User Score
7.7 out of 10

Generally favorable reviews- based on 37 Ratings

User score distribution:
  1. Positive: 29 out of 37
  2. Negative: 7 out of 37

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  1. Nov 6, 2012
    4
    The game itself is quite fun, the levels and platforming are well designed, and the enemies are nice to kill. My biggest problem with the game is the xbox360 controller compatibility only. It may seem like a small issue, but the game can only be properly played with a joystick, and having to resort to applications like JoyToKey to use another gamepad is ridiculous. On top of that, many jumps feel unresponsive, but I am unable to determine if it's because of the game or the fact that I have to use a program to be able to play with my Logitech gamepad, the point is that in a platformer as deadly as this one, controls should feel tight (as tight as they do in MegaMan for example). My final issue with this game is the fact that it has many abilities at your disposal yet you only use 2 buttons when you have 8 to choose from. "Holding X down" mechanics should only be used when you are short on buttons. Expand
  2. Sep 25, 2012
    8
    They Bleed Pixels is a 2D puzzle/platform game on Steam. It was released on the 29th of August. Why did it take me so long to post a review, you ask? Lets just say I like to finish games before I write about them. I pushed and pushed my way through this game and still haven't finished it. It is insanely hard and insanely frustrating and insanely fun.


    The premise is simple enough. You
    play as a young girl who has gotten a hold of a book that turns her dreams into Eldritch horrors. Her hands turn into Wolverine-like claws that allow her to slice and dice her way through enemies as she jumps, slides and climbs her way through puzzles and platforms.

    Neither the premise or gameplay are unique. However, it all comes together for a rather engaging experience. The two button control scheme is simple enough to allow anyone to pick it up, but still allows for some complex abilities and moves. The combos are visceral and satisfying. The only knock is that sometimes the controls are slightly unresponsive, especially when doing timing based jumping sequences. I would repeatedly die while jumping over spike-filled chasms because the analog stick wasn't as precise as I needed it to be. The game recommends an X-Box controller and I couldn't agree more. Playing this without some sort of analog stick would be a total nightmare.

    By the way, this game is hard. Be prepared to get extremely angry at your computer. The good news is that besides the occasional hiccup in the controls, the majority of deaths are the players fault. Many times I would die because I couldn't make a jump and then proceed to try to make that jump 20 more times, spraying my pixeled blood everywhere.

    The graphics are in a classic pixel style that a lot of indie games have been employing lately. The short cutscenes between levels add some nice plot elements to the game and are really well done. The copious amounts of pixelated blood adds a lot of color to the sometimes dreary backgrounds.The main character is adorable in a kind of horrifying way.

    The music is adequate, even though it can get repetitive at times. I did like how it would fade out as I lost more life, as this adds even more tension to the already frenetic pace of the game.

    The length of game makes it a very nice value at 10 bucks. It uses a ranking system with achievements to add some re-playability to the levels. Each level also contains difficult to reach collectibles. My only complaint on this front is that sometimes the levels feel a little longer than they should be. Granted, you can start the game at your last checkpoint, but finishing up a level before quitting a playthrough feels much more natural.

    If you are looking for a challenging platform experience at a bargain price, this is the game for you. It has enough variety to keep it interesting. It is also an excellent game to play on your TV if you have an HDMI setup and Steam's "Big Picture" service.
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  3. Dec 24, 2012
    9
    I am using a newish logitech controller which has *x-input* which is apparently for newer games and am having no troubles with compatibility. Older controllers with only *direct input* need to go through some rigmarole to make their controllers work. Awesome game.
  4. Sep 2, 2012
    10
    This game is absolutely incredible. The story is short but very interesting, while the game play is fun and smooth. The levels of the game after you pass the first 2 becomes extremely difficult and can take pretty long to finish. The thing i love the most is the checkpoint system ( even if most times I want to rage quit because i put it in bad places ) and the unlock-ables. One of the best games I played this year. Expand
  5. Sep 3, 2012
    9
    They Bleed Pixels is a awesome game, driving you to madness, but satisfying as hell. The controls are pretty much one of the most slick and very easy-to-learn-difficult-to-master, because the game with it's amazing in depth combat avoids by anyways button mashing. The story is pretty much cool, i liked the H.P Lovecraft look that it has of it, the pixel art in here is great, the animations are top notch and cut-scenes are atmospheric and the use of backgrounds are beautiful and points out the theme that the level is supposed to have highlighted
    To players, this might be one of the most difficult platformers of the 2012, that everyone relates to Super Meat Boy as an example of it. Sometimes it can be unfair but avoids it with Save Sigils, that is a system of checkpoints for you to place anywhere you want by killing enemies with fancy, beautiful, bloody combos. Or by picking up Blood Drops that recharge your Sigil Meter.
    This is one of the examples of how indie developers can make great, polished games. A must buy!
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  6. Dec 26, 2012
    7
    Nice art style, nice combat concept, and great music.

    I docked it a few points due to the game attempting to be a "hardcore" platformer, but with lousy controls, and an awful attempt at physics. Jumping feels too lofty, and the character feels a bit too large for the level. The one attack button was a terrible idea, as you'll stumble over the attack controls for a long time, and when yo
    u start to get used to it, the game will be over.

    This is definitely worth picking up for
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  7. Feb 26, 2013
    6
    This game was advertised to me as Super Meat Boy with combat. While the platforming controls are well tuned, the combat controls and waypoint system betray a divided design philosophy. While it is advertised that you can place your waypoint anywhere, I assume somewhere along the line players were accidentally placing their's in bad locations. Instead of revising the system, increasingly larger areas do not permit the user to place waypoints, devolving into there being no vast difference in where you place your waypoint in these safe zones. On top of that, as I progressed the game had more sections where it seemed impossible to progress without taking damage and you have to instead mitigate the damage you have control over.

    As for the combat, maneuvers assume you are on stable ground, of which the game is generally lacking and being a platformer, you will spend a lot of time in the air. Frequently I encounter an enemy and have to backtrack to a location where it is suitable to fight them, the aforementioned safe zones. With a few more attack options (up attack in air, side attack when on a wall, etc.) the player could feel more in charge of their actions.

    If the combat controls had meshed better with the area design, this could have been a much more desirable title. Separately, the enemy design, platforming controls, combat maneuvers and waypoint system are all intriguing. They just don't fit well together.
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  8. Sep 6, 2012
    9
    Amazingly well done game, together with great controls, music, and art. I love the inclusion of the guest art in the Steam release and guest levels to keep things good. The fluid animations and fast paced gameplay keep it a very exciting experience as well as the quick ramping up of difficulty after the prologue. I find that no matter how frustrated I get at dying I keep at it knowing that if I do it properly I can beat it. With many collectables and points to gain, along with the time record it's easy to keep going back to old levels and try to get better giving this an easy re-playability recommendation to it. With the ability to create checkpoints ANYWHERE you need them so long as your sigil meter is full, it really eliminates going back to annoying parts when you die most times like we had to in games like Castlevania or the beginning of the level like Meat Boy. It's the best $10 you'll spend on steam, in my opinion. I have a few cons about the game, however. The basic enemies of the game, those weird hunched over guys, seem a little overdone. The addition of a few different enemies could have been done as well as a change to the platforms rather than leaving them just black. It seems like it could be changed.

    Gameplay shown on my channel; http://www.youtube.com/hshroom
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  9. Sep 22, 2012
    3
    The game itself is pretty decent, but I'm reducing the score for having only compatability with 360 controllers. The game is meant to be played with a controller, for those of us that don't specifically have a 360 controller, it equates to a price of about forty bucks for a standard wired controller for a ten dollar game. I played through portions on keyboard due to compatability issues with the controller. It's ok, but it is not the same. The game itself treads the line between frustration and challenge. Most parts end up being interesting, fun, and challenging. There are points, however, where the game is unfair and the protagonist ill-equipped. Not bad, but not worth money unless perhaps you have a 360 controller Expand
  10. Sep 25, 2012
    10
    yup a great game , it looks nice and plays well , maybe a bit difficult but that is the point , i really urge anyone with interest in 2d platforms and a taste in the occult to try it , and also the game is cheap and i love supporting these kind of developers , love the game , love the art and the execution , a spot on game that i am so happy to have in my collection , i only wish to see more and even a PSN version , great job guys , hope many people appreciate this game so i will do my best to tell all my friends about it! Collapse
  11. Dec 5, 2012
    10
    well, i do have to admit the fact that only can be played with the 360 controller sucks, but, what the hek, i mean, its a super game, and since i started i loved it, the story(currently in chapter or lvl 2 xd) the effects, all

    and since im not a control fan, i would totally recommend it
Metascore

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 4 out of 8
  2. Negative: 0 out of 8
  1. Feb 12, 2013
    80
    They Bleed Pixels arms the player with tight controls and a wonderful checkpoint system in a frustrating yet high challenging, dark-themed platformer that will put your skills to test.
  2. 72
    Super Meat Boy fans will relish the insane challenge, while the rest will have their temper and keyboards destroyed. [December 2012]
  3. Nov 6, 2012
    70
    Control can be an issue at times – the one button combat system relying on the distinction between taps and holds makes it easy to muddle attacks – but challenge seekers will find plenty to get stuck into, impaled on and cut to shreds in this macabre, frenetic onslaught.