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70

Mixed or average reviews - based on 24 Critics What's this?

User Score
6.6

Mixed or average reviews- based on 227 Ratings

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  • Summary: Tom Clancy’s Ghost Recon Online, a new multi-player, third-person, cover-based tactical shooter.
Score distribution:
  1. Positive: 8 out of 24
  2. Negative: 0 out of 24
  1. 80
    Give it a chance and enough time – and Ghost Recon Online will award you with catchy playability. Camera movements and UI polish are heavily needed. [Oct 2012]
  2. Jun 27, 2013
    76
    Quotation forthcoming.
  3. Aug 29, 2012
    75
    It's quite good, and we enjoyed its gameplay and its team-based offer. We have to wait and see how it evolves, but the base concept leads us to think Ghost Recon Online may have a very bright future. We deeply encourage you to give it a try, especially if you like tactic action and you don't feel like spending any money.
  4. Aug 20, 2012
    70
    It's a fun, competitive multiplayer shooter that stands alongside its paid sibling. Now if only more people would learn to play the damn thing.
  5. Sep 18, 2012
    65
    This free-to-play shooter from Ubisoft looks quite good, when compared to its competitors - Ghost Recon Online has great quality and a fresh, engrossing gameplay that is full of emotions. Unfortunately - good impression is damaged by a lack of polish. The game is imbalanced and clearly favors those choosing to pay, and these things can throw some players off. A few more months of testing would do this game good. In time it will probably be better, but right now it's a bit mediocre.
  6. 60
    I’m torn. I really like the core gameplay of Ghost Recon: Phantoms and see it being even more fun with friends. But, there’s just not enough here and the frustrating micro-transactions only make it all the more disappointing.
  7. Sep 3, 2012
    55
    Ghost Recon Online has moments of exciting and tense action, but they're fleeting events in an otherwise drab game that's plagued by minor annoyances and a cash shop that adds a pay-to-win element to proceedings.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 53 out of 110
  2. Negative: 51 out of 110
  1. Apr 14, 2014
    10
    With its launch, Ghost Recon Phantoms is now the best tactical, team based shooter in the online market.
    This game needs planning and
    With its launch, Ghost Recon Phantoms is now the best tactical, team based shooter in the online market.
    This game needs planning and communication among team members. It makes you feel you are part of the multi-player team rather than just an individual in an online shooter.

    Definitely a worth investment, and way ahead of its past (70 metacritic is out of date!)
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  2. Apr 24, 2014
    10
    Hands out the best game I've ever played it has the FPS feel but its a TPS I've never loved a game so much until now. For a game to be free,Hands out the best game I've ever played it has the FPS feel but its a TPS I've never loved a game so much until now. For a game to be free, its really good and I would recommend that you play it, you'll be addicted to it Expand
  3. Sep 7, 2012
    10
    This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games.This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games. Currently in open beta at the time of this review, Ubisoft is doing a fantastic job moving Ghost Recon: Online in the correct direction.

    This game is DEFINITELY worth a try, especially given it's a free to play game. Most players will attempt it, not understand it, and get frustrated. It's not your typical CoD knock-off shooter, and takes some adaptation and patience to really be competitive in-game.
    Expand
  4. Apr 21, 2014
    5
    Well the idea is really great, and i played for couple of days and I really enjoyed it. But the first thing i noticed, autobalance is awfull.Well the idea is really great, and i played for couple of days and I really enjoyed it. But the first thing i noticed, autobalance is awfull. It might be true or not but it looks like a marketing idea in these f2p games. So here it goes - automatch is always unbalanced so you would think that gear is esential to wining (and it obviously is) so then you would spend money if youre hooked up on the game. By unbalanced I mean ( i have played less than 100games) theres always one team who is winning/owning other team. And no comeback was seen in all of those games i've played, sometimes i was in the winning team sometimes it was opssosite.

    This is the only thing that completely and i mean completely let me make up my mind and stop playing this game which had a great potential amongst player who would like a bit more tactical shooter than games these days in the market. Because it is great run and gun does not work, i''ve tried many tiems and failed many times, slow tactical approach using covers is what you need to succeed. Customization is great, i really liked the idea that oyu can try any gun or attachement in the firing range prior to buying it, that was really great idea.

    Maps suit the game, but variety was awfull all i did was played in 3 or 4 maps all the time, and they are completely symetrical. Graphics are not good, and it was lagging on my laptop, but i guess its just getting old.

    My score is not great though i wont give it horrible score also, because I did enjoyed the game for a few days. 5
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  5. Apr 15, 2014
    3
    Oh my god. This game - I so wanted to like this game. It killed; it was everything I could've hoped for in a multiplayer shooter - it wasOh my god. This game - I so wanted to like this game. It killed; it was everything I could've hoped for in a multiplayer shooter - it was tactical, smart, you had to rely on teamwork more than your own firepower. It emphasized skill and strategy. It was amazing. It starts you off in a beginner bracket, so that everyone from ranks 1-7 is playing together, and everyone is still figuring out the game like you, while getting better. Those first couple of hours were some of the best multipayer shooter experiences I've ever had, especially with my friend. Probably one of my best free-to-play experiences, period.

    But then, when your class gets to rank 8, you now have to graduate into the "veteran" bracket. There is no in between. So now, you're dancing with these level 30+ guys who can floor you on their own. However, you're also trying to compete with pay-to-winners, because the equipment you can buy can make you nearly invulnerable to just about anything, and the guns... Well, they get ridiculous. You can test them all in the firing range, and trust me when I say that some of those guns are just flat out horrendously overpowered. They are very obviously trying to take a snatch at your wallet, as these weapons cost ridiculous amounts of AC so that you'll probably never be able to earn them, but hey - you can fork over forty bucks and with that GC you just bought, get this assault rifle with the power of a sniper, control of a sidearm, and the power of a close range shotgun - at any range.

    Also, they say the new matchmaking takes equipment and level into account now, but because of how few people are playing, this doesn't make the slightest difference. You will have to fight whoever is available.

    So, because of vets who may have actually earned their equipment and the pay-to-winners who buy everything without developing any real skill, the game devolves from one of the classiest and most advanced tactical TPS games I've ever played, to basically CoD, with impervious tanks-of-a-man's strolling around, poppin' caps and takin' names.

    It is truly sad, as this game looked like it originally was really meant for the real fans, but then became a game that is appealing to the standard shooter demographic of people, specifically the ones who don't "have the time to build up skill", who want to just show up and light up.

    If the game becomes more pupulated, and matchmaking evens out, and you are TRULY getting paired by equipment, so that every match is fair, and the teamwork aspect is brought back, this game will get an 8. Maybe 9. But as of April 15, 2014, for me, this game isn't worth the download, as the sudden shift out of advanced, ghost recon multiplayer tactics into formula shooter just leaves you wanting more, and makes you sad that you can't get more because you can't go back.
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  6. Apr 23, 2014
    2
    Back in early 2012, this game was pure awesome-sauce. Today it's a collection of bugs with new paint on a game engine from 2006, that has beenBack in early 2012, this game was pure awesome-sauce. Today it's a collection of bugs with new paint on a game engine from 2006, that has been heavily modified till late 2011 and since then, it remains untouched.

    Critical bugs, a faulty communication policy from Ubisoft and a massive amount of ignorance and censorship on Ubisofts side kill all the fun of what could've risen like a phoenix from the ashes of F2P shooters.
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  7. May 23, 2014
    0
    This game has very good concept but when it comes to execution,it has one of the poorest.Match making system is so flawed,there are two levelsThis game has very good concept but when it comes to execution,it has one of the poorest.Match making system is so flawed,there are two levels one is beginners (till lvl 8 ) then rest of the pack.so if start matchmaking after lvl 8 you may end very high level players with far far strong weapons and armor and they will just kill you like an insect.then there is another thing as this is F2P, devs will sell weapons forged in asgard,which are impossible to beat.we all will be taking cover and those people will walk like a beast and kill you,then server crashes,freezes frequently but no one bothers to fix it.players keep reporting issues but developers just don't do anything.In-fact I had a hard time believing that there is a F2P game from ubisoft and thought UBIsoft has changed but once you get inside the game then only you will know its the same money sucking Ubisoft. Expand

See all 110 User Reviews

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