Despite its flaws (technical or otherwise), Warlords of New York and its accompanying free Update add high-quality content that takes place in a familiar, fan-favorite location, together with a huge number of wider changes and additions to the game's core gameplay that promise to increase the quality of life for all prospective Division Agents.
The Warlords of New York expansion not only added plenty of enjoyable content to The Division 2, but also sets up the foundations for all updates to follow. Anyone looking for more third person, loot and shoot gameplay will find plenty to enjoy here, with players new and old able to jump in and explore Lower Manhattan.
There is no doubt that Warlords of New York is a worthy expansion of The Division 2. It includes an interesting open-world, multiple impressive Boss fight, and a brand-new loot system. It might be the best DLC of the entire The Division series.
While Warlords of New York brings new content for players to enjoy, this is not the most original piece of content that Massive delivered. The main quest of freeing Manhattan is the well-known Ubisoft formula repeated. The four warlords, in contrast, are fun mini-bosses to fight against, each introducing a small but fun gimmick. The main antagonist, Aaron Keener, on the other end falls completely flat. This first paid expansion for The Division 2 is a safe rollercoaster ride for players, but that's all.
The new gadgets, locations and boss fights are all thrilling, but the lack of coherent storytelling makes the emotional pay off for these adventures sorely lacking.
Same grind as base game, not for everyone who wasn't completely satisfied with the loot loop that was in the base game.
It was a satisfactory experience but a fun and enjoyable personal experience but I can see many other players having a hard time enjoying.
This expansion is fine. The new area is packed with the same level of detail seem in the original division 2 and looks quiet good. The new sub bosses of the main narrative are fairly average. Honestly if you liked the division 2 and want more, then this is for you. Side note: The game was review bombed after there was an exploit in the game and those that exploited it recieved bans. It's been patched since and seems like a non issue.
The Expansion in of it self was an 8 of 10, but all the bugs.glitches, & exploits destroyed the expansion, the expansion would have gotten a 10 of 10 if MASSIVE just had the NPC scaling low and perfect, they did not test this game for more than a few hours their is no **** way, this needed a PTS, and they now know this will happen again if they do not release a PTS for the next updates or expansions??
the ONE-SHOT NPCS is dragging the score down as well, the gear change ****.. the gear always dropping as green/purple, and if high-end gear weapons drop, they are **** drops RNG **** this expansion, even the main game is shot to **** or "One-Shotted" you could say...
this needs fixed asap, npc scaling needs broght back down.. Especially 100% for SOLO players.. SOLO player are **** on the most by tese DEVS.. and they DONT EVEN GIVE **** about SOLO players.. not spendingmy $$$ on this **** anymore...
GOOD BYE MASSIVE/UBISOFT, hope u get the game worked out, but until then, im out PIECE!!!!
I’m going to be very honest with you. I’m a huge division fan and have been with the game since day one on and off. As a stand-alone story experience WONY does a great job, the story is cool but my favourite part is the map of New York it’s simply amazing. The amount of detail that went into making the new playable zone. Mission design has some new and unique elements and the overall leveling experience was very fun. The new end game level system SHD levels (paragon levels from diablo) is amazing and makes it worthwhile to level in the end game. But my main problem with the game is the overall end game. First off they have not added any new end game activities, it’s the same old dark zone, repeat missions on harder difficulties and do CP-3-4’s. I mean that’s cool and all but a comet expansion like this should have at least included one new activity like survival, underground etc, 1.8 horde mode from division 1, idk man something new. Second of all they made everyone’s previews builds useless so u have to start from scratch, I’m ok with this if the new gear system is actually good but it’s not. We are back to underpowered builds where building full armour makes u do 0 dmg and get 3 hit by a elite enemy or u build full striker build dps and do decent amount of dmg but get 1 hit by anything. Whilst enemies are pure bullet sponges while u have a piece of paper as armour. Idk what massive did but they really messed up the pve balancing. It’s NOT FUN TO PLAY. Even with a fully min maxed builds u will NOT HAVE ANY FUN doing higher level content. Picture day 1 raid difficulty in any mission above hard in a group of 4. Now to conclude, will I still play this games uhh yes, will I have fun doing so umm not as much as vanilla division 2. Until massive can fix the horrible pve balancing issues where you are so underpowered compared to the enemies even on a min maxed build and add a new end game activity I cannot give this expansion a positive rating. It’s a one step forward two steps back kindove dlc. (New Story content lasts ~10 hrs)
SummaryWhile The Division was working to secure Washington, D.C., a familiar shadow fell over the streets of New York. Aaron Keener - one of The Division's original antagonists, as well as the first Division Agent to go rogue - has brought the factions of New York City under his control, and used them to conquer Lower Manhattan. With other rogu...