Nov 9, 2013the reinvention of Lara Croft could have easily gone completely wrong. Square Enix obviously realized how crucial it was to get this right. I feel they captured the essence of Lara Croft perfectly. I really enjoyed this triple A title as it kept me on the edge of my seat with it's over the top action scenes which in all honesty is quite reminiscent of the Uncharted Series. If you have the option to check this game out I would highly recommend it.… Expand
Jan 9, 2014The positive: great graphics, nice controls and playability, female hero, was really fun to play the first half.
The negative: ludicrous story, and here and there unnecessary violent and bloody, becomes too repetitive after the first half of the game (I lost interest and never finished).
I wished that the developers could have focused more on puzzles, survival and story rather than forcing Lara to become a simple killing machine. For instance, it would have been nice elaborate on survival skills, hunting, building shelters and so on. This part exists in the game to some lesser extent, but is never really required for finishing.… Expand
Mar 10, 2013This game is easily a masterpiece. They very carefully created every single detail in it. You can see the love the developers handled the genre. The graphics are beautiful, the artworks you unlock are simply gorgeous, the animation is realistic and fluent. The theme is very dark and I guess it was a nice way to go though it maybe just my personal preference. I really can't think of anything negative literally. The gameplay is simple and fun. The story is enjoyable. Some people mentioned the characters are quite one dimensional and I quite agree, but then again the focus characters are well done (the transition of Lara is really well put together imo). I wanted to wait a little until it's price drops a little (because it isn't cheap), but I didn't regret buying it at all. The gaming scene could use more detailed and mature games like this.… Expand
Mar 27, 2013I'm so glad this game turned out to be what it was. When I first heard that they were rebooting the Tomb Raider series again, I was quite disappointed as I thought they'd end up messing it up but they made it even better. The new direction this series has taken in this game has been brilliantly deployed, and I'm not even finished it yet!
Mar 5, 2013This game is just insanely good. I was thinking it was just a hype, like Far Cry 3, Skyrim (that I thought a little tedious), but no, this game is just the top 5 best games in this generations (PS3, Xbox360, PC), that soon the generation is over. Awesome graphics, awesome dinamic, and I think the best was the sound, that was marvelous. People that are giving yellow scores is the "Uncharted" fans. Altought I have to say I love Uncharted series, there's no match to Lara Croft and this games just raised the bars that Uncharted brought. They're just jealous. At some points I got goosebumps playing the game. Well, if you have any doubt, don't waste your time, play this game now. There's no way you can regret.… Expand
Dec 1, 2013Violence and gore pays off. Crystal Dynamics seem to have learned that because Tomb Raider used to be a game that could be played by everyone, especially children. With the insane amount of blood, point blank execution finishers and explicit depictions of Lara's body parts being pierced and cut off by various environmental hazards this game is the first Tomb Raider that clearly deserves a "Mature" (18+) ESRB rating. Even with the acknowledgment that the game's sole purpose is to explain Lara's transformation from an innocent, young and inexperienced girl to someone who could actually pull a trigger on another human being there is no justification for turning her into a blood-thirsty killing machine. So, what should we expect in the game's sequel? Tactical nuclear strikes and kill streaks?
That being said Tomb Raider is a rather enjoyable game. The environments are simply amazing especially on higher graphics settings which have a tendency of making the player stop for a moment and simply enjoy the view. Its clearly visible that game designers spent a lot of time polishing small details which add up to the immersion factor. The audio component is sadly a mixed bag. While some of the voice actors did a really god job the extremely forced accent of Lara Croft (played by Camilla Luddington) is simply annoying. Compared to Judith Gibbins and Keeley Hawes, which voice-acted Croft before, Luddington simply sounds forced and unnatural. The soundtrack also leaves much to desire because compared to, lets say, masterpieces from the "Underworld" OST like "Thor's Room" or themes played during Thailand levels the new Tomb Raider soundtrack sounds simply bland and uninspiring clearly trying only to promote the new main theme. Controls feel okay but there are times when they are clearly too vivid and unpredictable resulting in a lot of unintentional deaths. Combined with the fact that Lara now does a lot of things by herself like crouching (there is no dedicated control for crouch) and reducing her speed when traversing stuff like narrow passages and tombs (there is no dedicated control for sprint)... Well it can be pretty annoying to say the least.
Now we come to the most problematic stuff about the game cinematics and QTE (quick time events). This game is choke full of both! There can hardly pass more than a minute or two in the game without being forced to watch a cinematic or bash the controls like crazy to finish a QTE. At one time I even managed to count FOUR successive cinematics which followed each other! QTEs are a tale for themselves. It really boggles my mind how could anyone ever come to the conclusion that they would be a good way of immersing players into the gameplay. Having a ton of split-second QTEs is probably not a problem on consoles where every button has a specific color so its easier to follow them but when you get less than a second to read stuff like "Press RMOUSE LMOUSE repeatedly" on a PC then that's a real problem.
There is also something to be said about the very anti-climatic ending but venturing onto that ground would probably mean divulging a lot of spoilers so I'll just leave it be. Tomb Raider is a very good game which could have been a lot better if some of the mainstream gaming elements were left out. I just hope that for the inevitable sequel developers decide to tone down those elements and simply get more in touch with the spirit of the previous games by expanding on adventure and exploring. From me personally Tomb Raider gets an 8/10 with a note of letting a lot of things simply slide.… Expand
Mar 11, 2013If you're not playing this game you're missing out. The game is an epic reboot of the franchise. The cuts scenes are rendered in real time. No quicktime as some of the less inspired reviews complain about. I have a fancy gaming rig with an AMD card. LC's hair is rendered much better than in the trailer. I highly recommend a play through on Ulitmate graphics setting if most of your WE scores are 7.9.
The plot of the game makes you want to finish it. The island is like survior. Many of the original Endurance passangers meet gruseome ends throught the gameplay. The combat system and skill tree is very good. Throw sand in an enemies face and take the headshot, The game has very few bugs. I am about halfway through. Only one crash in 10 hours of play.… Expand
Mar 6, 2013I was not too excited about the newest Tomb Raider but I was pleasantly surprised. The graphics are pretty good and smooth altough there were times where the game will hiccup at some of the heavy action sequences which should not be happening with my rig, you know i7 with sli and all that jazz. But some of the action was just breathtaking with storms, fires, tens of bad guys shooting fire arrows from all sides, and whatnot. I loved the art direction, the stuns, the enviroments, clothing, enemy design, etc.
As any TR game there was a lot of action and it was executed very well. I liked the shooting part of the game, the bow, the gun feel. It could of been a bit slower imo and also there doesnt need to be so much ammo lying everywhere, I might have run out of ammo maybe 2 times on medium on 1 gun only. For a survival game that is not very realistic.
The puzzles were pretty good but not too hard, and with survival sense it is very clear what you need to do at all times. There were a few cool puzzles but they were buried deep in optional tombs. And this is the only downside of the game is that I wish the puzzles were a little bit harder, not like the first and second part where it can take you a day to figure just one puzzle out but still There also were pretty much no traps and clever tomb designs... you know typical adventure stuff like arrows from walls, falling celing if you step on the wrong stone, swinging axes, etc.
The story is pretty gripping helped by the great henchmen designs altough it is too much like Far Cry but I guess they did develop the games simultaniously so I doubt they plagiarized. The actor that played Croft was pretty stellar, and also very hot, and the voiceovers were actually quite good.
Overall, I feel the game was an 8 with points being deducted for some gfx hiccups here and ther, as well as abundance of ammo that made the fighting a bit too easy. Lack of complex puzzles, and any kind of environment contraptions was also a bit disappointing seeing this is a TOMB raider game after all. Bearing all this in mind, the puzzles that are in there are rather good, the art direction is top notch, the fighting is fast and fluid, and it is all held together by a good story, acting, and voice overs. Overall I say buy this and have yourself some fun.… Expand
Mar 9, 2013I never believed Crystal Dynamics would hit a homerun with this one. This is a spectacular game, completely re-inventing Tomb Raider yet remaining surprisingly true to the character Lara Croft. The voice acting alone is probably the best I've ever heard in a game. The story and atmosphere are top notch, gameplay is smooth and fluid with loads of exploring. As a long time fan of the franchise I couldn't be more happy with the way this turned out. Can't wait to see what they come up with in the inevitable sequels.… Expand
Mar 5, 2013This Tomb Raider is a mature adult-oriented version and better for it. The storyline evolves as you play the game and you really feel for Lara's struggles as she battles through the islands lush locations.
The gameplay has depth and combat has a visceral feel. The controls are simple and do not get in the way of the action or story. The graphics and sound are state-of-the-art and rival anything seen and heard in other games released in the last year. Do yourself a favor and upgrade your computer. The Ultimate graphics setting is absolutely beautiful.
The UI is excellent and highly polished and most importantly functional. The new collection and achievement systems encourage you to explore the island. They also have the added advantage of giving you experience and items which in turn can be used to add skills and upgrade weapons.
A definite Game Of The Year contender.… Expand
Mar 6, 2013Ok for everyone reading the other reviews that say 'Its all QTEs', its not true, the first hour has 2-3 QTEs, and since then I have come across maybe 2 more in the next 5 hours or so of the game.... In fact even though I dont like QTEs this probably is the first game in which I do not mind them.
Now moving on to the rest of the gameplay, having played ALL of the previous Tomb Raider games, I love this one, even though I miss some things from the previous games; most of all the huge tombs, exotic locales and intricate puzzles that were iconic of the tomb raider franchise are missing, they are replaced by a large interactive open world that ALMOST makes up for it.
On the other hand the game-play is much more fluent and refined, the cover system is flawless and it never feels as if Lara is getting 'easy' kills. Exploring and finding salvage and artifacts is rewarding since they are not mere numbers (e.g. 12/42 bleh), they all give you insight into the history of the island and of the people involved in the plot. The upgrade and skill system is great and feels rewarding without it becoming a grind. The story (until now) is excellent and builds up a sense of mystery, you WANT to know that is the secret of the place, the voice acting is great and all of laras actions seem very realistic.
All in all this is a great adventure game that stays loyal to the fan base and successfully tells the origin story of one of the most iconic characters in video game history, if this is the direction that Crystal Dynamix are gonna take Tomb Raider, then I am definitely looking forward to the future games in this series! (With a small prayer to have my huge Egyptian tombs back!)… Expand
May 6, 2013WOW. I just finished it and I must say, this is one hell of a game. I loved the graphics, the action and on top of that it was very exciting. My only critic is that the levels are hard to navigate that is, if you want to come back and find all the pretties, which I'm probably not going to. Poor Lara takes more beating than ever before; I finally feel some sympathy for her!
Jul 23, 2013I wanted to give this around an 8.6-8.7 so giving it an 8 instead of a 9 would have been unfair.
I played the first tomb raider game and I enjoyed it a lot as a kid. The puzzles were challenging at the time and the gameplay was fun. Hearing and seeing the T-Rex for the first time was just an awesome feeling.
Going into Tomb Raider 2013 my expectations were kind of high. I've played a lot of games since the first Tomb Raider including sequels that were somewhat underwhelming. I think the team brought Lara Croft into the new age of gaming very nicely. The story was done very well and while it was somewhat predictable, they played the mystical stuff out well like the world wasn't naturally filled with ancient Japanese goddesses. Also, getting to know young Lara and watching her grow into someone more familiar was great.
If you've played any of the Uncharted series then the gameplay might seem pretty derivative but in a good way. It was a pretty familiar formula of some light platforming, shooting, and puzzles thrown in here and there. All were done well enough and have a good amount of polish, however I would have liked to see more tombs and varying levels of difficulty in the puzzles. I know mass market games of today play to the slightly more casual gamer, but in the age of the internet, people that had issues with puzzles could have just looked them up. Also, since the tombs were separate from the story anyways, some really long and challenging tombs would have been awesome. I would have really liked a side story that maybe tied all of the tombs together or just had a tomb that took longer than 5 minutes to get through. Also, quicktime events are starting to get old, especially when they're overused and I think this game was slightly guilty of quicktime overuse. It didnt ruin the game experience by any means but sometimes these events just take you out of the game more than anything.
The game pacing was done really well too. I felt that you unlocked things at a good rate and the story kept moving along well. At one point I thought the game was nearly over only to find out that I was just passed the half way point. At about 9-10 hours the game was still a bit short but if they had tried to make the story longer, I think I would have become uninterested in it. This is where I think the opportunity to make longer and bigger tombs with higher difficulties could have added to the gameplay while not forwarding the story or trying to overextend it. Also, I should point out that I only completed 71% of the game when I beat the story so you could probably get a few more hours at least if you are really looking for everything.
Multiplayer is worth mentioning I guess. It does seem like tacked on and I found it somewhat absurd that there are so many DLC purchases for maps and skins in multiplayer considering how shallow it felt. It wasnt horrible and I did enjoy the time I spent with it, but from what I played, I didnt see anything so new or exciting. If you really enjoyed the game I'm sure you could spend a few hours in multiplayer as well.
Overall I had a lot of fun going back to the franchise after so long and I have to say, Lara is hotter than ever. I'm really excited at the prospects for a sequel to this game but my expectations are going to be much higher. If they released a sequel with another good story, updated and improved upon innovative gameplay, added even hours worth of tombs to raid with more rewarding treasures, and even if they got fresh with multiplayer by adding some coop tombs to raid filled with baddies to fight together as well as puzzles that required teamwork and rewarded you nice treasures, that game would be an easy 10/10.
This game deserves a 8.7 for just the enjoyment level. Its not the deepest gameplay but the story grips you from the start and develops very nicely. Its not without fault and I really expected more tombs with difficult puzzles but in the end I had fun and thats what counts for me.… Expand
Mar 31, 2013First Tomb Raider game i ever played and i am amazed. Awsome graphics (TressFX is unbelivable),well writen characters,very balanced and challenging combat (played on hard difficulity),story with revalations of island secreds,lot of awsome collectibles (esspecialy documents) and much more. Only issue i have with this game is that first hour is Lara scared,hurt,freezig and after kiling deer she is shocked and with her first kill she almost trow up but after kiling first enemy shes like rambo perfectly handling weapon shooting dozens of enemys and knocking enemy heads of without any hard feelings… Expand
Jun 11, 2013This game never really caught my eye, nor did I have any initial interest in it. I've played a couple of the original Tomb Raider games on the PS1 growing up and enjoyed them no doubt, but the series was never etched into my memory banks as one of my best gaming experiences. That aside, I will admit that Steam sales are the bane of my existence, and never in my life will I catch up on completing all the games in my Steam Library.
So considering how amazing the deal was, I figured "why not" and purchased Tomb Raider. I never got around to actually playing the game until weeks if not a month after the purchase, and boy was I pleasantly surprised. This game has been a blast. The graphics are top notch, the rpg element is just right, and the story is definately engaging. Even though the combat mechanics are a little easy, and the puzzles are much easier than the originals, this game (for me) has been an absolute blast.
I'm not going to write an elaborate review about why this game is good piece by piece, and what is wrong with it in the same fashion. This game really boils down to the type of gamer it will appeal to. If you like interactive story driven rpg'ish games, this is for you no doubt. If you're a button mashing, pvping, shallow type of gamer, move along.
My score stands, based of my own opinion and experience.… Expand
Jun 4, 2013The game has dragged Lara into this century. Takes A good chunk of the old Lara and adds it to modern action game formula. Its worth it. V.heavy on QTE. Fantastic Graphics. Optional Tomb puzzles for some nostalgia. Good Voice actors. You will fall in love with Lara again.
Jun 8, 2013You are looking for a skill-based pc game? Don't stop here. There is very little game to be found. Pressing forward, tapping repeatedly on the keys flashing on the screen and participating in a string of quick-time events are the extend of the Tomb Raider reboot.
Looking for a nice story, good graphics and excellent presentation? Not bothered by lowest-common denominator console-style mechanics? You might be satisfied by this production.… Expand
Jul 28, 2013First off this game looks amazing, the graphics are nothing short of amazing. the scenery, artifacts, even Lara's redesign is stunning. Lara now looks less like a Kim Kardashian look alike and more like a normal person you would see on the street. The voice acting if the best I've ever heard! The game is darker and grittier than most games I've played which is right up my alley, with gruesome death scenes that will motivate you to not die! The cinematic scenes in this game are incredible and they do a very good job of keeping your heart racing throughout and even put Michael Bay films to shame! The story is among one of the best I've ever played (up there with half-life!) and does a good job of getting the player attached to the characters. The entire time you will be rooting for Lara to survive and interested in her development from young woman to a hardened survivor. This game exceeded far beyond my expectations. If this is how Tomb Raider games are going to be in the future, I will be buying every single one!… Expand
Nov 8, 2013The Tomb Raider seriously needed a reboot, and Crystal Dynamics did an awesome job. However, to cater to the new "impatient" and "less hardcore" generation of gamers that prefer "hand-holding" game play, the devs have killed most of Tomb Raider series' essence.
First the Good parts-
Presentation is flawless, fans will love how Lara looks. Her pain, emotional trauma, the panic and fear she feels, is very believable. Never been so connected to a game character before. Lara is extremely vulnerable but she becomes deadlier as the game progresses. Good job.
The combat is nice, on par with current gen the minor RPG element is present in a very acceptable level. And best of all, NO Leap-of-Faith moments like previous Tomb raider games. Camera work is excellent, which most 3rd person games still fail at accomplishing properly.
Like i said before, the Tomb Raider element seems missing. This game borrows more from Uncharted series than it does from its predecessors. The puzzles are brain-dead easy, and every secret thing is shown and indicated with obvious symbols like chalk signs. Its like a huge Neon light showing you the way.
The movement and jumping mechanics are plain bad. This is 2013, where if a character can maneuver mid air like Metroid & Contra of NES era, its plain unacceptable. Sure its not as simplified as Assassins Creed series, but stuffs like stuck in a uneven cliff/terrain and off animations simply doesn't cut it.
Tomb raiding is added through off mission tomb raiding spots which are clear afterthought, placed there just for namesake. Game should have been renamed "Lara Craft origins" or something, the "Tomb Raider" element is almost nonexistent
An awesome game for
1) The current gamer generation that likes a game to be a walk in the park
2) Old TR fans who are tired of the age old game play
A bad game for
1) Hardcore Tomb raider fans who love challenge and puzzle+tomb raiding element
2) retards … Expand
Apr 12, 2013This game exceeded my expectations! From the story to the gameplay (which reinforces the story), I was (or am, as I have not finished the game yet, but close!) captured into the journey and the struggle that is Lara's plight.
This game really took me back to TR 1, 2, and 3, which I loved so much, but it is definitely its own game and no real comparison can be made between old and new.
The story is really "survival", first her own, then everyone elses'. The quicktime elements forces me to make snap movements/judgements, it forces me to be on edge, it forces me to wonder "what's around the corner", and that is exactly what Lara is feeling. These quicktime elements do an excellent job of connecting the gamer to the character.
Of course, Lara is pleasantly fleshed out a s a character, but no one else is as she spends 99% of her time alone. So when people die, the gamer doesn't care. Its hard to make the gamer care when there isn't a chance to get to know the other characters, so I am not sure what the developer could have done to assist. They tried leaving books around, and some video, but that wasn't enough to connect. Perhaps if we got to play Lara before the crash.
Lara is motivated to survive, and this is believable. There are no strange quests that have you bringing something useless to someone else, its all just centered around getting things done to live. Which makes sense.
Gaining experience and having loot/salvage is also useful, so looking for boxes/items is valuable and also believable.
The controls for the PC were easy to learn and I had no issues with my keys.
Lara's clothes actually deteriorate though the game, which actually makes sense since she's battered ALL the time. I like that she's wearing full pants and two tanks, rather than short-shorts.
This is where I have my biggest beef. Its hard not to compare to previous games, it really is hard and as I said in the beginning, one should NOT make the comparison.. but the thing is called Tomb Raider, so.. here goes:
The tomb puzzles are not puzzles. They are really easy "walkthroughs". Like.. lame easy. flick a switch and you've discovered the solution.
I'm not sure what happened here. Did the developer think we (the audience) were 10 years old? or that we thought like them? Not sure. The tombs are almost useless (if it wasn't for the experience and the salvage). I'm only going through them now to confirm that they are all indeed that easy.
Oddly enough, the hardest one I encountered was at the beginning with the plane.
I think Lara Croft's VA did a great job in conveying pain, sadness and anger through the many different avenues that Lara communicates with the world.
I wanted more from this, since I reached a point in the game that adding a skill didn't do much for Lara; though updating weapons did.
What surprised me about the game was the believable survival aspect of the game and how the gameplay reinforced that story, along with Lara's journey from innocent to survivor.
I enjoyed the stealth side as well as the direct attack sequences, and I think I may always remember ziplining through the beautiful backdrops of the game.… Expand
Apr 6, 2013AmazingAwesomeIncredibleOutstandingExcellentMarvellousBreath taking.
This is how I would describe Tomb Raider, since the first time I saw the gameplay at E3 I knew that I'll love it, I knew that I had to buy it, and it was my most anticipated game of 2013. My anticipations were high but there is no doubt that Tomb Raider not only met with my anticipations but also surpassed it. You are playing Lara Croft before she became the legend that we know today, she is just a young woman who is searching for legendary myth with her crew-friends, unfortunately for her a storm hit their ship and everyone is stucked on an unknown island and to make it worse there are people in the island, very dangerous people that will kill anything in their sight. Lara needs to learn how to hunt, how to kill and how to survive on this island. this is where the legendary Lara Croft is born and you are going to remember the moments, the hardship that Lara is going to endure. This is the first game that I ever cared about keeping the main character alive cause if you don't you will witness many gruesome deaths that even the mortal kombat can't be compared to. If you think about buying it don't think just buy, and remember it isn't the multiplayer that makes this game amazing its the single-player campaign that you will remember for a very long time. Tomb Raider is without a doubt 2013 game of the year… Expand
Mar 10, 2013What a shame new Tomb Raider breaks with old schemes... but hopefully its new form is equally entertaining. Great graphic (with few glitches), sound and epic moments makes this title one of the best I've ever played. Unfortunately puzzles are trivial everything you need to do is inside the same room forget moments when you were trying to find another lever. You will not find here this. At least tombs should be greater and challenging but they aren't. Despite this I spent with TR few nice evenings.… Expand
May 18, 2013what's up with with developers and ther LOST FETISH???
this was an 'craptastic' interactive movie.
it's your common console port, and on PC this game is just too easy. like someone else said:
quick time events are annoying and should never be in a PC game.
Jun 15, 2013I really want to like this game, but I'm having a hard time. The voice acting is good, the visuals stunning, and so far the story seems interesting. However, I hardly ever actually feel like I'm getting to play the character. Instead, I'm hitting a button or two in a QTE. This would've been so much better as a sandbox survival game, with platforming puzzles thrown in (it's freaking Tomb Raider, folks). What makes even the good elements difficult for me to enjoy is the ridiculous amount of camera wobble/bob/spasm. I hated movies like Cloverfield and The Blair Witch Project for this very reason, and I dislike it in games even more. Instead of making it more realistic, it just gives me a headache. At least in the movies the perspective is first person. In third-person, it is just plain awkward and immersion breaking.… Expand
Mar 12, 2013This is honestly one of the best games I have played a long time. People say that it is to linear, but I think it had to be to set the perfect mood for every situation you come across.
I did increase the difficulty a notch when I started, I have played a lot of games. I think this helped the game seem more fun. I also see a lot of people say that it was to easy, so I think this might be user error.
I have read people say that it is to short, for me that is not really a bad thing. I get board after about 20 hours of game play, so this one felt just right. They really did hit everything perfectly. A great game you should be playing, and its cheaper than most triple A title games.… Expand
Mar 24, 2013Tomb Raider is becoming more a movie than a game. Compared to some of the previous episodes, this reboot is a good thing, but it comes with the defects of many AAA these times. Short video sequences are a good thing for ambiance, but it ruins the rrythm, you're always in the middle of playing when suddenly, "oh i've gotta wait for the end of this cinematics to continue what i was doing". QTEs are, as always, useless and boring, especially during the first hours of the game. Some animations also ruin the rythm by being too long too often (burning a net with materials, opening boxes). And difficulty is pretty low, for foghting sequences (if you aim with your mouse, you'll headshot most of the ennemies very easily). or for puzzles/exploration (always pretty obvious).
Beside these defects the game is pleasant, graphics are really nice, and controls are good (some multi-platforms games can't be played without a pad, that's not the case here).
In the end, I can see a lot of defects, not a lot of qualities, but I took pleasure playing it, that's the most important thing, but it does not make it a great game, only a good one.… Expand
Jul 22, 2013Reboot of Tomb Raider? More like rebirth! An amazing game for old fans and new. Top notch graphics and feel, interesting storyline and great atmosphere. Everything about this title drips quality. It is plain and simple fun to play. They did so many things right, other developers need to study what was done here.
Mar 13, 2013Judging Tomb Raider (PC version) on what it is a "you are there embedded in the movie" game it' is outstanding, and I think it deserves to be weighed on those merits. I'm not a big RPG/FPS/puzzle player, yet I found this game compelling enough to play to the very end (~20 hours). Plus, I love sniping with fire arrows. My biggest complaint was a two-part action sequence roughly 1/3rd of the way into the game, where getting through depending upon making a series of correct move-left/move-right decisions in real time. Took me nearly 90 minutes to get through it, and I was ready to quit. Nothing else was that difficult/irritating. Highly recommended; your mileage may vary. ..fritz..… Expand
Mar 7, 2013Tomb Raider plays and feels more like an action movie than a game, but that is not a bad thing. The problem is that it turns, for the most part, the player into an expectator with "little" (choice-wise) to do other than follow the predetermined path and manage QT-Es to stay awake (but let's be fair: extremely well implemented QT-Es).
Trying to gather the collectibles spread around the map may distract you from the game's main selling point: it's character development and the interaction with the environment, but those menial exploration tasks can be left to after the endgame the completionist in me wanted to ditch the sense of urgency and collect everything on the first play-through, but that spoils the mood.
The voice acting is solid, the graphics are stunning and Lara's character is unbelievably well done, but the rest of the crew is unmemorable to say the best, sometimes falling into "I wish friendly-fire could be turned off" territory. The narrative is very common place (again, not a bad thing), but the action feels... unnatural (too much killing, even if "justified").
The difficult is set very, very low: the (environmental) puzzles are okay, but ammo is pretty much infinite, making fragility the only problem for Lara, but again no complaints here: dying over and over again has always been a selling point for this franchise (really!).
In this reboot we don't have huge, over-the-top and out-of-this-world Tombs, neither did we get underwater sequences (in fact, on my gameplay Lara drowned at least a dozen times) but yes this is solid environment and survival exploration with the most loved female explorer ever. This game truly turns Lara's character into all that she is know even a dose of sex appeal is there, when she isn't mass murdering entire armies.… Expand
Apr 1, 2013I give it a 2 for being pretty. Other than that, wait until it re-releases for $4.99 on a Steam sale. Game is not open world RPG/Action. Game is a some user-participation required never-ending cutscene. Kinda sucks all the fun out of it when EVERY critical even it scripted. Whole lotta potential here before they killed it.
Mar 5, 2013The game is great! Stunning action, ok plot, ok jumping and climbing, nice graphics, love the bow and shotgun and many other stuff. Love to see Lara getting hurt dirt The only bad thing- console-o-mashing buttons on the PC- this is totally not ok with me+the game is way too short for my taste (12 hours)- hence 8 of 10.
Apr 20, 2013This was one of those cases when the game play got in the way of the story; and broke my immersion in a definite way. Cut-scene Lara was a scared, inexperienced, beautiful young woman; game-play Lara was a raging murdering psychopath with no remorse, perfect aim and adamantium bones, mowing through hundreds of beings in an efficiency rivalling trained SEALs. It's a great game, well developed, AMAZINGLY acted and fun to play, but a missed opportunity in my opinion. I think a 7 out of 10 does it justice....oh...almost forgot: no end boss battle???? really???? WTF?… Expand
Jul 20, 2013The game offers a good adventure with good controls to it. The places u can explore in this game are great as the graphic itself is very well designed with great architecture of ancient style. The Storyline was great and fascinating. this is one of those game where u get to solve a great interesting puzzles with of course, great graphic
Sep 12, 2013It is so rare that a reboot of ANYTHING is better then the original but it has been proven possible by this game. Now, the tomb raider games were still great before (except Angel of darkness, of course!) but this game is just even better, so much better that I just find it hard to believe. I love the character development in this game, I fell in love with every character and became attached to them. The graphics are truly great and there are some awesome events and set pieces. Game play is great, combining platforming, shooting, stealth and other genres perfectly. There wasn't a moment of this game that I didn't love and it was very hard to put down! If you haven't played this game then stop looking at reviews and go get it! Simply a must have for any gamer.… Expand
Dec 27, 2013I greatly enjoyed this game. I was emotionally involved in everything Lara did which ranged from killing her first person to truly becoming "Lara Croft" as we know her. But, as is becoming a recurring theme with all of my reviews, I must state a few issues. The combat is mostly solid so lets start there. Running around in third person and busting baddies' armor off is truly an addicting experience, especially when it's combined with a great progression system where you choose which weapon you specialize in. One issue is that it feels slippery, the targeting system is lackluster so nothing feels really solid. Speaking of slippery, the platforming can lead to a bunch of cheap deaths because of odd momentum mechanics which make you feel like your "slipping" off of edges a lot of times. Towards the end of the game, most of the platforming mechanics felt old; especially the climbing pick-ax because it's speed is underwhelming to say the least. Overall, if you're going to play this game, then play it for the excellent acting and writing but do not expect an overly phenomenal gameplay experience.… Expand
Jun 9, 2013A well polished mediocre experience all around. Whether you enjoy shooters, puzzles, or a good story, you will be uninspired all around.
I wasn't as annoyed by the various quick time events as some, mainly because they were not difficult but I would have rather just watched a movie in those sequences and enjoyed the visuals than missing those parts to hit a couple of keys at the right time and pretending I was taking part in some way.
It is still worth a run through but wait until it is on sale for $15 or less. I waited until it was on sale for $29 and should have waited longer. The content was way to short for the original asking price. Maybe 12-15 hours if you complete all side content.… Expand
May 19, 2013By far the best game I've played in a while. I wish they had a way to take screenshots better, some of the environments are awesome and would make for a great desktop background. The puzzles could be a bit harder. One of the few games I'll beat, and will probably even play twice.
Mar 6, 2013I find it hard to believe people are seriously complaining about QTE's in this game. There really aren't that many. I'm currently 49% through the game and I'm having a blast. I'd say about 8/10 fights I get into are just pure action shooting/brawling where the remaining two will have QTE's involved (So seriously it's not that much and they add a nice transition to standard beat em up)
The graphics are very impressive on Lara's character model, so much that it actually makes the environment look not as outstanding. Same goes for the other characters as well, though it's not so crazily different it makes your jaw drop.
The skills and weapon upgrades actually make an impact which is important to me, it's not one of those games that has a linear skill upgrade design (for instance you only have one skill to upgrade or you pick between two and that's it). The movement is perfect, throughout what I've played thus far, I never had an issue with controlling Lara around the environment, jumping from platforms etc. (Also I play with the Keyboard and Mouse, not a gamepad just for noting)
The game isn't as "open-world" as I'd hoped it would've been. Like the other Tomb Raider games it still is somewhat linear, though they do have secret tombs you can raid to get unlockables and very nice experience for skills in.
The combat is very fun and fluid. I say fluid in terms of being smooth (It's a word I've taken to when describing combat in games...) as in it doesn't feel clunky at all. Which was actually quite a relief to me as most games deliver on so many fronts then lack in the combat area where it just feels like a jumbling mess.
The voice acting is great but there have been a few moments where it was somewhat embarrassing too. Not enough to make me not want to play the game though that's for sure!
Old style Tomb Raider fans can also rejoice, they do still have puzzles in the side-tombs that you raid. Though using the survival instinct (Q) can really pave the way for you, so for an additional challenge I'd recommend resisting the use of it!
All in all, I'm finding this game to be very exciting and fun. With the amount of hype and games that have been coming out lately that all turn to crap.. I'm very glad I didn't go wrong in pre-ordering this one! Also for an added note I'm on 7 hours of play time at 49% complete to maybe give you an idea of the length of the game. (I go off exploring every now and then but not extensively) Also for anyone curious about it's port to PC, it really feels like it was meant to be for the PC. Not saying console users got the raw end by any means though! Just stating something that must be said about all games from the console/pc-wide play-ability because the port to the PC can often be a nightmare without a controller!
Thanks for reading! Hope my review helped in someway ^_^… Expand
Mar 5, 2013I am trying really hard to love this game as there is so much to love. The quicktime events need to go though. They are just so frustrating on PC and drag down the experience. Who on earth thought adding so many was a great idea? The game was strong enough to work without these elements and it seems to just be lazy programming that resulted in them. Leave them as an option if people want it that way but there should have been an option to skip as an instant death over and over again for not pressing a button on a controller or a key on a keyboard within a millisecond is pretty cheap.
Visually this game is great and sound and exploration in parts is fun too but please no more quicktime events ever … Expand
Apr 30, 2013I'm only a couple of hours in to the game, so I may need to revise this over time, but here goes.
This game...does have a lot to like. Great graphics, though those don't make or ruin a game really. They are however glitchy on nVidia 600 series cards look up the kaleidoscope bug.
Story wise, it's relatively well done. You're shipwrecked and need to get off the island. You're in a tomb raider game, so expect supernatural stuff to happen. No surprise, if you're OK with Indiana Jones, you're OK with this IMO.
Acting: well done. Lara's acting is the best, and she seems like a believable character. She never really is OK with killing, which is a nice element.
Redesign: Yeah, it's a new Lara, not as well endowed, but the difference is she is a believable character. Frankly, I like the new visual design they gave her. I like the fact we're seeing her kill for the first time, that she doesn't like it, that she struggles. That she's human.
Gameplay: Well, here it gets a little dicey. Is it fun? Sure. Platforming is a little simple (jump, you'll make it.) The bow and gun are fun I especially like the bow. Silent kills work (bow shot, or strangling.) You can try to play the game like hitman, if you so wish.
Movement is fine, except early on I would be going around thinking "there might be an enemy here, I should walk and not run" until I realized that the game would make me crouch if I needed to, walk slowly when someone was near. It removes the surprise from the game, it makes it TOO easy. One complaint though is that you're guided too much just when walking. Walking along a cliff that turns to the left? Don't worry about holding down the A key to go to the left, just hold W to walk forward, you follow the ledge automatically. Takes the fun out of the game.
Combat is alright, like I said before the gun and bow work. It's cover based though, so again it's simplified.
The AI is...stupid. They pop up to let you get a shot off quickly. The only challenge is timing how long you can hold an arrow taught on the bow.
Quick Time Events (QTEs) and cut scenes. Yeah. They're there. Sometimes I go into a cutscene and don't know it and am left thinking "no, Lara. To the left! LEFT! Oh, wait...I'm not in control right now." Sometimes I don't know when I'm meant to take over. On the QTEs, I had to replay a scene where a russian guy can't decide if he wants to rape or strangle you. (knee him, bite ear, shoot, mash f key, mash e key, he's dead.) They don't make it explicitly known what key to mash all the time, so I start mashing everything. It's awful. There aren't TOO many of these. So far.
All in all, I like the game so far. I can see myself replaying it. Will it make best of 2013 for me? No. But it's worth the money to me, I think. I like the redesign of Lara and the re-imagining. I hope Square keeps going, and learns from the mistakes in this game.… Expand
Mar 27, 2013After playing this game I wanted to kill myself. Maybe all of the voice acting, X-treme graphics, and awesome quicktime events got me so freaking IMMERSED I couldn't ever face reality again...or maybe this was just a reaallly game. Before the "modern" game itself...lets talk about the obvious to anyone who is or knows a woman...the character is grotesquely sexist. They made her a "REAL" girl this time. You can tell by the way they shrunk her boobs and made her cry/complain at every point in the game! The whole time I found myself saying "Wait, we just established that shes a serious straight A anthropology student whose been on expeditions and has been through plenty of survival training, (something a dumb with big could never do LOLOL) why is she crying when she has to kill a deer? Why does she need a man to OBI WAN her every time she has to do the simplest task (like use a bow and arrow)" The writers couldn't figure out if she was a strong independent woman, or a girl who will grow into one...so they half assed it and made her both, a conflicted poorly written character. At least the old Lara was what she was. To simplify it, if Lara was to break the fourth wall and see me rolling my eyes at her tears, the new Lara would call me an insensitive jerk (and probably run off crying, only to get super serious when she discovers an artifact...cause no man will tell her she cant be a scientist). The old Lara would just put a bullet through my head. Now to clarify my tit beef, its simple, backtracking on a popular established character design is patronizing. You are telling the audience that you fed them and they are for liking it. Ultimately, its the New Coke. They should have spent time making her sex appeal the least interesting part of her character development, but instead they just hacked off her breasts and made a big deal about "realism" which is cruel to real girls with big breasts who wish to be taken seriously. In a nutshell, I wouldn't throw D cups on Alyx Vance and call her sexy, nor would I make Lara into slender Angelina Jolie ideal, and call it "realistic". A mans doing.
How about that gameplay? The whole game is running through a hallway. But dont worry, the explosions and quick time events will remind you just how plot filled and immersive those hallways are. Just make sure you pay attention, sometimes you have to press e! Remember the old tomb raider? Each room was a platforming puzzle filled with traps and baddies? Here each room is a straight line filled with motion blur and ledges painted white (how else will you know that you should climb them!?!?!). Combat? I hope you like gears of war. Close zoom over the shoulder slow walking with cover. Everything else is a quicktime event...god you better love them quicktime fights...
This game is everything I hate about the industry in one package. Remember how in HL2 you did everything yourself, left your keyboard with white knuckles and sweaty palms, and you felt like you knew Gordon Freeman better than your best friend, even though he never said a word the entire game? Yea, that was sweet...but that was Citizen Kane, this is Avatar.
2/10 nice graphics and sound… Expand
Jun 12, 2013This is a fun game for the first 5 or 6 hours of gameplay. The visuals are stunning if your pc can handle them. The environment looks great and it is fun to see the different locations in the game.
However, after the first 5 or 6 hours of playing, I found that the gameplay became very repetitive, both combat and puzzle solving. Because of the repetition, I think I lost a quicker interest in the story line. Granted the story line is good and dramatic, but not my favorite. Had I written my review after only four hours of gameplay, I would be praising every aspect of it. But I lost interest in the game overall, even though I did finish it.
I was also disappointed in the puzzle-solving within the game. I have never played any Tomb Raider games before, and, knowing the franchise to having a reputation for being a puzzle-solving type genre, I was looking for puzzles that grew to be difficult towards the later part of the game, like Legend of Zelda type puzzles: challenging and fun. However, the Tomb Raider puzzles were consistently pretty easy and straightforward in an uninteresting way.
The game was beautiful, fun in the beginning, and worth playing only if Steam drops the price to maybe $25.… Expand
Mar 10, 2013I love this game. I didn't decide to get it until boredom set in and I bought it on a whim, I'm very glad I did though. If you like action adventure, this will scratch that itch. I constantly find myself just exploring, even though most of the game is linear, there is still room for wandering around and making sure you don't miss anything. The combat is solid and the visuals are amazing. Lara looks and sounds great. The quick time events are annoying as ever, but they are few and far between. If you liked uncharted you will surely like this.… Expand
Jul 15, 2013OMG the freaking quick time events!! It destroys the game! I really want to love this game, but as soon as I get lost in the enjoyment of discovery, I am yanked out of it by some generic "bridge falls out from under me" or "the rope I am hanging on snaps all of a sudden" event which leads into a stupid and un-enjoyable QTE! This is followed by a half hour of just watching Lara die over and over and over and........need I go on. I can't stand seeing a branch go through Lara's chest or a pipe through her head one more time. This is how I imagine the "Uncharted" series must play, which is why I say away from PS3 like the plague. I am upset at the butchering of a game that has so much potential, EVEN THOUGH I GOT IT FOR $5. Buy it is it gets real cheep.… Expand
Apr 28, 2013The new mechanics are way better, the character is easier to control, the puzzles are better and yet it still feels like tomb raider.
Its been a while since such a great change actually improved a game.
The combat mechanics still aren't that great, but it will get there.
Anyways, loved it.
Mar 5, 2013Amazing pc version with stunning directx 11 and good optimization. Ambient and voice actors are amazing. Played this for 3 hours, story and that island are really interesting. Lara is so nice of course. Happy to play such games. Thanks Crystal Dynamics and Square Enix for this.
Mar 8, 2013Great Games don't need to be prefect with no bugs (they help, but it's not everything) or great Graphics, only a Epic story and a good Gameplay, and Tomb Raider full all these requirements and more: adds astonish Graphics and the characters are so charismatic that immerses you in the story, Camila Ludington make a Huge and Brilliant work making Lara Croft rebooted, but...
The multiplayer is not so fantastic, well, planting traps is cool but, i don't see anything more in the multiplayer, is a little boring i can talk!
Well, but the game is GREAT, is the best Lara Croft game I've ever played, deserves a 9!… Expand
Mar 20, 2013Stunning, amazing and beautiful. Playing this game on the PC is a plus! Dynamic and exciting storyline drives players to spend time or Lara Croft and her first adventure. The art was beautiful even on low settings of the game. Controls and combat were really smooth especially when Lara Croft jumps from a hanging rope to climb the white rocks. There were a few areas that needed to be improved such as quick-time events that caught the player in such a sudden. Or notify that the action button of E and F are being used as a quick time event button. Other than that Tomb Raider can allow players to discover more tombs and secret areas if the player chooses to stay off the storyline. The levels in the game can be very linear sometimes but that does not defeat the purpose of the game. Crystal Dynamics did a wonderful job and this game could have chosen the 59.99 price range but chooses not to was a smart move. This game is worth the money and players are suggested to buy this game!… Expand
Apr 1, 2013Very good game. Everything was almost perfect, the learning curve of Lara Croft was well developted trough the game, from a crying girl lost in a LOST island (no pun intended) to a badass at the end (if you use the talents). Graphics are awseome and well optimizated (50 fps in 7770 at ultra), the gameplay is the best i ve seen in a 3rd person shooter, stealth is ok tough not the best.... I ve played the game exploring everything i could and havent found any bug, not even minor bugs in the gameplay. VERY FLUID cover system, its even better then Gears of War or Max Payne 3 cover system... It aways responded well to my commands. Some things stay from the other games, like the insane 10 meters jump, but this is Tomb Raider signature.... My only negative point are the secondary characters, i didnt care if any of them was going to die, in fact, i wanted someone to die just to see lara`s reaction, she is the only well developed character in the game. 9,5/10… Expand
Apr 11, 2013Tomb Raider was actually very enjoyable. The QTE's are well made and didn't afflict greatly the general feel. Awesome job with the graphics and animations.
These little things such as Lara placing her hand on the mountain rock when she is near cliff to keep balance, or protecting herself from fire and wind really had me amazed. The sound was just supplementary, nothing special. The plot was nothing special but still it didn't draw back from my enjoyment.
The only aspect where I had problem with was the difficulty of the game. It's way too easy and the optional tombs have ridiculous riddles. Also the destruction of the environment at a time convenient to the plot had me 'meh' a little.
Overall though I enjoyed the game. It's so well made it would not be fair to rate it lower. Recommended… Expand
Apr 25, 2013I loved this game! Great atmosphere because of amazing graphics, artistic design and music. The plot is ok, nothing spectacular, the best thing is Lara and how she changes through the story. Gameplay was a lot of fun and varied, with platforming, puzzles and action, plenty of upgrades that give a good sense of progression, only problem are the QTE, very annoying sometimes, but in my opinion it doesn't distract too much from the game. Overall I had a great time.… Expand
May 14, 2013Tomb Raider is a very good and well done game. This game does so many things right it is easy to overlook its flaws of which there aren't many. The story is fun like i believe action adventure should be. I highly recommend this to all the old tomb raiders fans who were brow beat by terrible sequels and to the newcomers who didn't have to wade through the muck which became terrible tomb raider games of the past.
I would caution those who say its not realistic or its a retread and to them i would say its a video game. Entertainment in all its forms no matter how close or far from reality it gets, will always be just be that momentary escapism for lack of a better word… Expand
May 17, 2013Great game! The original Tomb Raider (1996) was one of the first games I played as a kid. The subsequent games ranged from very good to really sucky, but I am very happy to report that this particular reboot deserves the highest accolades. The story is good, Lara's development as a heroine is superb (the voice acting really is _amazing_), and the gameplay is quite fun. Sure, I did find the game slightly repetitive by the end (about 15-20 hours of playtime, depending how good you are), but overall it was quite an adventure. Explore areas you've visited before to find hidden secrets and collectibles, kill bad guys with a bow (or grenade launcher, your choice), and do some crazy rock climbing that will make your heart skip at times. I am really looking forward to the sequel! (which I am hoping is in the works)… Expand
Jun 6, 2013So for Tomb Raider Fans of the first hour this game was propably looked foreward with mixed feelings.
And as it turned out this mixed feelings will probably be remaining on playing the reroll of the Tomb Raider series. I want to keep it short:
Tomb Raider is a very nice game standing for itself. Compared to the older titles there is a lack of raiding tombs in general due to this element has been build in more optional then as part of the main game. Mainly Tomb Raider plays more like a nice polished Uncharted (at least on PC its polished) So the general survival mechanics, by hunting animals and the scripted (escape) sequences this game focuses more to get the story told. From my opinion this was a pretty good idea because it fits more to the new Tomb Raider concept.
Technically I would say it is the best Tomb Raider game by far!… Expand
Aug 1, 2013Simply put, this game is a visual masterpiece. It is much more shooter-based than previous Tomb Raider games, and the majority of the tomb raiding puzzles are actually optional. This may irritate some purists, but it's actually a brilliant strategy to open the game to a wider audience. Gamers not interested in puzzle games can still enjoy this title. The replay value is mostly in relic and document collection, which unlocks extra content like behind-the-scenes galleries. The only downside is the abundant use of unforgiving quick-time-events, which will lead players to have to replay certain areas multiple times to overcome. But overall, an excellent game. A must own for anyone bold enough to call themselves a gamer.… Expand
Dec 7, 2013This is a very very great game, I'd love it. But it is not Lara Croft.
Nice cut scenes, nice BSO, very nice environments, nice RPG-like system, nice story line... but not a Tomb Raider.
I'd have liked this one if it had been just another franchise, but not Tomb Raider. My score would have been 9, but as a TR fan of the classic games, I'm very disappointed.
It looks like the usage of the Tomb Raider franchise on this title is just for marketing.… Expand
Jan 2, 2014Amazing game with amazing atmosphere.
This game has a lot of amazing features new and shine's light on to the Tomb Raider franchise. Quick Time Events are in the game but they aren't as frequent as you may think, The game play is slow at the start but after the first or second mission really picks up.
I recommend this to fans of the series and also people who like third person shooters and give it a try.… Expand
Apr 3, 2013There's nothing especially wrong with Tomb Raider. The team have done an admirable job rebuilding the Lara Croft character to be less the vacuous masturbatory aid she has been in the previous games and more a strong-willed female with a story to tell. Still there's not a lot that's different about this game either. The game mechanics are functional, the island everything takes place on is... well, it's monotonous. It feels like you're progressing through the same Jungle=>Cliff=>Temple=>Cliff=>Jungle settings all the way through the game. The opponents you encounter are limited (Wolf, 2 types of human, samurai thing, bigger samurai thing) which adds to the repetitive feel of the game. There is very little variation here, by the time the game finished I was just glad to stop playing, I was thoroughly bored.… Expand
Mar 24, 2013With a $45 dollar Steam pre-order (with unlock rewards), a YouTube documentary series, and a Multi-prize sweepstakes, it was clear that Square Enix's goal was to offer up a Franchise reboot that would attract new players, and entice sceptical Lara veterans. And it worked. Really well.
I was reminded of Batman Arkham Asylum when playing this game, and though there is a free roaming aspect to it, the world feels much more contained than other "open-world" games. The puzzles and ''tombs'' in the game are really quite easy, with most areas only requiring you to complete one or two challenges before allowing you to progress. It is very likely that this was done to keep the action flowing and eliminate any chance of player frustration. That being said, I would have liked to see longer and more challenging puzzles in the "optional" tombs.There seems never to be any downtime in the story, and there is always an important quest calling to keep the player moving. Large parts of the game are scripted, but it feels more like you're playing a Lara Croft action movie rather than visiting a Tomb Raider theme park.
The single player took me about 15 hours to 100% on hard, meaning that its not a terribly LONG game, but it it does have some replay value in terms of game play. The combat, plat-forming, and stealth are all implemented extremely well, including a really convenient "survivor mode" which cuts out a lot of the BS that a game like this can contain (enemies detecting you for no reason, trying to climb on things that aren't interact-able, etc). The animations are great, as well as the context based rag doll and cover systems. Lara moves like a jungle cat while crouching, dodging, and rolling to avoid and take down enemies. Kill moves and cinematics feature the tried and true quick-time-event method, where you press one or two buttons to perform actions.
While the single player is an excellent game all around and I'm really excited for a sequel, the multi player suffers from Max Payne 3 syndrome. There are no dedicated servers, leading to laggy player-created lobbies and eventually meaning a shorter shelf life. The controls don't translate too well and the action feels wobbly. Players sometimes warp around and kill you before you see them, and its WAY to easy to spawn camp the enemy team (or get spawn camped). All and all, Crystal Dynamics did what they set out to do; reboot an old and beloved action adventure series in a whole new way. The multi player may seem tacked on, and will likely only survive for a month or two, but the Single Player experience will excite and amp up players for the future of this (not so) brand new Series.… Expand
Mar 5, 2013Game is decent especially after the first hour is over with but my only big gripe is this game seems to favor AMD rigs. I have a 690 and I have had crashes constantly and really inconsistent frame rate dips. When the game runs it does run wonderfully but it seems to have a lot of bugs as of now. If you do have a NVIDIA gpu don't even bother turning on TressFX no matter what GPU you have it will murder your framerate. I'm about 5 hours in though and I am enjoying it.… Expand
May 8, 2013i've not played many of the past tomb raider games, i did play the very first one i think and there was a moment in that game, where the T-rex chases you that i still remember today. This new game has so many of those moments i've really just luved it all the way. The game really captures the emotions of being alone in a very dangerous place. Lara is scared and desperate changing to determined and resolute. the change is a journey that the player really connects with during the game.
The game is quite linear, but you can revisit old spots to complete achievements. This really lets you take the game at your own pace. Some of the set scenes you just need to repeat until you figure the strat out, but luckily the game saves you to the very start of that set scene (so you don't need to repeat the lead up to the event).
i luved the story
luved the connection with the character
luved the intensity and pace of the game
--> get it!
PS quite intense, graphic and violent not for kids.… Expand
Mar 5, 2013Great storyline game. For all that was expecting a sandbox type game, wrong type of game. The original Tomb Raider was very linear, with environmental puzzles to try and get you to the next step. This prequel is more of the same type of a game, with a little bit of a shooter (dumbed down) mixed in. 2 hours into it, the story is fantastic. I want to know the story and be a part of it, sort-of like an interactive choose-your-own-adventure book, with the QTE's and all, that I actually do enjoy. I see where SqueeNix wanted to try and appeal to the masses by adding a level of dumb-downed gun-play, but to TR story fans, I cannot say how this went wrong? Do not expect CoD, Battlefield or even Grand Theft Auto type gameplay. Expect a great interactive story experience with amazing graphics (I don't see how some users say the graphics are horrendous. The environmental detail and physics engine is pretty stout.) and you will not be let-down.… Expand
May 17, 2013As someone who has been a fan of most Tomb Raider games I was somewhat afraid of change for the franchise. I did end up enjoying the game but not in the same way that I enjoyed the original series. The puzzles seemed somewhat bland to me, too simple and not as difficult as the puzzles in the original Tomb Raider. Other than that it did make for an overall enjoyable experience.
Mar 11, 2013First off, this is an excellent game that is visually stunning and so immersive that you will not want to stop playing! So go get it if you haven't already! However, the extensive use of QTEs (Quick Time Events making the player press specific buttons at specific times in order to progress through what would otherwise be a cut scene) detracts a little from the overall game experience. There are, unfortunately, more of these towards the start of the game (and the end) and that could put people off; the intention, though, is to help train you to recognise when to react to these QTEs in preparation for the rest of the game, so please persevere. If you really can't see past these then you may not enjoy the game as much, but it is so worth it imho. Also, the restart points are perfecting placed and you will not curse too much if you do die, which makes the QTEs more bearable. I would have liked to see more tomb exploring and less all-out action, in the spirit of past games (although they usually had more and harder boss fights that this game) but I still enjoyed this and would highly recommend it despite the minor flaws.… Expand
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Sep 13, 2013This game is surprisingly good. I haven't played any other games in the series; they never appealed to me, and I wasn't expecting much from this, but I was pleasantly surprised. It is a jack of all trades, and there is a little room for improvement, but it's still a very polished effort. Specifically:-
(1) The story is fairly interesting and immersive, albeit decidedly linear.
(2) The platforming is a lot of fun. It's not perfect, and generally a bit too easy, but still enjoyable.
(3) The combat is very good. I'm not a great fan of third-person shooters, but this is a very polished example and genuinely fun,
(4) Plenty of collectibles/side tasks to keep you busy while you're making your way through the story.
(5) Terrific visuals; looks really nice on max settings.
(6) Stable! I played the patched version through twice to full completion and I never had a single problem. Even TressFX worked fine on my nVidia card.
After first beating it with 100% completion, I found myself immediately replaying it, which says how good it is. In a nutshell, there is very little wrong with it. Sure, a few of the QTEs are annoying, but there really aren't many of them (less than a dozen in the entire game) and they break up the routine a bit.
Overall, it's a surprisingly polished and enjoyable effort. Good job!… Expand
Mar 7, 2013WOW!!! PC version looks and feels amazing! It also plays EXTREMELY well with very fluid controls and motion. I could not be more pleased with this release. Even the experience points system and weapon unlocks/upgrades are exciting when they happen. I can tell they put a lot of thought into this title. I really, really hope Crystal Dynamics keeps making these games. I had a feeling it was going to be a good game but it turned out to be my favorite game this year. Granted it is only March but there has been a lot of big games out already this year and I have played them ALL. This is better than Dead Space 3 and Crysis 3 and a lot of other titles. Haven't had the chance to play Bioshock: Infinite yet since it isn't out but I feel it may be Tomb Raiders only competition in the first quarter of 2013. I cannot comment on the multiplayer. I have not had a chance to play any. I'm not finished with the campaign yet and I don't want to break away from it for something else. I really am having a lot of fun. You will not regret purchasing this game! Dear Crystal Dynamics, Thank you very much for not ruining one of my childhood memories. I was fortunate enough to have played the original when it was days old on my PS1. I feel the series went downhill and I quit playing them but always came back to the first. Here I am, the better part of two decades older, and I am enjoying this game as if I were 15 again. You are the first game company I have written to and believe me, I owe a lot of thank you's to a lot of developers out there over the decades. Anyway, I'm going to get back to Tomb Raider. Lara has never looked so good nor been so tough and determined. If no one from your company reads this, that's cool. I figured I would take the chance. Again, thank you!!… Expand
Mar 7, 2013I had high hopes for the game and Crystal Dynamics didn't let me down. This is a fantastic game, the perfect reboot of the franchise. There is nothing that I would change. OK, maybe there are some minor things, but nothing important.
After playing this game I have the feeling to know and understand Lara. I feel invigorated and cannot wait to see the next adventures of Lara Croft.
The characters have real depth, the atmosphere is pulling you in and the settings are beautiful.
Perfect voice acting and bombastic music complete the game.
From a quality perspective this game is one of the best releases in the last year.It is running really stable, I only had one crash and some minor glitches in the user interface. I cannot wait to see more from this Lara.… Expand
Mar 5, 2013Truly a great game. I haven't played the story yet but the Multiplayer kept me busy for the last 5 hours.
The MP alone makes this a great package. I played like 1 hour of the story and it reminded me of a better looking uncharted. I am no Tomb Raider veteran, but this game look and fells very polished. Great effects plus good sound and music. After plat this game I might get into the older more open games. I don't mind if this game takes me by the hand and shows me the way, it looks like it going to be one hell of a ride! After the gigantic failure of Aliens I have a little faith again.
Thanks Square Enix!… Expand
Apr 3, 2013I am simply astonished by this game astonished by the unbelievable praise it is receiving. This game is a litany of bad design, a shopping list of every single thing that is wrong with gaming right now. All it needs is EAs hateful "always online/MMO DRM" and it would be a perfect storm of utter dross.
Poor, shoddily executed graphics (don’t even get me started on the Pantene hair) pale into insignificance when you try and play. It is not a game, but a cut scene, one in which you inexplicably have to press the occasional button to proceed. It is the QTE to rule all QTEs, a non-interactive, bewildering story of screaming, talking to yourself and boring, rehashed piffle that Ms Pratchett should be mortally embarrassed about. Worst of all though, the bejewelled turd festering atop this rotting carcass, is the camera and the controls. So desperate, so obsessed are game devs now about making their game cinematic, that CD have just gone the whole hog, removing any pretence that this is a game. The camera sways, rolls, pitches and tilts with Lara's every footfall and this game now stands as the first in 30 years of gaming to give me motion sickness. It is eye-wateringly idiotic in its execution and was the final reason I gave up and hit uninstall. This is a game, devs: you are not directors or producers, you are coders and artists start bloody acting like it! In most games I am complaining when the camera is taken away from my control in TR 2013, it is never IN my flamin' control. It rolls around, looking at whatever it pleases while the devs sit and grin, nodding sagely as they animate water rolling down its imaginary lens.
This has to be one of the worst games I have ever seen and that it is liked by anyone at all simply terrifies me.… Expand
Mar 5, 2013I wish give 10 but I dont play enougth, even to see the bad think that others talked about.
My experience is going great with this game and for those want play old lara croft game, well just play the first and second game.
This game give Lara Croft a human side never seem before and its fabolus.
Icgoing to finish the game soon then back to talk more about.
Easy goty and best buy 2013
Mar 9, 2013Excellent game. It remains loyal to the original Tomb Raider while still being able to take a step forward and innovate. Platforming feels fluid, realistic. The interactive sequences are packed with adrenaline and are a joy to to watch, but there are too many of those. Graphics are stunning and the new hair TressFX looks gorgeous. Combat it's fun, but a little too easy. Gripping and long enough story make Lara's adventure unique and exhilarating, with lots of collectibles you can go find later for even more hours of gameplay, hence excellent replay value. Interface it's awesome, only the subtitles look a bit strafalarious. Game runs smooth (even on low end laptos) and can either take advantage of DirectX 11 if the respective settings are enabled, or run nicely on DirectX 9 alone. Multi-player wasn't really necessary for this game, but it isn't bad at all, just a little bit too simple and nothing that hasn't come by before. Excellent reboot for this saga and, definitely, best game of 2013 so far.… Expand
Mar 16, 2013I really enjoyed this fine reboot of the Tomb Raider series. Being a great fan of the Uncharted series I was quite excited to play this game to enjoy an Uncharted like game on the PC and I can easily say I was not let down by Tomb Raider. This game involves some great graphics followed by some exciting game play which undoubtedly did not become stale throughout my experience of playing this game. Many complaints have been about the excessive use of quick time events however I believe that most of the time the quick time events were used effectively to enhance the experience rather than worsen it. The story is interesting with many items you can find along the way which will tell you much more about the lore and background of the island you adventure in. The character development is up to par however is definitely not perfect and the characters are also very well voice acted to give a real feel for the characters. The game also offers some RPG elements I really enjoyed similar to Far Cry 3. You can find upgrades for your weapons and loot salvage from well placed boxes and enemies in order to upgrade your weapons. The game also has a simple XP system which enables you to spend a point per level on skill points to increase the abilities of Lara which I found to be useful throughout the campaign. The handling of the weapons and cover system was also great. I found that Lara would cleverly duck behind obvious covering positions making shooting at enemies a pleasurable experience. Overall I really enjoyed this fantastic reboot of Tomb Raider. The atmosphere, the graphics, the fast and flexible gameplay, great characters and voice acting, really perfected my experience and I cannot wait for hopefully a sequel in the next few years.… Expand
Apr 5, 2013Awesome game. Graphics are beautiful, you can easily get attached to the characters, and the weapon upgrades are enough to keep you interested never mind the story (which is great).
I do have to down-rate this by 1 simply because I completed the game, on normal, just over 3 hours at 78% completion. A friend of mine who spent more time (~25 hours) in the game resulted in 83% completion. So I figure I didn't miss much on a normal play-through. Other then that, I hope to see Crystal Dynamics back with a sequel to this. I could take or leave Square Enix's production.… Expand
May 2, 2013One of the best single player games I've ever played. Stunning. Anyone giving it score 7 is just a hater and you shouldn't bother what they say. I've played a lot of high scored games recently: Far Cry 3, Dead Space 1 and 2, Alan Wake, Bioshock, Walking Dead, BF3 (campaign), Medal of Honor (campaign) and even some of them were really outstanding, Tomb Raider easily beats them.
Mar 5, 2013Three hours in. Fantastic game so far. Great PC port, for those worried over that aspect of the game. Using latest 314 drivers, my nvidia card does the hair tesselation very well, so you definitely do not need a radeon to get that benefit of the PC port. Controls are very fluid and smooth with a keyboard/mouse. Some people hate QTEs, so if you hate 'em, too bad. This game has them. I think they're a perfectly fine gameplay mechanic. I don't mind.
Combat is, like the controls, fluid and smooth. I'm shocked, considering Crystal Dynamics has largely made...well...games far inferior to this in the past. :/
Very cinematic gameplay that is a mixture of Uncharted/Assassin's Creed. The optional "Tombs" have, so far, been relatively easy. I was always a fan of the Tomb Raider stories/lore, but never a fan of the puzzle-based gameplay in the previous games, and while there's some small element of puzzles in the main game, it's definitely more of an action/adventure than an environment puzzle. Which I think is great.
The story, and character evolution of Laura, so far, has also been great. It's audacious to say this only three hours in, but I can already see this being in the conversation for end-of-year awards when November/December rolls around.
Just fantastic presentation, solidly smooth gameplay, and far more likable Laura now that she isn't wearing hotpants with Double D cups. I'll hold off on a 10 until I actually finish. ;D About the only thing I can think of at this point that would make me lower my score later is if they end it on a cliffhanger.… Expand
Mar 7, 2013My opnion still is same about this amazing game, im still playing, i think more than 50% of the game.
All cutscenes very good, the game still adventure we know, and the action is better than never, this game have one future bright, i hope the next game of the serie come back again for pc, in this next generation.
May 5, 2013this game is kinda good, so far. i've palyed like 1 hour so far and i would recomend it. would. there is 1 thing that is just retarded and just brakes any emersion the game might have. quick time events. i was playing just now and i was in a cave and was supposed to get out. there was only one way. but when i got there a wolf attacks you and you have to go trough a bunch of quick time events and i failed at this like 10-15 times in a row. i didn't even know what i was doing wrong! but at the 16'th time playing the same cutsceen i noticed that i had to mash e and f not just e. what do quick time events add to the game? what does me having to watch the same cutsceen 15 times and mash my keyboard add to the game? how does it make it better? i would give this game a 8 or 9 but it gets a 6 now. please fix this bug that is quick time events square enix. please. it's like watching a movie but you have to watch certan parts over and over because you couldn't press a button quick egnofh. it ruines the game… Expand
Jul 21, 2013The campaign was about 9 hours long... and I walked a lot because there were many scary places. I explored as much as possible and it was still only 9 hours long!!! I would play the game again anyway. Many times it felt like a movie. A damn good movie. I haven't seen this much action since I saw one of the Jackie Chan movies.
Wonderful adventure game and little bit supernatural made the island more interesting to explore and fun read its history.
Quick time events: There are A LOT OF quick time events but at least they were not as annoying as in Battlefield 3. If you hate quick time events you shouldn't buy this game. I haven't played games that would have this many quick time events and it took me 30 minutes to get use to it.
Cut scenes: I didn't have problems to tell the difference between cut scene and gameplay. There was only one part where I thought cut scene was still going and fell to my death.
Combat: AI delivers no challenge. It was really easy to headshot everybody. Once AI spots you it will know where you go. Even if you try to sneak away, their guns are always pointed toward corner or cover where you are and they will walk toward you until you shoot one of them or they can see you.
Controls: I have no complains about the controls. Lara takes cover automatically which takes little bit time to get used to but it works well. She always goes where I want and never does something completely opposite.
AI never kills you but failed quick time events will and many times!… Expand
Mar 7, 2013Having never played any Tomb Raider games before I went into this with an open mind ready to see what the fuss was about. Sadly it was anything but 8/10 worthy. The start of the game is just about the only reason this game scored a 4 from me, as it really kicked off to great satisfaction. At the start it really feels like Lara is completely down and out and quite literally fighting for her life. Things like having to search for food and shivering until the fire was complete was extremely nice touches. Then it just started to go downhill, and it didn't stop. I came into the game expecting a Action/Adventure/Puzzle/Platformer and what I got was a ACTION focused, semi-adventure with minor Platforming elements and a couple of crappy puzzles. The story was interesting but sadly the writing team completely ruined any intrigue the story had. Poorly timed cutscene interaction combined with strings of conversations which felt like they came straight out of 'Short story writing for dummies', ultimately made for boring character interaction and a few chuckles at strange conversation flow. Characters were extremely cliched but thankfully so few of them get any sort of development that you don't have to cringe to much at watching them become fully evolved walking Cliches. Lara's development is less 'Girl to Hardened Survivor' and more, 'Is this girl stupid, why would she ever want to go on an exploration ever again?' There was extremely few puzzles and they were all ridiculously easy. Tombs where the puzzles were, however, extremely gorgeous and it's probably worth going inside for a look but then not even bothering to do the puzzle. Platforming was there but extremely watered down. There was a moment where I was jumping around little rocky cliffs and I found a way to reach the ground, however upon landing on the ground from a tiny jump I died. I had hit a 'DeadZone', which frankly is a disgusting thing to have in a game and it really made me think twice before bothering to try any interesting platforming for the rest of the game because there was probably not going to be anything there or a deadzone. However I did continue trying and every platform stage is very 'hand-holdy', you never really get a chance to just jump around, you always have to use your tools and because of this just about any place you'd reach by platforming was extremely spelled out and the game practically guided you in bright yellow. The Graphics weren't anything to be overly proud of, if anything a bit below average for a 2013 AAA title (Probably slightly worse then Deus Ex Human Revolution and a little better then Mass Effect 3). Artstyle was probably akin to Mass Effect 3, very sort of standard video game, slightly cartoony realism. The opening Cinematic was fairly meh, not even close to the quality of the Openings to say; Deus Ex: HR, Witcher 2 etc. Cutscenes were well done but the Camera got a little funky from time to time and of course QTE (Quick Time Events) were just rife throughout which really detracted from them. On that matter the QTE's were a massive annoyance, having to use them for something as simple as a 'Stealth Kill' was just absurd, and then having to use them in practically every aspect of the game was just over the top. My final point, and this is where I'll sum up as well, is that simply it's sad when you play a game labeled as a; Action/Adventure/Platformer and the most polished and fun part of the game is the standard boring 'Call of Duty' style shooting elements. Based off how the game started I was expecting Alot of Adventure, Alot of Platforming and a bit of Action and then about 25% of the way through it just started to deteriorate rapidly and turned into a full on Action game with some basic Platforming. The final 50-60% of the game just felt like I was running from one scripted shooting encounter to the next, it didn't even feel like an adventure. It feels like they've tried to do what alot of Video Games lately are doing and attract the Call of Duty/Battlefield market. Which clearly has worked for them considering all the rave reviews from the same people who praise those lame shooters, but for someone like me who hasn't experienced a proper good Action/Adventure/Platformer since Donkey Kong 64, I was once again extremely let down.… Expand
Oct 26, 2013This game is able to display hair very beautifully with a beautiful women/model. It almost looks like each strand of Lara Croft's hair is moving with the rules of physics. If your down with killing hundreds of men with a compound bow and climbing mountains with your climbing axe, well then this game is for you!
The story is awesome too pretty good length of single player action.
Mar 5, 2013First of all: This game has almost nothing to do with the Tomb Raider Games, which where release before, except the character name. BUT this is a reboot of an icon in gaming.
And the Reboot is good. The graphics are nice, the atmosphere is good and the synchronization of Lara is awesome. The only thing that seems not legit to me is that Lara turns into a killing machine during game, this just makes no sense for the weak character.
Play the game as it is the first with this name, don't care about the predecessors and you will love it.
-1 Point for the "Solve all riddle-button" (Q)
-1 Point for the Killing-Machine-Lara… Expand
Mar 6, 2013I’ll quickly make the obligatory comparison to the Uncharted series right now. Yes, it does feel a bit like uncharted, but that’s not a bad thing. Uncharted is a great series that has pioneered many adventure standards. Tomb Raider simply barrows the best parts of it, adds it’s own spice, while keeping in mind that Uncharted was inspired from Tomb Raider. It’s funny how things go full circle.
The game controls excellent, even more responsive than the Uncharted series, some thing Crystal Dynamics seem to nail in all their games. The puzzles are good, doesn’t stump you, but keeps you thinking, and the combat very enjoyable and feels well refined. One of my favorite parts of the game, as superficial as it might be, is the graphics. It’s one of the best looking games I own on my PC, and probably one of the best looking games I’ve seen in quite a while. I won’t comment on the story yet, as I haven’t finished the game, but I can say the common complains that the action aspect of the game play mismatches with Lara’s innocents lost story is exaggerated, and most of the complaint’s references are taken out of context. If you play the game, it does it’s best to explain why Lara is all of a sudden master assassin, even if it’s just through a quick statement or two.
Overall the game is very enjoyable, very polished, and just beautiful to view.… Expand
Mar 14, 2013One of the most beautiful games I have ever played. I am a rare breed where I can't finish a game let alone get 30 minutes into one. This game wasn't one that let me sink my teeth right in off the bat. Once I got into knowing where Lara's character was going I just had to know what happened next. The presentation to this game was nothing but amazing. Not since Max Payne 3 has a game made me connect to the character and feel as if my actions were truly controlling and manipulating what is next for her. At first the gameplay does seem quite forced and boring. Hunt this, QTE... I really didn't care for it. But once you break the first sequence of events you're in for quite a thrilling experience. Lara is acted by the lovely Camilla Luddington. Initially I played this game purely because of her, she has yet to be discovered in Hollywood and this may have been what I thought was her chance to really prove her skill. I couldn't have been more correct. She was everything that I could want in a character that was the face of gaming for quite a few years, yet she made it her own and created someone which feels as if there was someone like Lara.
I am done with making this out to be the best game ever. But it is the game of the year thus far. 9.4/10… Expand
Aug 8, 2013Huge letdown for me. There is absolutely no psychological exploration of Lara in this game, as was so loudly promised. What you get is a cliché snivelling little girl, constantly wailing while butchering through dozens of mercenaries with absolutely no progression in emotional intensity whatsoever. Lara's is shocked after her first kill and the next moment she just cuts to pieces a hundred men without regrets (wut?). Some areas are well designed but the whole experience just feels like a long, tedious corridor filled with an unnecessary large number of ennemies (as well as scenaristically unconceivably great). The QTE moments are a pain, you never really know when you are in control of the character or just expected to press a single key. The skills seem to have been implemented at the last minute since they have absolutely no impact on the gameplay. Graphics are strange, oscillating between really really cheap (models of some flags and plants which are just planes with a png botched on it) to sometimes impressive (the interiors are a success) but they never really convey depth. There always seems to be a problem of depth of field, the backgrounds being sometimes a little better than plain pictures on a skybox. The narrative thread is just boring, the decisions of Lara are just pulled out of thin air and I sort of lost interest halfway through the game. All in all, play it if you're an absolute fan of the series but don't expect a huge background and revelations, nor an intense storytelling or interesting gameplay, the artistic direction is kind of nice though and is the only thing worth saving in this game.… Expand
Mar 8, 2013If you expect this to be the same as the old TR to you might be disappointed, but overall its a very good game imo. I give it a 9 because it could have been a little more challenging. It took me 26 hours to complete the game with a 100% score on all sectors and upgrades/skills.
Mar 19, 2013While not every promising idea Tomb Raider has is pulled off successfully, it nevertheless turns in a tense and memorable ride that combines modern game design with its forebears’ adventurous spirit in some exciting ways. Some of its missteps may well come at the cost of your enjoyment, but most can’t hope to hurt the adventure in the long run. Although it never fully finds its identity, this is a game and a story worth seeing through.