Thief: Deadly Shadows Image

Generally favorable reviews - based on 45 Critics What's this?

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Generally favorable reviews- based on 213 Ratings

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  • Summary: In Thief: Deadly Shadows, gamers once again take on the role of Garrett, a master thief. Garrett is rarely seen, never caught and capable of breaking into the most ingeniously secured places. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Preferring to be left alone to ply his trade, prophecies of an impending Dark Age dictate a different plan for the thief. In Garrett?s efforts to prevent this approaching Dark Age, he has inadvertently roused an ancient hidden evil. Without allies, Garrett finds himself standing alone between the City and the forces that would crush it. [Eidos Interactive] Expand
Score distribution:
  1. Positive: 41 out of 45
  2. Negative: 0 out of 45
  1. I have never seen a game use light the way Deadly Shadows does, nor have I seen such realistic environments rendered on the fly. For those who can get it to work well on their systems, this is an astounding visual experience.
  2. Even though some of Ion’s design decisions, like the removal of the rope arrow and the inclusion of the third-person camera, will disappoint purists, it would be difficult for anyone to deny what a splendid experience this release is.
  3. It's a surprisingly long game, with plenty to do away from the main story; Thief will consume you for months on end.
  4. Features a memorable protagonist, a great setting, and some very interesting missions. It also happens to suffer from a variety of miscellaneous, minor flaws. These are unfortunate, since Thief: Deadly Shadows is great game, for the most part.
  5. Any fan of stealth games needs to pick this one up and try to look past the technical issues to the excellent gameplay and sense of style beneath.
  6. Graphics so pretty, it's a genuine shame to turn out the lights... A great title. Witty, stylish, and entertaining.
  7. The biggest fault I found in Deadly Shadows is the A.I. The guard’s awareness at one point can be very high, but then in other situations you’d think he was deaf.

See all 45 Critic Reviews

Score distribution:
  1. Positive: 38 out of 51
  2. Negative: 6 out of 51
  1. May 7, 2011
    I love all of the thief games they are entertaining with interesting stories. This is a good game if you like to use strategy and be naughty. :p Not a run up and kill stuff and make everything explode sort of game. Hours of fun and glory. Expand
  2. Nov 30, 2013
    The third installment in the greatest video game series of all time is extremely engaging. It is full of twists and has one of the scariest levels in all of video games. Expand
  3. Sep 16, 2011
    This is one of the best games i have ever played, the story and atmosphere just sucks you in to this world of its own. Every single level is a masterpiece and all of the supporting voice acting, sounds and music is there to spellbound you, it feels like every single character in this game has a personality. This is really a thriller with a story that makes you want to find out whats going on and whose dark hand it is moving the pawns in such a sinister way.

    What is locked - can be opened. What is hidden - can be found. What is yours - can be mine
  4. Aug 13, 2014
    Deadly Shadows is a Thief game bursting at the seems with ideas, with most of them working out. It dared to experiment with the Thief formula, adding things like the City hub among others to the proceedings. While missions are a bit smaller than previous outings, they are tight and well designed and bursting with a gorgeous aesthetic. Where it trips are some of it's larger ideas not panning out as expected, such as some of the eccentricities of the AI within the City hub. Gameplay is tense and intuitive, while the story is full of twists and turns. It's easily the best plot and storytelling in the series thus far, providing a satisfying conclusion to the original Thief trilogy. Well worth your time. Expand
  5. Nov 16, 2012
    Not as bad as some gamers claim it! Thief:DS is definitely the weakest addition to the Thief series. I think the reason behind that are the innovations the developers tried to implement in the game. Innovations like the new open city, the player can explore between missions( In the previous games the player were placed from mission to mission) , the cutscenes now use simply animation (previously they used partly animation, and partly motion capture technology). The developers tried to update the game to 2004 gaming standards, and I think it was not liked by many old fans of the series. I have to admit that the story is somewhat weaker this time (The villain in the game is not as charismatic as Karras or the Trickster.) Above all I still enjoyed the game. It had the same stealth mechanism as the previous games. The atmosphere of the old games was still present, the graphics were improved, it had great music, and really good missions ( Like the Cradle). The story of Garrett came to a full circle in this last installment. Expand
  6. Mar 6, 2012
    Yet another disappointing game dumbed down by the console crowd (oh the list goes on), nowhere near the level of its predecessor, but still a solid stealth game and probably one of the last of its genre. Despite the developers has put in a lot of effort into recreating the world of Thief, the limit of xbox forces it to limit the map size and many mechanics (rope arrow, scouting orb)were removed, a damn shame for lovers of the old Thief.
    To those who only played Deadly shadows, I am quite sure you remembered the museum level, amazingly huge with large areas to explore right? well, almost every level in Thief 2 is of the same size and quailty, that should speak a lot about its predecessor.

    But despite all this, shalebridge cradle is one of the most amazing levels I have played in video games, I am giving 1 whole mark to my ratings simply because of its existence.
  7. Feb 21, 2011
    Crappy console port. But that's the least of its problems. The awful engine means that loading screens are plentiful and levels are small. It's been streamlined for the Xbox crowd and features a bunch of nonsensical elements which were not present in previous Thief games (also known as "lore rape"). Very buggy and crashes constantly even on top notch computers. Getting stuck in the scenery is not a rare event, and the ragdoll physics are lazy and unnatural compared to what they should have gone with - good animations. Quite a disgrace to the stealth genre and the Thief series as a whole, simply does not live up to the legacy. The game has a stupid City hub rather than the assumed natural progression between missions ala Thief 1 and 2. Deadly Shadows is also a lot more linear, and suddenly rope/vine arrows don't exist in the Thief universe and Garrett has forgotten the ability to swim (he dies the instant he touches water). I don't know why people seem to think of it as any better than Invisible War is to Deus Ex, it's honestly just as bad. Expand

See all 51 User Reviews