User Score

Generally favorable reviews- based on 216 Ratings

User score distribution:
  1. Negative: 32 out of 216

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  1. Sep 16, 2010
    Yet again theres another tomb raider title... great graphics. Dying a million times is possible if u didnt make the game. Nicely laid out controls. More monsters here instead of humans so its kinda more exciting.
  2. Jun 3, 2013
    The puzzles are puzzling. Its a love-it-or-hate-it kinda game. Great puzzles or frustrating puzzles its all up to you. For me, the puzzle sets are awesome! Got killed many times before solving them. However, they're frustrating as well as I don't have much time to play games, so the puzzles stops the progression of the story as a whole. So, basically, if you have the time and patience, TR:Underworld offers challenging puzzles for you to solve. Nice animated movements for Lara. Expand
  3. Dec 4, 2012
    This game is arguably one of the worst in the franchise, alongside Angel of Darkness of course. Or maybe even more problematic, is the fact that Tomb Raider was never a very strong series to begin with. The simple fact that they haven't seemed to do anything to the core gameplay aside from re-touching-up her breasts or facial features and physical appearance, you might say they've hardly looked at any real problems with the series seriously. Both Legend and Anniversary are really not "bad" by any means and they both made great strides in a good many ways to improving the mechanics in places where they were not very strong at all. In fact, both of those titles are fairly competent, look good and play well too. Underworld is very generic. It feels like an older game in the series, with bugs all over the place, weird dilemmas that can only be attributed to poorly thought out concepts and a terrible camera. Paired with the unintuitive nature of the game, plopping you straight into the Ocean to start solving a rather tedious puzzle, its rather dull and on the pandering side with all the sexuality of the wet suit you find Lara in from the start. In fact, it would seem the only things here that have changed are in fact Lara's breast size and minor facial details. Coincidentally she looks rather cartoon-like and her animations are somewhat bizarre. The simple fact that we may actually see a reboot of the series that may actually make her look like a human being anatomically is more promising than some of the well established game play mechanics already set in motion. Did I mention how terrible the game looks? My goodness it runs fine on PC hardware, but its hard to imagine this on a console. The environment is fairly depressing, what with the zero amount of time you will see Lara interacting with it and perhaps that it what was really missing here. Their is no sense of "adventure." You move around the environment, these tiny little boxes of linear progression. Rather it should be that the environment moves around you and perhaps you even feel a little mystified by it all. Tomb Raider has always needed wide-open areas and its disheartening to see Lara always tossed inside a tiny cave somewhere to "explore" and do menial puzzle related tasks. Maybe its why it feels so limited to me. It'd be like if they made a God of War game with all the combat taken out and only the lever-pulling feature left in. Speaking of which, the combat is still terrible, and I really hope the next game or reboot of the series will finally feature some gritty close-combat that doesn't feel like Saturday morning cartoon show. I want to see grit, not boobs, or a wet suit and I want to see character development that isn't based on the two movies starring Angelina Jolie, since apparently this one is some sort of strange spin-off of that material. I want to know that she isn't the only character in the entire world that does this sort of thing. Like Indiana Jones, we need a sense of adventure to really like the Tomb Raider series and not this weird robot ego driven sexy universe of impracticality. I'm guessing if the next major game doesn't do well, it'll probably be the last we see of Lara Croft for awhile and maybe that won't be such a big deal. The games have mostly all been quite mediocre and don't seem to stand up well to the test of time. Perhaps Lara is indeed this mysterious and wonderful character that we've just never quite been shown yet. Or maybe we just want to see her more nude in each game than the last one. Expand
  4. Jul 16, 2011
    This Graphics are just unbelievable. I have a lot of games in my PC, most of them are much more recent than Tomb Raider Underworld. But no one matches Underworld Graphics. The graphics are so good that sometimes it's hard to pay attention in gameplay. You just stay and watch, watch, watch. And it's so light. The problem of the game is rush storyline, and we can't absorb Lara's personality and empathize with her. The jump system sometimes is annoying, and don't obey you. Even with perfect jumps, and even when you have absolutely sure it won't miss.... the jump fails and you watch Lara die. If you like loneliness exploring game. Solitude, and drool over scenarios, sound, atmosphere. You can't miss this game. It's awesome. Expand
  5. Mar 8, 2012
    I could give a flying burrito for any opinion that makes no sense to me. It's not why i do reviews. This game is fun thats number one.. number two is story and 3 is graphics and this game hits the mark on all 3. Tomb Raider stays true to its mark of excellence. As an avid Tomb Raider fan of many years since the first to be exact i can truly say i enjoyed this as much as the first if not more. However i am only giving it a nine because i do believe it could have been a bit better but its still worth the price and well worth the time. Expand
  6. Sep 18, 2011
    I really like what was said about EA games and taking a lesson from them, as well as other companies whom seem to be "short changing" their consumers. The cameras still need work after all these years. The major thing I enjoyed about this game is the storyline. Perhaps it is because I have studied cultural anthropology and the correlations drawn are indeed interesting for mythology buffs. In continuing the story of the Tomb Raider series, it serves this end well though, I haven't quite finished it. The graphics are pretty good and the fact that your not just jumping around ledges is nice also. It does fall short in terms of difficulty with climbing and sometimes you will die even though you don't fall far. The puzzles are not terribly challenging on the Tomb Raider mode, though I'm not sure about the other difficulty setting. It's worth a play through at least once or twice and easily fits well with the series. As for a comparison with Anniversary or Legend, in some ways (graphically, more combat, story progression) it excels but it's plagued with the same problems we have seen in other titles in the series. I really hope that the new Tomb Raider in 2012 will solve the problems with the camera and prove to be a better game overall. It's a move in the right direction, it just needs a little push. Hopefully when the new game is released in 2012, they will not have ignored the players. I think that could be a fatal mistake for the whole series, given it's age. Expand
  7. Sep 28, 2011
    I don't think the Tomb Raider games have ever been good. Like, ever. They've never looked like the sort of quality game that I could embrace and point to as something appealing. Which is funny, because Naughty Dog basically took the Tomb Raider theme, made a gender change, and put out 2 really great games. That's kinda sad when you think about, that it had to take some pretenders to the throne to actually make good games.

    Lara's a sex symbol in gaming, that's quite obvious. But that fact alone has never ever been able to get me to care about the games. Like, I'm as much of a red-blooded heterosexual male as the next gamer, but uh... if I want porn, I can find porn. It's all over the internet. Very easy to find. Even some super kinky stuff. I don't need it in my video games. And that whole idea of trying to sell the games based on Lara's massive boobs, that always turned me off, ironically. It just seemed very shallow and insulting and kinda desperate.

    Now, I've actually only played one Tomb Raider game, and it was the last one, Underworld. Is it fair to judge an entire franchise on one game? If you think about it, the latest game in a series is supposed to have all the improvements and refinements and perfected elements of each previous game, right? So if Underworld wasn't gonna do it, I doubt my opinion would have improved by playing the older ones.

    And uh, I hated Underworld. It really stunk to high heaven. I am really really glad I didn't play any TR games in the days of yore, judging by what I got in Underworld. First of all, the platforming is not that great. It felt pretty damn stiff and clunky. On its face, it's probably the strongest element of Underworld, but compared to contemporaries like Prince of Persia or Assassin's Creed, and it really fails. It's just not good enough anymore. Of course, there are people out there who actually dislike the sort of platforming in PoP/AC, so it's all personal preference. But I myself couldn't get onboard with it.

    Now, the combat. That's a really strong factor for me in games. The combat in Underworld is complete **** and far far worse qualitatively then the platforming. First off, manual aim seems almost nonexistent. The level of fidelity isn't there, you absolutely aren't capable of aiming at longer distances at anyone. Either it's too inaccurate or your bullets just seem to phase out of existence past 15 feet. 15 feet! How the hell can a developer only provide gunplay within 15 feet?

    So manual aiming is terrible. I guess they want you to use their lock-on aiming. But again, this only seems to lock-on within 15 feet. You can't fire at enemies at medium ranges. I have no idea why. And the whole idea of lock-on aiming is repugnant to me. I don't need to have the game aim for me. I didn't need it in Wolfenstein 3D, Doom, Quake, Unreal, Rainbow Six, Battlefield, Medal of Honor, Call of Duty, Crysis, Gears of War, Mass Effect, Uncharted, etc... I basically haven't needed or wanted it in about 17 years. Yet that seems to be how they want you to aim in Underworld. I hated that, it felt lazy and out of touch with reality.

    And the dual pistols contain infinite ammo. Why would pistols have infinite ammo? How does that make any sense? Where would Lara fit infinite ammo into her clothes? I hated it when Ubisoft gave infinite pistol ammo in Rainbow Six Vegas and SC Conviction and apparently they learned it from the Tomb Raider games. Also, the levels had a lot of peculiarities that really felt unpolished. Near the beginning of the game, Lara is onboard her fancy expensive yacht and is about to go diving for some treasure. Well, you can't actually explore this yacht, because there are invisible walls everywhere. There's some stairs leading up to the controls of the yacht, but you run into an invisible wall right at the stairs. Why would you do that? What the hell is the point of having all these boundaries on this boat? I dunno, but it was lame.

    So yea, all in all, Underworld seemed like a terrible game. I did not finish it. The combat felt awful and the platforming was merely clumsy. Not a good experience, or even a mediocre experience.
  8. Nov 2, 2011
    just finished it, after 12 hour with a little goofing arround on the motorbike and several death (caused by me, human error and some little bugs). i like it, the start is a bit boring, but the varying level design keept me going. the sounds and the music are nice, the riddles sometimes very tricky and time consuming- you get what you pay for, a real tomb raider game. the story is okay for this genre, the graphics sweet for a 2008 production.
    the animations are mostly realistic, exept when you die, then lara becomes a bouncy ball.

    negative is that the steam in game overlay doesnt work for any reason, so you wont be able to take any screenshots, nor can you use the steam friends application. all together its still worth your money.
  9. Feb 9, 2012
    I really like this game, but i think that old TR's are better (like TR2, TRTLR etc.) But still this is a good game with some interesting puzzles, great graphics, music, sounds are also great, story - not so much but still good, also Lara looks good but other characters looks bad to me (like Amanda in my opinion). All in all TR: Underworld is a really good game! Especially on PC with maxed out settings ;-) Expand
  10. Jul 21, 2012
    The graphics and sound are pretty good in the game. The puzzles and combat were on the easy side but were good enough to get me to finish the game. Story is bad and uninteresting. The controls and camera are TERRIBLE. They often feel like they are fighting against you when playing. It is especially frustrating when you are trying to make a jump. If they worked better game might be a 7, as is 5.
  11. Jan 26, 2013
    This game is fun and the graphics are awesome. Anyone looking for better should hold their tongue.. You know this is as good as it gets till the 2013 release..
  12. Jul 18, 2013
    congratulations. this is one of the worst console ports that ever have been made. the camera is irritating. the movements are chunky. the shooting is a joke. don't waste your money for this abortion.
  13. Mar 6, 2013
    En aspecto grafico un 10. Asi como en el modelado de Lara y sus movimientos.
    Sin embargo la historia es para mi una patata. Empieza bastante bien, prometedor pero se va deinflando poco a poco hasta acabar en patata. Los escenarios son excelentes (con alguna excepción). En general es jugable y divertido a ratos (aunque lo terminas en muy pocas horas), sin embargo no es un buen tomb raider
    ni define a la saga. Expand
  14. Aug 28, 2013
    one of my favorite game
    everything is great in the game story,graphics,game play,musics
    especially those puzzle and also the environment
    now a days those things are rare in games
    if compare it with tomb raider 2013,i still think underworld was far better faaaarrrrr...
  15. Nov 6, 2012
    As game Designer this is what I seen in 1 hour of playing that already had me un install this terrible piece of garbage. Graphic and effects anyone with half a brain can do. The game play was beyond horrible, constant button issues that failed to deliver ease of play. Half the time I would press jump and do something else. I would get stuck nearly every ten minutes on geometry. Controls and person in charge of allowing this should be murdered in cold blood. Worst waste of money on a game I have played in ten year. WTF happened to this series!! Expand
  16. Nov 10, 2012
    they improved the graphics and i like how u dont need medical bags for ur health after a moment it just heal herself . i have been playing the Tomb Raider when i am like 4. (16 now) well cuz my dad force me to play he said its a brain exercises to solve the action problems in tomb raider and it used to scared the **** outta me whenever a enemy pop out from no where. are they gonna make another tomb raider after underworld? cuz i dont like the ending in Underworld, i played the game 5 hours straight without resting just to see the ending. so plz make another game after Underworld!!!!!!
    i think the tomb raider series was so-so. my one thing i dont really like it is because i think i have to think too much in this game for wat to do next instead telling u wat to do like Uncharted.
  17. Jan 3, 2013
    Bad Tomb Raider game. Still, it's not the worst one (the worst one will probably be the new Tomb Raider Reboot). Very bad performance, as well as awful longevity. Gameplay is OK, but the graphics are dated and bad, and the plot is basic. They cut off all the best things of Tomb Raider. Graphics and performance: 3 + ½ (3.5); Longevity: 3- (2.75); Gameplay: 5- (4.75); Plot: 4 + ½ (4.5). OVERALL SCORE: 4- [3.88] (3.75 out of 10 [Bad-mediocre]). Expand
  18. Apr 22, 2014
    It's an ok game, for an older one. If you like puzzles and the challenge of running/grabbing/jumping, then this game is for you. About halfway I got a bit bored because every level was a action other than killing a few skeletons and spiders along the way. So I agree with the general rating of about 7.5. The newest Tomb Raider is of course way better.
  19. May 2, 2013
    Underworld is arguably the best in the Tomb Raider series(haven't played the newly released Tomb Raider yet). Not only were there improvements from Anniversary, but you get what you expect from any Tomb Raider game: 1) Great story, 2) Great exotic locations, 3) "Puzzles" that make you think. Controls may "stick" due to extended hours of gameplay, but this is easily fixed by closing the game(after saving your progress) and restarting the game. Never had any issues beyond that. For best results make sure your computer meets the minimum requirements because in the end you cannot blame the game if your computer cannot keep up. Expand
  20. Oct 19, 2014
    Onako igra je dosta dobra, ali fizika recimo na motoru dosta kvari ugođaj, a tu ponekad i problem kamere, misije su raznovrsne........................
  21. Jul 30, 2013
    On PC its a mind blowing game with graphics and simple and suttle touches that really make this game even greater than all Raiders before it Along with this there are some much needed gameplay fixes that this game fixed The story is fantastic and a great wrap up to the trilogy The only thing that lets this game down are the 2D charcters and the facts you still have to fight the camera more than the enimes Now for the camera the camera is constanly trying to show this beutiful world as you jump from ledge to ledge but the game does not do this correctly as it feels like this Yeah thanks mate pretty graphics but i have already fallen to my death ten times because i looked. Fear not Tomb Raider fans its a great game and it will feel true to the trilogy and series This game is innovative and exiting but still contains the natural Raider bugs Expand
  22. Nov 20, 2013
    Tomb Raider: Underworld is very visually appealing… No question! But the dodgy camera angles and obscure bugs in this game are a considerable negative… When Lara finds herself stuck in rocks and doing odd jitter dances it does get slightly tedious… However, the environments are absolutely brilliant and, when Lara is behaving, it’s an amazing adventure game. It also brings back to play some of the puzzles that we originally loved from the older generation Tomb Raiders… All in all this is a very decent game and feel it was a step in the right direction… And with the story finally complete from the trilogy I look forward to the future instalments. Expand
  23. Dec 19, 2013
    Based on what other people have said about how "bad" this game is, I have to seriously disagree with that. I don't understand how this game is considered bad whatsoever! Graphics don't make a game, its the game's story-line and characters that makes the game what it is! Yet every now and then I see dorks who think graphics is what makes a game or just because they can't pass something they say its a bad game. Even though the game "starts" you off without a tutorial it actually teaches you tips and such along the way. If you need help with jumping and figuring out puzzles isn't that what walkthroughs are for? If you want to figure it out yourself keep trying until you get it or take a break and try again later. The Tomb Raider games obviously are for people who have to eventually stop and think on how to solve something in particular. I really enjoyed most of this series and I haven't finished the whole thing. The only issue I had with the game is the fact that there was so much water!!! I liked the classic running around, jumping on things, and not having to swim a whole lot. But other then that I seriously enjoyed the game!!! Just as I think I'll enjoy all the others. Expand
  24. Aug 3, 2014
    Tomb raider Underworld is a fantastic game. Even though they ended the series and took a new approach with Lara this game is well worth the money its still one of my favorite games to date. 10/10
  25. Oct 21, 2014
    Underworld is the last chapter of Crystal Dynamics' trilogy that began with Legend and continued through Anniversary. As a whole, I thought they did an excellent job of capturing the spirit of the original Tomb Raider while significantly improving the graphics, gameplay mechanics, interface, and player control of Lara. Underworld improves on Anniversary visually with more natural textures, reflections, and light/shadow effects. The Thailand segment of the game in particular is gorgeous. It also adds some terrific new gameplay mechanics like chimney climbing, walking on and vaulting from the top of poles, and rock climbing. It also made good use of the motorcycle in a couple of the later missions.

    Where Underworld falls short of Anniversary a little bit is that the puzzles on the whole aren't as intricate or elaborate. Anniversary really set the bar high with some of the most ambitiously designed puzzles I have ever seen in a game. But Underworld is still a fun challenge nevertheless. I also, as amazed as I am to say this, miss a real boss battle in Underworld. Boss fights in Tomb Raider have never been that impressive and success is always based on your figuring out the pattern to beat it. Still, having those occasional showdowns do provide a sense of closure to the bigger chapters of the game.

    The ending itself felt rushed, and I was surprised after completing the final puzzle (which was a fun and visually impressive scene), it went straight into cut scenes and then the game was over. Underworld would have benefited greatly from one final showdown between Lara and Natla to bring the trilogy to an epic conclusion. (she is there during the last puzzle, but merely as a distraction while you focus on completing it) The ending does wrap up the story about what happened to Lara's mother, but it doesn't feel satisfying the way it could have.

    Underworld is still a must-play for any Tomb Raider fan, it is entertaining throughout.
  26. Sep 13, 2014
    There are some good ideas in this Tomb Raider!
    - Big and open level
    - The motocycle is pretty fun
    - The atmosphere is suceeded
    - Graphisms are nice
    - The level design too

    -The ending is very bad
    - The story is disapointing
    - IA is failed
  27. Oct 14, 2014
    Несомненно, офигенная игра, но (пишу минусы, плюсы и так ясны): - ужасная система боя с врагами - точнее её попросту нет. Зажал ПКМ и стреляешь по супостату автоматически и маневрируя в сторону (или отбегая). - Игра вышла 2008 года,а графика - так себе. Игры 2008 имели несколько лучшую графику, нежели TR: Underworld. - Нет русской озвучки - не беда (хоть и неудобно), а вот то, что половина всех клавиш представляют из себя квадратики - чертовски неудобно. В особенности когда разбираешься как стрелять канатом, кидать гранаты, использовать аптечку и прочие.


Generally favorable reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 18 out of 20
  2. Negative: 0 out of 20
  1. A visually stunning, epic adventure that continues Crystal Dynamics' excellent run. We reckon it's the best completely original Tomb Raider (Anniversary was, of course, a remake) we've had in years, and is only let down by the odd control quirk and camera issue.
  2. We like the way she moves – Lara excels in both body and environments visuals that are great. It’s still the good old Tomb Raider cliché, but is there anything wrong with that? We don’t think so. Do not underestimate the Underworld! [Dec 2008]
  3. 80
    While the PC version has much sharper visuals and some tighter control, the camera can still hamper gameplay.