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89

Generally favorable reviews - based on 14 Critics What's this?

User Score
8.6

Generally favorable reviews- based on 1930 Ratings

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  • Summary: Based on Robert Kirkman's comic book series, The Walking Dead brings to life a world devastated by an undead apocalypse and the horrifying choices you're forced to make to survive. Play the role of Lee Everett, a convicted criminal, who has been given a second chance at life in a worldBased on Robert Kirkman's comic book series, The Walking Dead brings to life a world devastated by an undead apocalypse and the horrifying choices you're forced to make to survive. Play the role of Lee Everett, a convicted criminal, who has been given a second chance at life in a world devastated by the undead. With corpses returning to life and survivors stopping at nothing to maintain their own safety, protecting an orphaned girl named Clementine may offer you redemption in a world gone to hell. Collapse
Score distribution:
  1. Positive: 14 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 0 out of 14
  1. Feb 6, 2013
    100
    An incredibly powerful, emotionally engaging experience; a watershed moment for videogame narrative and storytelling. [Feb 2013, p.70]
  2. Jan 23, 2013
    96
    The Walking Dead represents a jewel in the realm of episodic adventures. This game will shock you. It'll make you cry and curse. One of the most memorable gaming experience we've had in a long time. Don't miss out on it.
  3. Jan 7, 2013
    95
    Overall this game was a unique experience that is not your everyday type of game, but is worth playing and I would suggest this game to almost anyone. It is a game that simply tells a beautiful and tragic story. It sucks you in emotionally and does not let go.
  4. Dec 13, 2012
    90
    There are really too few game elements in The Walking Dead to justify calling it a game. Its amazing world, great voice actors and the tough decisions it throws at you constantly will have you completely forget about this though. It's a compelling story that grabs you from the opening of the game and doesn't let go until its controversial ending in the last chapter. The intelligent choice-system gives you the feeling that you're creating your own story, which is why you'll lose yourself in the characters in no-time. It never gets really challenging, but for those who enjoy a good story, it's a great enrichment of the Walking Dead-universe.
  5. Jan 6, 2013
    90
    A memorable game with a superb, deep story that forces you to make tough decisions and live with them. [CD-Action 1/2013, p.62]
  6. 90
    Possibly the best game series we have played so far – also the most consistent and heart-taking stories you will find in video games. [Christmas 2012]
  7. Jan 18, 2013
    80
    The Walking Dead series offers one of the most intense game story of recent years that is not hardcore on its gamers from the adventure point of view. So relax, seat yourselves and let the zombie-apocalyptic world suck you in.

See all 14 Critic Reviews

Score distribution:
  1. Negative: 44 out of 337
  1. Jan 4, 2013
    10
    I have been playing computer and video games for the last 25+ years. In all that time, I have never once had a game illicit a seriousI have been playing computer and video games for the last 25+ years. In all that time, I have never once had a game illicit a serious emotional response, but this game did thrice: anger when I found what a stranger had done, frustration when I found someone in our party had lied, and regret when I realized I had to let a friend down. And this is the spoiler-free version of the review. After playing this game, you'll no longer wonder why Hollywood is losing out to the video games industry. These are stories *worth* telling. Expand
  2. Jun 14, 2013
    10
    What an incredible game! Really worthy of The Walking Dead`s title.
    If you know TWD, you sure as hell also know that everybody dies, but what
    What an incredible game! Really worthy of The Walking Dead`s title.
    If you know TWD, you sure as hell also know that everybody dies, but what matters is what you do before you get taken out. The game shows that splendidly, you may know that those characters won`t probably last long, but you get to care for them and their deaths (excluding a couple of them) are really felt.
    Incredible history.
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  3. Apr 4, 2015
    10
    For me this was the single best experience of 2012 and into 2013 and the chapters rolled in. The emotions involved, the characters and theFor me this was the single best experience of 2012 and into 2013 and the chapters rolled in. The emotions involved, the characters and the quality going into them... and the hard choices. Oh, those choices. Expand
  4. Mar 12, 2013
    9
    This is an all-around excellent game. The story and characters feel like they adapt to your decisions to create a very engaging experience.This is an all-around excellent game. The story and characters feel like they adapt to your decisions to create a very engaging experience. The "action" sequences are sparsely placed, but you never know what's around the corner. As a result, I felt more tension with this game than I ever did in Skyrim, which perfectly recreates the atmosphere of the Walking Dead. If you appreciate narrative and have an attention span of at least 10 minutes you will probably love this game. If you're looking for a game with action or number crunching you might not enjoy this, but it's still worthwhile to broaden your horizons once in a while. Expand
  5. Jwv
    Jan 31, 2014
    9
    The Walking Dead: Season One was great and I think I never played a game where I felt so deeply connected with the main characters. TheThe Walking Dead: Season One was great and I think I never played a game where I felt so deeply connected with the main characters. The Walking Dead shines because of it's great character building and narrative. As so, Season One is certainly one of the best singleplayer experienced I ever had on PC.

    The soundtrack is minimal and unobtrusive and most times, but also does a good job of translating adrenaline and tension. The voice-acting is also great, with special props to Melissa Hutchison for her exquisite Clementine voice. Probably the best thing about the whole series is the character building. They feel alive and unique and when you get to know them, you can actually predict their actions and feelings, which shows the character building department worked with great consistency and finesse.

    EDIT
    After playing Season Two: Episode One, I replayed one Season One episode to do something of a comparison.

    What I especially missed in Season Two was the extra importance some decisions got because I was Lee, leader and 'glue' of a little group of survivors. Season One featured a whole lot of 'group reading', weighing decisions against one another and mediating. Each decision was not about deciding what's best for yourself, but what's best for a whole group of people. The feel that decisions could actually affect the composition of the group (but only really acted out in the last episode) was great. That's maybe the thing I miss the most after playing Season Two: Episode One.

    The camera work in Season One is more dynamic with some cool points of view from time to time and the free-roam scenes are also a better experiance because of better camera work. The controller support was good (it supports the whole game), but I had some problems after ALT+TAB'ing and sometimes the movement controls would not really adjust to a new camera point of view.

    The Walking Dead: 400 Days was good, but I ask myself why - apart from an obvious economic motive - Telltale Games released this DLC, and it also doesn't seem to be material cut out of the original Season One. If I would rate the chapters, this is my opinion, beginning from the best: Vince, Wyatt, Russel, Bonnie and Shel. If I think about my choices here I can say that they are motivated by the depth of which I felt involved, both in my identification with the characters and impact on the chapter. Bonnie's and Shel's chapter illustrate my point. I rated this chapter relatively low because I didn't really feel connected with the characters because of the lack of character building (compare with Vince's episode). It's cool that Telltale delivers new content, but they try to compensate for the shortness of the chapters by incorporating at least one hard choice in them. At least, that's what they aimed to do. In Bonnie's and Shel's case, there sure were decision that would have had real emotional repercussions (for the player), but the potential strength of these decisions is minimized by the lack of character building and identification (especially in Shel's chapter). So Telltale has to choose between character building (which requires serene scenes) and some action too (to keep some players from getting bored), but I think they should have focused on character building (like with Vince) because the climax of the chapter (the most important part as you wish, and the part by which most of the players will rate the chapter in my opinion) depends upon character building and identification. I don't say the chapters are no good, because Telltale really deserved props for sucking the player in on such short notice, but some change of focus in certain chapter would have made it an overall better product, more worthy of the expensive price tag (now 5 EUR; January 2014). All in all, it would have been better if Telltale deleted 2 chapters and dug more into the other.

    Another thing now, what's great about these five different points of view is the diversity of situations and character types, something you didn't have in Season One. After finishing, what I also would like is some more insight in how the characters in the end decided to accept or decline a certain proposition, to better see where and how I impacted this. A positive note to end with: it's sweet to see controller support, and it really fits the game better than a mouse.
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  6. Jul 19, 2013
    8
    Now I haven't seen the TV series but if it's any near as good as this in terms of storytelling and tension then it's defintley worth it.
    This
    Now I haven't seen the TV series but if it's any near as good as this in terms of storytelling and tension then it's defintley worth it.
    This game's strengh is in the the way the story is told. Giving the player so many options in dialogues and all increases the immersion which already is great anyways.
    There was some sick stuff happening... but in such a setting this is a good thing. Seing that the story writers aren't afraid of anything there was always suspense making this a very tense adventure. You know, there's predictable plots... this one wasn't one of those. Not to me at least.
    Another cool part was that the player could decide wether to be nice or be a complete douche in so many situations the game kinda adopts to the player's character. Greatly enjoyed it!
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  7. May 29, 2013
    0
    Disclaimer: I write this hoping that I will someday revise this with a higher score. However, at the current time this game is for meDisclaimer: I write this hoping that I will someday revise this with a higher score. However, at the current time this game is for me unplayable. My review is based solely on my experience with this game. Yours (hopefully!) will be different and far less buggy. Even if I revise it, it is highly unlikely that the walking dead for Mac will receive a score above 7.

    I bought this game as a pre-packaged whole rather episode by episode, so I hoped and expected that the major bugs had been worked out. Nooooooope! Through 1 episode this game was everything I'd hoped it would be. And then none of my decisions transferred over into episode 2. None! Since the game is basically a glorified choose your own adventure novel, this completely an utterly destroys any reason you have to play the game. This is a bug so crippling that, for the first time, I give a game a score of 0.

    Now, apparently, not everyone has this bug. But from what I've read it's not limited to the transfer from episode 1 to 2. Second, there are fixes out there for PC. But God help you if you play the game on Mac because no one else will.

    As I've said, I hope that I can find the a fix for this problem and give this game a better score, but until I can I'm not awarding a single point to a choice based game that loses track of my choices. But even I can fix this, I'm going to be far more afraid of this happening again than I am of any walkers.

    There's another serious bug that I have yet to mention, though it's minimal by comparison. When playing in fullscreen, the game's nigh unplayable because the mouse often gets incredibly sluggish. I could rapidly and repeatedly swipe my finger over the length of the mousepad and get minimal movement. This was usually merely annoying but in action sequences it was fatal. So I was forced to play in immersion breaking windowed mode. I was able to fake fullscreen by using Apple's universal access features to zoom in on the window, but it's far from a perfect fix.

    There's no other way to put it: The walking dead is great game weighed down and ultimately utterly crushed by two serious bugs. It is completely inexcusable and an absolute embarrassment that telltale hasn't fixed these bugs yet. I cannot recommend this game to anyone.
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See all 337 User Reviews