    10
    I have to say one of the best MMOs I have played. No, its not perfect if I'm trying to pick it apart. However, this is a perfect release. I expect changes after the first few months to balance things out. But Overall this is great twist to a diluted genre.
  24. Sep 4, 2012
    10
    I'm playing TSW since release now, and am still motivated enough to play it almost every day, unlike SWTOR, where I lost all interest after my character finished the story and reached max. lvl. I sort of stumbled over the beta-weekends and after reaching Kingsmouth the atmosphere of the game sucked me in. The story, the well-crafted quests (especially the adventure-like Investigative Missions) and the great characters and dialogue turn The Secret World into something special. And while the skill system seemed really chaotic to me in the beginning, I got used to it pretty fast. Graphics and sounds are well done although the characters are pretty low-polygon, which really shows in close-ups. Lighting and shadows are great, especially under DX11. Conclusion: The Secret World is my favorite MMORPG in 2012. Expand
  25. Sep 5, 2012
    10
    A new approach to MMO genre and a step forward for the gaming community .Everything about TSW is new and innovative .Yes it has a few rough edges but with 7 years of planned content with monthly updates .i have no doubt this game will do very well.
  26. Sep 5, 2012
    10
    While it is true that Funcom has not solved the "play alone together" problem all MMORPGs seem to face, the number of other MMORPG problems Funcom has addressed is remarkable.

    The class-less/level-less system allows for both more character individualization and alt-less play ala guildwars. Any character can learn any build at any time.

    The environment is creepy and foreboding. The
    modern day setting makes it feel familiar... but only familiar in the way an HP lovecraft story is familiar. The horror element and continual suprises always keep you on edge and engaged.

    The gameplay, story elements and puzzles are remarkably well integrated. Unless you read and think about the story, you wont succeed. This will likely turn off grind-oriented players but for those of us who were turned off by the grind, this is a breath of fresh air. You are always learning something new *and significant* about the world around you and how to deal with it.

    This is not a mass market game. Its a thinkers game. And a game for those who prefer "street level" heroes to world-shaking power-fantasies. But its a big breath of fresh air and depth in a market that has been on a steady march to bland and shallow crowd pleasers for a long time now.
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  27. Sep 6, 2012
    10
    What a surprise ! This game is certainly the best MMO I ever played since 2004... Great world, mature content ! Amazing quests, lot of enigmas, you need to seek answers everywhere ! Full of animations and voices : the leveling part is funnier than swtor ! Thanks funcom !
  28. Oct 11, 2012
    10
    Best. Game. Ever. I would discuss why but it's been said in most of the 10/10's What I would suggest is being wary of many of the really negative reviews. Only because quite a few have been so glaring wrong (and I mean factually as opposed to their opinion) that I doubt they really even played the game. Although a tad expensive I feel the regular content updates coupled With the excellent concepts coming out of the dev teams really make it worth it's money. On top of this, the content designers are actually listening to the fan and building and implementing what's being asked for. Please note however that this is a very PvE centric game and whilst developers are aiming to improve and expand the PvP content it would not appear to be the main focus. So if roflstomping your fellow man is your bag then you may need to readjust your expectation should you decide to subscribe to the truly excellent The Secret World. Expand
  29. Oct 11, 2012
    10
    If I compare TSW with any other MMO I've played in the last years - this one really captured me. I just recently started with doing Lair bosses and they are a good alternative to the nightmare dungeons or pvp combat zones. I've seen many players coming back from GW2 recently, which I see as a good sign for the future of TSW. With the new game director Joel Bylos there will be many more features to explore and play with in the next few months - so I will definitly keep on playing that game and no other... Expand
  30. Oct 11, 2012
    10
    This game came out of nowhere for me, I have never been a fan of King or Lovecraft either, but it has turned me into one, I love the modern setting, great story, kills SWTOR on voice acting, the skill wheel is an amazing innovation to the MMO genre. Don't let the naysayers fool you, this game gets better as you go deeper in. The difficulty level is prefect, you are challenged constantly, need to adapt your builds to suit, but everything can be overcome. There are a few minor bugs and glitches but that is to be expected in any new MMO, nothing has been gamebreaking for me anyways. PVE wise this game is my game of choice. Expand
  31. Oct 11, 2012
    10
    It's not a perfect game.... but it's the best game in 2012.. actually is the best MMORPG why? because it is a MMO ROLE PLAY GAME differently from many other came out under the MMORPG label but that are honestly not ROLE PLAY GAMES a game with only class and no role cannot be considered a RPG it's closer to a FPS then to a RPG (and a bad FPS) I understand the contect wont last in the hand of people that play 10 hours a day but for a person that play at a normal peace is a very nice game different and interesting Expand
  32. Oct 12, 2012
    10
    This is the best game I have played for a very long time. TSW makes you actually think about the missions and the choices you make in the game. The skill wheel is a genuis idea, even though you can only use 2 weapons at any one time (plus we get an extra weapon later we can use as an extra) you are not tied to them or their passive skills, you can pick a choose a passive from anywhere on the wheel. Not happy with pistols? Then pick another weapon. none of your weapons have impair? then choose from a range of passives that can fix that for you. The points do come thick and fast which means you don't have to grind to get more points, a blessing in the beginning of the game when you are starting out and may make some mistakes. The ability to use any passives you want is one of the best ideas I have seen in an MMO for a long time. "YOU" get to pick and choose what you want to use, not what the devs want you to use. But it's the story telling and missions that make this game. (TOR please take note, I actually remember the NPCs and where they are based as they made such an impact on me). The storytelling will blow you away (I sometimes play "guess the stars voice") and the missions? Some will make you tear your hair out, some will have you laughing, some will make you hold your breathe, some will make you jump and not want to play in the dark. This game makes you think outside SO many boxes it will blow your socks off. It's a mixed bag of puzzles, stealth and shot em ups!

    Also you will never get to that moment where you have run out of missions for your level and have to slowly grind your way to be able to unlock the next batch of missions. (points finger at TOR again) TSW doesn't work like that (thank the gods!) yes this game has had bugs (name one MMO that started out bug free?) but what is great is the devs seem to listen to the community and have been fixing those where they can. We have devs posting to say when they are working on issues/ problems and what is coming up if someone is discussing something they would like to see. The GM support in game is brilliant, the longest I've waited for help on a known mission bug was 30 minutes on a busy weekend when new content came out and they waited for me to go back to the mission I was having probs with so they could help. Also if you get stuck in game with a mission the community is pretty quick to help you out. So yes it has it's flaws but you know they are working on things to make the game better all the time, which is nice to know. The landscape and monsters are just beautifully done, sometimes it's nice to stop and look around to take it all in. I've even got into playing PvP and am loving it, even though the last few MMO's put me right off playing PvP content. yes it needs to be improved but they are working on this so things can only get better. I've not done the dungeons yet so cannot comment but they have introduced lairs to each zone for those looking for harder content and I've run screaming from a few of them. Also we get free updates and the devs have stated that they won't be doing add ons we have to pay extra for. updates normally have a few missions (which you get clothing items for completing them) and there's a new raid coming and a theatre for the RP to use! Free updates and free stuff to do keeps players happy :) we got a new barbar and plastic surgeon so we now have more looks to play with and halloween content just round the corner. what's not to love?! :) If you play 20 hours a day, like your hand being held all the time, only do PvP, like easy peasy "kill x bunny" missions and like being told what weapons you can use then maybe it's not the game for you. For the rest of you, come on over and bring a swimsuit, the water is lovely!
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  33. Oct 13, 2012
    10
    Finally a game that requires real intelligence. a lord fantastic, beautiful graphics.
    If you want a game simple and lightweight go your way. By cons, if you are looking for a deep play and require The secret world is the best game that you can find
  34. Oct 28, 2012
    10
    The best MMO i ever played. Cool modern world setting. Unreachable MMO graphics. Funny actionbased gameplay. And a much harder end content in instances than all other MMOs have. There is no better MMO on the market. And the game will be better every month with this content updates.
  35. Oct 28, 2012
    10
    The Secret World is one of the best MMO experiences I have had to date. The lore and story is very immersive and extremely well done. The voice acting is top notch and really puts you into the story. The skill based system is very interesting, and allows you create a character of your liking. Funcom has also proven that they can delivery content updates and features worthy of the subscription fee. I highly suggest you give this game a try. Expand
  36. Oct 29, 2012
    10
    I absolutely love this game! The combat system is not as simple as World of Warcraft and not as complicated as Age of Conan. And the possibilities are endless! I can make a healer, tank and summoner on the same character. A few more clicks and BAM, you got an entirely new build. The graphic is amazing (even on my low-end laptop, which isn't even supposed to handle the game, but somehow it does). The cut-scenes and the storytelling is mindblowing, it is so well adapted so I don't care that my character never says a word (like in Age of Conan or SWTOR, when you can have full conversations with NPC;s). I applaude Funcom for this innovative game. Just a final note: How the hell could this masterpiece get so low metascore? Expand
  37. Nov 8, 2012
    10
    I've actually waited a few to come and post my 2 cents worth of a review. Mostly, because I've been wondering if at some point I would get bored with it.

    Four months later... I'm still playing the game and enjoying every minute of the game play. Even if I'm just doing missions or if I'm grouping up with my cabal mates to tackle a dungeon. The main story was very compelling and even now
    I still talk about the little theories I have about the stories development with my friends.

    Sure things are clunky, but what game that comes out is not without issues. WoW had them, as did EQ, Star Wars Galaxies and a slew of other games. Definitely give this game a chance and watch the content unfold, it really is worth the time.
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  38. Nov 20, 2012
    10
    This game is great. The modern day setting, the story-line, the voice acting, the puzzles; are fresh. I like the fact that you only need one character to fill any party role. In other MMO's I would roll an alt for every class. Now I can pursue endgame content full time. If groups are needing a healer, I'm that. If they need DPS, I'm that. Still learning tanking, but if they break the glass, I can even be that.

    All monsters are real. All conspiracies are real. I love this game so much, and see so much room for future content I bought my first MMO lifetime subscription.
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  39. Jan 1, 2013
    10
    Best MMO out of the market atm. The stories the community and developers are first class. The developers have delivered over and over again with regard to updates and quality, you are genuinely doing yourself a disservice if you don't pick this up particularly now it is Buy to Play.
  40. Jan 2, 2013
    10
    I was debating for weeks if I should get this game due to the reviews. I finally caved and bought it and am very glad I did. I played wow for 8 years and have been searching for a replacement for a long time. I tried countless other mmo's, and nothing could hold my attention for very long no matter how hard I wanted them to (rift, tera, gw2, swtor - the list goes on and on). The graphics, animation, combat, gameplay are all awesome. The weapon and ability customization is killer. The server I am on has tons of people, all with really cool and funny clothing (some even have dogs and cats), and the community is very helpful. Questing is a blast, more fun than I have ever had doing so.

    There was a lot of people writing about puzzle quests. This is a very minimal part of the game, and being able to press b for the in game browser makes any quests you get stuck on easy as could be. Just press b, type in google: tsw and instantly the first result is a site that shows you exactly what to do, but like i said, you will not need it often.

    If they keep adding on to this game it could easily become one of the best mmo's around. I would easily have paid a sub fee for this game. This is by far the most fun I have had playing an MMO. I like it so much that I was compelled to write a review for it - something I have never done before for any game, but I really wanted to get it out there to others how much fun it is.

    So if you are sitting there like I was, reading 1000 reviews wondering if you should get it - do it!
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  41. Jan 12, 2013
    10
    Featuring original content, a rarely seen modern theme and a gaming experience that is both engaging and thought invoking, The Secret World really does bring a lot to the table. This game will push you more than most western MMOs. Messing up a puzzle could mean the difference between life and death and combat even against trash mobs is intense to the point that it really makes it clear that it's a MMO meant to be just that, playing with other players. Not only do I highly recommend this 20 dollar AAA title, I give the game a full 10/10 for its bold decision to not be another clone of a generic grinder. Once again Funcom has created a great MMO experience unlike any other for the time.

    Also, I wanted to note that some 'professional' reviews have been ridiculously PMS over the game while they reviewed it in a limited closed beta test phase with nearly no content. No really, read the review from G4 and it's clear that the reviewer decided that limited closed betas are good enough as full releases and the game does not deserve a proper review... Real professional indeed.
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  42. Jan 13, 2013
    10
    It been since bc wow that I've lost track of time where 4 hours feels like 1 cause playing is so much fun. I loved it in beta and it's come a long way since then and keeps getting better.
  43. Jan 15, 2013
    10
    A game with original background and gameplay. Numerous and various missions. A must have when u love MMos. Puzzles in MMos are refreshing and bring a new blood in these kind of games.
  44. Jan 18, 2013
    10
    Very inovative as MMORPG in many aspect. Questing is a real pleasure and the story is very deep, an uncommon feature for MMORPGs. Now that is B2P i think it deserves the the attention of many.
  45. Mar 5, 2013
    10
    Amazing game do not be fooled by the low critic review this game has a great modern day world to explore, tons of interesting quests, this game is worth the 30 dollars hands down.
  46. Apr 27, 2013
    10
    Amazing game. The combat is very fluid, but it there's a higher than usual learning curve on making a build that flows well. The lore is engaging. Unlike another fully voiced MMO we know, the questing feels a lot less pointless and I found myself trying to clear every single quest in a zone before moving on. Haven't really run into any serious quest bugs, but a lot of the investigation missions are quite difficult and may lead many to think they're bugged.

    TSW is seriously underrated by critics, but if you look at the user scores you'll see that it's very high in comparison to that of other MMOs. There's no more subscriptions, but if it weren't for the misleading reviews at release, I totally would have bought a permanent subscription.
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  47. May 23, 2013
    10
    This review contains spoilers, click expand to view. You step into the game and are greeted by a solitaire cowboy warming up on a bonfire. Then you notice something is not quite right. Suddenly the cowboy grabs his rifle and shoots a wandering zombie in the head. You can't help but thinking "you are so cool".

    Welcome to The Secret World, one of the most under-rated mmorpgs of all time. The game is an amalgamation of horror and sci-fi genres joined by a good storyline. Zombies, Lovecraft, city detectives, secret societies, egyptians gods, vampires, war horrors...Really refreshing to not have a fantasy theme for once

    Honestly my note should really be a 9, but I feel this games has been unfairly reviewed by the press. I've joined the game recently so my explanation is that there were many bugs in the release. Happily the game is pretty much bug free although there's a few still around.

    Only pity is the game fails to deliver the final punch and you keep thinking "if-only". If only the dialogues could be more interactive and your character could speak. If only the pvp was better. If only there would be more endgame content. There's a feeling with a bigger budget this game could have been a masterpiece. In any case the case is tons of fun as long as you are forgiving with a few issues and don't mind the conditionals:

    - you are not a pure pvp oriented player: there's only one effective pvp map and it often feels like headless chickens running around. Also there is no real proof of skill and there are no ranked matches so often matches are noob-stomping by premades group. Still jumping in once in a while is good fun.

    - you are not hardcore: there's plenty of content in the game and it's incredible good value for the small price (it's f2p now) but it's possible to "finish" the game beating the hardest content after about 200 hours of gameplay. A really wide approximation from my side but my point is that you can actually "finish" the game after a respectable amount of time. Unlike other MMOs where you basically has to lose your real life to beat the last boss.

    - you are a mature adult: the game treats like an intelligent being, there's not "toons" graphic and the community is nice and sane. There's a notorious lack of abuse, insults etc in general channels

    The strong points of the game are:

    - plenty of quests to do on your own with good storylines and distinct flavours
    - an innovative skill system that allows an interesting way of developing your character. It's easy to get a basic build up but being able to build the perfect build is more challenging. Then you have the possibility to become the three tank/heal/dps roles at the same time which works wonderfully
    - Interesting and challenging dungeons: 8 dungeons with a storyline, hardly any trash mobs and challenging boss mechanics.
    - Being able to equip cool weapons like assault rifles, shotguns or blades, each one offering different play styles. Plus 5 auxiliary weapons (rocket launcher, flamethrower...) that add a little extra spice to your build

    - Excellent GM support

    - Free to play subscription is real free. You'll never feel like a second class citizen for not paying.

    I've been playing MMORPGs for 15 years now and can honestly say this is one of the games I've had more fun with. I love you can still progress in the game without the feeling of it becoming a second job. The game seems to be designed for adults, who don't have so much time to sink and can get the "wink" of so much of the content. It really feels great to walk in in-game streets of new york, london or seoul and notice the details that make them so similar like the real ones.

    Absolutely recommended and incredibly good value for money.
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  48. Jul 3, 2012
    9
    Consider it the irony of all ironies. On its surface, there's nothing special about The Secret World. Classic MMO with a change of setting. But the deeper you go, the deeper it feels. The character (ability) customization is second to none. The varied playstyle between the multiple "decks" (classes) is very wide. And Investigation and Sabatoge quests bring incredibly unique elements to the MMO genre. The problem is this: If you don't give TSW a long enough chance to really sink your teeth into it, it's very easy to just pass over and I don't feel like Funcom really gives you a good enough idea of what the game is about until a few hours in. Granted, this isn't FFXIII where you need 40 hours of patience. Just a couple. Try out a few of the investigation (Green) quests and the Sabatoge (Yellow) quest in the starting zone. Look across all the decks of all the classes. You will see just how deep the rabbit hole goes. I didn't plan on playing this game past GW2- but I might end up playing both. I am very pleased with how TSW is turning out. Expand
  49. Jul 7, 2012
    9
    I'll just chime in here. For an atmospheric, mature storyline, you can't find a better MMO out there. Cutscenes are top-quality and set the mood for a dark romp through modern-day horror, whether in H. P. Lovecraft's universe, the world of Dracula, or Egypt.

    Is the game perfect? Nope. That's why it gets a 9 instead of a 10. The character creator is sub-par, and that's why the developer
    has already said, several times, that a barber shop/tattoo parlor will be in the game soon. Is the game revolutionary? Nope. You still have to kill a lot of stuff and do so by pressing numbers on your keyboard/mouse. However, it takes many steps forward with the investigation (no killing required) and sabotage (sneaking is optimal) quest types. Additionally, even when killing ten foozles, it's presented in a way that's less grindy. The grind isn't completely gone, but it's less than any other MMO I've played.

    In conclusion, the game is _absolutely worth_ your $50 for a month. You'll get some of the best storyline ever (comparable with SW:tOR's main story) and lots of interesting questing during that time period.
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  50. Jul 13, 2012
    9
    The Game is the same as Star Wars: The old Republic. You play it for the Story, and wenn you finished you have nothing to too ... Funcom must update the Game fast to hold the Player
  51. Aug 28, 2012
    9
    This game is an absolute groundbreaking MMO in almost every way. The story, the skill wheel, dynamic, lore - i could go on and on on how revolutionary this game is. Why "professional" gaming sites scored this on average below 8 and Star Wars the Old Republic above is proof how money is more important than quality.
    I only gave it 9 and not 10 because i think it can evolve to be even better
    . I hope that anyone that reads this review wil want to give the Secret World a chance because its really worth it. I think that projects such as this one should be supported to show that taking risks in the gaming industry to make something unique and new pays up. TRY A FREE TRIAL AND LOOK FOR YOURSELF. Expand
  52. Aug 13, 2012
    9
    A strong MMORPG set in modern horror with an enjoyably unique character progression system. Loses a point for lack of polish: can't hotkey consumables and the quick gear+talent swap tool doesn't always remember your gear (useful for switching between a tank and dps role, for example, but you have to manually equip some of your tank gear). Does multiplayer right by allowing friends to play together even from different servers.

    There are three things I think really stand out for this game:

    -Non-linear character progression
    There are no levels in this game. There are nine weapon types, from which you can equip any two at a time, and each has it's own skill tree with about 50 abilities. These trees start with cheap, up-front abilities, and branch into more expensive, specialized ones. The catch is, at any time you're limited to 7 active (clicky) abilities, and 7 passive abilities. The game facilitates and encourages swapping these in and out as your situation requires, which can be done instantly and freely anytime you're out of combat. This is way more enjoyable customization than what "talent trees" and classes in other MMOs tend to provide. It also tends to solve the natural lack of tanks/healers, since these roles have the option to deal damage with a simple gear/spec swap.

    -Engaging story and dungeons
    Most of your experience points will come from completing quests, which are usually much better than those offered up in other MMOs, and are repeatable on about a day's cooldown. The game differentiates between different kinds of quests, and by design limits you to one main quest at a time, making it more engaging and less of a to-do kill list. Action quests are closest to your standard MMO fair: you kill a progression of baddies usually culminating with some big baddie at the end. Sabotage missions typically involve sneaking around some cameras, traps, or high-powered guards, with very minimal fighting. Investigation missions will test your puzzling skills and imagination, and even require looking up information outside of the game (hieroglyphics, Morse code, ISBN numbers on books, etc). The latter can be incredibly rewarding both in xp and in the atypical nature of the quest, though like any puzzle game solutions can also be found online.

    Dungeons are very well streamlined. Trash pulls are almost non-existent, so the group can focus on the real meat of group instanced combat: the boss fights. There's plenty going on during the fights, almost every fight has you dodging some badness, reacting to changing phases and adds, etc. Roles tend to stay pretty close to the "holy-trinity" of tank+healer+3dps, but the nature of setting up your 7 actives/passives leaves within that quite a bit of room for diversity - off heals/tank are definitely possible, and anyone can opt for a personal heal/cleanse at the cost of one of those 7 precious slots.

    -Social
    It's the little things. Like most MMOs Secret World breaks into server instances to manage its user base into manageable chunks. Unlike most MMOs, Funcom didn't make this into an artificial barrier to playing with your friends. Your friends list seamlessly crosses servers, and you can join a group with someone on another server and temporarily hop to their server to play.

    Because there are no levels, there's no level gap, either. You can group with another player regardless of different power levels, and complete missions, and not feel penalized for it, and because you can repeat most missions you can always find something to do together.

    These two things together might easily be the biggest selling point for the MMO, and they're so simple it's stupid, but so many other AAA MMO games get it wrong, in my opinion. The most important thing in an MMO game is the game should be multiplayer friendly, you should be able to join your friends and find rewarding content to enjoy effortlessly - and Funcom nailed this.
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  53. Jul 3, 2012
    9
    A classless, level-less, dark fantasy MMO rooted in the works of the likes of Lovecraft, King, Barker and Miéville. The Secret World seeks to break several MMO moulds, and does so for the most part competently and elegantly. Whilst not without its bugs, and in places a little rough around the edges, The Secret World delivers an engrossing storyline, an interesting and innovative combat system and a darkly atmospheric world permeated with secret societies, mystery and the occult. Strongly recommended to any MMO fans - or fans of dark fantasy - looking for something new and different. Expand
  54. Aug 12, 2012
    9
    It's a fun game. Perhaps not suited for people that are used to grinding through an MMO but if you treat it like a game its really good. The plot and setting are refreshing and the skill tree is ok (a bit confusing )

    Try to avoid using walkthroughs or google. It will really suck the fun out of the very fun puzzles. Me and my wife really enjoy solving them together.
  55. Oct 11, 2012
    9
    Really 8.5 but as there are no half marks, I gave it a 9. Perfect MMO? No. Innovative MMO? Hell yes. In truth this is like a breath of fresh air in the stagnant world of MMOs, most of whom aspire to be WoW-but-looks-a-bit-different. The Secret World actually *is* different. Moreover Funcom are reactive to major bugs, the Devs actually comment in threads on the official forum and I have never had better customer service in any game from in-game GMs when I file a petition for some reason. That last point alone is probably worth 2 points on the score! The freedom this game offers from the cookie cutter 'Trinity' and 'One Best Build for Task' is very refreshing indeed. The story lines are uncompromisingly adult and the puzzles are bloody hard (the game has a modern setting and an in-game browser so you can google things!). So if you like a game to molly coddle you and not force you to think, then this is *not* the game for you. Likewise you actually have to move in this game because position matters, so if you prefer games that are essentially your min-max spreadsheet against his min-max spreadsheet, again this game might not be your cup of tea. Otherwise, I cannot recommend it highly enough. Oh and if you are a fan of the HP Lovecraft genre of horror, you will be hit in the face by all the references like a rubbery Shoggoth tentacle. Simply splendid. Expand
  56. Aug 31, 2012
    9
    Secret World is a breath of fresh air from the monotony of the average MMO and is one of the most original and exciting games to be released in years. The setting, a modern-day fantasy world with a dash of Lovecraftian horror, brings back fond memories of the pen-and-paper RPG Shadowrun or Vampire the Masquerade. Perhaps the most innovative and exciting aspect of this game are the PvE investigative missions. Tired of 'kill 10 bears, then kill 10 more'? Well, don your Holmes pipe and get your notepad ready to do some occult sleuthing. Better brush up on your latin translations and Morse code though because these puzzles are HARD. Like, old-school 'You are likely to be eaten by a Grue' stuck-for-days hard. The not-quite leveling system is also brilliant, with a near infinite combination of character classes in each weapon class. Only a few significant downsides to this game: still a great deal of MMO-grinding particularly in the terrible timed-kill missions; no indication for some group or high-level missions; and sometimes tediously long speeches from mission-givers. These are minor quibbles, though. Step away from GW2 and give this game a try- you will not be disappointed. Expand
  57. Jul 4, 2012
    9
    The game is by no means perfect and it still has a way to go but it does something that most MMOs don't do which is make you think. The answers aren't handed to you on a plate and at times that can be frustrating but that's all part of the game's draw as you try to figure out the next piece in the puzzle.

    The character progression can be a bit confusing to get your head around if you're
    used to the talent trees of old but once you understand that if you don't like a weapon you can just equip a new one and start learning skills for that without being penalised by paying for the privilege (1 G anyone?) its quite liberating.

    The PvP on offer in the form of persistent warzones is also an interesting new twist. It's open 24/7 as your faction tries to take control of as much of the map as you can. The main reason for this is to get a faction wide buff (even for those not taking part in the battle). Fighting against the other two factions is with up to 225 people on the map at any on time (75 of each faction) means you're always watching your back and there's never truly a winner. If you haven't got patience or want things handed to you on a plate this isn't the game for you, if you like a bit of mystery and enjoy figuring things out then you'll be more then welcome here.
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  58. Jul 10, 2012
    9
    If you want to run from A to B and just kill stuff dont even bother to pick up this game...go back to whatever old mmorpg you are playing.

    I wil go so far to call this a mmorpg for adults, the missions you are doing are so wel presented it would be a singleplayer RPG game. The world is so interesting and well designed and it's is a JOY to finaly feel the urge to walk around the next cor
    ner to take a peek....and the next and the...wel you know.

    This game wil get alot of hate becaus it does things diffrent, and it wil not be the next fix for many mmo players out there that are stuck in old school mmo style games. This is just 1 of a handfull of new mmorgp games that are making way to the future of mmorpg games.

    And I urge you to take the trip in The Secret World as it is a journey like non before.
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  59. Jul 4, 2012
    9
    The best PvE in a MMO in the past 10 years. Probably the best MMO that has come out since DAoC. It doesn't hold you hand, it forces you to think, it forces you to be creative. Also, the skill system is without a doubt one of the best designed in MMO once you get use to it. The sheer amount of freedom you get designed your character is unrivaled.
  60. Jul 18, 2012
    9
    I am absolutely blown away by this game. Its not perfect people! In fact, there are quite a bit hiccups that need to be ironed out. And I believe they will be. PvP is not very engaging or thought out, but again, Im sure that will be addressed. Seriously though, I have never been so immersed in a game like this one. When im not playing, I daydreaming about playing. The Story, the quests, the atmosphere, even the combat are excellent. At first, I was a little worried about what I had invested in. Not more than an hour later, I had a completely different view. I love being able to yield a gun and magic. The options for your choice of weapons are so diverse. And come on, its got Zombies!!! I've even had a great experience with the other players when I've asked for help, or needed something. I'm a lifer now, and I have no doubt that I will not lose interest in this game anytime soon. Expand
  61. Jul 4, 2012
    9
    As a veteran mmorpg player, and a participant in many, many launch events I am ecstatic to report The Secret World public release as being a resounding success. It was very smooth with only 1 bugged quest (that I know of), which was fixed on the second day by the developers. 100% server up-time with a stable connection.

    The world is rich, unique for this genre, realistic, atmospheric an
    d genuinely quite scary at times. I am running it on a very high end PC at 2560x1440 and I am gob smacked by the graphics almost constantly. I have noticed no network latency from their servers even with large numbers of players together. The quests are excellent, with very few obvious courier/kill x of y mechanics being used. Some of them are fiendishly difficult to solve and many come without quest markers or any other guide to completion beside the intended clues e.g. newspaper clippings, dialogue, photographs, rumour. I really respect their decision to keep this level of difficulty and strongly believe this will help build a mature interesting player base. The 5-man dungeons I have completed are good fun and fairly quick to run, with boss-to-boss encounters for the most part. The skill system and ability wheel are simultaneously quite simple to grasp and very complicated, with deep customisation available. Don't worry there are suggested builds but also anything is possible.

    I can't write any more at present as I can't stay away from the game any longer.
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  62. Jul 4, 2012
    9
    I would love to give this game a 10 but one major things a preventing me from it: Every NPC dialogue is wonderfully voice acted... except from the Player Character which is totally mute. I am not asking for branching dialogue options but at least have him acknowledge when spoken to with a one liner. With that out of the way, the character development is great, the instances are fun, the setting is unique, the launch was the smoothest I have seen in an MMO. Beware though this is not an MMO for everyone; if you are looking for elves, floating question marks on NPCs, a 30 entry long questlog with quests à la kill 10 of this, gather 5 of that; look elsewhere. It also has a steep learning curve when it comes to the Ability wheel synergies.
    Also neither I, nor any of the other reviewers can really comment on the longevity of the game. The end-game revolves around raids and heroic dungeons, the former are still not in-game, the latter need tweaking with regards to difficulty and rewards.
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  63. Jul 12, 2012
    9
    This game rocks. Some obnoxious bugs, but I'm still drawn to playing it regardless. The story is good, the progression paths and power levels are very well done, and the PvE content can be very challenging which forces you to be a better player to prosper. Also looking forward to their promised monthly content updates; I'll be playing this for a long time to come.
  64. Jul 10, 2012
    9
    My review is that I have been playing it every waking hour for the last 4 days and cannot stop!

    I have been playing MMO's since EQ1 and had given up on the genre after the SWTOR debacle. It is a bit like an adventure game MMO (like Monkey Island opnline or something). If you do not like puzzles or adventure games then you will probably not be hooked like I am. I was getting really reall
    y sick of the "kill 10 rats" quests in other games and this game solves that problem.

    It is worth buying even for the month of obsessive fun you will have. I am unsure how it will work out as a subscription offer on a monthly basis, but am prepared to give it a couple of months to see if it does. It is giving me many more hours fun than a night out at the bar and is much cheaper.

    They are giving out buddy keys, so check with a friend if you want to try before you buy.
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  65. Jul 15, 2012
    9
    so far so good. at first wasn't to fond of it but as i go deeper its quickly becoming a favorite. Feels a little like fallout 3 b4 the Apocalypse (i guess thats kind of a way to put it). Finally so nice being in our own time (was hard to get use to actually, so use to MMOs being set in the past lord of the rings type settings or future SWTOR). Great game. Highly recommend it if u have a lot of time to kill. Expand
  66. X0R
    Aug 1, 2012
    9
    This is actually a really funMMO. Reminds me of many different games, and yet is totally original. Has some complex elements, definitely not a boring POS like WoW, SWTOR or other MMOs that have released in the last couple years. I won't go into details, since there's a lot of stuff out there you can research yourself before trying it, TSW website being a good start. It has minor issues that I expect a new MMO launch to have, but none ever frustrate me or make me want to quit - I need to take a week off from work to soak it up. Expand
  67. Jul 3, 2012
    9
    The Rise of FunCom! This is how we can define The Secret World. A new truly MMO, with a history, unique setting and full of personality. A fun, absorbing, with depth and more than decent content for a couple months. Ragnar knows how make an unique story and move to a MMO!
  68. cvn
    Jul 3, 2012
    9
    Just an absolute amazing game and the best MMORPG I've played for a VERY long time!

    Scenery and atmosphere are just amazing. - Great graphics and proper sound effects pull the player right into a very exciting , entertaining and well elaborated story line.

    Based on the great PvE and PvP content so far, I'm full of expectations for the future progression of this title.
  69. Jul 3, 2012
    9
    Great game. It stand out as a wonderful addition to all the other mmos. If you are into shotguns and secrets instead of elf and orcs, this is your game. Its still a classical mmo, but the feeling is fresh. Funcom have learned from the Conan scandal and here we see something much better. Great way to spend the time.
  70. Jul 16, 2012
    9
    A modern day fairy tale except that the fae in TSW aren't the ones born when the first baby laughed for the very first time, but rather the naughty demon fairies that kill, maim and kidnap for fun. In this parts
  71. Jul 4, 2012
    9
    Of all the MMOs I've played, this has by far the most interesting setting and theme. If you can get past the clunky interface and the occasional bug, the content will reward you. The dialogue is well-written and well-acted -- superior even to SWTOR -- and the world is rich with character. Investigation missions are thought-provoking and satisfying, and the incorporation of real world clues to solve the puzzles is a neat innovation. Combat is fun, fast-paced, and challenging. There are some features that could make the gameplay a little smoother -- auto-revert to sprint, for example. But the game is not about holding your hand. It basically drops you in the middle of this campy/scary world, and gives you the freedom to explore, figure things out on your own, and develop your character however you like. I highly recommend. Expand
  72. Jul 4, 2012
    9
    It's one of the more interesting games I've had the pleasure of playing. Aside from being firmly ensconced in the modern day world, the appeal of a skill-based (vice level-based) MMO is great. The ever-present backdrop of modern civilization plays well with the story of a constant battle and an inconvenient partnership between rivals seeking to establish dominance. It's quite compelling.


    One of the issues with this game about which people incessantly complain is that it also has "kill X number of mob" and "fedex" missions. I have yet to see an MMO that does not. If this doesn't appeal to you, go play a flight sim or a Facebook game as MMORPGs may not be for you..
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  73. Jul 4, 2012
    9
    For an MMORPG, this game is AMAZING. I was a closed-beta tester, so this is not just a superficial impression. I love open-server technology that allows you to play and join cabals and chat channels with people across multiple dimensions. I love the missions, the cinematics, the environments, and most of all the story, the puzzle-solving and the magnificent community. I took a point off for lack of genuine crafting system and player-driven economy, lack of pet-handler builds (I really like those so it's a big deal for me), and lack of tools for players to generate their own content and share it with other players. The developers have promised that the game will expand into those areas in the future. Expand
  74. Jul 4, 2012
    9
    So, I'm more a PvP person myself (in comparison to PvE). I've played a TON of MMOs out there (probably 25 or so) and my favorite MMO is still Dark Age of Camelot (for the PvP). I stopped playing that long ago and have been searching for something with 3 factions, solid engaging PvP, etc. I saw The Secret World and thought it had a lot of cool ideas and potential to deliver engaging PvP. So as to not write up a 5 page essay, I'll cut to the chase, I LOVE the PvE in TSW. I haven't had such a good time doing missions/quests (since Everquest because it was one of the first for me). The combat is definitely a step up in my opinion than other MMOs because it's a hybrid of having to move around, monitor states, etc, to get the most out of your combos. Though the PvP doesn't hold a candle to DAoC's PvP, I can still enjoy the game and PvP as a secondary activity. Congrats Funcom, I was skeptical at first because of my experience with Age of Conan; you've done well and erased that apprehensive feeling about your company. In short, I love this game. Expand
  75. Jul 4, 2012
    9
    Not just another dumb MMO.

    Real puzzle quests, hugely deep character customization, fast paced hot-key combat, and challenging dungeons with multiple difficulties make this not just another click to win MMO.

    On top of that you have lush visuals, creepy sound effects and 8+ years of lovingly hand crafted environments that are just teeming with atmosphere, extremely solid voice acting
    from major actors and strong writing.

    Honestly if you don't like MMO's and wont give them a chance this might not win you over, but if you enjoy MMO's and don't get frustrated when your hand isn't constantly held in character development and quest/puzzle solving... The Secret World is a dream come true.

    Also I'd like to quickly point out how shocked I am at other people's comments:

    1)"TSW has bad graphics" What game are you playing and are you playing on a 10+ year old system? My PC is 6+ years (with a video card that currently costs $100), runs TSW at medium to high and it looks stunning. Like Skyrim stunning, I guess if those style of graphics just aren't your thing, you are out of luck.

    2)"TSW has bad character development" 9 weapon types of which you choose two which give you access to about 120 abilities to mix and match any which way you choose, 7 passives and 7 actives at a time, but also another 60 or so abilities that don't require a weapon that you can mix in without changing weapon types. If that wasn't enough you aren't locked into your two weapons at any time! Switch to any of the other 7, (9 in total) brings the game to almost 600 abilities... Not deep? It couldn't really get much deeper. This comment might refer only to the fact that the skills (another system on top of abilities) system is very simple, but changing this would only allow people to unintentionally gimp themselves and that's a can of worms I hope the gamer world could some day agree to be over.

    I've been playing MMO's for 15+ years...think MUDs like at play.net, UO, AO and EQ. I've played every MMO I can get my hands on from then till today... My personal opinion is that The Secret World is a wonderful addition to the MMO genre where there are very very few good new entries, and a lot of silly dumb games.

    Thanks.
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  76. Jul 4, 2012
    9
    TSW is a brilliantly conceived MMO. The horror story elements are excellent and really draw the player into Its virtual world. A big positive is the new skill system which removes the need for leveling. The AP system also allows the player to experiment with different skill sets depending on the situation. A far different MMO from the usual and justly so. Recommended!
  77. Jul 5, 2012
    9
    Refreshing game in the MMO genre. Setting, quests and combat are different from the standard MMO. Dungeons are difficult and skill system deep.

    Give the game more than a few hours of your time and it will suck you in.
  78. Jul 5, 2012
    9
    Pros: [+] Extremely smooth launch (best of any MMO I've seen, even opened the servers ahead of schedule)
    [+] Love the story and setting
    [+] Diverse types quests. Those who complain about having to look for walkthroughs are playing the wrong game. You are _supposed_ to have to think about this game!
    [+] The classless system and no limitations on available skills means that (eventually) y
    ou can unlock several roles worth of skills and try multiple combinations (Game allows for 7 active and 7 passive skills on the character at any one time). For example, team needs a DPS? You switch to your DPS skill set, tank? put your tank skills on.
    [+] Most quests can be run again after a timer, so you can help friends out and get the quest rewards again (beats most MMOs I've played where you get little or no benefit when helping out a friend).

    Cons:
    [-] Few character customizations as far as facial and body features. (though supposedly will be coming post-launch)
    [-] The number of points to get to having several viable "builds" on a given character will be quite high, but I'm not sure how fast those points will be coming in.

    No Experience: I haven't played the PVP yet, but it's not really my thing, I more enjoy solo and small groups.
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  79. Jul 5, 2012
    9
    Gorgeous, thought provoking, brain draining fun are three ways to describe Funcom's new MMO The Secret World. Funcom's new MMO The Secret World needs polish and has a few really annoying bugs, but the core game has me hooked. While combat may not satisfy traditional MMO gamers, TSW actually has a very deep combat system. TSW's story and incredibly detailed, beautiful game world make for a compelling MMO. Crafting is very much modeled after Minecraft which is interesting. The quests are real brain drainers at times, and the challenge is a welcome one. At times the player even has to use Google to do a little research. If you enjoy stories of the occult, alternate universes, gothic horror and conspiracy, The Secret World needs you in it's army. Expand
  80. Jul 6, 2012
    9
    When someone that has no interest in MMO's can be converted to invest in a life time package...after playing 2 betas? I think that says it all. The game isn't perfect, don't come in thinking it's perfect and there isn't any issues...but for a game of this magnitude and ambition, there are always going to be bumps on the road. This game doesn't deserve anything less then a 9. With some of the rubbish that has come out lately, here you have a game that has bent some rules and really tries to engage players with story/atmosphere - but also kept some things neutral to try and build a broader base. Expand
  81. Jul 6, 2012
    9
    I've played my share of MMO's, in fact I played almost everything that is out there in the market. Somehow being in the "living" world with other people is much more appealing to my than a single player game. I joined TSW in beta phase and had mixed feelings. On one hand - I loved the clean, intuitive and innovative interface, on another - I couldn't really immerse myself in the game (which is extremely important for me). But I waited for the final product...

    And here it is - The Secret World already live. And... the immersion is extraordinary, the quests are innovative and challenging (investigation quests are absolutely brilliant), and finally the character progression, and complete freedom of it is something I haven't seen since the days of Star Wars: Galaxies. Yes - it's easy to make a wrong build, but even here devs have helped by making it possible to use one of the predefined decks as a guideline.

    It isn't an easy game. A beginner might feel a bit lost, but then again we get tutorial videos, which is very helpful, though someone who never played MMO will still find it challenging. At the same time for old MMO players (such as myself) - this is finally something new. I haven't seen a game that I would recommend so strongly for many years.

    On top of this all - we have great voice acting, beautifully narrated stories, incredible feeling that the games world brings (I hate playing in Kingsmouth when I'm alone at home in the night.. I actually get scared and slightly paranoid... and I'm almost 30! ;))) ), and absolutely great music that underlines nature of this secret world we play in.

    The game is not perfect. We could use more character customization (though the devs already promised that more of it will come after the launch), for complete newcomers it might be overwhelming, and I haven't seen any elves (wait... this is actually a good thing!). But whatever small drawbacks it might have - it's a truly polished gem of a game - absolutely worth giving a try.

    If you want to immerse yourself in a complex and appealing MMO, with very unique feeling and quality quests - you should definitely join the Templars, Illuminati or the Dragons.
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  82. Jul 7, 2012
    9
    As an admitted Blizzard fanboy I can honestly say that TSW has effectively pulled me away from the monotony of Diablo 3. Developers should pay close attention to what Funcom has done with this game as it is a stroke of genius. The story is immersive, the graphics are top notch for an MMO of such scale, and the combat is action-packed. If you want a game in which the developer dictates the manner in which you play, by all means D3 is for you; if you want something vastly different than a never ending loot grind then you should definitely try TSW. Even if you decide not to subscribe, you will find the game worthy of a $50 investment. Expand
  83. Jul 6, 2012
    9
    Finally some refreshment in the MMO genre. Love the quest's and the settings.
    Just be warned, the learning curve is rather steep in this one. There is very little handholding. Great game.
  84. Jul 7, 2012
    9
    Stunning RPG and 90% positive reviews just confirms how good the game is.

    Giving it a 10 would mean it is perfect, it isn't but nothing is. By far the best launch of a modern big game in past few years .. just think Skyrim steam issues, Diablo 3 servers .. and for single player games at that.

    If money is no object, get it. If you are a conspiracy nut or like X-files, its a must reall
    y. Scary in places, creepy, immersive, graphics are stunning, like being part of a good thriller. Expand
  85. Jul 7, 2012
    9
    I was pleasantly surprised by The Secret World. While in some ways it greatly resembles the EQ/WoW style MMOs of the past, the setting, excellent writing, decent lore, and outstanding character customization set it apart. Time will tell if it is worth keeping a subscription for many months but a week or so in and I feel as though I've more than got my money's worth.

    Check it out if you'
    re sick of swords and elves and want a game with great character customization (as far as builds go, anyways). Expand
  86. Jul 7, 2012
    9
    I've spent a few days with the game and from what I have experienced so far, it's a great game. It breaks the mold of traditional mmo's (wow,tor,rift). The game does very little hand holding. It's very adult oriented, and as such you are required to think on some of the quests because all you get are clues, not exact steps on what to do. I actually like this. Of course the game is not without it's flaws. But what mmo is perfect? There are a few minor bugs here and there, but nothing that is going to completely prevent you from enjoying the game. Just minor wrinkles that will be ironed out in the near future by Funcom. I was very skeptical at first. I didn't beta test it so all I had were reviews and peoples opinions. Finally I decided to give it a go and buy the game regardless of reviews or other peoples opinions. Truth be told I am glad I did. I am enjoying the game a great deal and the no level, no class game changer are a breath of fresh air. If you're like me and wondering if you should try it. I say go for it, but come at it with an open mind. Don't expect WoW 2.0, or you will be in for a disappointing ride. This game isn't like other mmo's. It's different in a very refreshing way. Expand
  87. Jul 7, 2012
    9
    Firstly take no notice of thept's review he is evedently a braindead troll. To start this game is an amazing new change to the mmo genre, the combat fast and having to evade my different aoes and big attacks from even basic mobs keep you thinking and moving, its a hard game by no means easy like wow/rift and i died 9 times on a mission today. the game has 8 big areas, 8 dungeons and a raid soon, amazing music, THE BEST GFX to date of any mmo and the atmosphere is spot on constantly changing and evolving around you. Its voice acting imo is far better then SWTOR and more realistic and fun. If you ar enot one of the common mass market MMO players who just wants to rush to max lv and grind gear and like story/rpg elements and an amazing game world and story deffo get this game, its so good ive even bought lifetime.

    Also to note dungeons/instances in this game are more like raids, as they have very little to NO trash mobs inside them its litrely boss > boss > boss so no hours of pointles mob clearing.

    Story = Amazing
    Gfx = Amazing
    Sound/Music = Amazing

    Bad = A few chat bugs that will soon be fixed and a delayed auction house.
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  88. Jul 8, 2012
    9
    Very good mmo with a nice mix of combat and story. I know that some people will complain about the description but it feels like a single player arpg with a very good cooperative multiplayer feature. Mmo fanatics who want to quickly reach max level and do PvP will be disappointed but this game is just about perfect for immersing yourself in a game world.
  89. Feb 5, 2013
    9
    Easily in the top 3 best MMO's currently out, The Secret World does almost everything right. Questing and leveling are a refreshing change from the standard formula, and the setting is immersive and unlike anything else on the market. Fans of customizing a character will love the skill-wheel system, as there are no true classes and you can change literally everything about your character's abilities. Everything has a touch of the Horror genre to it (which you'll feel in depth from the very first area.) Quests can be both very hard and rewarding, some of which require you to do actual research in the in-game browser (or just look up the answer to a puzzle in the many guides that exist.) All that said, the game falls a little flat in the endgame. PVP is mostly unsatisfying and stacked toward premade teams (which are in the same queue as soloers), the endgame Nightmare-level dungeons can be both prohibitively difficult and excessively grindy, and the move to buy-to-play has ensured that endgame content will continue coming out at a slow pace. Not perfect, but well worth the purchase price, and very easy to sink a large amount of time into. Expand
  90. Jul 8, 2012
    9
    Let me get some things clear - I don't like Funcom. I didn't like anything they've done except The Longest Journey and that was bloody ages ago. I was 100% convinced The Secret World will be a mess, unplayable and idiotic game with no depth. Boy was I wrong.
    This is the thinking gamer's MMO. It's not WoW and twitch-generation 11 YO kiddies who like to parade their shiny armors on the Orgr
    immar bank won't like it. It's a game that doesn't place emphasis on loot, on raiding, on e-peen. It's a game where you'll enjoy the atmosphere, the GREAT writing in quests, the stories it tells. It's a game where you won't be forced to play a strict healer/tank/DPS role to be effective. It's a game where you can ultimately have any skills you want and make your own builds.
    If you're looking for something that no AAA MMO has been since WoW came out... buy it.
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  91. Jul 9, 2012
    9
    This game is amazing! It is original, difficult, interesting, and engrossing. I think of The Secret World as an alternate reality. You will complete quests in real world locales where urban legends come to life. Additionally, quests in the game feel like they have real meaning. Not just a random quest to grind and level up. Story telling and voice overs are fantastic. Some quests also require external research. You might be asked about something concerning a famous real world composer (which you can research with the in-game browser) or be asked to decode real Morse code. Of course you can cheat and look up the answers but sometimes doing some true critical thinking to solve the investigations and riddles is 1/2 the fun in this game. Only reason I didn't give the game a 10 is that it is lacking certain features that have become common place in MMO's like a looking for group system for dungeons and there are still some glitches being worked out. However, the good greatly outpaces the bad. This game is very polished considering the state that most MMO's launch in and is absolutely worth the price. As long as the game continues to develop as ingeniously as the original content I will be a player for years to come. Expand
  92. Jul 10, 2012
    9
    Created an account just to put my two cents in on this game. It's pretty great. The size and depth of the skill system makes skill builds comparable to constructing a Magic:The Gathering deck. NPC dialogue and voicing is uniformly excellent, which I have never said about any game. I actually want to listen to the NPCs. It's amazing how much this adds to an already well-done atmosphere and visual style. Tons of content. The game systems and UI are complex and explained poorly or not at all in-game, and there are a few buggy quests, which is all that keeps me from giving a straight 10. I expect these issues to be fixed quickly, given how smoothly launch has gone. Game has HUGE potential. If you're interested, trust the user scores and not the critics. Game is flat-out fun to play. Expand
  93. Jul 11, 2012
    9
    The Secret World is the MMO that gave me hope that the genera still has a future. While still somewhat rough around the edges, as should be expected with any MMO that just launched. But it has enjoyed a smooth launch and most of the issued tend to be minor, all in all there are so many good things about it that it is easily forgiven.

    It's primary strenghts lie with it's missions and sto
    rytelling, freeform character building and stunning visuals. The term "thinking mans MMO" has been used a lot around TSW, and while I have never quite liked the term, it is fitting. TSW as opposed to the majority of contemporary MMO's dares to let you out into the world on your own, instead of firmly holding you by the hand and leading you along. It also dares to challenge you with several aspects of the gameplay, forcing you to think for yourself or find aid with your fellow players. Be it solving a wide variety puzzles, or rethinking the build that worked great last zone but needs some serious changes to deal with the new challenges that face you next.

    The game is well written and presented with plenty of care. The graphics, while for some reason often the target for criticism, is some of the sharpest in the genera.. granted you have the hardware to run it on decent settings. It's a good thing then that TSW is a lot less demanding than Funcoms last MMO, Age of Conan comparably was at launch.

    I won't say that TSW is for everyone, few good MMO's ever are, but those who look for an experience that offers up something new and different I can only recommend you give it a try. Make sure you give it enough time to sink in as well, many of TSW's strengths become apparent a little bit further in. What you will find is an MMO that has it's roots firmly in the familiar but its heart in an entirely new place. It fills a necessary niche that lies somewhere in between games like WoW and it's many clones, and more advanced online games like EvE. I'm very happy to finally have a game like that.
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  94. Jul 12, 2012
    9
    Secret societies, challenging cryptic puzzles, breath taking scenes and mind-numblingly rich character stories, dungeons and literally thousands of skill combinations to play with. I have been simply stunned by the depth of content and enjoyability of the game. Its a masterpiece, well almost.. The only thing that works against the game is the PvP system which needs some work. For a game just released it is remarkably robust. Yes, there are bugs on some quests, and with the game.. but what game didn't have them when released? As I predicted from my beta reviews this game is going to be huge simply because its the best mmo out there.. and its different too. Where other software houses have done little in the way of innovation over the years; spewing out wow clones, Funcom has created a new style of MMO that is original and incredibly absorbing.

    The future of this game is extremely bright, and I would have given it 10/10 but for the PvP and they might not try hard enough to keep up the level of amazing game-play if I did that. Now, if you don't mind I have to finish learning Morse code to complete a quest.

    ... --- ...
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  95. Jul 13, 2012
    9
    I had given up all hope for mmo's. click on the quest giver, kill 5 of these, run back and hand in, dont bother reading anything. And then like a ray of light, The Secret World comes out and its truly a breath of fresh air!. Quests that are engaging! puzzles that have me biting my lip and googling answers, a truly entertaining set of lore and all based off modern times. Graphics are extremely well done, the BEST pvp zone ive ever seen, up to 200 people all at once in a persistent pvp area that grants in world bonuses for the entire faction! i find myself wanting to skip work just so i can unravel one more mystery. Im an especially picky player, but ill say, the secret world blew my mind. Expand
  96. Jul 13, 2012
    9
    It's a game that has learned a lot of lessons from other MMOs, and puts it in a unique setting. Quests are interesting, all voice-acted, and make sense. The graphics and environment are beautiful. The combat and leveling system has a learning curve. In-game tutorials and pre-made skill builds help a lot if you find yourself getting lost in it all, because there is a lot there - imagine playing WoW and getting every talent tree and spell for every class available to you, and you can mix/match, and eventually you can have ALL of them. The combat is as fun as any other MMO, with a little more added positioning, but more challenging to manage your buffs/debuffs which make up a huge aspect of the combat. Expand
  97. Jul 15, 2012
    9
    This game is 8.5 rating but apparently metracritic doesn't let you do that so I just round up to 9 because this game is more a 9 than an 8.

    This is the most unique MMO to date and stands out above the rest. When was the last time you played a modern-day MMO? Exactly. Not only is the atmosphere immersive, the story and questing are the most enjoyable aspect for me because it keeps you en
    gaged and makes you want to learn more and although there are your typical kill x amount quests here and there it has a story behind. Investigation and sabotage missions steals the show and really breaks out of the typical MMO questing system. In some of these missions you have to do research outside the game to come to a solution or you may have to go stealth and avoid combat altogether. Not to mention, this has been the only MMO that I actually listen/read the quests and lore (I normally just hit OK and go kill 20 monsters in other MMO's), this shows you how intriguing the story is.

    I also love the classless system, it reminds me a lot of Skyrim (which I also really enjoyed) and no levels is a welcome addition, no longer will you can't play with your friends because you're too low level. It only comes down to your abilities and how you build your character.

    Overall, I highly recommend this game if you're an MMO fan that wants something different. Are you tired of fantasy medieval settings, fetch and kill quests, bland storylines, marathon dash to max level so you can start playing the "real" game? Look no further and enter the Secret World.
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  98. Jul 19, 2012
    9
    What I like about this game is that it's so different than any other MMO I've played and I have just about played them all. I had almost given up on the entire MMO genre until stumbling onto TSW. This game is a shinning gem in a sea of turd filled mediocrity.

    Honestly though, I don't feel like reading a review does this game any justice at all. The only way to truly understand how go
    od this game is is to try it out. After the previous stinkbombs that have been released lately (I'm looking at you SWTOR) I fully understand someone waiting until a free trial is released before playing any MMO. But I have to say, if you are remotely intereseted in a modern world, no cookie cutter FOTM classes, NO ELVES OR ORCS and most of all fun then pull the trigger. That being said, if you do try out this game give it some time because initially the ability system does seem really odd and really confusing but once you delve into this game it's quite impressive. If I were to change anything about the game I would change the first time players introduction to the game. I really did feel lost for a bit. Expand
  99. Jul 20, 2012
    9
    I think what I like most about what I am seeing regarding the reviews is how the critics seem luke warm but fans appear to be pretty excited. So why is it that the critics and fans seem to be on opposite sides of the fence lately? Most blockbusters get great reviews by the critics, but fans have clearly been disappointed. While lesser known titles that actually seem to try and innovate, with the inherent risk that comes with trying something new, fans love and critics poo poo. This game really is a breath of fresh air and is only in its infancy. I wish this company all the best with this title and hope it will have some longevity in a gaming industry littered with repeats and the same old ideas. Expand
  100. Jul 26, 2012
    9
    Ignore the early reviews that are rating it on a few small issues. This game is getting fairly large content updates on a monthly basis and within six months all these issues should be worked out. The second update is bringing raids and they've already announced two entire new zones being added in. The game will only get better and more stacked with content.
Metascore

Mixed or average reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 31 out of 54
  2. Negative: 1 out of 54
  1. Dec 17, 2012
    81
    I am really looking forward to the next mission, the next dialog, the next puzzle. As in a solo role-playing game flat. And this is not an error but a boon.
  2. Sep 18, 2012
    76
    I like the open character development where I don't have to wear a class straitjacket as well as the quiet discovery of mysterious dangers. But more often that it wants to, The Secret World is "just" an ordinary MMO.
  3. Sep 14, 2012
    90
    If you've been looking for an MMO to check out that's not World of Warcraft, definitely give The Secret World a shot. While it's not perfect (it'd be nice if the in-game browser could remember your last visited page during the same game session), it's still a fun game with a unique way to improve your character, truly making him or her whatever you want them to be.