• Summary: Tom Clancy's HAWX (high-altitude warfare) promises to revolutionize the way players think about combat in the sky. The story begins in the year 2012. As the era of the nation-state draws quickly to a close, the rules of warfare evolve even more rapidly. More and more nations become increasingly dependent on private military companies (PMCs), elite mercenaries with a lax view of the law. The Reykjavik Accords further legitimize their existence by authorizing their right to serve in every aspect of military operations. While the benefits of such PMCs are apparent, growing concerns surrounding giving them too much power begin to mount. The Enhanced Reality System is the backbone of the HAWX flight experience: radars and incoming missile detection, anti-crash system, damage control system, tactical map and information relay, and weapons trajectory control. E.R.S. also allows players to issue orders to their squadron, making this system as iconic to HAWX as the Cross-Com system is to Tom Clancy's Ghost Recon Advanced Warfighter. Players can ease into their flight missions and gain a level of comfort with the use of the assistance mode. Once employed, players can take full advantage of their technological support through the E.R.S and gain maximum piloting security. If the situation calls for the player to unleash the full potential of the aircraft, the assistance mode can be switched off and all safety features will be deactivated. For the first time ever in the air-combat genre, players can experience the entire solo campaign in four-player JUMP IN co-op mode. In PVP mode, players can challenge up to 15 friends in intense dogfighting sessions and find out who's the top gun. Winning players are rewarded with experience points and money to unlock more weapons. Players have the opportunity to take the throttle of over 50 of the world's most famous aircrafts, as well as being able to dogfight over realistic modern landscapes that have endured years of post-war trauma. [Ubisoft] Expand
Score distribution:
  1. Positive: 8 out of 23
  2. Negative: 0 out of 23
  1. I'm a big fan of air-combat-classics like Strike Commander, Falcon and IL2-Sturmovik, so I really looked forward to HAWX. Sure, I've had my doubts. Can this genre revive itself, though hitting the stores for consoles with quite simple controls at the same time? Ubisoft delivers the answer: no problem! Sure, HAWX is everything else but a simulation, but this game never wanted to be one. HAWX comes with accessible, perfectly staged non-stop-action and a broad selection of air combat situations like bombing runs, dogfights, escorts and more. If the multiplayer-mode can keep up with the solo-experience: fasten seatbelts and stop smoking!
  2. Tom Clancy's H.A.W.X. is not the greatest flight combat game on the market. That said, however, it's a well polished title that can bring some fun.
  3. 72
    The presentation of the game is nicely polished for the most part. From a distance, everything looks really good in-game. Up close, however, H.A.W.X kind of suffers from what most flight games do – bad terrain!

See all 23 Critic Reviews

Score distribution:
  1. Positive: 21 out of 34
  2. Negative: 7 out of 34
  1. JakeB
    10
    Easy to fly with a joystick and keyboard. Coop mode multiplayer support, achievements for completing campaign unlock weapon loadouts, and new jets. My favorite is the A-10 Warthog. Directx 10.1 supported Expand
    • 0 of 0 users said yes
  2. USG
    6
    The plot of this game is a perfect example of what uninspired is. Other than that, it's an arcade shooter that feels like a simulation with no enjoyable aspects, but at the same time it's not painful to play. At best, it's a very accessible simulator that deviates greatly from reality. The animations are horrid which should be covered up with duct tape and any Tom Clancy game has a very palpable feel. The controls for the PC are hardly decent, especially with a joystick, specifically the one made for the game. All the menus could run more smoothly. HAWX feels like an amalgamation of simulator and arcade elements, but is very mediocre in its presentation. Expand
    • 0 of 0 users said yes
  3. Paul
    4
    A pretty uninspired arcade shooter. Dogfighting feels mechanical and detached, due to the insane number of missles, general disregard for tactic, and lack of gunfighting, and the overall theatre of combat just feels contrived and lacks life. A glossy, shallow, poor effort. Expand
    • 2 of 3 users said yes

See all 34 User Reviews

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