- Publisher: Paradox Interactive
- Release Date: Mar 5, 2013
User Score
7.6
out of 10
Generally favorable reviews- based on 36 Ratings
User score distribution:
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Positive: 28 out of 36
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Mixed: 4 out of 36
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Negative: 4 out of 36
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Mar 12, 20139
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Mar 5, 20135
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Mar 9, 20136
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Mar 5, 20138
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Mar 12, 20139Lots of fun and for $10 well worth it. Easy pick up and play kind of game, really great with friends. No single player but while there is a multiplayer community it's well worth buying.
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Mar 7, 20139The only thing keeping me from handing this a solid ten is the odd server behaviour, but even that is probably run of the mill early post-launch bugginess. It's fun, hilarious, fast-paced, pretty to look at, and loaded down with character couldn't ask for much more at ten bucks.
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Mar 18, 20139I like the Idea of the game, with some improvements it could be a lot better. Dedicated Servers for better Pings, more Maps, more chars, more weapons, cheaper price. Magicka has a lot more Stuff then Showdown Effect, but Showdown Effect costs the same. They should work on it like the Developers of Awesomenauts. Maybe some Performance Fixes would be great, or some Graphic advanced settings.
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May 7, 20139This is easily the most fun Indie game i own and is well worth its ten dollar price tag. Its as simple as that. Although a few weapons feel overpowered, the OP weapons at least have their drawbacks and you'll be having so much fun you wont even care. Buy it and give these guys support.
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Apr 3, 20138
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Jun 5, 201363Following Magicka’s bad example, we have the same formula. Fun gameplay, miserable connection problems. [May 2013]
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May 7, 201365Until you get bored with characters and arenas, fun can be had. Updates will decide whether The Showdown Effect stays with us for longer. [CD-Action 05/2013, p.69]
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Mar 28, 201370The Showdown Effect offers fast paced and fun multiplayer action for a low price of admission. Unfortunately the price point is also evident in the amount of content. However it clearly succeeds as a bite-sized game of frantic, skill based killing.