The Witcher PC

  • Publisher: Atari
  • Release Date: Oct 30, 2007
Metascore
81

Generally favorable reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 40 out of 50
  2. Negative: 0 out of 50
Buy On
  1. The Witcher could have been a much better roleplaying game if it wasn't for it's long loading times, unnecessary traveling, uncomfortable handling and bugs.
  2. One for those who value story and character over technical innovation then, but definitely a game worth trying if the concept has tickled your fancy.
  3. 70
    Graphical foibles aside, The Witcher demonstrates the growing creative energy of European game designers, who continue to take chances with ever more innovative games, even as American developers obsess over the next "Halo."
  4. Newcomers to the genre may be put off, but the ethically ambiguous questions faced do present a certain kind of draw.
  5. games(TM)
    70
    It’s important that The Witcher doesn’t take itself too seriously, because that’s what helps it stand apart from the rest of the pack. [Chrismas 2007, p.134]
  6. The one aspect that does feel out of place though is the game’s approach to sex. Geralt can basically one-night-stand his way through many of the world’s female NPCs, with the game issuing incredibly tacky “sex cards” of the women in each encounter.
  7. PC Gamer UK
    67
    An RPG in poor action-game disguise. [Christmas 2007, p.90]
  8. The game provides a decent alternative to average hack'n-slash role-playing games, but it doesn't take long before it becomes tiresome and boring.
  9. PC Format
    60
    An amiable enough RPG, once you escape the first two hours, but it's let down by an appalling translation and glitchy combat. [Christmas 2007, p.58]
  10. Edge Magazine
    50
    The game fumbles its potential with unanticipated incompetence. [Christmas 2007, p.94]
User Score
8.8

Generally favorable reviews- based on 1057 Ratings

User score distribution:
  1. Negative: 21 out of 194
  1. MarkO.
    Jan 29, 2010
    10
    One of the most captivating rpgs that I have ever played. Something that I truly appreciate about the game is that it is often difficult to One of the most captivating rpgs that I have ever played. Something that I truly appreciate about the game is that it is often difficult to predict future events. This game is not focused entirely on loot, skills (although there's a wide variety), and other distracting (though important, I know) features. The game is all about the story. The developers intentionally put less loot into the game so that the player would not be distracted by superficial materials. The main character, Gerault, instead, grapples with challenging decisions during the course of the game. In most games today, it is a matter of good vs. evil (take Oblivion, Mass Effect, or Dragon Age for example), in which good usually prevails in a concrete, simple fashion. But, here we have a game where the line between good and evil is difficult to draw and define. You really need to analyze the plot to get a sense of Gerault's purpose in the game and whether his actions are good or bad. You might think that the main character is this nice guy that sets out to destory some evil nemesis (sadly the plotline of most games today), but you're really dealing with a much more complicated plot (which makes it interesting of course). Gerault commits wrongdoings like gambling, drinking, adultery, and etc. which shows how he is flawed despite his heroic deeds (he is indeed a tragic figure). I also found the ending very profound and philosophical. Unlike most video games, you'll actually find some insights into the human character. You'll question whether it is right to interfere with nature, and ask whether it's right to live in an ideal world. The quality of the artistry, dialogue, music, and gameplay is also very good. Overall, good game. At least give it a try. It will stick with you, I promise. Full Review »
  2. Jan 26, 2012
    10
    Want a complex rpg a (la-Dragon Age) which forces you to make tough decisions and has a really great story line along with a few sex-cardsWant a complex rpg a (la-Dragon Age) which forces you to make tough decisions and has a really great story line along with a few sex-cards thrown in for fun....well this game is definitely for you. Full Review »
  3. Apr 4, 2014
    5
    I really wanted to like this game, I've given it a second chance and I've given it more time this time, but I just can't get into it. TheI really wanted to like this game, I've given it a second chance and I've given it more time this time, but I just can't get into it. The graphics look great for a game that's nearly 7 years old, there's so much to do and the storyline looks great but unfortunately the mechanics of the game are so poorly executed that I can't play for longer than 5 minutes at a time without getting frustrated.

    The biggest detracting feature from the game is the clunky combat system that feels so counter intuitive. In most RPG's clicking the mouse means the weapon swings and damage is dealt, but not in this game. You have to click on an enemy and hold-click before anything happens, then let go and hold-click as fast as possible again and rinse and repeat until the same combo's are repeated over and over again before an enemy dies. Most of the time the enemy is just standing there like a retard while Geralt is holding the sword above his head and also standing there like a retard. Then there's a bit of bumping and grinding while no weapons are being swung... then some grunting and finally some combat that feels like the fighters are completely disconnected from each other as if they were swinging their weapons in thin air. Then there's having to change the fight style for each different enemy in a mob or just having the blanket swing and hit all fight style that still looks disconnected and clunky with no smooth combat flow. Finally there's the magical right click skill that also, like the combat, doesn't always fire off when the right mouse button is clicked.

    The voice acting is a bit of a mixed bag and sometimes conveys the emotion behind the words being said, but often doesn't and the character animations while speaking could have been done a lot better. The body language is just weird.

    Next, there is the inventory, which is also weird in that Geralt can only hold weapons that he can use, none of which he can carry in his backpack.
    Full Review »