Metascore
77

Generally favorable reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 8 out of 12
  2. Negative: 0 out of 12
  1. A solid "A" for innovation and delivering it in the highest professional manner.
  2. It's a very slow game. But The Void has really got under my skin in a way no game has for a long time, and it's totally recommended. [Christmas 2009, p.95]
  3. An astounding world, and a flagship for the imagination and capability of independent game developers. [Christmas 2009, p.94]
  4. Absorbing and atmospheric piece of art – The Void can be described as a survival adventure horror on LSD. Its originality definitely deserves your attention. [Issue#186]
  5. The Void is pretty unique: the gameplay is hard to describe with a mix of complex mechanics, the first person view and an innovative storytelling. It's not for everyone but still worth a try!
  6. Such incredible innovation deserves to be experienced. [Feb 2010, p.54]
  7. Titled as an action-adventure, this game is not typical. The best way to describe it, is like a modern art picture. You’ll find bizarre and beautiful elements and it his hard to understand, what the game is telling the player. The plot takes place between life and death and the melancholical spoken dialogues are good performed. So if u like to play around with uncommon gameplay, the void is a nice try.
  8. The Void is a strange emotional experiment, with a complex gameplay.
  9. I did not get nearly as far into this game as I would want to for a review. I simply couldn't. I tried for long enough. Yet I am completely unwilling to say this a bad thing - I'm certain this is a brilliant thing for the right person. Which is why I hope I've brought you to a place where you can make that decision for yourself.
  10. The Void has its fascinating sides, lucid colors on dull grey, bizarrely warped beings, floating bodies and bare breast. Surrealism plays a huge role in this otherwise quite simple game. Using an out-of-date function like time limits is simply annoying. But the game manages to surprise from time to time and is still worth giving it a try, despite the weaknesses.
  11. We are against the time, evil souls and even the atmosphere can't help us. The Void is an hardcore game, not suitable for everyone cause to the high level of challenge and the continuous pressure that the game put on you.Dedicated to those ones seeking for a new videogame's genre.
  12. Crippled by unavoidable errors. [Issue#91, p.125]
User Score
8.3

Generally favorable reviews- based on 93 Ratings

User score distribution:
  1. Positive: 20 out of 26
  2. Negative: 4 out of 26
  1. ZachridW.
    Nov 3, 2009
    2
    I may be writing this a little bit soon, but this game has the potential to frustrate you seriously. I really admire games in which you start I may be writing this a little bit soon, but this game has the potential to frustrate you seriously. I really admire games in which you start with a 'WTF'-expression on your face and then have to figure out what you are supposed to do. "Penumbra: Overture" was a great game that way. The problem is, that there is no concrete feedback for your actions and so you can easily navigate yourself into a dead end and waste a couple of savegames, without even realizing it. For instance, you always need to keep some of the "collected color" (yeah, you collect color here) inside your body, while you are on the map-screen, otherwise you die. Easy enough, but you are always processing this color, you put into you body from your stock, into "color you can use" - meaning that you always have to refill the color-chambers inside of you and keep an eye on your stock. The color only respawns at the beginning of each "cycle", so if you are making the mistake to process too much color at one point, you may not have enough to to survive the rest of the circle - because you already have collected evey drop throughout the map. The next thing is: I always got an audio message when I did something wrong, but I never had an idea how serious the impact of my actions was. So I just made my thing, tried to survive the circles, do the quests, collect as much color as possible and donate some of it to NPCs, so I could get access to more areas... but suddenly, at the beginning of a new circle I got attacked by a boss, because "I overdone it" or something like that. I didn't even got the option to flee and so I was out of color (= Life, Ammo, Mana) and in the middle of a bossfight. I could neither attack him, nor survive his attacks or even had a idea how to beat him. I didn't had a any chance to rethink my actions, because the punishment killed me at the end of the cycle and not at the moment I gone to far. Besides, the only thing I did wrong in my eyes was wasting color, and this just because the game often didn't recognized what spell I wanted to cast. So my whole turn was in vain and perhaps don't know how may turns before that one too. Another thing is, that a NPC asked me for green and golden color so I could access more levels, not knowing this in the first place I used that up for spells. But the real problem was, that within the next cycles every other color spwaned, but not the two I needed. So I was struck for a few circles in the first few chambers without being able to do anything useful. ...did I mention that this game has only 35 circles? Yeah, It has a fricking timelimit for the whole game. This game is a blance act, but without you having any sense of balance. It gives you only vague directions, but is unforgiving if you break one of it's rules. It's like one of the old Sierra Adventures: Eat the pie at the beginning of the game and you will never defeat the yeti at the end of the game. This could have been a GREAT and atmospheric game, but like this, it is just frustrating - without a decent walkthrough you will have to start it over A LOT to find out how you have to beat it ... and this is not how games are supposed to work these days. Full Review »
  2. GregB
    Dec 21, 2009
    5
    This is the Demon's Souls of adventure games. So if you like a super duper challenge, reloading games, repeating the same content over This is the Demon's Souls of adventure games. So if you like a super duper challenge, reloading games, repeating the same content over and over when it becomes apparent that you've hit a dead end, this is the game for you. Interesting atmosphere and story? Yes. Interesting enough to bash my head into a concrete wall trying to figure out the resource management? For me, no. Watch Yahtzee's review of the game Demon's Souls on Zero Punctuation. It fits for this game as well. Full Review »
  3. StevenR.
    Jan 30, 2010
    1
    This game had great potential. The graphics were great and the environments you move around in are really interesting. That being said, the This game had great potential. The graphics were great and the environments you move around in are really interesting. That being said, the game play sucks. I hear a lot of people say, "If you like a challenge, this game is for you." I say, "If an annoying game that you have to play 50 times over from the beginning just to get to the end is what you like, then this game is for you." There is something to be said for a games re-play value if you get something different out of it the times you replay it. This game is not like that. It will take you a few hours just to get used to it. Then you will have to restart because you are a dead end. And then, ten hours into it, when you think you get the hang of it, you'll realize that yet again something went wrong and you have to restart, from the beginning and have to the same things all over again, with the NPCs saying the exact same things over again. It isn't very innovative at all. It's a time / resource management game that has sharp game terminations. You have no physical body in the game, so you have to draw symbols ( "glyphs" ) with your precious recourses ( "Color" ) in order to interact with the world. That is. Nothing too amazing there. As a matter of fact it far too annoying an tedious for what it has to offer. Full Review »