• Publisher: Atari
  • Release Date: Oct 30, 2007

Generally favorable reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 40 out of 50
  2. Negative: 0 out of 50
  1. 85
    It combines some entertaining and fast-paced combat with a well realized world and pretty decent story that branches and can end in three different fashions. With a load of choice in character creation on a point assignment and morality level, there’s plenty of reason to want to come back and play the 40-50 hour game again.
  2. New battle mechanics, a fantastic storyline, and a gritty setting make The Witcher one of the most engrossing, mature RPGs to arrive on the PC in years.
  3. The game is immersive and while you can pause it, consider choices and the like, this is a game that will ask you to think and make choices, not just hack ‘n slash your way to glory. The leveling system and alchemy elements are very nicely done.
  4. Complaints aside, a much larger portion of your time with this title will be spent enjoying the combat, story, and side tasks than making doomed decisions. The satisfaction of leveling up, expanding your abilities, and unraveling the mystery is enough for The Witcher to pick itself up when it stumbles.
  5. 90
    The Witcher simply works -- its refreshing setting, engaging combat and potion system, and long, well-conceived campaign is a recipe for single-player greatness. It's the kind of game that actually makes you want to track down some of Sapkowski's stories to learn more about this refreshingly bleak world.
  6. One for those who value story and character over technical innovation then, but definitely a game worth trying if the concept has tickled your fancy.
  7. 90
    I would love to see this title moved to a console, where the controls could be streamlined and hopefully the load times reduced. As it stands, The Witcher is an extremely fun game with the nasty habit of succumbing to narcolepsy at the most inappropriate moments.
  8. Despite its faults, The Witcher is a diamond in the rough as a mature, gritty and atmospheric RPG that heads into territory not often explored.
  9. Trading more traditional, menu-drilling RPG “depth” for sheer style, action, mechanical elegance and what might be called a refreshingly grim mood, The Witcher is one of the most compelling - if not the cheeriest - fantasy excursions to come along in many a moon.
  10. 70
    Graphical foibles aside, The Witcher demonstrates the growing creative energy of European game designers, who continue to take chances with ever more innovative games, even as American developers obsess over the next "Halo."
  11. So if you’re looking for a dark and moody role-playing game that is different than everything else out there, and if you have a reasonably powerful computer that can handle the engine, and if you don’t mind adult themes that are more than a little male-centric, then the Witcher is certainly a game to consider.
  12. 80
    It hits the right notes in so many ways that it would be a shame for the game to go unnoticed. So go bulk up you PC, install this game, and get ready for a dark, gritty, and very engrossing ride.
  13. It’s a nice tall bottle of liquid awesome. So grab a glass from the bar and give it a shot.
  14. If you can pull yourself to look past its clunky interface and occasionally sporadic dialogue, there really is quite a lot to love here.
  15. The game fumbles its potential with unanticipated incompetence. [Christmas 2007, p.94]
  16. It’s important that The Witcher doesn’t take itself too seriously, because that’s what helps it stand apart from the rest of the pack. [Chrismas 2007, p.134]
  17. An excellent first effort from CD Projekt Red. [Dec 2007, p.97]
  18. with solid marks in terms of combat, characterisation and plot, coupled with a first rate graphics engine (a version of Bioware's Aurora engine that's completely unrecognisable from its original incarnation in Neverwinter Nights), a fine orchestral score, high production values and a willingness to tackle adult themes, The Witcher's strengths outweigh its few flaws (long loading times and the aforementioned translation issues) by a considerable margin.
  19. The Witcher is a fantastic RPG, and an amazing achievement for first-time Polish developer CD Projekt. [Jan 2008, p.82]
  20. Come for the role playing and story, but as soon as someone speaks, please turn down the volume to save your ears some distress.
  21. If most RPGs were as interesting as The Witcher, I would spend a lot more time playing RPGs.
  22. Newcomers to the genre may be put off, but the ethically ambiguous questions faced do present a certain kind of draw.
  23. 80
    The Witcher provides some deep, interesting and reasonably mature RPG action. A touch more maturity, complexity in choices, and polish could have taken the game a little further, but overall, if you're looking for a great title in this genre, you would be doing yourself a favour to investigate what The Witcher has to offer.
  24. Takes a normal fantasy world and turns it into a refreshingly interesting place. Geralt is an excellent main character. The story moves along nicely after the boring old amnesia start and there are lots of things to do. The only major setback is the unresponsive combat, which doesn't give enough feedback to the player about what's really happening and if the commands are accepted or not. [Nov 2007]
  25. The Witcher, in all its facets, screams quality. There are a few places where ambition exceeds feasibility, and it’s quickly becoming apparent that there’s not a lot of wiggle room left within the genre, but The Witcher delivers one of the most intense and rewarding role-playing experiences this year.
  26. 75
    If you can deal with the clunky combat, the terrible script and the quirky, unreal animation, there’s a game and a story underneath that RPGers will enjoy. Just don’t expect the world’s most polished game - you won’t find it here.
  27. The Witcher's quality emanates from the understanding CD Projekt have held on Sapkowski's work. Engaging and thought provoking throughout with a rich gameworld that is effortlessly layered, The Witcher matches the style and substance typically associated with a Bioware RPG - perhaps the finest recommendation we can make.
  28. Perhaps not one for the hardcore role player, but an FPS gamer or MMO addict might well find The Witcher to be a great alternative to watching a DVD during the evening.
  29. The game provides a decent alternative to average hack'n-slash role-playing games, but it doesn't take long before it becomes tiresome and boring.
  30. The Witcher is actually one of the best RPGs we've come across in a long time. It may not quite be Oblivion in scope and all-round greatness, but it earns the right to call itself a must try RPG that will immerse you in its dark and mysterious world.
User Score

Generally favorable reviews- based on 837 Ratings

User score distribution:
  1. Negative: 18 out of 182
  1. Jan 26, 2012
    Want a complex rpg a (la-Dragon Age) which forces you to make tough decisions and has a really great story line along with a few sex-cards thrown in for fun....well this game is definitely for you. Full Review »
  2. Dec 31, 2011
    Excellent game in a deep, complex dark world and the heroes in the middle in all of this. Fantastic graphics, fantastic world, fantastic story this is how must be a modern rpg. Full Review »
  3. Sep 7, 2011
    When Mass Effect and The Witcher were in planning they must have shared cheat-sheets because the central formula and release date for both games are startlingly similar. Gritty, kick-ass main character: Check. Huge, engrossing plot with plenty of opportunities for role-playing: Check. A half decent combat system and a sub-par magical system: Check. Oh yeah, and **** **** **** and more **** CHECK! Bioware, however made the successful marketing strategy of advertising its alien **** while the Witcher was more subtle about it in the promos but when the time came it went all out. This is probably why Mass Effect got better ratings in my opinion because the two are almost equal in every area. But enough about the sex, it doesn't really play that big a part in either game, I just wouldn't give The Witcher to my kids. While Mass Effect is about a 'space marine' trying to save the galaxy, The Witcher is about a guy who no-one likes trying to save/destroy a town that no-one likes and save/kill all the humans/elves or dwarves. As you can see its very non-linear and with quite a lot of options that effect the game, so much so that if you kill someone at the beginning of the game you will feel the effects of it at the end and at several places in-between. I mentioned that the combat was mediocre, however two points really make up for it. One: an excellent potions system which allows you to gain huge advantages based on which enemies you are fighting. And two: it forces you to change your tactics based on the tactics of your enemy. These two factors really make up for the lack of a decent fighting system and keep the combat interesting. The story does take a long time to get moving, and you will spend the first half of the game not really knowing what is going on (and you don't even find out whom the main antagonist is until the very moment you go to fight him) but if you keep at it you will be rewarded. There is really a bit of everything, from the classic hero type questing, to a mystery plot in which you become a detective, to conducting/preventing a bank robbery. If you can get past the initial tedium, you will be rewarded as it has one of the best endings. In conclusion, if you are the kind of person who liked the shooting part of Mass Effect, you probably won't like this game, but if you liked the story aspect you probably will. Full Review »