• Publisher: Atari
  • Release Date: Sep 16, 2003
Metascore
71 out of 100

Mixed or average reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 9 out of 24
  2. Negative: 3 out of 24
  1. 90
    A rock-solid RPG that faithfully re-creates a classic adventure. It's only a few interface issues, lackluster storytelling, and a limited scope that keep it from being among the best in its genre.
  2. 90
    The lack of multiplayer options is a shame, but TTOEE is the best D&D title in recent memory, especially since parties of different alignments (good, evil, neutral) all face unique plots. This all adds up to one monstrous nonlinear RPG packed with plenty of replay value.
  3. A little typical in terms of graphics and sound, but what this game does bring to the fore is depth of gameplay. It is immersive, and challenging.
  4. It is simply a purity of attempt to re-create the D&D experience that they share, a purity I ultimately appreciated despite the rushed-out-the-door feel of parts of the game.
  5. This has been quite an enjoyable trip but not one of epic proportions. More story would have gone a long, long way.
  6. The sheer complexity of the game clearly guarantees some serious RPG fun. But, the problem is that there's a great deal of gamers out there that never bothered to research the intricate 3.5 AD&D rules. The fact is that during the game, newcomers will surely find themselves tangled up in a sea of RPG details.
  7. Despite its bugs, The Temple of Elemental Evil stands as one of the most authentic PC Dungeons & Dragons experiences of the past few years.
  8. One of D&D's best adventures gets an endearing, if not spellbinding, rendition. [Nov 2003, p.138]
  9. 75
    One of the most accurate computer renditions of AD&D ever with an amazing manual and well-detailed in-game encyclopedia.
  10. A little boring. There are only two towns and two dungeons in the game, there is absolutely no story to drive things along (when I got to the end boss, I didn’t even realize who it was), and the quests are a joke.
  11. As close as you can get without pen and paper, but for diehards only.
  12. The music is better if your turn it off and the tinny sound effects are a bit disappointing, but at its heart there is a fun and substantial gameplay experience to be had if you have the perseverance to tough it out.
  13. The turn-based combat is fast paced, precise, and brutal—they throw the whole freaking Monster Manual at you, and the numbers these monsters roll are crazy deep.
  14. From the graphics to the gameplay, in the eye of this beholder, Temple of Elemental Evil screams mediocrity. [Nov 2003, p.174]
  15. Fans of the dungeon crawling genre will have a blast getting lost in the world of the Temple of Elemental Evil. Those virgin to this type of game may be overwhelmed by the wealth of options and complexity of combat.
  16. Ultimately what we have here is an excellent back-end and a beautiful graphics engine, with a combat-heavy, plot-light module and a few nasty bugs.
  17. Which brings us to the game's greatest flaw, a smorgasbord of bugs, glitches, and blatantly missing features. [Dec 2003, p.82]
  18. It's definitely the best translation of the traditional D&D game to the PC format. The incorporation of the D&D 3.5 Edition ruleset is great, and works a lot better that the severely lacking and awkward Ruins Of Myth Drannor, released earlier this year.
  19. Promises great things and delivers them patchily. Playing for any length of time is an exercise in frustration - especially since the concept is a great one.
  20. 63
    Incomplete, plagued by gameplay bugs and experiencing more technical difficulties than any other game since the infamous "Pool of Radiance 2."
  21. Yet another in the seemingly endless procession of PC games released before it was properly finished, with an unacceptably huge pile of bugs, imbalances, and performance problems that needlessly and stupidly obliterate any goodwill the game itself engenders.
  22. A good RPG brought down by the very thing it touted as a feature: complexity. Buggy gameplay and a distinct lack of plot turn this promising game into a lesson in mediocrity.
  23. Nasty, brutish and short - and that's once you've got past the interface problems. Temple of Elemental Evil is a huge disappointment by any measure. [Christmas 2003, p.124]
  24. 40
    With copious patience and enough time, a path through the bugs and design flaws might lead to an enjoyable experience for some persistent players of ToEE. However, digging through garbage to find a gem is still digging through garbage.
User Score

Generally favorable reviews- based on 29 Ratings

User score distribution:
  1. Positive: 10 out of 17
  2. Negative: 4 out of 17
  1. ToEE is a good RPG. It has a deep turn-based combat system implemented with D&D 3.5 rule set. The story line is very generic to be honest with you, pretty much as bad as Neverwinter Nights. The dialog is very plain compare to games like Planescape Torment and Baldur's Gate. The game's main focus lies clearly on the combat aspect which is quite enjoyable to play although it's not as tight as Baldurs games.If you like d&d games or strategy-focused game play, this is a good choice. Full Review »
  2. The most faithful implementation of DnD in a computer game. Turn based combat system was almost perfect. Encounter design should have been better, and starting area (Hommlet) should have been more interesting. Bugs are not a problem, since they are fixed by the Circle of Eight unofficial patch. Full Review »
  3. This review contains spoilers, click full review link to view. Pretty cool rock RPG. But it has one condition to play this game. You have to know Dungeons And Dragons 3.5 rules. I'm the lucky one who played long time this pen and paper game i version 3.5 so I can fully enjoy this game. But if you are not familiar with these rules, you are completely lost in this game. There was games which used D'n'D rules (not always 3.5 but it doesn't matter) and was playable even for complete noobs in D'n'D. E.g. Baldur's Gate, Neverwinter Nights, etc. That is why I give this game only 8 points and not 10. Full Review »